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Essex
Essex_wows_main.jpg
Tech Tree Position
Lexington
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Essex_icon_small.png
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Midway
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General
Research price179000 exp
Purchase price14,500,000 Credits
Hit Points53,600 
Aircraft
Squadrons under Command pcs.
Aircraft in Squadron pcs.
Hangar Capacity 75 pcs.
Secondary Armament #1
127 mm/38 Mk244 х 1 pcs.
Firing Rangekm.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
127 mm/38 Mk324 х 2 pcs.
Firing Rangekm.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
20 mm Oerlikon Mk446 х 1 pcs.
. . . Average Damage per Second165.6 
. . . Firing Range2.01 km.
40 mm Bofors Mk28 х 4 pcs.
. . . Average Damage per Second127.2 
. . . Firing Range3.51 km.
127 mm/38 Mk244 х 1 pcs.
. . . Average Damage per Second32 
. . . Firing Range5.01 km.
127 mm/38 Mk324 х 2 pcs.
. . . Average Damage per Second60.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed33 knot
Turning Circle Radius1 120 m.
Rudder Shift Time19.5 sec.
Concealment
Surface Detectability Range14.94 km.
Air Detectability Range14.4 km.
Battle Levels
12345678910
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IX
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14,500,000

Essex — American Tier IX aircraft сarrier.

The largest class of attack aircraft carriers. The ship featured a strong air group, powerful AA armament and good torpedo protection. The successful design of aircraft elevators ensured fast takeoff and landing for the aircraft. The unarmored flight deck, also characteristic of her predecessors, made her and her sister ships vulnerable to air strikes.

Four of the class are preserved as military museum ships: USS Yorktown in Charleston, South Carolina; USS Lexington in Corpus Christi, Texas; USS Intrepid in New York, New York; and USS Hornet in Alameda, California.

Modules

Flight Control Fighters
(sqdr.)
Torpedo Bombers
(sqdr.)
Dive Bombers
(sqdr.)
Research price
(exp)
Purchase price
(Credits)
Mk9 mod. 1212 0980,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Essex (A)53,60061024/48/46/4/475 01,200,000
Essex (B)56,30061024/417/5690 31,0002,600,000
Fighters Cruise Speed
(knot)
Average Damage per Second
(HP/min)
LoadoutHit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Vought F4U-116963611,700 0500,000
Torpedo Bombers Maximum Torpedo Damage
(HP)
Cruise Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Grumman TBM-39,8671361,710 0640,000
Dive Bombers Maximum Bomb Damage
(HP)
Cruise Speed
(knot)
Hit Points
(HP)
Research price
(exp)
Purchase price
(Credits)
Curtiss SB2C10,8001401,680 0640,000
Douglas BTD-18,0001511,910 21,0001,720,000
Douglas BTD-110,8001511,910 21,0001,720,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 150,000 hp33 0810,000

Compatible Upgrades

 Slot 1  Air Groups Modification 1 Auxiliary Armaments Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Flight Control Modification 1 Air Groups Modification 2 AA Guns Modification 2 Secondary Battery Modification 2
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1
 Slot 6  Flight Control Modification 2 Air Groups Modification 3 AA Guns Modification 3 Secondary Battery Modification 3

Player Opinion

Performance

As with the Lexington you can upgrade your Dive Bombers to equip either HE or AP bombs. The AP bombs provide lower max damage, but have the possibility to citadel and have a much smaller dispersion area.

Pros:

  • Versatile 2-1-2 layout provides both strong anti-air and strike capabilities
  • Significantly better detection radius than Lexington.
  • Can equip Air Groups Modification 3 (+15% to attack aircraft survivability.) in Upgrade Slot 6, making her already tough squadrons of bombers even more resilient to anti-aircraft fire and enemy fighters. The torpedo bombers become significantly less easily taken out than the same bombers on the Lexington.
  • Good cruising speed; can keep up with friendly ships.
  • Two fighter groups provide good anti-air capabilities, although the lower tier (8) means they are somewhat weaker than expected. A plus of this is that that effect may be negotiated with Dogfighting Expert skill.
  • Dive bombers are equipped with 1,000 lb. bombs and inflict tremendous damage if they hit.
  • Dive bombers may be equipped with AP bombs, which are extremely accurate for hitting large battleships and may cause lights-out damage.

Cons:

  • Long- and mid-range anti-aircraft firepower is a downgrade from Lexington; Essex is more vulnerable to enemy aircraft than her immediate predecessor. Combined with mediocre fighters this means Essex captains will need to defend themselves a bit more skillfully than before Update 0.6.14.
  • Fewer hit points than Japanese counterpart Taiho, further underscoring her vulnerability if spotted.
  • Bad rudder shift time and turning circle radius.
  • Fighters and torpedo bombers are downtiered, making them more vulnerable than those of the IJN counterpart Taiho.
  • Relies on torpedo bombers only for taking out destroyers when AP bombers are chosen, since these bombs hardly do any damage to destroyers (and some light cruisers).
  • Terrible concealment.
  • Long squadron re-arm times, especially when a squadron of planes is destroyed entirely.
  • HE dive bombers have somewhat questionable accuracy due to randomness of bomb drops (even when dropped manually).
  • Only one squadron of downtiered torpedo bombers, resulting in somewhat lacking strike capabilites

Research

Depending on what the captain wants to do, upgrading to the Douglas BTD-1 (AP) first may be a priority.

