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Type 64

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Premium  Type 64

Type_64_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,500  Gold Cost
580580 HP Hit Points
23/2523/25 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
500500 hp Engine Power
72.4/23 km/h Speed Limit
5656 deg/s Traverse
21.7421.74 hp/t Power/Wt Ratio
YesYes Pivot
Armor
25.4/12.7/19.1 mm Hull Armor
25.4/12.7/12.725.4/12.7/12.7 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















94/2800/68




















94/2800/68
Shell Cost
115/115/185115/115/185 HP Damage
128/177/38128/177/38 mm Penetration



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18.18 r/m 

Standard Gun

Reload Times
Nominal: 3.3 s
50% Crew: 4.09 s
75% Crew: 3.57 s
100% Crew: 3.16 s
Rammer: 2.84 s
Vents: 3.09 s
Both: 2.78 s
Both and BiA: 2.72 s
Both and Max Crew %: 2.61 s

See Crew, Consumables, or Equipment for more information.



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18.18 r/m 

Standard Gun

Reload Times
Nominal: 3.3 s
50% Crew: 4.09 s
75% Crew: 3.57 s
100% Crew: 3.16 s
Rammer: 2.84 s
Vents: 3.09 s
Both: 2.78 s
Both and BiA: 2.72 s
Both and Max Crew %: 2.61 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2118.3

Standard Gun

Using Shell Type 1 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2118.3
50% Crew: 1710.05
75% Crew: 1958.45
100% Crew: 2209.15
100% Crew
Vents: 2258.6
Rammer: 2454.1
Both: 2510.45
Both and BiA: 2565.65
Both and Max Crew %: 2677.2

Advantageous Damage Per Minute
First-shot DPM: 2233.3
50% Crew: 1825.05
75% Crew: 2073.45
100% Crew: 2324.15
100% Crew
Rammer: 2569.1
Vents: 2373.6
Both: 2625.45
Both and BiA: 2680.65
Both and Max Crew %: 2792.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2118.3
50% Crew: 1710.05
75% Crew: 1958.45
100% Crew: 2209.15
100% Crew
Vents: 2258.6
Rammer: 2454.1
Both: 2510.45
Both and BiA: 2565.65
Both and Max Crew %: 2677.2

Advantageous Damage Per Minute
First-shot DPM: 2233.3
50% Crew: 1825.05
75% Crew: 2073.45
100% Crew: 2324.15
100% Crew
Rammer: 2569.1
Vents: 2373.6
Both: 2625.45
Both and BiA: 2680.65
Both and Max Crew %: 2792.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3407.7
50% Crew: 2750.95
75% Crew: 3150.55
100% Crew: 3553.85
100% Crew
Vents: 3633.4
Rammer: 3947.9
Both: 4038.55
Both and BiA: 4127.35
Both and Max Crew %: 4306.8

Advantageous Damage Per Minute
First-shot DPM: 3592.7
50% Crew: 2935.95
75% Crew: 3335.55
100% Crew: 3738.85
100% Crew
Rammer: 4132.9
Vents: 3818.4
Both: 4223.55
Both and BiA: 4312.35
Both and Max Crew %: 4491.8

See here, here, or here for more information.






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2118.3

Standard Gun

Using Shell Type 1 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2118.3
50% Crew: 1710.05
75% Crew: 1958.45
100% Crew: 2209.15
100% Crew
Vents: 2258.6
Rammer: 2454.1
Both: 2510.45
Both and BiA: 2565.65
Both and Max Crew %: 2677.2

Advantageous Damage Per Minute
First-shot DPM: 2233.3
50% Crew: 1825.05
75% Crew: 2073.45
100% Crew: 2324.15
100% Crew
Rammer: 2569.1
Vents: 2373.6
Both: 2625.45
Both and BiA: 2680.65
Both and Max Crew %: 2792.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (115 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2118.3
50% Crew: 1710.05
75% Crew: 1958.45
100% Crew: 2209.15
100% Crew
Vents: 2258.6
Rammer: 2454.1
Both: 2510.45
Both and BiA: 2565.65
Both and Max Crew %: 2677.2

Advantageous Damage Per Minute
First-shot DPM: 2233.3
50% Crew: 1825.05
75% Crew: 2073.45
100% Crew: 2324.15
100% Crew
Rammer: 2569.1
Vents: 2373.6
Both: 2625.45
Both and BiA: 2680.65
Both and Max Crew %: 2792.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (185 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3407.7
50% Crew: 2750.95
75% Crew: 3150.55
100% Crew: 3553.85
100% Crew
Vents: 3633.4
Rammer: 3947.9
Both: 4038.55
Both and BiA: 4127.35
Both and Max Crew %: 4306.8

