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T26E4 SuperPershing

T26E4 SuperPershing

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For the non-premium vehicle, see M26 Pershing.

























































































Premium  T26E4 SuperPershing

AnnoA80_T26_E4_SuperPershing.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
7,200  Gold Cost
15001500 HP Hit Points
50.55/5350.55/53 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
500500 hp Engine Power
40.2/18 km/h Speed Limit
3232 deg/s Traverse
9.899.89 hp/t Power/Wt Ratio
YesYes Pivot
Armor
101.6/76.2/50.8 mm Hull Armor
101.6/76.2/76.2101.6/76.2/76.2 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















255/4400/255




















255/4400/255
Shell Cost
240/240/320240/240/320 HP Damage
192/258/45192/258/45 mm Penetration



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7.32 r/m 

Standard Gun

Reload Times
Nominal: 8.2 s
50% Crew: 10.16 s
75% Crew: 8.87 s
100% Crew: 7.86 s
Rammer: 7.07 s
Vents: 7.69 s
Both: 6.92 s
Both and BiA: 6.77 s
Both and Max Crew %: 6.49 s

See Crew, Consumables, or Equipment for more information.



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7.32 r/m 

Standard Gun

Reload Times
Nominal: 8.2 s
50% Crew: 10.16 s
75% Crew: 8.87 s
100% Crew: 7.86 s
Rammer: 7.07 s
Vents: 7.69 s
Both: 6.92 s
Both and BiA: 6.77 s
Both and Max Crew %: 6.49 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1891.2

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1891.2
50% Crew: 1526.4
75% Crew: 1749.6
100% Crew: 1972.8
100% Crew
Vents: 2018.4
Rammer: 2191.2
Both: 2241.6
Both and BiA: 2292
Both and Max Crew %: 2390.4

Advantageous Damage Per Minute
First-shot DPM: 2131.2
50% Crew: 1766.4
75% Crew: 1989.6
100% Crew: 2212.8
100% Crew
Rammer: 2431.2
Vents: 2258.4
Both: 2481.6
Both and BiA: 2532
Both and Max Crew %: 2630.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1891.2
50% Crew: 1526.4
75% Crew: 1749.6
100% Crew: 1972.8
100% Crew
Vents: 2018.4
Rammer: 2191.2
Both: 2241.6
Both and BiA: 2292
Both and Max Crew %: 2390.4

Advantageous Damage Per Minute
First-shot DPM: 2131.2
50% Crew: 1766.4
75% Crew: 1989.6
100% Crew: 2212.8
100% Crew
Rammer: 2431.2
Vents: 2258.4
Both: 2481.6
Both and BiA: 2532
Both and Max Crew %: 2630.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2521.6
50% Crew: 2035.2
75% Crew: 2332.8
100% Crew: 2630.4
100% Crew
Vents: 2691.2
Rammer: 2921.6
Both: 2988.8
Both and BiA: 3056
Both and Max Crew %: 3187.2

Advantageous Damage Per Minute
First-shot DPM: 2841.6
50% Crew: 2355.2
75% Crew: 2652.8
100% Crew: 2950.4
100% Crew
Rammer: 3241.6
Vents: 3011.2
Both: 3308.8
Both and BiA: 3376
Both and Max Crew %: 3507.2

See here, here, or here for more information.






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1891.2

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1891.2
50% Crew: 1526.4
75% Crew: 1749.6
100% Crew: 1972.8
100% Crew
Vents: 2018.4
Rammer: 2191.2
Both: 2241.6
Both and BiA: 2292
Both and Max Crew %: 2390.4

Advantageous Damage Per Minute
First-shot DPM: 2131.2
50% Crew: 1766.4
75% Crew: 1989.6
100% Crew: 2212.8
100% Crew
Rammer: 2431.2
Vents: 2258.4
Both: 2481.6
Both and BiA: 2532
Both and Max Crew %: 2630.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1891.2
50% Crew: 1526.4
75% Crew: 1749.6
100% Crew: 1972.8
100% Crew
Vents: 2018.4
Rammer: 2191.2
Both: 2241.6
Both and BiA: 2292
Both and Max Crew %: 2390.4

