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Type 58

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Type 58

AnnoCh20_Type58.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
920,000  Credits Cost
720750 HP Hit Points
32.18/32.532.5/35 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
500520 hp Engine Power
55/20 km/h Speed Limit
4042 deg/s Traverse
15.5416 hp/t Power/Wt Ratio
NoNo Pivot
Armor
45/45/40 mm Hull Armor
90/75/5290/75/52 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















109/2800/98




















109/2800/98
Shell Cost
160/160/280160/160/280 HP Damage
126/167/43128/172/43 mm Penetration



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12 r/m 

Standard Gun

Reload Times
Nominal: 5 s
50% Crew: 6.19 s
75% Crew: 5.41 s
100% Crew: 4.79 s
Rammer: 4.31 s
Vents: 4.68 s
Both: 4.22 s
Both and BiA: 4.12 s
Both and Max Crew %: 3.95 s

See Crew, Consumables, or Equipment for more information.



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12 r/m 

Standard Gun

Reload Times
Nominal: 5 s
50% Crew: 6.19 s
75% Crew: 5.41 s
100% Crew: 4.79 s
Rammer: 4.31 s
Vents: 4.68 s
Both: 4.22 s
Both and BiA: 4.12 s
Both and Max Crew %: 3.95 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1680

Standard Gun

Using Shell Type 1 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1680
50% Crew: 1356.8
75% Crew: 1553.6
100% Crew: 1752
100% Crew
Vents: 1792
Rammer: 1947.2
Both: 1990.4
Both and BiA: 2035.2
Both and Max Crew %: 2123.2

Advantageous Damage Per Minute
First-shot DPM: 1840
50% Crew: 1516.8
75% Crew: 1713.6
100% Crew: 1912
100% Crew
Rammer: 2107.2
Vents: 1952
Both: 2150.4
Both and BiA: 2195.2
Both and Max Crew %: 2283.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1680
50% Crew: 1356.8
75% Crew: 1553.6
100% Crew: 1752
100% Crew
Vents: 1792
Rammer: 1947.2
Both: 1990.4
Both and BiA: 2035.2
Both and Max Crew %: 2123.2

Advantageous Damage Per Minute
First-shot DPM: 1840
50% Crew: 1516.8
75% Crew: 1713.6
100% Crew: 1912
100% Crew
Rammer: 2107.2
Vents: 1952
Both: 2150.4
Both and BiA: 2195.2
Both and Max Crew %: 2283.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (280 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2940
50% Crew: 2374.4
75% Crew: 2718.8
100% Crew: 3066
100% Crew
Vents: 3136
Rammer: 3407.6
Both: 3483.2
Both and BiA: 3561.6
Both and Max Crew %: 3715.6

Advantageous Damage Per Minute
First-shot DPM: 3220
50% Crew: 2654.4
75% Crew: 2998.8
100% Crew: 3346
100% Crew
Rammer: 3687.6
Vents: 3416
Both: 3763.2
Both and BiA: 3841.6
Both and Max Crew %: 3995.6

See here, here, or here for more information.






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1680

Standard Gun

Using Shell Type 1 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1680
50% Crew: 1356.8
75% Crew: 1553.6
100% Crew: 1752
100% Crew
Vents: 1792
Rammer: 1947.2
Both: 1990.4
Both and BiA: 2035.2
Both and Max Crew %: 2123.2

Advantageous Damage Per Minute
First-shot DPM: 1840
50% Crew: 1516.8
75% Crew: 1713.6
100% Crew: 1912
100% Crew
Rammer: 2107.2
Vents: 1952
Both: 2150.4
Both and BiA: 2195.2
Both and Max Crew %: 2283.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (160 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1680
50% Crew: 1356.8
75% Crew: 1553.6
100% Crew: 1752
100% Crew
Vents: 1792
Rammer: 1947.2
Both: 1990.4
Both and BiA: 2035.2
Both and Max Crew %: 2123.2

Advantageous Damage Per Minute
First-shot DPM: 1840
50% Crew: 1516.8
75% Crew: 1713.6
100% Crew: 1912
100% Crew
Rammer: 2107.2
Vents: 1952
Both: 2150.4
Both and BiA: 2195.2
Both and Max Crew %: 2283.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (280 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2940
50% Crew: 2374.4
75% Crew: 2718.8
100% Crew: 3066
100% Crew
Vents: 3136
Rammer: 3407.6
Both: 3483.2
Both and BiA: 3561.6
Both and Max Crew %: 3715.6

Advantageous Damage Per Minute
First-shot DPM: 3220
50% Crew: 2654.4
75% Crew: 2998.8
100% Crew: 3346
100% Crew
Rammer: 3687.6
Vents: 3416
Both: 3763.2
Both and BiA: 3841.6
Both and Max Crew %: 3995.6

See here, here, or here for more information.
Damage Per Minute


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0.42 m 

With 50% Crew: 0.52 m
With 75% Crew: 0.454 m
With 100% Crew: 0.403 m
With BiA: 0.394 m
With BiA and Vents: 0.385 m
Maximum possible: 0.369 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4648 deg/s Turret Traverse
360° Gun Arc
-5°/+22°-5°/+22° Elevation Arc
6060 rounds Ammo Capacity
General
1512 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment
View Range


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325 m 

With 50% Crew: 262.4 m
With 75% Crew: 300.5 m
With 100% Crew: 339 m
With 100% Signal Boost: 390 m
When affected by 100% Relaying: 357.5 m
Maximum possible: 487.9 m

For more details, see Skills or Equipment


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525 m 

With 50% Crew: 423.8 m
With 75% Crew: 485.4 m
With 100% Crew: 547.5 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 788.1 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 14.3%
  • When Moving: 10.6%
  • When Firing: 3.7%


Terrain Resistance

  • On Hard Ground: 0.96
  • On Medium Ground: 1.06
  • On Soft Ground: 1.82


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.12
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.21
  • Turning: 0.21


With 100% Crew

VI

AnnoCh20_Type58.png

920000

The Type 58 is a Chinese tier 6 medium tank.

