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North Carolina
North_Carolina_wows_main.jpg
Battleship | U.S.A. | Tier VIII
Tech Tree Position
Colorado
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North_Carolina_icon_small.png
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Iowa
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 top
General
Research price120000 exp
Purchase price9,800,000 Credits
Hit Points53,700 
Main Battery
406 mm/45 Mk63 х 3 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time45 sec.
Firing Range21.14 km.
Maximum Dispersion271 m.
HE Shell406 mm HE/HC Mk13 
Maximum HE Shell Damage5,700 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity820 m./s.
HE Shell Weight862 kg.
AP Shell406 mm AP Mk8 
Maximum AP Shell Damage13,100 
Initial AP Shell Velocity701 m./s.
AP Shell Weight1225 kg.
Secondary Armament #1
127 mm/38 Mk3210 х 2 pcs.
Firing Rangekm.
Rate of Fire10 shots/min.
Reload Timesec.
HE Shell127 mm HE Mk32 
Maximum HE Shell Damage1,800 
Initial HE Shell Velocity792 m./s.
Chance of Fire on Target Caused by HE Shel%
AA Defense
20 mm Oerlikon Mk446 х 1 pcs.
. . . Average Damage per Second165.6 
. . . Firing Range2.01 km.
40 mm Bofors Mk210 х 4 pcs.
. . . Average Damage per Second159 
. . . Firing Range3.51 km.
127 mm/38 Mk3210 х 2 pcs.
. . . Average Damage per Second151 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed24.42 knot
Turning Circle Radius760 m.
Rudder Shift Time20 sec.
Concealment
Surface Detectability Range15.66 km.
Air Detectability Range12.57 km.
Battle Levels
12345678910
Wows_anno_flag_usa.png
VIII
Ship_PASB012_North_Carolina_1945.png
9,800,000

North Carolina — American Tier VIII battleship.

The first U.S. battleship of the new generation. The key advantage over her predecessors of this type was significantly increased speed. In contrast to preceding ships of the same type, she featured a thinner armor belt, but had very solid horizontal armor protection and a superior AA armament including numerous dual-purpose artillery.

USS North Carolina is now preserved as a military museum ship in Wilmington, North Carolina.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
406 mm/45 Mk62452715,7003613,100 01,200,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
North Carolina (A)53,7001340631010/46/100 01,700,000
North Carolina (B)66,0001340631015/440 57,5004,000,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Mk8 mod. 1021.1 0590,000
Mk8 mod. 21023.3 26,5001,800,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 100,000 hp24.4 0380,000
Propulsion: 115,000 hp27.5 15,000900,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 Secondary Battery Modification 1 AA Guns Modification 1 Artillery Plotting Room Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1

Player Opinion

Performance

The biggest transition in American battleship game play, North Carolina is the first fast battleship of the American line. She is a welcome change of pace for players used to the 21 knot top speed of New York, New Mexico, and Colorado, and is a radical departure from the pudgy appearance and mediocre firing range of her dreadnought predecessors.

North Carolina boasts speed, protection, armament, and handling that represent improvements in ship design made over the span of a 15-year gap in American battleship construction that began in the mid-1920's. Her fully upgraded top speed of 28 knots is immediately noticeable, and while other Tier VIII battleships like Bismarck, Tirpitz, and Amagi can still outrun her, the gap in speed is limited to a only few knots. North Carolina is more than capable of keeping up with her team and using her excellent range to begin punishing enemy units while they close.

While North Carolina can fire at long ranges, her dispersion is irritating and the muzzle velocities of her 16-inch, 45 caliber guns are slower than the 50 caliber guns found on Iowa and Montana. Her shells seemingly take forever to return to earth at ranges past 13-14 km, meaning that captains must use additional lead when firing at far off targets. Frustratingly, she cannot equip Aiming Systems Modification 1 to improve her dispersion, either. She has the worst torpedo protection out of all Tier VIII battleships; captains must be very cautious about putting North Carolina into a position where enemy destroyers will focus torpedoes on her.

Still, there are some nice trade-offs. Unlike many ships, her stock configuration is relatively solid, and when fully upgraded her anti-aircraft suite is brutally punishing to enemy planes. When fully-rigged for stealth — via Concealment Systems Modification 1 and the Concealment Expert commander skill — her surface detection range drops to a positively ludicrous 12.1 km. This frequently allows North Carolina to maneuver unseen and strike at unsuspecting cruisers and battleships from an angle they did not anticipate. It also allows her to cease fire and escape when necessary; she is very easy to citadel while broadside to enemy ships (even cruisers!), so care must be taken when turning around under fire.

With careful positioning and heads-up play, North Carolina is an solid all-around Tier VIII battleship.


