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Shiratsuyu
Shiratsuyu_wows_main.jpg
Destroyer | Japan | Tier VII
Tech Tree Position
Hatsuharu
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Shiratsuyu_icon_small.png
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Akizuki
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General
Research price60000 exp
Purchase price5,100,000 Credits
Hit Points11,600 
Main Battery
127 mm/50 3rd Year Type1 х 1 / 2 х 2 pcs.
Rate of Fireshots/min.
Reload Time7.5 sec.
Rotation Speeddeg./sec.
180 Degree Turn Time30 sec.
Firing Range10 km.
Maximum Dispersion97 m.
HE Shell127 mm HE Type1 
Maximum HE Shell Damage1,800 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity915 m./s.
HE Shell Weight23 kg.
AP Shell127 mm AP Type0 
Maximum AP Shell Damage2,200 
Initial AP Shell Velocity915 m./s.
AP Shell Weight23 kg.
Torpedo Tubes
610 mm Quad2 х 4 pcs.
Rate of Fire0.64 shots/min.
Reload Time94 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoType8 mod. 2 
Maximum Damage16,267 
Torpedo Speed59 knot
Torpedo Range9.99 km.
AA Defense
25 mm/60 Type96 mod. 14 х 1 pcs.
. . . Average Damage per Second7.2 
. . . Firing Range3.09 km.
Maneuverability
Maximum Speed34 knot
Turning Circle Radius590 m.
Rudder Shift Time4.4 sec.
Concealment
Surface Detectability Range6.66 km.
Air Detectability Range3.48 km.
Battle Levels
12345678910
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VII
Ship_PJSD207_Shiratsuyu.png
5,100,000

Shiratsuyu — Japanese Tier VII destroyer.

Developed from the Hatsuharu-class destroyers and equipped with more powerful torpedo armament; however, the ship was slightly slower than her predecessors. She was the first of the Japanese fleet destroyers to be equipped with quadruple torpedo tubes.

Modules

Main Battery Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
127 mm/50 Type3830971,80072,200 0410,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Shiratsuyu (A)11,6006201/2420 0490,000
Shiratsuyu (B)12,8006201/28/2/420 12,0001,080,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180 Degree Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type8 mod. 20.6947.216,2665910 0400,000
Type90 mod. 10.61017.217,2336210 16,0001,300,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type7 mod. 1010 0235,000
Type7 mod. 21011 6,200500,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 42,000 hp34 0370,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Main Battery Modification 2 AA Guns Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 5  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2

Player Opinion

Performance

Tier VII's Shiratsuyu is an improvement upon Hatsuharu in a few small but notable ways.

The first is Shiratsuyu’s main battery guns. She has one more barrel than her immediate predecessor, carrying 5 guns with a longer range. Due to the stealth fire changes of patch 0.6.3, she can no longer fire from stealth. However, she still can and will pose a significant threat to other destroyers, should her captain decide to use her guns.

Her improved torpedo armament is also of note. Shiratsuyu moves from the two triple-tube launchers found on Hatsuharu to a pair of quadruple-tube launchers. She can also upgrade to the Type 90 torpedo if desired, increasing the punch and speed of her fish. Shiratsuyu also gains access to an improved version of the Torpedo Reload Booster consumable, that forces her tubes to reload in only 5 seconds, and has a cooldown 240 seconds when compared to the 360 seconds of other ships with this consumable. In addition, the premium version of this consumable reloads in a blistering 160 seconds. Unfortunately, she must give up her Smoke Generator to equip the Torpedo Reload Booster. Using the consumable allows Shiratsuyu to put up to 16 torpedoes into the water in a very short amount of time, sort of an early look at what awaits Japanese destroyer captains at the top of the branch in Tier X's Shimakaze.

While she retains Hatsuharu’s low detection radius, her anti-aircraft suite actually gets worse. Shiratsuyu’s speed and rudder shift performance are also a downgrade; while the latter is not really noticeable, the former definitely is. She is highly vulnerable to enemy aircraft and gunboat destroyers that are faster than she is (such as Sims, Kiev, or Leningrad).

Nonetheless, Shiratsuyu is a well-rounded Tier VII destroyer with excellent torpedoes and guns that are more than capable of contributing to her damage output when used judiciously in the right situations.

Pros:

  • Much improved main battery guns over Hatsuharu: more barrels and longer range.
  • Larger torpedo armament than Hatsuharu, as well: two quadruple-tube launchers (compared to two triple-tubes).
  • Can equip much better torpedoes than her predecessors. Shiratsuyu’s fish travel faster and hit harder.
  • Has access to a version of the Torpedo Reload Booster consumable that will cooldown in 240 seconds standard, and 160 seconds premium.
  • Best-in-tier detection radius (6.7 km).

Cons:

  • Weak anti-aircraft suite is even worse than Hatsuharu; Shiratsuyu’s main battery guns are not dual-purpose and add nothing to her AA defense.
  • Excruciatingly long torpedo reload time.
  • Smallest health pool of all Tier VII destroyers.
  • Slowest top speed of any Tier VII destroyer.
  • Main battery traverse time still painfully slow, as is typical of Japanese destroyer guns.

