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Kii

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Kii_wows_main.jpg
Battleship | Japan | Tier VIII
Tech Tree Position
Kii_icon_small.png
General
Purchase price12,900  Doubloons
Hit Points68,200 
Main Battery
410 mm/45 3rd Year Type5 х 2 pcs.
Rate of Fire1.94 shots/min.
Reload Time31 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range19.38 km.
Maximum Dispersion223 m.
HE Shell410 mm HE Type0 
Maximum HE Shell Damage6,500 
Chance of Fire on Target Caused by HE Shell30 %
Initial HE Shell Velocity805 m./s.
HE Shell Weight938.5 kg.
AP Shell410 mm AP/APC Type91 
Maximum AP Shell Damage12,600 
Initial AP Shell Velocity806 m./s.
AP Shell Weight1020 kg.
Secondary Armament #1
100 mm/65 Type988 х 2 pcs.
Firing Rangekm.
Rate of Fire20 shots/min.
Reload Timesec.
HE Shell100 mm HE Type98 
Maximum HE Shell Damage1,700 
Initial HE Shell Velocity1000 m./s.
Chance of Fire on Target Caused by HE Shel%
Secondary Armament #2
140 mm/50 3rd Year Type8 х 1 pcs.
Firing Rangekm.
Rate of Fire7.5 shots/min.
Reload Timesec.
AP Shell140 mm AP Type2 
Maximum AP Shell Damage2,700 
Initial AP Shell Velocity850 m./s.
Torpedo Tubes
610 mm Triple2 х 3 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType93 mod. 2 
Maximum Damage14,600 
Torpedo Speed63 knot
Torpedo Rangekm.
AA Defense
40 mm Bofors "Chi" Type9816 х 2 pcs.
. . . Average Damage per Second176 
. . . Firing Range3.51 km.
25 mm/60 Type96 Triple mod. 117 х 3 pcs.
. . . Average Damage per Second103.7 
. . . Firing Range3.09 km.
100 mm/65 Type988 х 2 pcs.
. . . Average Damage per Second166.4 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed29.5 knot
Turning Circle Radius880 m.
Rudder Shift Time15.9 sec.
Concealment
Surface Detectability Range17.82 km.
Air Detectability Range13.74 km.
Battle Levels
12345678910
Wows_anno_flag_japan.png
VIII
Ship_PJSB508_Kii.png
12,900

Kii — Japanese premium Tier VIII battleship.

This high-speed battleship was designed under the 1920 shipbuilding program. The ship was a further development of the Amagi-class battleship design. Compared with her predecessor, she had heavier armor protection. The Kii-class battleships were canceled as a result of the Washington Naval Treaty in 1922.

Kii was first released for sale worldwide on 22 September 2017.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
410 mm/45 Type31.9452236,5003012,600 00
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Kii68,2001945758/816/17/820 00
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type93 mod. 20.7907.214,600636 00
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 1019.4 00
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 131,200 hp29.5 00

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 AA Guns Modification 2 Secondary Battery Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1

Player Opinion

Performance

Historically, Tier VIII premium Japanese battleship Kii was designed as a follow-on to the Amagi-class battlecruisers with thicker belt armor with slightly lower speed. She mounts the same main battery armament as her tech tree cousin — though they are a touch less accurate, reload one second slower, and have shorter range — in the same turret layout, and has comparable handling characteristics and surface/aerial detection values.

Kii has some fairly noteworthy differences from Amagi, though. She is slightly more vulnerable when broadside thanks to her thinner turtleback armor section and worse torpedo protection system (TPS), which provides roughly half the protection of Amagi’s TPS; subsequently, Kii is significantly more vulnerable to ship-launched torpedoes. She's far less vulnerable than Amagi to aerial torpedoes, however. Kii features a significantly improved AA suite, comprised of 100mm dual-purpose mounts for her long-range bubble — instead of the slower-firing 127mm batteries generally found on Japanese capital ships of the era — and large numbers of the Japanese variant of the 40mm Bofors that make US and Royal Navy mid-range AA so punishing. Her inner AA ring is flooded with copious quantities of standard Japanese triple-mount 25mm guns. All of this combines to give Kii an anti-aircraft suite nearly equivalent to American Tier VIII battleship North Carolina, much to the dismay of enemy carrier captains looking for an easy target.