Pros:

  • Handles very differently from her predecessors.
  • Highest range of any Tier VIII battleship.
  • Unrivaled AA suite at her tier.
  • Very durable when angled.
  • Decently fast at nearly 28 knots.
  • 16-inch guns fire the same super-heavy shells as Iowa and Montana, so the shell penetration and damage are devastating with good hits.

Cons:

  • Rudder shift is fairly slow.
  • Below average armor piercing shell velocity.
  • Dispersion can be unfriendly at times, and she can't mount Aiming Systems Modification 1 to improve it.
  • Large citadel and not as well-armored as Colorado; flashing her broadside to enemy battleships is suicidal.
  • Small volume of secondaries compared to other Tier VIII battleships.
  • Extremely poor torpedo defense at only 19% (compared to Amagi’s 43% and Bismarck’s 22%).

Research

Experience gains should be allocated to Hull (B) first, the Engine upgrade module next, and lastly to the Fire Control System buff to North Carolina’s range.

Optimal Configuration

Upgrades

Slot 1 is most commonly filled with Main Armaments Modification 1 (-20% to the risk of main battery becoming incapacitated. / +50% to main battery survivability. / -20% to main battery repair time. / -20% to the risk of torpedo tubes becoming incapacitated. / +50% to torpedo tubes survivability. / -20% to torpedo tubes repair time.), though Auxiliary Armaments Modification 1 (+100% to secondary battery survivability. / +100% to AA mounts survivability.) is a popular pick for captains who go for a full AA build with other upgrades and commander skills.

Slot 2 has one choice for battleships - Damage Control System Modification 1 (-3% to the risk of flooding and damage received when torpedoes hit the torpedo protection. / -5% to the risk of fire.). This will reduce chances of fire and flood.

Slot 3 offers several options. AA Guns Modification 2 (+15% continuous damage from all AA mounts. / +15% damage per second within the explosion radius of shells fired from medium- and long-range AA defenses.) will boost maximum AA range, while Secondary Battery Modification 2 (+20% to secondary battery maximum firing range. /    -20% to maximum dispersion of secondary battery shells.) will boost the range and accuracy of secondaries instead. Artillery Plotting Room Modification 1 (+16% to main battery maximum firing range. / +5% to secondary battery maximum firing range. / -5% to maximum dispersion of secondary battery shells.) will increase range and give secondaries a slight boost in range and accuracy, but may be a weaker choice than the other two.

Slot 4 Steering Gears Modification 2 (-20% to rudder shift time.) is recommended and will reduce rudder shift time. Captains with fire problems could also consider Damage Control System Modification 2 (-15% to flooding recovery time. / -15% to time of fire extinguishing.), reducing the amount of time on fire and conserving hit points.

Slot 5 Maximizing stealth is never a bad choice. With the Concealment Expert commander skill, Concealment System Modification 1 (-10% to detectability radius. / +5% to the maximum dispersion of enemy shells that fire on your ship.), and appropriate camouflage, this ship can choose when to engage the enemy.

Commander Skills

North Carolina is often built either for anti-aircraft, or for survivability. The captain skills reflect this, either focusing on survival skills like Fire Prevention, High Alert, and Basics of Surivability, or skills such as Advanced Firing Training and Manual Fire Control for AA Armament. Concealment Expert is highly recommended with all builds.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip North Carolina with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

As a battleship, North Carolina benefits greatly from flags that boost her survivability, such as India Delta, November Foxtrot, and India Yankee.

Gallery

Historical Info

Historical Gallery


Ships of U.S.A.
Destroyers  II Sampson • II Smith Doubloons • III Wickes • IV Clemson • V Nicholas • VI Farragut • VI Monaghan Doubloons • VII Mahan • VII Sims Doubloons • VIII Benson • VIII Kidd Doubloons • IX Fletcher • IX Black Doubloons • X Gearing 
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Battleships  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia 1941 Doubloons • VII Colorado • VIII North Carolina • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST • IX Iowa • IX Missouri • X Montana 
Aircraft Carriers  IV Langley • V Bogue (old) • VI Independence (old) • VI Ranger • VIII Lexington • VIII Enterprise Doubloons • VIII Saipan Doubloons • IX Essex (old) • X Midway
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U.S.A.  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI W. Virginia 1941 Doubloons • VII Colorado • VIII North Carolina • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Massachusetts B Doubloons • VIII Alabama ST • IX Iowa • IX Missouri • X Montana 
U.S.S.R.  IV Imperator Nikolai I Doubloons • V Oktyabrskaya Revolutsiya Doubloons 
Germany  III Nassau • III König Albert Doubloons • IV Kaiser • V König • V Viribus Unitis • VI Bayern • VI Prinz Eitel Friedrich Doubloons • VII Gneisenau • VII Scharnhorst Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • VIII Tirpitz B Doubloons • IX Friedrich der Große • X Großer Kurfürst 
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Pan-Asia  
Italy  V Giulio Cesare Doubloons • VIII Roma Doubloons 
Commonwealth  
Pan-America  
Poland