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Z-46

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Z-46_wows_main.jpg
Destroyer | Germany | Tier IX
Tech Tree Position
Z-23
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Z-52
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General
Research price150000 exp
Purchase price12,200,000 Credits
Hit Points16,200 
Main Battery
128 mm L/45 Drh LC/413 х 2 pcs.
Rate of Fire15 shots/min.
Reload Timesec.
Rotation Speed18 deg./sec.
180 Degree Turn Time10 sec.
Firing Range10 km.
Maximum Dispersion89 m.
HE Shell128 mm Spr.Gr. 
Maximum HE Shell Damage1,500 
Chance of Fire on Target Caused by HE Shell%
Initial HE Shell Velocity830 m./s.
HE Shell Weight28 kg.
AP Shell128 mm P.Spr.Gr. 
Maximum AP Shell Damage3,000 
Initial AP Shell Velocity830 m./s.
AP Shell Weight28 kg.
Torpedo Tubes
533 mm Vierling2 х 4 pcs.
Rate of Fire0.67 shots/min.
Reload Time90 sec.
Rotation Speed25 deg./sec.
180 Degree Turn Time7.2 sec.
TorpedoG7 Schildbutt 
Maximum Damage14,400 
Torpedo Speed66 knot
Torpedo Range9.51 km.
AA Defense
128 mm L/45 Drh LC/413 х 2 pcs.
. . . Average Damage per Second44.7 
. . . Firing Range5.01 km.
37 mm Flak LM/423 х 2 pcs.
. . . Average Damage per Second30.9 
. . . Firing Range3.51 km.
20 mm Flakzwilling 384 х 2 pcs.
. . . Average Damage per Second16.8 
. . . Firing Range2.01 km.
Maneuverability
Maximum Speed37.5 knot
Turning Circle Radius670 m.
Rudder Shift Time6.3 sec.
Concealment
Surface Detectability Range7.56 km.
Air Detectability Range4.41 km.
Battle Levels
12345678910
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IX
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12,200,000

Z-46 — German Tier IX destroyer.

A well-balanced design for a destroyer (Zerstörer 1936C type), intended for operations on the high seas. Her major distinction from the preceding classes was her artillery armament, comprising of up-to-date and dual-purpose main battery turret mounts.

Modules

Main Battery Rate of Fire
(shots/min)
180° Turn Time
(sec)
Maximum Dispersion
(m)
Maximum HE Shell Damage
(HP)
Chance of Fire on Target Caused by HE Shell
(%)
Maximum AP Shell Damage
(HP)
Research price
(exp)
Purchase price
(Credits)
128 mm L/45 Drh LC/411510891,50073,000 01,000,000
Hull Hit Points
(HP)
Armor
(mm)
Armor
(mm)
Main Turrets
(pcs.)
Secondary Gun Turrets
(pcs.)
AA Mounts
(pcs.)
Torpedo Tubes
(pcs.)
Hangar Capacity
(pcs.)
Research price
(exp)
Purchase price
(Credits)
Z-46 (A)16,200132033/4/320 01,400,000
Z-46 (B)19,900132034/320 39,0003,200,000
Torpedoes Rate of Fire
(shots/min)
Torpedo Tubes Reload Time
(sec)
180° Turn Time
(sec)
Maximum Damage
(HP)
Torpedo Speed
(knot)
Torpedo Range
(km)
Research price
(exp)
Purchase price
(Credits)
G7 Schildbutt0.7907.214,400669.5 01,300,000
G7 Wolfsbarsch0.7907.214,4006710 20,0001,500,000
Gun Fire Control System Firing Range Increase
(%)
Maximum Firing Range
(km)
Research price
(exp)
Purchase price
(Credits)
FKS Typ 9 Mod. 1010 0850,000
FKS Typ 9 Mod. 21011 25,0001,900,000
Engine Maximum Speed
(knot)
Research price
(exp)
Purchase price
(Credits)
Propulsion: 70,000 hp37.5 01,100,000