Advantageous Damage Per Minute
First-shot DPM: 2131.2
50% Crew: 1766.4
75% Crew: 1989.6
100% Crew: 2212.8
100% Crew
Rammer: 2431.2
Vents: 2258.4
Both: 2481.6
Both and BiA: 2532
Both and Max Crew %: 2630.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2521.6
50% Crew: 2035.2
75% Crew: 2332.8
100% Crew: 2630.4
100% Crew
Vents: 2691.2
Rammer: 2921.6
Both: 2988.8
Both and BiA: 3056
Both and Max Crew %: 3187.2

Advantageous Damage Per Minute
First-shot DPM: 2841.6
50% Crew: 2355.2
75% Crew: 2652.8
100% Crew: 2950.4
100% Crew
Rammer: 3241.6
Vents: 3011.2
Both: 3308.8
Both and BiA: 3376
Both and Max Crew %: 3507.2

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
2424 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
5454 rounds Ammo Capacity
General
2020 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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745 m 

With 50% Crew: 601.4 m
With 75% Crew: 688.8 m
With 100% Crew: 777 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1118.4 m

For more details, see Skills or Equipment


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745 m 

With 50% Crew: 601.4 m
With 75% Crew: 688.8 m
With 100% Crew: 777 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1118.4 m

For more details, see Skills or Equipment
Signal Range
T26E4 SuperPershing

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 13.4%
  • When Moving: 10%
  • When Firing: 3.1%


Terrain Resistance

  • On Hard Ground: 1.15
  • On Medium Ground: 1.34
  • On Soft Ground: 2.59


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.15
  • Shot Recoil: 3.36
  • Suspension Contribution
  • Acceleration: 0.23
  • Turning: 0.23


With 100% Crew

VIII

annoT26_E4_SuperPershing.png

7200

The T26E4 SuperPershing is an American tier 8 premium medium tank.

To increase firepower, a new long-barrelled 90-mm gun was mounted on the T26E1 in January 1945. The prototype was designated the T26E4. Development was discontinued in January 1947 due to problems with the gun and the loading mechanism. A total of 25 vehicles had been built by that time, but never entered service.

The T26E4 "Super Pershing" is a M26 Pershing with upgraded protection in the form of spaced armor scrapped off from one of the Panther tanks. It is analagous to the M4A3E2 Sherman Jumbo in that it is the up-armored variant of a mobile medium. The T26E4 does not however have access to the upgraded engine or the long 90mm of the M26 (although as of 9.17, AP penetration is similar to each other), but does have the similar but historically-accurate long 90mm tested on the tank. The turret face of the T26E4 has very good durability to complement the tough frontal hull. This makes it nearly impervious to HE shells from the front, and allows it to hold positions or assault them reasonably well.

The armor, while very tough, is not completely immune to gunfire. The T26E4 has three large weakpoints: the turret cheeks under the "ears" formed by the additional armor welded on, the commander's hatch and the machine gun port on the right side of the hull. Shots entering here will penetrate and deal damage. However these weakpoints are covered up nicely when hull-down on a reverse slope. The T26E4 is very slow for a medium tank and is especially vulnerable while climbing hills or when it has found itself to have been flanked. While it is claimed to eat HEAT Shells it is an complete lie tanks that has about 330mm+ of HEAT Pen can Reliably Penetrate the Upper Hull Armor and the Lower Hull armor reliably Such as the T-54's HEAT Rounds and the M103's HEAT Rounds. This, coupled with the T26E4's sluggish turret traverse, means it will often be easily flanked, where its much thinner side and rear armor can be engaged. Likewise, this means the Super Pershing will not be able to flank most opponents, forcing you to fight enemies head-on but at a reasonable range where it will be more difficult for them to aim at the Super Pershing's weak spots. The T15E1 gun has average accuracy, and lacks in alpha and DPM to face most heavy tanks. When playing the Super Pershing, great care must be taken to aim for the weakpoints on enemy armor and to keep the three weak spots hidden or constantly moving.

