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Belfast

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Belfast
Belfast_wows_main.jpg
Cruiser | U.K. | Tier VII
Tech Tree Position
Belfast_icon_small.png
General
Purchase price8,200 Doubloons
Hit Points35,700 
Main Battery
152 mm/50 Mk XXIII4 х 3 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time25.71 sec.
Firing Range15.42 km.
Maximum Dispersion139 m.
HE Shell152 mm HE 6crh Mk IV 
Maximum HE Shell Damage2,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity841 m./s.
HE Shell Weight50.8 kg.
AP Shell152 mm AP 6crh Mk IV 
Maximum AP Shell Damage3,100 
Initial AP Shell Velocity841 m./s.
AP Shell Weight50.8 kg.
Secondary Armament #1
102 mm/45 QF RP51 Mk XVIV*4 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell102 mm HE 35 lb 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity811 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
40 mm Bofors Mk V RP506 х 2 pcs.
. . . Average Damage per Second140.4 
. . . Firing Range3.51 km.
102 mm/45 QF RP51 Mk XVIV*4 х 2 pcs.
. . . Average Damage per Second71.6 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius680 m.
Rudder Shift Time9.6 sec.
Concealment
Surface Detectability Range11.34 km.
Air Detectability Range8.13 km.
Battle Levels
12345678910
Wows_anno_flag_uk.png
VII
Ship_PBSC507_Belfast_1959.png
8,200

Belfast — British premium Tier VII cruiser.

An Edinburgh-class light cruiser, one of the most powerful among same-type ships in the Royal Navy during World War II. Underwent several major upgrades. Instead of AA and torpedo armament, the ship received improved anti-torpedo protection and an enhanced surveillance radar.

HMS Belfast is now preserved as a military museum ship in London, England.

Belfast was first released for sale on 21 October 2016 on the EU servers and on 4 November 2016 on the NA servers. It has since been permanently removed from sale.

Modules

Main Battery Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/50 Mk XXIII825.711392,10093,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Belfast35,7006114446/40 00
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk VII mod. 1015.4 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 80,000 hp32.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Main Battery Modification 2 AA Guns Modification 2 Secondary Battery Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Damage Control System Modification 2 Steering Gears Modification 2
 Slot 6  Target Acquisition System Modification 1 Concealment System Modification 1 Steering Gears Modification 3

Player Opinion

Performance

Belfast is a Tier VII premium British cruiser of the same class as the tech tree Tier VIII Edinburgh, but does not carry any torpedoes. However, she has the ability to mount the Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.), Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, regardless of obstacles (such as smoke screens or islands).), and Surveillance Radar (While active, detects all enemy ships within the specified radius, regardless of obstacles (such as smoke screens or islands).) consumables simultaneously, as well as having high explosive rounds available.

This trifecta of consumables makes her a fearsome destroyer hunter, which is even further enhanced by her ability to mount upgrades in Slot 5 — a slot normally reserved for Tier VIII+ ships — allowing her to boost her concealment (for getting close to destroyers) or her rudder shift (for dodging incoming shells and torpedoes). Her shell arcs are fairly high, making hitting fast moving targets at range difficult, but she can also hide behind low islands in a similar play style to American destroyers and fellow Tier VII premium cruiser Atlanta.

Belfast is just like her tech tree cousins in that she is relatively weakly armored, and will greatly prefer finding island cover where possible while making judicious use of her smoke screen. Used well, she can serve as a measure of area control over capture zones and critical areas, pushing enemy destroyers away; those that choose to wander too close won't live long enough to regret their mistake. Given enough time, the volume of fire from her main battery can lay low even the largest battleships. Unfortunately, as soon as she comes under heavy enemy fire, Belfast is in trouble. Her best defenses are to stay moving and be visible as little as possible.


Pros:


Cons:

  • Mediocre armor, as befitting a light cruiser. She can weather incoming 203mm rounds, but anything larger than that is going to cause havoc.
  • Lacks the torpedoes that her tech tree counterparts have.
  • Poor shell velocity at longer ranges.
  • Somewhat lackluster as a commander trainer. Commanders specialized for use in Belfast are likely to have skills that don't translate well to other British cruisers (such as Demolition Expert).

