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Update 0.1.7.7

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Gameplay changes

During the match all nicknames changed to 'Gladiator' In after battle statistics teamkill and team damage will be displayed as normal frags and damage Battle ends if there is only 1 survivor in team 1 Technical

Training room 24 vs 24 battles have been added Sound information about hitting an ally disabled. Timer before battle will start if at least 75% load or 60 seconds pass Time before battle is increased to 45 seconds Event Map (in Trainig room)

Flower Initial player spawn has been changed on the 'Flower' map. Now the players spawn in circle around the center of the map. Spawn Example

Bases have been removed.


Changes in Server schedule (for event only):

Server will be up - 28th June 14:00 MSK \ 28th June 10:00 UTC Server will be closed - 29th June 14:00 MSK \ 29th June 10:00 UTC

Before and after the event server will work according to our normal schedule


Balance Settings

VBB BattleLimit - max players in the battle - 24 LevelDelta - dispersion of players level in the battle - 2 MinPlayersInBattle - minimum percentage of players needed to start a battle incomplete - 99% BattleStartTime - time after which the possible start of incomplete battle - 180 sec BattleForcedStartTime - time at which the battle will begin in any case, if the battle scored 2 or more players - 600 sec ACLimit - aviacarriers limit for battle - 4 BSLimit - battleships limit for battle - 10 CrLimit - cruisers limit for battle - 10 DrLimit - destroyers limit for battle - 10 SoftBattleLimitsTime - time at which the classes limits will become less rigid - 180 sec LimitSofteningSpeed - how fast limits will become less rigid - 0.5 ship per second NoBattleLimitsTime - time after which classes limits are removed completely - 200 sec BattleTime - 1200 sec


Game modes


Random Training room standard mode

(standard battle, 12x12)

event mode (Destroyergeddon)

standard mode


Random Mode Maps

Name Size Bases 1 North big 2 2 Fault line big 2 3 Ice islands big 1 4 Prey big 1 5 Two brothers big 2 Training Room Maps

Name Size Bases Comments 1 Solomon islands small 2 Shallow water fixed. 2 Big race small 1 Prototype, minimap, shallow water fixed. 3 North big 2 - 4 Bees to honey big 1 Currently only for mid tiers. 5 Bees to honey_01 big 2 Currently only for mid tiers. 6 Fault line big 2 - 7 Ice islands big 1 Prototype, minimap fixed. 8 Prey big 1 Spawns are moved closer to each other,

added two passages for destroyers, shallow water fixed.

9 Two brothers big 2 Prototype, added small island, minimap fixed. 10 Flower big 1 Prototype 11 Islands_2 small 2 Prototype for 1 tier. 12 Archipelago small 2 Map fixed, need retests, shallow water fixed. 13 Artful rocks small 1 Prototype for 2 tier. Playable Ships

Name Nation Type Tier 1 Smith USA Destroyer 2 2 Tachibana Japan Destroyer 2 3 Clemson USA Destroyer 4 4 Farragut USA Destroyer 5 5 Minekadze Japan Destroyer 5 6 Hatsuharu Japan Destroyer 6 7 Fubuki Japan Destroyer 7 8 Fletcher USA Destroyer 8 9 Kagero Japan Destroyer 8

https://web.archive.org/web/20150925114545/https://forum.worldofwarships.com/index.php?/topic/9687-177-destroyegeddon-event-patch/