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Duca degli Abruzzi

Duca degli Abruzzi

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Duca degli Abruzzi
Duca_degli_Abruzzi_wows_main.jpg
Cruiser | Italy | Tier VII
Tech Tree Position
Duca_degli_Abruzzi_icon_small.png
General
Purchase price8,600  Doubloons
Hit Points32,500 
Main Battery
152 mm/55 OTO 19342 х 3 / 2 х 2 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speed7.5 deg./sec.
180 Degree Turn Time24 sec.
Firing Range15.06 km.
Maximum Dispersion136 m.
HE Shell152 mm proiettili HE 
Maximum HE Shell Damage2,100 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity995 m./s.
HE Shell Weight44.3 kg.
AP Shell152 mm proiettili AP 
Maximum AP Shell Damage3,100 
Initial AP Shell Velocity910 m./s.
AP Shell Weight50 kg.
Secondary Armament #1
100 mm /47 OTO 19284 х 2 pcs.
Firing Range4.5 km.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell100 mm proiettili HE 
Maximum HE Shell Damage1,500 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
533 mm tubo lanciasiluri2 х 3 pcs.
Rate of Fire0.85 shots/min.
Reload Time71 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Si 270 
Maximum Damage13,367 
Torpedo Speed51 knot
Torpedo Range12 km.
AA Defense
37 mm/54 Breda 19324 х 2 pcs.
. . . Average Damage per Second46.4 
. . . Firing Range3.51 km.
20 mm/65 Breda 19392 х 1 pcs.
. . . Average Damage per Second4.6 
. . . Firing Range2.01 km.
20 mm/65 Breda 19354 х 2 pcs.
. . . Average Damage per Second13.6 
. . . Firing Range2.01 km.
100 mm /47 OTO 19284 х 2 pcs.
. . . Average Damage per Second26.4 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius680 m.
Rudder Shift Time8.9 sec.
Concealment
Surface Detectability Range11.16 km.
Air Detectability Range7.65 km.
Battle Levels
12345678910
Wows_anno_flag_italy.png
VII
Ship_PISC507_Duca_degli_Abruzzi.png
8,600

Duca degli Abruzzi — Italian premium Tier VII cruiser.

The top and most powerful ship in a series of Italian Condottieri-class light cruisers. Unlike her predecessors, she boasted more powerful armament and significantly improved protection, but couldn't travel as fast.

Duca degli Abruzzi was first released for sale worldwide on 4 May 2018.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/55 OTO 19348241362,10073,100 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Duca degli Abruzzi32,50061452/244/2/4/420 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
533 mm Si 2700.8717.213,3665112 00
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
SDT mod. 7015.1 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 101,000 hp35 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 AA Guns Modification 2 Secondary Battery Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion

Performance

Duca degli Abruzzi is a fairly unique light cruiser at Tier VII, owing mainly to her assortment of consumables, including Repair Party (While active, restores a fixed percentage of a ship's hit points each second.). In terms of firepower and overall play style she shares many similarities with her Tier VI Premium Italian cousin, Duca d'Aosta, so captains who are experienced in playing d'Aosta will feel right at home in Abruzzi.

For main battery firepower, Duca degli Abruzzi features ten 152mm guns arranged in two sets of triple turrets and two sets of double turrets super-firing over the triples. On paper, this appears to be a large number of guns; however, in battle captains will quickly discover that her rear turrets have abysmal firing angles towards the front, requiring her to show significant amounts of her profile in order to get all her guns on target. Abruzzi is best played as a "kiter", angling away from the enemy and moving parallel to them in order to minimize her profile and maximize her armor thickness and guns-on-target. The guns themselves are fairly average in terms of AP and HE damage, but like d'Aosta, they suffer from a low fire chance; captains are encouraged to take the Inertia Fuse for HE Shells skill to improve her damage output, as relying on fire damage is not a viable strategy.

Duca degli Abruzzi's maneuverability is excellent; a top speed of 35 knots allows her to get into and away from fights with relative ease, while a quick rudder shift time of 8.9 seconds allows her to wiggle out of the way of incoming fire. A turning radius of 680 meters leads to a decent ability to dodge torpedoes. Along with her maneuverability, Abruzzi’s concealment is very good as well. These two aspects of Abruzzi are her primary tools for staying alive in such a fragile ship. Captains should use her concealment and speed to get into good positions, and then kite the enemy from an unexpected direction, using her rudder shift to dodge incoming shells. If she is drawing too much attention to herself, she can fall back on her concealment and speed to get away, all while dropping her slow 12.0 km range torpedoes back at the advancing enemy.

Abruzzi’s mix of consumables — including Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) — allows her to function as a decent fleet support vessel, while the ability to heal allows her to recover some of her fighting ability after engagements. It should be noted however that her heal will not make up for poor positioning and poor angling in combat, nor will it save her from disappearing in a single, well-placed battleship salvo. Captains must be exceptionally cautious in Duca degli Abruzzi when under fire from enemy battleships, or they'll have a quick trip back to port.