  1. Upgrade to Hull (B) to increase anti-aircraft protection.
  2. Upgrade to Douglas BTD-1 (dive bomber, HE or AP).
Both dive bomber upgrades provide (equal) additional HP and speed to the aircraft, with the only difference being in the bombs they carry. When it is chosen to research better dive bombers first, it is still recommended to upgrade the Hull (B) before continuing to research the other set of dive bombers.

Optimal Configuration

Upgrades

The recommended upgrades for Essex are as follows:

Upgrade Slot 3 is the 1st main choice of upgrades with Essex. For players looking to improve their fighter's capabilities, Air Groups Modification 2 (+20% to fighter survivability.) is highly recommended. Otherwise, the Flight Control Modification 1 (-10% to aircraft servicing time.) helps players land and launch Essex’s multiple flight squadrons, as Essex has five separate plane squadrons to manage.

Upgrade Slot 5 offers players Concealment System Modification 1 (-10% to detectability radius. / +5% to the maximum dispersion of enemy shells that fire on your ship.), which stacks with Concealment Expert and Camouflage to bring Essex’s surface detection down to a small range of 11km.

Upgrade Slot 6 is the 2nd main choice of upgrades with Essex. Due to the common presence of multiple battleships and cruisers with very high AA power, Air Groups Modification 3 (+15% to attack aircraft survivability.) is highly recommended to make sure Essex’s planes will survive their trip to and from their target. If survivability isn't the player's foremost preference, Flight Control Modification 2 (+5% to maximum aircraft speed.) is viable, decreasing the speed gap between Essex’s and Taiho’s planes, allowing the slower and larger American squadrons to have a better chance of escaping from their Japanese counterparts.

Commander Skills

As a Tier IX carrier, captains have access to the special carrier Defensive AA Fire (While active, damage per second of large caliber anti-aircraft guns increased.) consumable, which lasts for two minutes and increases the ship's AA DPS by a factor of 1.25. Coupled with Basic Firing Training and Manual Fire Control for AA Armament, captains can significantly increase the ship's AA DPS to shoot down enemy planes effectively. Or, as Essex has access to the Concealment System Modification, the player can opt to choose to utilize the Concealment Expert skill as an indirect form of further protection from enemy ships (with skill, camouflage, and upgrade, detection is 10.61km).

The Dogfighting Expert skill is not generally recommended throughout the American aircraft carrier line; however, Essex’s fighters top out at Tier VIII. This makes the skill valuable for an Essex commander, as it provides both additional ammo and damage versus most enemy aircraft she will encounter.

Consumables

As a Tier IX carrier, Essex has access to the following consumables:

Premium Defensive AA Fire II (While active, damage per second of large caliber anti-aircraft guns increased.) is highly recommended to counter any enemy carrier's attempts to "snipe" the player (that is, by having all bombers bypass allied ships undetected and attempting to sink the player in one hit). Premium Damage Control Party II (While active, instantly repairs any module incapacitations, fires, and floods.) is not recommended as it is only needed in dire moments, or when the player is the last one alive.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Essex with the permanent premium Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

As a carrier, Essex can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (+50% XP earned for the battle.), Zulu Hotel (+50% Commander XP earned for the battle.), November Echo Setteseven (+10% average damage per second of all anti-aircraft mounts / +10% average damage per second of self-defense armament for aircraft with rear gunners.), and Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.). Players can also choose to equip the Dragon Flag (+333% Commander XP earned for the battle.) for faster commander (re)training.

Gallery

Historical Info

Historical Gallery


Ships of U.S.A.
Destroyers  II Sampson • II Smith Doubloons • III Wickes • IV Clemson • V Nicholas • VI Farragut • VI Monaghan Doubloons • VII Mahan • VII Sims Doubloons • VIII Benson • VIII Kidd Doubloons • IX Fletcher • IX Black Doubloons • X Gearing 
Cruisers  I Erie • II Chester • II Albany Doubloons • III St. Louis • III Charleston • IV Phoenix • V Omaha • V Marblehead Doubloons • V Marblehead Lima Doubloons • VI Pensacola • VI Dallas • VII Atlanta Doubloons • VII New Orleans • VII Helena • VII Indianapolis Doubloons • VII Boise Doubloons • VII Flint Doubloons • VIII Baltimore • VIII Cleveland • VIII Wichita • IX Buffalo • IX Seattle • IX Alaska • X Des Moines • X Worcester • X Salem 
Battleships  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI West Virginia • VII Colorado • VIII North Carolina • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Alabama ST • IX Iowa • IX Missouri • X Montana 
Aircraft Carriers  IV Langley • V Bogue • VI Independence • VII Ranger • VII Saipan Doubloons • VIII Lexington • VIII Enterprise Doubloons • IX Essex • X Midway
Aircraft Carriers
Japan  IV Hosho • V Zuiho • VI Ryujo • VII Hiryu • VII Kaga Doubloons • VIII Shokaku • IX Taiho • X Hakuryu 
U.S.A.  IV Langley • V Bogue • VI Independence • VII Ranger • VII Saipan Doubloons • VIII Lexington • VIII Enterprise Doubloons • IX Essex • X Midway 
Germany  VIII Graf Zeppelin Doubloons 
U.S.S.R.  
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Poland