Compatible Upgrades

 Slot 1  Main Armaments Modification 1 Auxiliary Armaments Modification 1 Magazine Modification 1
 Slot 2  Damage Control System Modification 1 Propulsion Modification 1 Steering Gears Modification 1
 Slot 3  Main Battery Modification 2 AA Guns Modification 2 Aiming Systems Modification 1
 Slot 4  Damage Control System Modification 2 Propulsion Modification 2 Steering Gears Modification 2
 Slot 5  Target Acquisition System Modification 1 Concealment System Modification 1 Steering Gears Modification 3
 Slot 6  Main Battery Modification 3 Torpedo Tubes Modification 3 Gun Fire Control System Modification 2 AA Guns Modification 3

Player Opinion

Performance

Sitting in the penultimate spot in the line, the Z-46 is one of the most well-rounded destroyers both at her tier and in her line.

The most significant upgrade is to her guns, though it may be difficult to see at first glance. She loses the 150 mm gun option of the previous-tier ship Z-23. Meanwhile, the rate of fire of her 128 mm guns has been unchanged since Leberecht Maass two tiers ago, and the muzzle velocity, damage, and range are essentially the same as they have been since Ernst Gaede a full three tiers ago.

So what changed? First, she has six guns, so her combined rate of fire is greater than any previous ship in the line. Second, those guns are now housed in quick-turning turrets---over twice as fast as her predecessor---allowing her much more flexibility in a gunfight. Finally, she has better shells: her shells have less drag, giving her an easier time hitting targets at range; additionally, her HE shells pick up an extra percentage point of fire chance, and her AP shells have an edge in penetration, mostly due to the lowered drag.

Curiously, like her bigger Tier IX compatriot Roon, her turrets are mounted in a aft-heavy A-XY configuration. This makes her more effective when being pursued than when being the pursuer.

Concealment also gets a solid boost, reaching 5.9 km with a full stealth build. This is a level not seen in the line since T-22 and is fully competitive with other destroyers she is likely to see.

Almost every other aspect sees smaller improvements. Her main guns are now dual purpose, acting as long-range AA, though the effects are generally unimpressive due to her lack of a Defensive AA Fire option. Her torpedoes see the usual small upgrade in speed and range; while their direct damage is by now rather mediocre for the tier, their fast reload rate is excellent for flooding enemy ships. She also has just the tiniest improvements in hit points, turning circle, speed, Hydroacoustic Search, and main battery range relative to Z-23.

Pros:

  • Fast firing guns(highly recommended to install main battery mod 3 to boost RoF) and decently fast turret traverse.
  • AP Shells are a threat to even battleships, with proper aim, dealing an average of 2500 damage per salvo to as high as 5500. Also gains 10% more penetration over the previous 12.8cm guns.
  • Shell arcs are arguably the best for any destroyer, taking the good aspects of both American and Russian ballistics.
  • Reasonable HE damage and good fire chance for HE shells (7%).
  • Turrets have good fields of fire, with the X turret able to fire forward with a tiny bit of angling.
  • Fast torpedoes and fastest torpedo reload of all Tier IX's, compensating for the low damage of the individual torpedoes.
  • Decent ship speed, acceleration, HP and range.
  • Has access to Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, regardless of obstacles (such as smoke screens or islands).).
  • Good concealment.

Cons:

  • Low torpedo damage.
  • Somewhat slow rudder traverse speed.
  • Large turning radius.
  • Shortest smoke duration of all Tier IX destroyers.
  • Battleship shells can deal normal penetration damage to it due to the thick structure.

Research

The B hull will provide sorely needed improvements to hit points and rudder shift, and should be researched first. The other upgrades are fairly marginal, though the torpedoes are probably more versatile considering that the short duration of the smoke limits safe gunnery opportunities.

Optimal Configuration

Upgrades

The recommended upgrades for Z-46 are as follows:

If available, captains are encouraged to install Hydroacoustic Search Modification 1 (+20% to duration of Hydroacoustic Search.) in Upgrade Slot 2 in order to extend Z-46’s Hydroacoustic Search (While active, detects all enemy ships and torpedoes within the specified radius, regardless of obstacles (such as smoke screens or islands).) duration to 118 seconds. Upgrade Slot 6 may be replaced by Main Battery Modification 3 (-12% to main battery loading time. / -13% to the main battery traverse speed.) or Gun Fire Control System Modification 2 (+16% to main battery maximum firing range.) for captains that prefer a main battery oriented build.