Research

The additional health from researching Hull (B) may not be much, but every little bit helps. Spend early experience gains there. Pick up the Fire Control System buff to her gun range next, then decide whether or not to spend experience on the Torpedo module or not. That experience may be better spent unlocking Akizuki; it's up to individual captains to decide for themselves.

Optimal Configuration

Upgrades

Most of the upgrades Shiratsuyu captains will equip are pretty self-explanatory; there isn't a lot of variety available to significantly improve her performance. Upgrade Slot 1 is best filled with Main Armaments Modification 1. Most captains will opt for Aiming Systems Modification 1 in Upgrade Slot 2, but Main Battery Modification 2 is also a decent choice. When combined with Tier 1 commander skill Basic Firing Training, the impact to Shiratsuyu’s reload time is negligible while the improvement to her turret rotation is notable. Propulsion Modification 1 is the number one pick for Upgrade Slot 4 in order to protect Shiratsuyu’s mobility; Propulsion Modification 2 is recommended in Upgrade Slot 5 for similar reasons.

Commander Skills

Commander skill points are best spent on Basic Firing Training at Tier 1 and Concealment Expert at Tier 5. The tiers in between offer some interesting options.

Tier 2's Torpedo Armament Expertise is always attractive to Japanese destroyer captains. Given that it is the only way to lower Shiratsuyu’s annoyingly long torpedo time, it's a great place to spend points. Captains who fear of having their engine disabled more will want to consider Last Stand instead. Expert Marksman also offers a significant buff to her turret rotation speed.

Tough choices also abound at Tier 3. Torpedo Acceleration is appealing, lowering her torpedo range to 8.0 km while increasing the top speed of her Type 90 torpedoes to 67 knots. This gives enemies approximately 0.7 seconds less of reaction time. Vigilance is also a good option, allowing Shiratsuyu captains to avoid enemy torpedoes easier themselves as well as spot them for teammates. Superintendent might also be a good pick for captains who don't wish to spend credits on premium consumables.

Tier 4 brings Demolition Expert, Advanced Firing Training, and Survivability Expert; all excellent choices for destroyers. Survivability Expert helps shore up one of Shiratsuyu’s biggest weaknesses: her health pool; Advanced Firing Training offers to maximize one of her strengths: her main battery range. Demolition Expert helps make her main battery guns more effective at lighting enemy ships on fire. All are viable options. Advanced Firing Training likely offers the most generic utility.

Consumables

Shiratsuyu’s improved Torpedo Reload Booster is an appealing choice for veteran captains, who are able to forego her Smoke Generator. As with most destroyers, investing Damage Control Party II is also encouraged to repair broken modules more quickly. The premium versions Smoke Generator is also recommended due to Shiratsuyu’s low top speed if the player doesn't want to use her Torpedo Reload Booster; she's likely to need her smoke to escape someone she didn't want to run into at close range. Engine Boost II isn't really needed.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectability range.

Players who wish to spend doubloons can equip Shiratsuyu with Type 17 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Sierra Mike is probably the single most important signal flag that Shiratsuyu captains can equip. Other recommended flags would be Juliet Whiskey Unaone, Juliet Charlie, and — given how important some of her consumables are — November Foxtrot.

Gallery

Historical Info

Historical Gallery

Video


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII HSF HarekazeDoubloons • IX Yūgumo • X Shimakaze 
Cruisers  I Hashidate • II Chikuma • III Tenryu • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII ARP Takao • IX Ibuki • X Zao 
Battleships  II MikasaDoubloons • III Kawachi • IV Myogi • IV IshizuchiDoubloons • V Kongo • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fuso • VI MutsuDoubloons • VII Nagato • VII AshitakaDoubloons • VIII Amagi • VIII KiiDoubloons • IX Izumo • IX Musashi • X Yamato 
Aircraft Carriers  IV Hosho • V Zuiho • VI Ryujo • VII Hiryu • VII KagaDoubloons • VIII Shokaku • IX Taiho • X Hakuryu
Destroyers
Japan  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII HSF HarekazeDoubloons • IX Yūgumo • X Shimakaze 
U.S.A.  II Sampson • II SmithDoubloons • III Wickes • IV Clemson • V Nicholas • VI Farragut • VII Mahan • VII SimsDoubloons • VIII Benson • VIII KiddDoubloons • IX Fletcher • IX BlackDoubloons • X Gearing 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61Doubloons • VII Leberecht Maass • VIII Z-23 • IX Z-46 • X Z-52 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V GremyashchyDoubloons • V Podvoisky • V OkhotnikDoubloons • VI Gnevny • VII Minsk • VII LeningradDoubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • X Khabarovsk • X Grozovoi 
U.K.  III CampbeltownDoubloons • VI GallantDoubloons 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI AnshanDoubloons • VII Gadjah Mada • VIII Hsienyang • VIII LoyangDoubloons • IX Chung Mu • X Yueyang 
Italy  
France  VI Aigle 
Commonwealth  III VampireDoubloons 
Poland  VII BłyskawicaDoubloons