The U.S.S.R. exported a total of 1,800 T-34-76 and T-34-85 tanks to China. In 1954 the Chinese government made the decision to begin domestic production of the T-34-85 in 1958, with the new vehicle designated the Type 58. However, production was never initiated, and the Chinese army settled for modifications to the Soviet-made T-34s.

Bootleg T-34-85 from China, it shares similarity to its bootleg predecessor. It only has few choices of guns that don't make much difference. Useless when bottom tier, and its modules can get damaged often. But many characteristic are ripped from T-34-85 and it still makes it a dangerous opponent to face in tier 6 match.


The Type 58 leads to the IS-2, and the T-34-1.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 85 mm S-53 126/167/43 160/160/280 12 0.42 2.3 1550 61530
VI 85 mm 56-85JT 128/172/43 160/160/280 12 0.38 2.3 1750 72000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V T-34-85 90/75/52 46 360 7800 8500
VI Type 58 90/75/52 48 370 7900 16000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VIII 12150L 520 12 750 48000
VII Type 102S1 500 12 750 38000
VI V-2-34 500 15 750 27860

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

V T-34-85 32.5 40 B/2 7800 7730
VI Type 58 35 42 B/2 7800 15600

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

IV 9R 325 80 1980
VIII 9RM 525 100 24240


Compatible Equipment

Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Christie Suspension Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Orderly Ammo Rack Focus on Target Improved Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

- Very fast on flat grounds and turns almost on a dime with very good flanking capability ; Faster than its legit tank it was based on.

- Excellent rate of fire and decent accuracy on its gun; Alpha damage isn't too shabby either

- Turret armor is very strong and durable; hull armor can bounce some poorly aimed shots (not reliably though)

- Plays alot like its predecessor, doesn't need much of a change in its role

- Painless stock grind since its stat is near identical to T-34-85 with top turret and carrying T-34-85 second gun


Cons:

- Gun depression is worse than on the T-34-85 by -2°; accuracy is much worse too.

- Even fully upgraded, the gun isn't a big improvement and leaves much to be desired (only gains 2 more pen.).

- Struggles to hold its top speed, especially on soft ground (seems to hate going beyond 40-45 KM/H)

- You will pay dearly if you move at all when trying to fire; loses A LOT of accuracy.

- Useless when bottom tiered


Performance

Probably one of the worst tier 6 mediums due to less potential in various battles, one of the strongest points of the Type 58 is its largely painless grind. Whereas other mediums in stock configuration must deal with subpar weapons, the Type 58 starts with an 85mm that is identical to its top gun in damage, ROF and aim time. Its engine is only 20hp weaker than the top engine, and its stock tracks are more maneuverable than its Russian counterpart's fully upgraded tracks. As such, the Type 58 in stock performs largely the same as its fully upgraded configuration, a blessing and a curse. Be aware that the stock gun, while packing good alpha, is inaccurate and has a tendency to shoot into the corners of the reticule. Your armor, while surprisingly bouncy at times, will suffer if it comes into contact with the 122mm guns of the KV-1s series, so never rely on your armor to protect you. Be aware of the limitations of your dismal gun depression, which prevent you from assuming hull down and makes it unsafe to climb hills. Compared to it's Soviet counterpart, the T-34-85, the Type 58 trades 16 less penetration for better mobility and ROF. With the same 128 penetration as the M4A3E8, it should be played like one. Flank enemy heavies when possible and put your high DPM to good use. Its high DPM also gives you an edge while dueling with other tier 6 medium tanks.


Early Research

The Type 58 in its stock configuration performs largely the same as its fully upgraded configuration, so there is really no way to go wrong here. First research the tracks to make the most of your maneuverability. The gun comes next, adding much-needed penetration to an otherwise robust gun. The radio will allow you to properly fulfill your role as a flanker, so research that next. The middle engine adds no HP and only reduces the likelihood of fire, while the top engine adds an underwhelming 20 hp. However, the top engine is also the top engine on T-34-1, and researching the engines on the Type 58 circumvents the need to use the even more inadequate stock engine on the T-34-1. If you are going up the chinese light tank line, the top gun on the Type 58 is the first 85 mm gun for the WZ-131. It is highly recommended to research and grind this tank if you are planning to go up the chinese light tank line.


Suggested Equipment


Improved Ventilation Class 2Medium-Caliber Tank Gun Rammer 


Gallery

Historical Info

In the early 1950s the U.S.S.R exported a total of 1,800 T-34-76 and T-34-85 tanks to China. In 1954 the Chinese government made a decision to begin domestic production of the T-34-85 in 1958, with the new vehicle designated the Type 58. However, mass production was never initiated, and the Chinese army settled for modifications to the T-34s. Limited number of domestically made Type 58 tanks were produced, although it is not clear in what percentage were those tanks Chinese made, as they shared a lot of spare parts with Soviet made T-34 tanks, which were available at a very low price and in large numbers. At the time of the production, Type 58 was completely obsolete.


Historical Gallery


China
Light Tanks IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Medium Tanks VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Heavy Tanks VIIIS-2 VIIIWZ-111 VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Tank Destroyers IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Poland VIPudel