Commander Skills

Consumables

Z-46 can equip the following consumables:

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.

Players who wish to spend doubloons can equip Z-46 with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

The choice of which Signal Flags to mount will confer to the individual preference of each captain, and are subject to great variation, although there are certain flags which suit Destroyer gameplay better. Captains should mount India Yankee to decrease time to extinguish fires, mount November Foxtrot to decrease reload time of consumables, and mount Sierra Mike to increase the ship's maximum speed. To make their torpedoes more potent, captains should mount Juliet Whisky Unaone to increase chance of causing flooding and Juliet Charlie to mitigate risk to magazine detonation from mounting the former flag. If captains wish to buff their primary artillery, they are encouraged to mount Victor Lima + India X-ray to increase fire chance to HE shells.

Gallery

Historical Info

Historical Gallery


Ships of Germany
Destroyers  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61 Doubloons • VII Leberecht Maass • VII Z-39 Doubloons • VIII Z-23 • IX Z-46 • X Z-52 
Cruisers  I Hermelin • II Dresden • II Emden Doubloons • III Kolberg • IV Karlsruhe • V Königsberg • VI Nürnberg • VI Admiral Graf Spee Doubloons • VI HSF Admiral Graf Spee Doubloons • VII Yorck • VIII Admiral Hipper • VIII Prinz Eugen Doubloons • IX Roon • X Hindenburg 
Battleships  III Nassau • III König Albert Doubloons • IV Kaiser • V König • VI Bayern • VI Prinz Eitel Friedrich • VII Gneisenau • VII Scharnhorst Doubloons • VIII Tirpitz Doubloons • VIII Bismarck • IX Friedrich der Große • X Großer Kurfürst 
Aircraft Carriers  VIII Graf Zeppelin Doubloons
Destroyers
Japan  II Tachibana Doubloons • II Umikaze • II Tachibana Lima Doubloons • III Wakatake • IV Isokaze • V Minekaze • V Fūjin Doubloons • V Kamikaze Doubloons • V Kamikaze R Doubloons • V Mutsuki • VI Fubuki • VI Hatsuharu • VI Shinonome Doubloons • VII Akatsuki • VII Shiratsuyu • VIII Akizuki • VIII Kagero • VIII Asashio Doubloons • VIII HSF Harekaze Doubloons • IX Yūgumo • IX Kitakaze • X Shimakaze • X Harugumo 
U.S.A.  II Sampson • II Smith Doubloons • III Wickes • IV Clemson • V Nicholas • VI Farragut • VI Monaghan Doubloons • VII Mahan • VII Sims Doubloons • VIII Benson • VIII Kidd Doubloons • IX Fletcher • IX Black Doubloons • X Gearing 
Germany  II V-25 • III G-101 • IV V-170 • V T-22 • VI Ernst Gaede • VI T-61 Doubloons • VII Leberecht Maass • VII Z-39 Doubloons • VIII Z-23 • IX Z-46 • X Z-52 
U.S.S.R.  II Storozhevoi • III Derzki • IV Izyaslav • V Gremyashchy Doubloons • V Podvoisky • V Okhotnik Doubloons • VI Gnevny • VII Minsk • VII Leningrad Doubloons • VIII Ognevoi • VIII Kiev • IX Udaloi • IX Tashkent • X Khabarovsk • X Grozovoi 
U.K.  II Medea • III Valkyrie • III Campbeltown Doubloons • IV Wakeful • V Acasta Doubloons • VI Icarus Doubloons • VI Gallant Doubloons • VII Jervis Doubloons • VIII Lightning Doubloons • VIII Cossack Doubloons • IX Jutland • X Daring 
France  VI Aigle Doubloons • VIII Le Terrible 
Pan-Asia  II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan Doubloons • VII Gadjah Mada • VIII Hsienyang • VIII Loyang Doubloons • IX Chung Mu • X Yueyang 
Italy  
Commonwealth  III Vampire Doubloons • VII Haida Doubloons 
Pan-America  
Poland  VII Błyskawica Doubloons