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Arizona

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Arizona
Arizona_wows_main.jpg
Battleship | U.S.A. | Tier VI
Tech Tree Position
Arizona_icon_small.png
General
Purchase pricepromo  Doubloons
Hit Points57,200 
Main Battery
356 mm/45 Mk94 х 3 pcs.
Rate of Fire1.71 shots/min.
Reload Time35 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time60 sec.
Firing Range16 km.
Maximum Dispersion220 m.
HE Shell356 mm HE/HC Mk22 
Maximum HE Shell Damage5,000 
Chance of Fire on Target Caused by HE Shell30 %
Initial HE Shell Velocity834 m./s.
HE Shell Weight578.34 kg.
AP Shell356 mm AP Mk16 
Maximum AP Shell Damage10,300 
Initial AP Shell Velocity792 m./s.
AP Shell Weight680.4 kg.
Secondary Armament #1
127 mm/51 Mk710 х 1 pcs.
Firing Rangekm.
Rate of Fire8.57 shots/min.
Reload Timesec.
HE Shell127 mm HE/HC Mk39 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity960 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
127 mm/25 Mk19 mod. 68 х 1 pcs.
Firing Rangekm.
Rate of Fire13.33 shots/min.
Reload Time4.5 sec.
HE Shell127 mm HE/HC Mk36 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity657 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
12.7 mm Browning M2 mod. 28 х 1 pcs.
. . . Average Damage per Second30.4 
. . . Firing Range1.2 km.
28 mm/75 Mk2 mod. 24 х 4 pcs.
. . . Average Damage per Second27.2 
. . . Firing Range3.09 km.
127 mm/25 Mk19 mod. 68 х 1 pcs.
. . . Average Damage per Second58.4 
. . . Firing Range4.2 km.
Maneuverability
Maximum Speed21 knot
Turning Circle Radius640 m.
Rudder Shift Time14.6 sec.
Concealment
Surface Detectability Range14.4 km.
Air Detectability Range11.13 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
VI
Ship_PASB506_Arizona_1941.png
promo

Arizona — American promo premium Tier VI battleship.

A U.S. Navy battleship with a conventional layout, with two turrets forward and two aft and her armor distributed according to the "all or nothing" concept. She was designed to engage enemy ships at long range. By the outbreak of World War II, the ship received more powerful torpedo protection, which slightly reduced her maneuverability.

USS Arizona was destroyed during the 7 December 1941 sneak attack on Pearl Harbor, Hawaii with heavy loss of life. Her remains can be seen today at the USS Arizona Memorial in Pearl Harbor.

Arizona first went on sale on 4 July 2016 on the NA servers, and on 9 July 2016 on the EU servers.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
356 mm/45 Mk91.7602205,0003010,300 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Arizona57,2001345748/104/8/80 00
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk6 mod. 1016 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 35,000 hp21 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Artillery Plotting Room Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion

Performance

Arizona is a Tier VI American battleship. It is similar to other mid-tier US battleships in that it moves at 21 kts and has decent armor. However, it differs from her tech tree counterpart in that her guns have a higher sigma value, making her salvo patterns tighter, and has worse rudder shift and AA. Her guns are great for shooting cruisers and destroyers, but at only 45 calibers long, their penetration starts to become inadequate as battleships start mounting 16-inch guns (and become armored against them), meaning you may have to switch to HE at longer ranges to deal damage and set fires. Her slower rudder shift isn't really noticeable, but combined with the lack of AA, makes her vulnerable to enemy carriers; it's a good idea to seek out anti-aircraft cruiser escorts if there are carriers in the battle, as well as paying careful attention to where enemy planes are at all times.


Pros:

  • Large health pool; second only to Mutsu’s in Tier VI.
  • Good dispersion, able to reliably hit ships at range.
  • Considerably better armor than New Mexico.
  • Decent range.
  • Twelve main guns with good accuracy can devastate enemy ships.

Cons:

  • Worse AA and slower shells, reload and rudder shift than New Mexico.
  • Typically low American battleship mobility.
  • Guns lack penetration power vs higher tier battleships.
  • Short range secondaries only reach 5km with Advanced Firing Training.

Research

As a premium ship, Arizona doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Arizona are as follows:

Commander Skills

The following information is provided for players who wish to create a permanent captain for the ship. Those players who are retraining captains or using the ship to gain extra experience for a captain should consult the page relevant to the ship to which the captain will be assigned.

Consumables

Arizona can equip the following consumables:

Mounting premium versions of these consumables is recommended to decrease their cool-down timers.

Camouflage

As a premium ship, Arizona comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Arizona captains should mount the standard flags to improve the ship's performance in battle. India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.), November Foxtrot (-5% reload time on all consumables.), and India Yankee (-20% to fire duration.) are all recommended to improve the ship's survivability. Captains may also find Sierra Mike (+5% to the ship's maximum speed.) useful to increase the ship's top speed. Lastly, economic and special signal flags can be mounted to improve the ship’s economic gains per battle.

Gallery

Historical Info

Historical Gallery

Video

References

Reviews:
https://youtu.be/vPKZlV9y5xI // Some gameplay by Tedster_

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