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Kagero

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Kagero
Kagero_wows_main.jpg
Destroyer | Japan | Tier VIII
Tech Tree Position
Akatsuki
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Kagero_icon_small.png
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Yūgumo
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General
Research price115000 exp
Purchase price9,100,000 Credits
Hit Points13,300 
Main Battery
127 mm/50 3rd Year Type3 х 2 pcs.
Rate of Fire8.51 shots/min.
Reload Time7.05 sec.
Rotation Speed6.9 deg./sec.
180 Degree Turn Time26.09 sec.
Firing Range8.55 km.
Maximum Dispersion79 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Quad2 х 4 pcs.
Rate of Fire0.59 shots/min.
Reload Time101 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType90 mod. 1 
Maximum Damage17,233 
Torpedo Speed62 knot
Torpedo Range9.99 km.
AA Defense
25 mm/60 Type96 mod. 14 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range3.09 km.
25 mm/60 Type96 Triple mod. 13 х 3 pcs.
. . . Average Damage per Second18.3 
. . . Firing Range3.09 km.
Maneuverability
Maximum Speed35 knot
Turning Circle Radius640 m.
Rudder Shift Timesec.
Concealment
Surface Detectability Range6.84 km.
Air Detectability Range3.84 km.
Battle Levels
12345678910
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VIII
Ship_PJSD208_Kagero.png
9,100,000

Kagero — Japanese Tier VIII destroyer.

Due to a good balance of her main characteristics, Kagero was the most successful destroyer design in the Imperial Japanese Navy. She had extremely long-range, high-speed, oxygen-fueled torpedoes that made her considerably superior to all ships of her type in terms of torpedo armament power.

Modules

Main Battery Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 Type38.526.09791,80072,200 0590,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kagero (A)13,30012133/420 0610,000
Kagero (B)15,10012131020 21,0001,600,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180 Degree Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type90 mod. 10.61017.217,2336210 01,300,000
Type93 mod. 20.51127.220,9666710 20,0001,800,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 108.6 0350,000
Type8 mod. 2109.4 8,000780,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 52,000 hp35 0600,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 AA Guns Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1 Steering Gears Modification 3

Player Opinion

Performance

Dropping down from Tier IX as a part of the Japanese destroyer line changes in Update 0.5.15, Kagero now fills Fubuki’s old spot at Tier VIII. Fans of the old Fubuki and new captains who have moved up from Akatsuki will find Kagero familiar in many ways. Both should be accustomed to the A-X-Y turret arrangement of the main battery, her handling characteristics are nearly identical (similar turning circle radius and rudder shift time), and her anti-aircraft suite is still hardly worth mentioning. So, what's new?

For starters, Kagero’s guns reload faster, though they do give up some range to those of Akatsuki and pre-0.5.15 Fubuki. This gives her more of a fighting chance when cornered by an enemy gunboat destroyer (such as Benson), especially if said enemy is already wounded. With that said, however, captains who have progressed this far up the line should know by now when to hang in a gun duel against an enemy destroyer and when discretion is the better part of valor; never court a gunfight with an American or Russian destroyer with lots of health. Kagero’s detection radius is improved over both old Fubuki and Akatsuki; not only can she can equip Concealment Module 1 (as a Tier VIII ship), but her base detection radius of 6.8 km is the lowest of all high-tier Japanese destroyers.

Kagero has some fairly glaring deficiencies compared to her counterparts at Tier VIII, though. Her speed is fairly pedestrian, her anti-aircraft guns are ineffective at shooting down enemy planes, and her main battery reload and turret traverse times are painfully slow. Just like Akatsuki, captains are likely to miss the tremendous tactical flexibility of Fubuki’s three torpedo launchers. As nasty as her upgraded torpedoes are — and they hit very, very hard — their reload time means that getting off more than a few salvos in a match is tough. Luckily, Kagero can give up Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) in exchange for Torpedo Reload Booster (When used, torpedo reload time is significantly reduced.). This allows her to force an 8-second reload time on her torpedoes once every six minutes (or four, with the premium version). Given her best-in-tier detection radius, this will be a worthwhile gamble for many captains.

The Japanese destroyer line becomes challenging to excel in at high tiers, but Kagero provides all the tools necessary for captains to do just that; they need only bring patience and a willingness to learn how to handle her.

Pros:

  • Lowest detection range of all Tier VIII destroyers.
  • Fast, powerful torpedoes that hit like freight trains.
  • Good handling; same turning circle as her predecessors, quick rudder shift.
  • Gains access to Torpedo Reload Booster (When used, torpedo reload time is significantly reduced.), allowing her to launch 16 torpedoes within 10 seconds.

