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Tenryu

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Tenryu
Tenryu_wows_main.jpg
Cruiser | Japan | Tier III
Tech Tree Position
Chikuma
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Tenryu_icon_small.png
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Kawachi
Kuma
stock
 top
General
Research price2100 exp
Purchase price270,000 Credits
Hit Points15,100 
Main Battery
140 mm/50 3rd Year Type4 х 1 pcs.
Rate of Fire10 shots/min.
Reload Timesec.
Rotation Speed8.5 deg./sec.
180 Degree Turn Time21.18 sec.
Firing Range11.24 km.
Maximum Dispersion118 m.
HE Shell140 mm HE Type0 
Maximum HE Shell Damage2,400 
Chance of Fire on Target Caused by HE Shell10 %
Initial HE Shell Velocity850 m./s.
HE Shell Weight38 kg.
AP Shell140 mm Capped Common Shell 
Maximum AP Shell Damage2,700 
Initial AP Shell Velocity850 m./s.
AP Shell Weight38 kg.
Torpedo Tubes
533 mm Triple2 х 3 pcs.
Rate of Fire1.03 shots/min.
Reload Time58 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
Torpedo533 mm Type44 mod. 2 
Maximum Damage9,067 
Torpedo Speed57 knot
Torpedo Range6.99 km.
AA Defense
80 mm/40 (3) 3rd Year Type1 х 1 pcs.
. . . Average Damage per Second1.6 
. . . Firing Rangekm.
6.5 mm/115 3rd Year Type2 х 1 pcs.
. . . Average Damage per Second2.4 
. . . Firing Range0.99 km.
Maneuverability
Maximum Speed32.5 knot
Turning Circle Radius560 m.
Rudder Shift Time5.2 sec.
Concealment
Surface Detectability Range8.28 km.
Air Detectability Range4.77 km.
Battle Levels
12345678910
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III
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270,000

Tenryu — Japanese Tier III cruiser.

Tenryu was a high-speed light cruiser designed as a destroyer flotilla leader. She relied on a scarce yet rapid-firing artillery. The ship also carried a sufficiently powerful torpedo armament. Tenryu was the first in the Imperial Japanese Navy to be equipped with triple torpedo tubes.

Modules

Main Battery Rate of Fire
(shots/min)
180 Degree Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
140 mm/50 Type31021.181182,400102,700 018,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Tenryu (A)15,10066342/120 048,000
Tenryu (B)17,70066342/120 1,600135,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180 Degree Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type44 mod. 21587.29,066577 088,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
Type3 mod. 1011.2 023,000
Type3 mod. 21012.4 60055,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 51,000 hp32.5 022,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 4  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1

Player Opinion

Performance

The Tenryu was designed to lead destroyer flotillas and is capable of doing just that. The fast speed and great maneuverability makes the Tenryu very competitive in a destroyer fight. It is the first Japanese cruiser to be equipped with torpedoes and are arranged in 2x3 configuration. This allows it to engage enemy ships with an easier chance of hitting different areas while sacrificing the ability to face many enemies at once. The Tenryu also has 4 fast firing 140mm guns able to pummel destroyers and cruisers while becoming a nuisance to battleships setting them on fire and using up their damage control. The bad side of this ship is its terrible armor and large size. The citadel and propulsion are easily damaged with guns 152mm and above. Avoid getting into large firefights as you cannot stand up to the punishment. Stay with your destroyer friends and act as a second wave mopping up leftover targets to help your team to victory.

Pros:

  • Can hold its speed well during turns.
  • Fast rudder Shift time.
  • Rapid firing 140mm main guns keep a constant flow of outgoing fire.
  • Strong Torpedoes with a decent range.
  • Very effective against destroyers

Cons:

  • Very weak armour. Avoid battleships.
  • Forward gun gets knocked out often.
  • Steering can be disabled often by AP and HE fire.
  • Has low HP. Its tier 3 cruiser counterpart, the St. Louis will virtually rip it apart in a hail of fire.

Research

Get the hull type B first. Lastly get the upgraded fire control.

Optimal Configuration


Commander Skills

Gallery

Historical Info

Historical Gallery


Ships of Japan
Destroyers  II TachibanaDoubloons • II Umikaze • II Tachibana LimaDoubloons • III Wakatake • IV Isokaze • V Minekaze • V FūjinDoubloons • V KamikazeDoubloons • V Kamikaze RDoubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI ShinonomeDoubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII HSF HarekazeDoubloons • IX Yūgumo • X Shimakaze 
Cruisers  I Hashidate • II Chikuma • III Tenryu • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII ARP Takao • IX Ibuki • X Zao 
Battleships  II MikasaDoubloons • III Kawachi • IV Myogi • IV IshizuchiDoubloons • V Kongo • V ARP Kongō • V ARP Kirishima • V ARP Haruna • V ARP Hiei • VI Fuso • VI MutsuDoubloons • VII Nagato • VII Ashitaka • VIII Amagi • VIII KiiDoubloons • IX Izumo • X Yamato 
Aircraft Carriers  IV Hosho • V Zuiho • VI Ryujo • VII Hiryu • VII KagaDoubloons • VIII Shokaku • IX Taiho • X Hakuryu
Cruisers
Japan  I Hashidate • II Chikuma • III Tenryu • III KatoriDoubloons • IV YūbariDoubloons • IV Kuma • IV Iwaki AlphaDoubloons • V Furutaka • VI Aoba • VII Myoko • VII ARP Myoko • VII ARP Ashigara • VII ARP Haguro • VII Southern Dragon • VII Eastern Dragon • VII ARP Nachi • VIII Mogami • VIII AtagoDoubloons • VIII ARP Takao • IX Ibuki • X Zao 
U.S.A.  I Erie • II Chester • II AlbanyDoubloons • III St. Louis • IV Phoenix • V Omaha • V MarbleheadDoubloons • V Marblehead LimaDoubloons • VI Cleveland • VII AtlantaDoubloons • VII Pensacola • VII IndianapolisDoubloons • VII FlintDoubloons • VIII New Orleans • IX Baltimore • X Des Moines 
Germany  I Hermelin • II Dresden • II EmdenDoubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf SpeeDoubloons • VI HSF Admiral Graf SpeeDoubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz EugenDoubloons • IX Roon • X Hindenburg 
U.S.S.R.  I Orlan • II DianaDoubloons • II Diana LimaDoubloons • II Novik • III AuroraDoubloons • III Bogatyr • III OlegDoubloons • IV Svietlana • V MurmanskDoubloons • V Kirov • V Krasny KrymDoubloons • VI Budyonny • VI MolotovDoubloons • VI Admiral MakarovDoubloons • VII Shchors • VIII Chapayev • VIII Mikhail KutuzovDoubloons • IX Dmitri Donskoi • X Moskva 
U.K.  I Black Swan • II Weymouth • III Caledon • IV Danae • V Emerald • VI Leander • VII Fiji • VII BelfastDoubloons • VIII Edinburgh • IX Neptune • X Minotaur 
Pan-Asia  I Chengan • VI Huanghe 
Italy  VI Duca d'AostaDoubloons • VII Duca degli Abruzzi 
France  I Bougainville • II Jurien de la Gravière • III Friant • IV Duguay-Trouin • V Émile Bertin • VI La Galissonnière • VI De GrasseDoubloons • VII Algérie • VIII Charles Martel • IX Saint-Louis • X Henri IV 
Commonwealth  VI PerthDoubloons 
Poland