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Richelieu

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Richelieu
Richelieu_wows_main.jpg
Battleship | France | Tier VIII
Tech Tree Position
Lyon
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Richelieu_icon_small.png
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Alsace
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General
Research price136000 exp
Purchase price10,500,000 Credits
Hit Points54,500 
Main Battery
380 mm/45 Mle 19352 х 4 pcs.
Rate of Fireshots/min.
Reload Time30 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time36 sec.
Firing Range22.97 km.
Maximum Dispersion313 m.
HE Shell380 mm HE OEA Mle 1945 
Maximum HE Shell Damage5,400 
Chance of Fire on Target Caused by HE Shell36 %
Initial HE Shell Velocity830 m./s.
HE Shell Weight884 kg.
AP Shell380 mm AP OPfK Mle 1943 
Maximum AP Shell Damage11,900 
Initial AP Shell Velocity830 m./s.
AP Shell Weight885 kg.
Secondary Armament #1
152 mm/55 Mle 19365 х 3 pcs.
Firing Rangekm.
Rate of Fireshots/min.
Reload Time12 sec.
HE Shell152 mm HE OEA Mle 1937 
Maximum HE Shell Damage2,200 
Initial HE Shell Velocity870 m./s.
Chance of Fire on Target Caused by HE Shel12 %
AA Defense
37 mm/70 ACAD Mle 19366 х 2 pcs.
. . . Average Damage per Second72.6 
. . . Firing Range3.51 km.
13.2 mm/76 CAQ Mle 19298 х 4 pcs.
. . . Average Damage per Second40 
. . . Firing Range1.2 km.
152 mm/55 Mle 19365 х 3 pcs.
. . . Average Damage per Second41.5 
. . . Firing Range5.01 km.
Maneuverability
Maximum Speed30.4 knot
Turning Circle Radius850 m.
Rudder Shift Time21.5 sec.
Concealment
Surface Detectability Range16.74 km.
Air Detectability Range13.77 km.
Battle Levels
12345678910
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VIII
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10,500,000

Richelieu — French Tier VIII battleship.

One of the most successful and well-balanced "new generation" battleships in the world. The ship was equipped with 380 mm guns, had a high speed, strong armor and very good torpedo protection. The disadvantages of concentrating the ship's main guns on the bow were compensated by the favorable turret traverse angles.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
380 mm/45 Mle 19352363135,4003611,900 01,300,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Richelieu (A)54,50018430256/8/50 01,100,000
Richelieu (B)63,7001843026/314/48/3/60 39,0002,300,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
PCA n° 8 Mle 1023 0640,000
PCA n° 8 Mle 21025.3 22,5001,300,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 140,000 hp30.4 0440,000
Propulsion: 155,000 hp32 12,500900,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 AA Guns Modification 2 Secondary Battery Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1

Player Opinion

Performance

Tier VIII's Richelieu possesses more than a passing similarity to Tier VI premium Dunkerque, but provides greater flexibility. Richelieu is one of the fastest battleships in the game, has good relative immunity to catastrophic damage due to her armor scheme and ability to angle well, and her anti-aircraft armament allows for greater independent operation than many of her same-tier counterparts.

Captains will find Richelieu to be an excellent flanking ship even when there exists little support. Even in Tier IX or X battles the basic fundamentals of the ship do not change, but simply require greater caution. With proper map awareness, Richelieu can remain a threat in nearly any battle. Players should actively seek opportunities to gain the flank of potential targets and use the superior speed of Richelieu to displace if subject to too much attention.

The main battery is a massive shift from Lyon’s 16-gun broadside: Richelieu’s guns are mounted in an an all-forward super-firing configuration that allows 100% of her firepower to be deployed in any direction other than directly aft, allowing full effectiveness when bow-tanking as well as flexibility when on the move. The shells are larger, heavier, and faster; this makes it easier to lead and penetrate targets at range, though against cruisers the penetration can be often be excessive, resulting in low-damage over-penetrations. The accuracy of her main battery is somewhat questionable, which is not helped by having only half the number of barrels as her predecessor.

Similar to her slightly smaller Tier VI cousin, Richelieu’s armor scheme encourages captains to keep her bow pointed at the enemy. Her citadel extends above the waterline and she has quite a bit of freeboard; ships that get a free shot at her broadside with armor-piercing rounds are all but guaranteed to do extreme damage. Fortunately, Richelieu’s anti-aircraft defenses are stronger than most of her French contemporaries: Hull (B) represents her summer 1943 refit at the Brooklyn Navy Yard, and packs on copious quantities of the 40mm Bofors and 20mm Oerlikon cannons favored by Allied navies of the era. The end result is that her long-range AA bubble remains far weaker than her American and British counterparts, but her mid- and short-range bubbles are essentially equivalent in power.

Though the play style demanded by her unique turret arrangement is different from the other ships in the French battleship branch, Richelieu combines speed, above-average AA, and hard-hitting guns into a comfortable-to-conn package that will remind players strongly of a better Dunkerque.