Pros:

  • Can mount the Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) consumable, allowing captains to recover some lost hit points during battle.
  • Can mount Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, regardless of obstacles (such as smoke screens or islands).) and Defensive AA Fire (While active, damage per second of large caliber anti-aircraft guns increased.) simultaneously. Captains are also provided with the option to mount the Spotting Aircraft (While active, a spotter plane circles the ship providing enhanced main battery firing range.) consumable in place of Defensive Fire.
  • Her torpedoes have an impressive 12.0 km range, wide firing angles, and a short reload time.
  • The ship’s high top speed of 35 knots helps her quickly escape unfavorable situations.
  • Smaller surface detection range than many other cruisers at Tier VII.

Cons:

  • High explosive shell performance without Inertia Fuse for HE Shells is underwhelming.
  • Armor-piercing shells have the worst penetration values of all Tier VII cruisers, and are largely ineffective at long range.
  • Low fire chance of HE shells means that setting fires will be a rare occurrence.
  • Citadel sits high in the water, making her highly vulnerable to large caliber shells.
  • Even when using Defensive AA Fire (While active, damage per second of large caliber anti-aircraft guns increased.), her anti-aircraft armament is underwhelming, especially when facing higher tier opponents.
  • Duca degli Abruzzi will struggle to perform well without a commander of at least 10 points.
  • Her torpedoes are somewhat slow at 51 knots.

Research

As a Premium ship, Duca degli Abruzzi doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Duca degli Abruzzi are as follows:

Commander Skills

Key skills for Duca degli Abruzzi commanders include Priority Target, Superintendent, Demolition Expert, Inertia Fuse for High Explosive, and Concealment Expert. Priority Target is a basic skill for all ships, giving vital information on the enemy's targeting. Superintendent is useful for an extra use of Repair Party. Demolition Expert and Inertia Fuse for High Explosive are extremely vital in order for the Duca degli Abruzzi to do any decent damage. Concealment Expert is a crucial skill for all ships, especially the Duca degli Abruzzi, that enables the ship to better disengage from fights and to sneak around the battlefield undetected.

Consumables

Duca degli Abruzzi can equip the following consumables:

Camouflage

As a Premium ship, Duca degli Abruzzi comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.

Signals

Duca degli Abruzzi can technically make use of a significant number of the signals as she features torpedoes, secondary armament, and AA, but many of those signals provide little benefit. Players are much better off utilizing flags that boost consumable cooldown or her pitifully low fire chance. While Duca degli Abruzzi is a Premium ship, she is not much of a captain trainer as the Italian line does not feature a full tech tree yet.

Gallery

Historical Info

Historical Gallery


Ships of Italy
Destroyers  
Cruisers  VI Duca d'Aosta Doubloons • VII Duca degli Abruzzi Doubloons 
Battleships  V Giulio Cesare Doubloons • VIII Roma Doubloons 
Aircraft Carriers
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryu • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Atago Doubloons • VIII Atago B Doubloons • VIII ARP Takao • IX Ibuki • X Zao 
U.S.A.  I Erie • II Chester • II Albany Doubloons • III St. Louis • III Charleston Doubloons • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • VI Pensacola • VI Dallas • VII Atlanta Doubloons • VII New Orleans • VII Helena • VII Indianapolis Doubloons • VII Boise Doubloons • VII Flint Doubloons • VIII Baltimore • VIII Cleveland • VIII Wichita • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
Germany  I Hermelin • II Dresden • II Emden Doubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf Spee Doubloons • VI HSF Admiral Graf Spee Doubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz Eugen Doubloons • IX Roon • X Hindenburg 
U.S.S.R.  I Orlan • II Diana Doubloons • II Diana Lima Doubloons • II Novik • III Aurora Doubloons • III Bogatyr • III Oleg Doubloons • III Varyag Doubloons • IV Svietlana • V Murmansk Doubloons • V Kirov • V Krasny Krym Doubloons • VI Budyonny • VI Molotov Doubloons • VI Admiral Makarov Doubloons • VII Shchors • VII Lazo • VIII Chapayev • VIII Mikhail Kutuzov Doubloons • IX Dmitri Donskoi • IX Kronshtadt • X Moskva • X Stalingrad 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • VI Leander • VII Fiji • VII Belfast Doubloons • VIII Edinburgh • IX Neptune • X Minotaur 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse Doubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Pan-Asia  I Chengan • VI Huanghe Doubloons • VIII Irian 
Italy  VI Duca d'Aosta Doubloons • VII Duca degli Abruzzi Doubloons 
Commonwealth  VI Perth Doubloons 
Pan-America  VII Nueve de Julio Doubloons 
Poland