Cons:

  • Mediocre top speed of 35 knots.
  • Main battery is slightly improved from Akatsuki, but is still nothing special.
  • Painfully long torpedo reload time, regardless of which torpedoes are equipped.
  • Has to choose between torpedo reload booster or the smoke screen consumable, unlike Akizuki.

Research

Hull (B) is unquestionably the most important upgrade for Kagero; the extra hit points provide her additional survivability. The Torpedo module is a fairly minor buff to her fish; the Fire Control System module might actually be better to pick-up first. Captain's pick for this one, there's not really a wrong answer.

Optimal Configuration

Upgrades

As a Tier VIII ship, Kagero gains access to Upgrade Slot 6; Concealment System Modification 1 is the logical choice for the new slot. Her other upgrade recommendations remain largely as they were for Akatsuki: Main Armaments Modification 1 in Upgrade Slot 1, Aiming Systems Modification 1 or Main Battery Modification 2 in Upgrade Slot 2, and Propulsion Modifications 1 and 2 in Upgrade Slot 4 and Upgrade Slot 5, respectively.

Commander Skills

Consumables

Kagero can equip the following consumables:


Kagero captains must choose between equipping Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.) and a downgraded version of the Torpedo Reload Booster (When used, torpedo reload time is significantly reduced.) consumable that Shiratsuyu and Akizuki have access to. Whichever one is chosen, captains are encouraged to invest the credits (or doubloons) in the premium version. As ever, investing in Damage Control Party II (While active, instantly repairs any module incapacitations, fires, and floods.) is also highly recommended. Engine Boost II (While active, increases a ship's speed by a fixed percentage.) might be worthwhile for captains without Smoke Generator (While active, generates a smoke screen that blocks line-of-sight for both enemies and teammates.); otherwise, the free version should be more than adequate.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Kagero with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Kagero also has an alternate premium camouflage called "Urashima", in which she appears as she does during the Halloween scenario "A Sunray Through the Dark".

Gallery

Historical Info

Historical Gallery

References

  • Stille, M. Wright, P. (2013). Imperial Japanese Navy Destroyers 1919-45 (2): Asashio to Tachibana Classes. London, UK: Osprey Publishing Ltd.
  • Chesneau, R., Gardiner, R. (1980). Conway’s All the World’s Fighting Ships, 1922-1946. London, UK: Conway Maritime Press.
Ships of Japan
Destroyers  II Tachibana Doubloons • II Umikaze • II Tachibana Lima Doubloons • III Wakatake • IV Isokaze • V Minekaze • V Fūjin Doubloons • V Kamikaze Doubloons • V Kamikaze R Doubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome Doubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII Asashio • VIII HSF Harekaze Doubloons • IX Yūgumo • X Shimakaze 
Cruisers  I Hashidate • II Chikuma • III Tenryu • III Katori Doubloons • IV Yūbari Doubloons • IV Kuma • IV Iwaki Alpha Doubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII Atago Doubloons • VIII ARP Takao • IX Ibuki • X Zao 
Battleships  II Mikasa Doubloons • III Kawachi • IV Myogi • IV Ishizuchi Doubloons • V Kongo • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fuso • VI Mutsu Doubloons • VII Nagato • VII Ashitaka Doubloons • VIII Amagi • VIII Kii Doubloons • IX Izumo • IX Musashi • X Yamato 
Aircraft Carriers  IV Hosho • V Zuiho • VI Ryujo • VII Hiryu • VII Kaga Doubloons • VIII Shokaku • IX Taiho • X Hakuryu
Destroyers
Japan  II Tachibana Doubloons • II Umikaze • II Tachibana Lima Doubloons • III Wakatake • IV Isokaze • V Minekaze • V Fūjin Doubloons • V Kamikaze Doubloons • V Kamikaze R Doubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome Doubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII Asashio • VIII HSF Harekaze Doubloons • IX Yūgumo • X Shimakaze 
U.S.A.  II Sampson • II Smith Doubloons • III Wickes • IV Clemson • V Nicholas • VI Farragut • VI Monaghan • VII Mahan • VII Sims Doubloons • VIII Benson • VIII Kidd Doubloons • IX Fletcher • IX Black Doubloons • X Gearing 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61 Doubloons • VII Leberecht Maass • VIII Z-23 • IX Z-46 • X Z-52 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy Doubloons • V Podvoisky • V Okhotnik Doubloons • VI Gnevny • VII Minsk • VII Leningrad Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • X Khabarovsk • X Grozovoi 
U.K.  III Campbeltown Doubloons • VI Gallant Doubloons • VII Cossack 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan Doubloons • VII Gadjah Mada • VIII Hsienyang • VIII Loyang Doubloons • IX Chung Mu • X Yueyang 
Italy  
France  VI Aigle Doubloons 
Commonwealth  III Vampire Doubloons 
Poland  VII Błyskawica Doubloons
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