Pros:

  • All-forward main armament provides excellent angling potential.
  • Superb medium and close range AA suite.
  • High penetration and fast shell travel times.
  • When Sierra Mike (+5% to the ship's maximum speed.) is equipped and with Engine Boost (While active, increases a ship's speed by a fixed percentage.) active, becomes the fastest battleship in the game.
  • Well protected citadel.
  • Good maneuverability.
  • Superb main battery range.
  • Turret traverse is better than, Lyon

Cons:

  • Poor aft coverage for main armament.
  • Poor forward coverage for secondary armament.
  • Poor concealment compared to same-tier counterparts.
  • Turrets tend to get incapacitated and/or destroyed often, with catastrophic consequences since losing one turret means losing 1/2 of the firepower.
  • Questionable dispersion.
  • Extensive coverage of Tier VIII common plate (32mm) means high vulnerability to 150mm and larger high explosive shells.
  • Hull (B) loses access to both aircraft consumables.
  • Other Tier VIII battleships with 15-inch guns sport no more than 26 second reload; Richelieu is stuck with a 30 second reload as the price for her turret arrangement allowing her to keep all her firepower on target and still present a small profile to enemies.

Research

Availability of researchable upgrades for Richelieu is as follows:

  • Hull: Upgrade to Hull (B) for a significant increases in health, anti-aircraft firepower, and rudder traverse time. Research of this module unlocks progression to Alsace. Richelieu also loses access to Spotting Aircraft (While active, a spotter plane circles the ship providing enhanced main battery firing range.) and Catapult Fighter (While active, a fighter plane circles the ship providing additional protection from enemy aircraft by engaging incoming fighters and bombers.) with this upgrade.
  • Gun Fire Control System: Upgrade to PCA n° 8 Mle 2 for an extra 10% range on the main battery.
  • Propulsion: Upgrading this module adds an additional 1.5 knots of top speed.
Given her excellent main battery range, players will likely want to prioritize Richelieu’s Hull (B) upgrade for increased AA defenses and greater maneuverability followed by the Engine upgrade for her excellent speed. Her Fire Control System upgrade is neither particularly necessary or even needed.

Optimal Configuration

Richelieu is best configured to augment her main battery and AA suite, with any remaining slots dedicated to concealment and damage control.

Upgrades

The recommended upgrades for Richelieu are as follows:

Commander Skills

The following are recommended commander skills for Richelieu.

Consumables

Richelieu can equip the following consumables:

Recommended premium consumables are, in order of priority: Damage Control Party II (While active, instantly repairs any module incapacitations, fires, and floods.), Repair Party II (While active, restores a fixed percentage of a ship's hit points each second.), Engine Boost II (While active, increases a ship's speed by a fixed percentage.), then Spotting Aircraft II (While active, a spotter plane circles the ship providing enhanced main battery firing range.) or Catapult Fighter II (While active, a fighter plane circles the ship providing additional protection from enemy aircraft by engaging incoming fighters and bombers.).

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Richelieu with Type 18 camouflage which lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

The following are recommended combat signals for Richelieu. Economic signals will be left to the discretion of the player.

Gallery

Historical Info

Historical Gallery


Ships of France
Destroyers  VI Aigle Doubloons • VIII Le Terrible 
Cruisers  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De Grasse Doubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Battleships  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque Doubloons • VII Lyon • VIII Richelieu • VIII Gascogne Doubloons • IX Alsace • IX Jean Bart • X République • X Bourgogne 
Aircraft Carriers
Battleships
Japan  II Mikasa Doubloons • III Kawachi • IV Myogi • IV Ishizuchi Doubloons • V Kongo • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fuso • VI Mutsu Doubloons • VII Nagato • VII Ashitaka Doubloons • VIII Amagi • VIII Kii Doubloons • IX Izumo • IX Musashi • X Yamato 
U.S.A.  III South Carolina • IV Wyoming • IV Arkansas Beta Doubloons • V New York • V Texas Doubloons • VI New Mexico • VI Arizona Doubloons • VI West Virginia • VII Colorado • VIII North Carolina • VIII Alabama Doubloons • VIII Massachusetts Doubloons • VIII Alabama ST • IX Iowa • IX Missouri • X Montana 
Germany  III Nassau • III König Albert Doubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel Friedrich • VII Gneisenau • VII Scharnhorst Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • IX Friedrich der Große • X Großer Kurfürst 
U.S.S.R.  IV Imperator Nikolai I Doubloons • V Oktyabrskaya Revolutsiya Doubloons 
U.K.  III Bellerophon • III Dreadnought • IV Orion • V Iron Duke • VI Warspite Doubloons • VI Queen Elizabeth • VII King George V • VII Hood Doubloons • VII Nelson • VII Duke of York Doubloons • VIII Monarch • VIII Vanguard • IX Lion • X Conqueror 
France  III Turenne • IV Courbet • V Bretagne • VI Normandie • VI Dunkerque Doubloons • VII Lyon • VIII Richelieu • VIII Gascogne Doubloons • IX Alsace • IX Jean Bart • X République • X Bourgogne 
Pan-Asia  
Italy  V Giulio Cesare Doubloons • VIII Roma Doubloons 
Commonwealth  
Pan-America  
Poland