Since patch 9.17, the penetration statistics have made the Super Pershing much more competitive with 192 pen, which is similar to the M26 Pershing and the M46 Patton KR.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VIII 90 mm Gun T15E1 192/258/45 240/240/320 7.32 0.38 2.3 1551 128900

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VIII T26E4 101.6/76.2/76.2 24 390 11000 21800

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI Ford GAF V8 500 20 641 34600

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VIII M26T80E1 53 32 0 10000 16300

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SCR 528AM 745 91 54000


Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Case of Cola Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very strong frontal hull armor, the best hull frontal armor profile in tier
  • Reduced damage from HEAT/HE rounds from the front due to layers of spaced armor
  • Good gun depression
  • Very high APCR penetration, good AP penetration as of 9.17
  • Preferential matchmaking (tier 9 max, no tier 10 battles)


Cons:


  • Angling the frontal armor too much leaves your soft side armor exposed unless covered by obstacles.
  • Very weak engine, weaker than stock engine on M26 Pershing, making it very sluggish; artillery magnet
  • Gun gets knocked out frequently; facehugging is a bad idea
  • One of the worst overall dispersion values.
  • Rather unreliable riot shield protection on the hull, at least 210mm+ AP penetration can punch through the hull frontally. An


Performance

In the patch 8.8 the Super Pershing was "re-balanced." While on paper, it's frontal armor was reduced by 1mm, its angle was changed causing the tank to lose over a third of its effective frontal armor. On the other hand view range and camouflage value received a buff. Accuracy on move and dispersion during turret rotation was significantly improved resulting improved fire control, even if on paper it remains the same. Terrain resistance was buffed and tank can reach around 30kph on flat ground, slightly surpassing the IS-6. Hill climbing still remains abysmal.

In patch 9.8, the Super Pershing received further changes to its armor in conjunction with its HD model update. The upper and lower glacis are now protected by 2 layers of spaced armor covering nearly the entirety of the frontal hull, making the tank very difficult to penetrate from the front once more: the upper glacis adds up to about 285mm while the lower glacis has an effective thickness of approximately 250mm. In addition, 102mm of turret face was added behind the mantlet, giving most of the frontal turret effective protection in excess of 300mm. The turret cheeks and "forehead" above the mantlet have also become slightly smaller in area, making it more difficult to snapshot the T26E4's turret weakspots. Overall, the frontal armor of the Super Pershing is significantly improved, and the tank is again capable of leading the charge in a push.

The front of a T26E4 is a serious challenge to inexperienced players and tanks at a distance. The front is virtually immune to high-explosive or HEAT shells(Assuming it has lower than 330mm+), due to the mass of the turret armor and the very well-sloped spaced armor on the front. Under no circumstances should HE or HEAT rounds be fired(Unless you fire 330mm+ HEAT Rounds) at the front of the Super Pershing, aside from weakspots. The T26E4 is similar to the M26 Pershing in many ways, such as shape and armament; however, the T26E4 suffers a significant decrease in speed and mobility as it uses a very strained 500 horsepower engine that makes it slow while turning, accelerating, and going uphill. Speed is definitely not the T26E4's strong point. Another downside is the very weak sides and rear of the T26E4 which, when combined with sluggish mobility, make it very vulnerable when flanked. Although very difficult to penetrate at a distance, an up-close T26E4 can be more easily dispatched by enemies that are familiar with the T26E4's numerous weakspots. The most commonly exploited weak spots include the large commander's hatch, machine gun port in front armor and turret ring. Face-hugging in a T26E4 is not usually advised- it will be easier for opponents to avoid your strongpoints. Nevertheless, at a medium range, the Super Pershing's frontal armor is resistant to nearly every gun it can see, and the frontal weakspots become very difficult to hit. A T26E4 must be very aware of its surroundings and keep its weak spots and sides protected to fully utilize the potential of its armor.