Further differentiating Kii from Amagi are her two triple-tube torpedo launchers, one each mounted port and starboard near her stern. Kii’s fish are similar to those found on Tirpitz, with a 6.0 km range and 14,400 alpha damage. The firing arcs of each launcher are generous and reminiscent of Admiral Graf Spee, enabling torpedo salvos from 40 degrees off the bow all the way back to nearly the stern of the ship.

While at first glance Kii may appear to be merely an Amagi with torpedoes, she has some key differences which encourage a very different style of play. Captains comfortable in Amagi will enjoy Kii once they learn to adapt to those differences.

LittleWhiteMouse's Premium Ship Review: Kii from the NA forums.

Pros:

  • Incredible broadside firepower, with ten 410mm guns on 5 turrets that can do up to 12,600 damage per shell.
  • Unlike Amagi, Kii can launch 3 torpedoes per side for close range engagements.
  • Best long-range anti-aircraft suite of all Tier VIII battleships.
  • Has both the strong AP and HE shells that the Amagi has.

Cons:

  • Highest surface detectability range of all Tier VIII battleships.
  • Lacks the powerful secondary armament and torpedo defense system of sister ship Amagi.
  • Shorter main battery range than most of her Tier VIII counterparts.

Research

As a premium ship, Kii doesn't have any upgrades to research.

Optimal Configuration

Upgrades

The recommended upgrades for Kii are as follows:


Upgrade Slot 1 provides two viable options. The first is Main Armaments Modification 1 (-20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time.), which increases the survivability and reduces repair time of the main armament. Players wishing to specialize in anti-aircraft (AA) duties should take the second option, Auxiliary Armaments Modification 1 (+100% to secondary battery survivability. / +100% to AA mounts survivability.). This upgrade increases the survivability of AA and secondary battery mounts.

Upgrade Slot 3 provides options for specialization in certain roles. Aiming Systems Modification 1 (-7% to maximum dispersion of main battery shells. / +20% to torpedo tubes traverse speed. / +5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary shells.) is typically recommended for ship to ship combat. However, Kii possesses a formidable AA armament. Players wishing to specialize in AA should mount AA Guns Modification 2 (+20% to AA mounts maximum firing range.). This upgrade is most effective when the ship's commander is specialized with commander skills, including Basic Firing Training, Advanced Firing Training, and Manual Fire Control for AA Armament.

Upgrade Slot 5 provides two options. Concealment System Modification 1 (-10% to detectability radius. / +5% to the maximum dispersion of enemy shells that fire on your ship.) reduces ship detectability and increases dispersion of enemy shells fired at the player's ship. This upgrade is useful because it provides Kii with more ability to disengage to repair sustained damage, especially when paired with the Concealment Expert commander skill. The second option is Target Acquisition System Modification 1 (+50% to range of assured acquisition of enemy ships. / +20% to spotting range. / +20% to the acquisition range of torpedoes.). Players who enjoy brawling may find this upgrade useful, because it improves the acquisition range of ships and torpedoes. It also improves spotting range by 20%.

Commander Skills

Given that Kii has a distinctly un-Japanese AA battery for a battleship, it might well be worth investing in captain skills designed to take advantage of this. Otherwise, captains are encourage to pursue a cookie-cutter survivability based battleship, choosing skills to help Kii stay afloat longer. Both options are viable, and the decision between the two is mostly down to personal preference.

Consumables

As a sister to Amagi and of the same tier, Kii can equip the following consumables:


Spending credits or doubloons on Damage Control Party II (While active, instantly repairs any module incapacitations, fires, and floods.) and Repair Party II (While active, restores a fixed percentage of a ship's hit points each second.) are recommended to maximize survivability.

Camouflage

As a premium ship, Kii comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

As a Tier VIII premium battleship, Kii can mount eight signal flags simultaneously. India Yankee (-20% to fire duration.) and India Delta (+20% to the amount of HP recovered when the Repair Party consumable is used.) flags are recommended to improve the ship’s survivability. November Foxtrot (-5% reload time on all consumables.) is also recommended to decrease the cool down on the Repair Party (While active, restores a fixed percentage of a ship's hit points each second.) and Damage Control Party (While active, instantly repairs any module incapacitations, fires, and floods.) consumables. Captains looking to further improve the ship’s anti-aircraft battery should mount November Echo Setteseven (+10% average damage per second of all anti-aircraft mounts / +10% average damage per second of self-defense armament for aircraft with rear gunners.) flags. Lastly, economic and special signal flags can be mounted to further increase the ship’s experience and credit gain per battle.

Gallery

Historical Info

Historical Gallery

Video


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