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La Galissonnière

La Galissonnière

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La Galissonnière
La_Galissonnière_wows_main.jpg
Cruiser | France | Tier VI
Tech Tree Position
Émile Bertin
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Algérie
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 top
General
Research price37000 exp
Purchase price3,000,000 Credits
Hit Points24,800 
Main Battery
152 mm/55 Mle 19303 х 3 pcs.
Rate of Fire6.67 shots/min.
Reload Timesec.
Rotation Speed12 deg./sec.
180 Degree Turn Time15 sec.
Firing Range14.47 km.
Maximum Dispersion132 m.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Chance of Fire on Target Caused by HE Shell12 %
Initial HE Shell Velocity870 m./s.
HE Shell Weight55 kg.
AP Shell152 mm AP OPfK Mle 1937 
Maximum AP Shell Damage3,300 
Initial AP Shell Velocity870 m./s.
AP Shell Weight57.1 kg.
Secondary Armament #1
90 mm/50 Mle 19304 х 2 pcs.
Firing Range4.5 km.
Rate of Fire15 shots/min.
Reload Timesec.
HE Shell90 mm HE OEA Mle 1925 
Maximum HE Shell Damage1,300 
Initial HE Shell Velocity850 m./s.
Chance of Fire on Target Caused by HE Shel%
Torpedo Tubes
550 mm tube lance-torpilles2 х 2 pcs.
Rate of Fireshots/min.
Reload Time60 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo550 mm 23DT 
Maximum Damage14,833 
Torpedo Speed60 knot
Torpedo Rangekm.
AA Defense
40 mm/56 Bofors Mk36 х 1 pcs.
. . . Average Damage per Second45.6 
. . . Firing Range3.51 km.
13.2 mm/76 Mle 192916 х 1 pcs.
. . . Average Damage per Second40 
. . . Firing Range1.2 km.
90 mm/50 Mle 19304 х 2 pcs.
. . . Average Damage per Second15.2 
. . . Firing Range3.99 km.
Maneuverability
Maximum Speed31 knot
Turning Circle Radius650 m.
Rudder Shift Time10.7 sec.
Concealment
Surface Detectability Range13.32 km.
Air Detectability Range7.17 km.
Battle Levels
12345678910
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VI
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3,000,000

La Galissonnière — French Tier VI cruiser.

By the outbreak of World War II, La Galissonnière was one of the best light cruisers in the world. In contrast to her predecessor, she featured good main battery guns and the best armor protection among ships of this type. In 1943, cruisers of this class received enhanced anti-aircraft armament and surveillance radars.

Modules

Main Battery Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
152 mm/55 Mle 19306.7151322,200123,300 0225,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
La Galissonnière (A)24,80061053416/6/420 0375,000
La Galissonnière (B)27,3006105346/1620 9,800780,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180 Degree Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
550 mm 23DT1607.214,833609 0200,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 6 Mle 1014.5 0200,000
PCA n° 6 Mle 21015.9 5,500440,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 84,000 hp31 0190,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Main Battery Modification 2 AA Guns Modification 2 Secondary Battery Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion

Performance

Tier VI's La Galissonnière has a main armament of nine 152mm guns on three turrets with an AB-X turret configuration, as well as a twin tube torpedo launcher on each side. Her main guns have fast shell velocity and decent range, along with a high fire chance for 152mm high explosive shells at 12%. While the reload is slower than other 152mm-gunned cruisers, this high fire chance makes her a threat to enemy ships, forcing them to use Damage Control Party to put out fires or suffer large amounts of damage. Her armor piercing rounds are decent at short ranges and plunging fire citadels are possible, while her torpedoes are different from those of most cruisers at this tier, featuring a 9.0 km base range and only two tubes per side. Instead of a point blank self-defense weapon able to delete full health battleships, La Galissonnière’s torpedoes are more long range harassment and area denial weapons, good for throwing around islands and into caps hoping to hit unsuspecting enemies.

Like most cruisers, she is fairly soft and will take large amounts of damage from anything that lands shells on her. She handles somewhat sluggishly, bleeding large amounts of speed in turns. However, while slower on paper, La Galissonnière is given access to the Engine Boost consumable, allowing her to increase her speed significantly and making her lower top speed a bit less noticeable. Her anti-aircraft armament is comprised mainly of quad 40mm Bofors and 20mm mounts, and while it's sufficient for self-defense, her long range AA power is badly lacking; she's not a ship that her teammates can rely on for anti-aircraft support.

Pros:

  • Actually has armor, unlike the preceding two ships in the line.
  • Improved rate of fire over Émile Bertin, while retaining the advantages of AB-X layout and fast traverse.
  • AA is good, but not incredible like the Cleveland.
  • Low Sigma values like other French cruisers.

Cons:

  • Only double torpedo launchers, instead of the triples of Émile Bertin.
  • While rate of fire is improved over her predecessor, it is still worse than other cruisers at the same tier mounting the same gun.
  • Steering gears get knocked out consistently.

Optimal Configuration

Upgrades

Main Armaments Modification 1 (-20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time.) is recommended for Upgrade Slot 1 to improve the survivability of La Galissonnière’s main battery and torpedo launchers. Her AA is not really worth investing mods in, so Aiming Systems Modification 1 (-7% to maximum dispersion of main battery shells. / +20% to torpedo tubes traverse speed. / +5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary shells.) is the top pick for 3. For Upgrade Slot 2 and Upgrade Slots 4, captains are encouraged to take Steering Gears Modification 1 (-20% to the steering gears repair time. / -20% to the risk of the steering gears becoming incapacitated.) and Steering Gears Modification 2 (-20% to rudder shift time.), respectively.

Commander Skills


Signals

Recommendations for signal flags relating entirely to Experience, Free Experience, Captain Experience, and Credits are discretionary and left to the player.

Gallery

Historical Info

Historical Gallery


Ships of France
Destroyers  VI Aigle 
Cruisers  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Battleships  V Bretagne • VI Normandie • VI DunkerqueDoubloons • VII Lyon • VIII Richelieu 
Aircraft Carriers
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryu • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII ARP Takao • IX Ibuki • X Zao 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Cleveland • VII AtlantaDoubloons • VII Pensacola • VII IndianapolisDoubloons • VII FlintDoubloons • VIII New Orleans • IX Baltimore • X Des Moines • X Salem 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • IX Roon • X Hindenburg 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • IV Svietlana • V MurmanskDoubloons • V Kirov • V Krasny KrymDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VIII Chapayev • VIII Mikhail KutuzovDoubloons • IX Dmitri Donskoi • X Moskva 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • VI Leander • VII Fiji • VII BelfastDoubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Pan-Asia  I Chengan • VI HuangheDoubloons 
Italy  VI Duca d'AostaDoubloons • VII Duca degli AbruzziDoubloons 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Commonwealth  VI PerthDoubloons 
Poland