Whereas other mediums may be speedy, thinly armored, and rely on flanking maneuvers and wolf-pack tactics, the T26E4 finds itself better suited to playing as a breakthrough tank. Since patch 9.17, penetration was buffed to 192, and gun handling is usually acceptable given the slow speed. An alternative to targeting weakspots while in a T26E4 are its premium rounds which boast greatly increased penetration. These rounds often exceed the armor-penetration capabilities of non-premium Tier 8 medium tanks. Furthermore, as with most American vehicles, the T26E4 has great gun depression which allows it to hull down and use cover comfortably. It is advised that the Super Pershing attack in a group with heavies when possible and, if available, exploit terrain features using its excellent gun depression and turret armor. When this is not practical, the frontal armor of the Super Pershing is generally superior to that of any tier 8 heavy, allowing the Super Pershing to take an aggressive forward position and absorb heavy fire for its teammates. The durability of the armor also affords the T26E4 the luxury of being able to expose itself out in the open for greater periods of time, giving you the opportunity to fully aim and ensure accuracy.


Suggested Equipment


Improved VentilationTank Gun Rammer Vertical Stabilizer Coated Optics "Wet" Ammo Rack Class 1 


External Reviews and Opinions

Gallery

Historical Info

The so called "Super Pershing" before extra armor welded on. Note length of barrel, 73 calibres, to compete with the 88 mm KwK 43 L/71 gun of the Tiger II

The 90-mm M3 gun of the Pershing was similar to the German 88 mm KwK 36 used on the Tiger I. In an effort to match the firepower of the Tiger II's more powerful 88 mm KwK43, the T15E1 90 mm gun was developed and mounted in a T26E1 in January 1945. This tank was designated T26E1-1. The T15E1 gun was 73 calibers in length and had a much longer high capacity chamber. This gave it a muzzle velocity of 3,750 ft/s (1,140 m/s) with the T30E16 APCR shot and could penetrate the Panther's frontal armor at up to 2,600 yd (2,400 m). This model used a single piece 50 in (1,300 mm) long ammunition and was the only Super Pershing sent to Europe.

A second pilot tank was converted from a T26E3 and used a modified T15E2 gun that used a two piece ammunition. A total of 25 of these tanks were built and designated as the T26E4. An improved mounting removed the need for stabilizer springs. Since M26 was designed to fight the heaviest German armour, weak mantlet proved to be a big problem. It wasn’t able to stop the shells from 88 mm KwK 36 used on the Tiger I, not to mention 88 mm KwK43 from the Tiger II. The designers chose crude, but effective method. They welded additional 80 mm armor plate in front of the mantlet to increase its resilience. Original plate that was welded was salvaged from the destroyed Panther tank.

Post-war, two M26 tanks had the T54 gun installed, which had the same long gun barrel, but the ammunition cartridge was designed to be shorter and fatter, while still retaining the propellant force of the original round. They also had the muzzle brake and bore evacuator from the M3A1 gun of the M26A1 and M46. The tanks were designated as the M26E1 tank, but lack of funds cut off further production


Historical Gallery


USA
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Medium Tanks IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A1 Patton XM60 XT95E6
Heavy Tanks VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
Tank Destroyers IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
Self-Propelled Artillery IIT1 HMC IIIT18 HMC IIIM7 Priest IVT82 HMC IVM37 VM41 HMC VIM44 VIIM12 VIIIM40/M43 IXM53/M55 XT92 HMC
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A1 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIIM56 Scorpion VIIT28 Concept VIIT23E3 VIIIT25 Pilot Number 1 VIIIT26E5 VIIIM46 Patton KR VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95
Germany IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIE 25 VIIKrupp-Steyr Waffenträger VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm GF VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A XVK 72.01 (K)
France IIIFCM 36 Pak 40 V105 leFH18B2 VIIAMX 13 57 GF VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIFCM 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VSU-85I VIT-34-85M VIT-34-85 Rudy VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (R) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIISTG VIIISTG Guard XObject 907 XObject 260 XT-22 medium
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIPrimo Victoria
ko:Tank:A80 T26 E4 SuperPershing