Research

As a premium ship, Belfast doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Belfast are as follows:


Upgrade Slot 1 allows players to mount one of two viable options. Main Armaments Modification 1 is a generally viable choice, but players wishing to specialize for anti-aircraft duties should mount Auxiliary Armaments Modification 1 (+100% to secondary battery survivability. / +100% to AA mounts survivability.).

Upgrade Slot 2 offers captains the ability to mount a special upgrade. Captains with access to Hydroacoustic Search Modification 1 (+20% to duration of Hydroacoustic Search.) would be well-advised to equip it in this slot.

Upgrade Slot 3 offers choices for specialization in different roles. Aiming Systems Modification 1 (-7% to maximum dispersion of main battery shells. / +20% to torpedo tubes traverse speed. / +5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary shells.) should be equipped for ship to ship combat. AA Guns Modification 2 is a good choice to provide additional defense against aircraft.

Commander Skills

Given Belfast’s unique access to three different consumables — Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, regardless of obstacles (such as smoke screens or islands).), Surveillance Radar (While active, detects all enemy ships within the specified radius, regardless of obstacles (such as smoke screens or islands).), and Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) — Superintendent is highly recommended as a Level 3 skill. Jack of All Trades should not be overlooked at Level 2 for similar reasons. Level 4's Inertia Fuse for HE shells will radically improve her damage performance against enemy capital ships, but is a hefty points investment and should only be taken in conjunction with Demolition Expert, and after captains have invested in Concealment Expert.

Consumables

Belfast can equip the following consumables:


Belfast differs from her Tier VIII sister Edinburgh in that she has an additional consumable slot dedicated to Surveillance Radar (While active, detects all enemy ships within the specified radius, regardless of obstacles (such as smoke screens or islands).); thus, she is not forced to choose between Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) and Surveillance Radar and can equip both. However, she does not have access to Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) as Edinburgh does. Captains are recommended to equip premium versions of all four consumables available to BelfastDamage Control Party II (While active, instantly repairs any module incapacitations, fires, and floods.), Hydroacoustic Search II (Detects all enemy ships and torpedoes within the specified radius, regardless of obstacles (such as smoke screens or islands).), Smoke Generator II (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.), Surveillance Radar II (While active, detects all enemy ships within the specified radius, regardless of obstacles (such as smoke screens or islands).) — for maximum efficiency in hunting down destroyers and survivability. Remember, Belfast is a premium ship and will make extra credits that can go towards paying for the premium consumables.

Camouflage

As a premium ship, Belfast comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

As a premium ship with three highly useful consumables, it is best to mount November Foxtrot (-5% reload time on all consumables.) for faster cooldowns. Additionally, captains can mount Zulu Hotel (+50% Commander XP earned for the battle.) for faster captain (re)training and Zulu (+20% credits earned for the battle.) or Wyvern (+50% credits earned for the battle.) for more credit earning.

Gallery

Historical Info

Historical Gallery

Video


Ships of U.K.
Destroyers  III CampbeltownDoubloons • VI GallantDoubloons 
Cruisers  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • VI Leander • VII Fiji • VII BelfastDoubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Battleships  III Bellerophon • IV Orion • V Iron Duke • VI WarspiteDoubloons • VI Queen Elizabeth • VII King George V • VII HoodDoubloons • VII Nelson • VII Duke of York • VIII Monarch • IX Lion • X Conqueror 
Aircraft Carriers
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryu • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII ARP Takao • IX Ibuki • X Zao 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Cleveland • VII AtlantaDoubloons • VII Pensacola • VII IndianapolisDoubloons • VII FlintDoubloons • VIII New Orleans • IX Baltimore • X Des Moines • X Salem 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • IX Roon • X Hindenburg 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • IV Svietlana • V MurmanskDoubloons • V Kirov • V Krasny KrymDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VIII Chapayev • VIII Mikhail KutuzovDoubloons • IX Dmitri Donskoi • X Moskva 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • VI Leander • VII Fiji • VII BelfastDoubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Pan-Asia  I Chengan • VI HuangheDoubloons 
Italy  VI Duca d'AostaDoubloons • VII Duca degli AbruzziDoubloons 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Commonwealth  VI PerthDoubloons 
Poland