Patrol Fighter Data
Patrol Fighters are carrier-based fighters identical to CAP Fighters but with a different mission. While CAP fighters are tasked to defend the carrier, Patrol fighters are tasked to defend a strike squadron. They are called to a squadron by player command, orbit the spot at which they were called, and attack enemy aircraft that come within range. Orbiting fighters also spot ships and other aircraft.
PATROL FIGHTERS | |||||||
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Aircraft Type | Tier | Nation(s) | Duration | # Fighters [1] | Radius | Cooldown | Charges |
All types (except Tactical Torpedo Bombers and Tactical Bombers) | XI | 20 seconds | 7 | 4.0 km | 5 seconds | 3 | |
All types | X | Essex | 60 seconds | 9 | 4.0 km | 5 seconds | 3 |
All types | X | 60 seconds | 7 | 3.5 km | 10 seconds | 3 | |
All types | VIII | Enterprise | 60 seconds | 10 | 3.6 km | 10 seconds | 3 |
All types | VIII | Chkalov (B) | 60 seconds | 7 | 3.5 km | 10 seconds | 3 |
All types | VIII | Indomitable Aquila | 60 seconds | 5 | 3.0 km | 10 seconds | 4 |
All types | VIII | Yorktown | 60 seconds | 7 | 3.5 km | 5 seconds | 3 |
All types | VIII | 60 seconds | 5 | 3.0 km | 10 seconds | 3 | |
All types | VI | 60 seconds | 3 | 2.5 km | 10 seconds | 3 | |
All types | VI | Bearn | 100 seconds | 8 | 3.0 km | 10 seconds | 8 |
All types | VI | Independence | 60 seconds | 5 | 3.0 km | 5 seconds | 3 |
- ↑ The commander skill 'Direction Center for Fighters' does NOT add one fighter. Source: Experiment on 11 Aug 2020 (Update 0.9.7).
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