Advantageous Damage Per Minute
First-shot DPM: 3592.7
50% Crew: 2935.95
75% Crew: 3335.55
100% Crew: 3738.85
100% Crew
Rammer: 4132.9
Vents: 3818.4
Both: 4223.55
Both and BiA: 4312.35
Both and Max Crew %: 4491.8

See here, here, or here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment


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2.1 s 

With 50% Crew: 2.601 s
With 75% Crew: 2.271 s
With 100% Crew: 2.014 s
With GLD: 1.831 s
With BiA: 1.969 s
With BiA and Vents: 1.926 s
With both and GLD: 1.751 s
Maximum possible: 1.679 s

For more details, see Crew or Equipment
Aim time
3636 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
4545 rounds Ammo Capacity
General
2020 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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700 m 

With 50% Crew: 565.1 m
With 75% Crew: 647.2 m
With 100% Crew: 730.1 m
With 100% Signal Boost: 840 m
When affected by 100% Relaying: 770 m
Maximum possible: 1050.8 m

For more details, see Skills or Equipment


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700 m 

With 50% Crew: 565.1 m
With 75% Crew: 647.2 m
With 100% Crew: 730.1 m
With 100% Signal Boost: 840 m
When affected by 100% Relaying: 770 m
Maximum possible: 1050.8 m

For more details, see Skills or Equipment
Signal Range
Type 64

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 15.38%
  • When Moving: 15.38%
  • When Firing: 3.8%


Terrain Resistance

  • On Hard Ground: 0.67
  • On Medium Ground: 0.77
  • On Soft Ground: 1.63


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.08
  • Shot Recoil: 3.36
  • Suspension Contribution
  • Acceleration: 0.12
  • Turning: 0.12


With 100% Crew

VI

AnnoCh24_Type64.png

3500

The Type 64 is a Chinese tier 6 premium light tank.

More than 50 of these vehicles were produced in Taiwan. All basic components of the vehicle were based on those of American vehicles. The Hellcat turret was mounted on the chassis of the M42 anti-aircraft vehicle, and the armament was the well-proven M1A2 gun. Only one Type 64 prototype survives today.

The first and the only tank that was designed and produced by Taiwan/Republic of China. Comes with unique Kuomintang insignia on turret. Unlike other light tanks, the Type 64 is excellent at hit and run and flanking enemy tanks, however due to its large size players need to more careful when scouting.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 76 mm Gun M1A2 128/177/38 115/115/185 18.18 0.4 2.1 587 62000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VI Type 64 25.4/12.7/12.7 36 390 4500 15000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI Continental AOSI-895-5 500 20 862 25000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VI Type 64 25 56 0 7500 15000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VIII AN/GRR-5 700 34 25000


Compatible Equipment

Vertical Stabilizer Mk 1 Light Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Orderly Ammo Rack Focus on Target Improved Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

- Excellent accuracy, even on the move

- Best view range on any tier 6 light (390 m)

- Great mobility and one of the highest top speeds for a light tank (72km/h).

- Superb gun depression

- Very fast rate of fire with decent penetration


Cons:

- Large size can make active scouting difficult.

- Tied with M24 Chaffee for low ammo capacity relative to its firing rate (45 rounds @ 18 shots per minute). Ammo can be depleted in long games. The ammo rack itself gets frequently taken out as well.

- Crew layout does not match tier VI - X light tanks (Type 64 has dedicated Radio Operator).

- Slow turret rotation for a light tank.

- Open turret makes it very vulnerable to HE.


Performance

The Type 64, while fully capable of fighting other tanks, still makes an excellent scouting tank. Though the large profile can make moving around the map undetected difficult, using terrain and your high speed can keep you from taking damage. Take advantage of high view range and on-the-move camouflage to spot enemy tanks while staying just outside their view range.

Once the game has progressed and there are damaged tanks about, you can choose to either flank isolated tanks and destroy them with your high rate of fire or provide a distraction while your allies swoop in and take them out without trouble. The Type 64 possesses excellent on the move accuracy, though you should also make sure that you do not get carried away and take too many pot-shots as thanks to your fast reload speed, the available 45 rounds can disappear fast.


Early Research

None required, premium tank


Suggested Equipment


Coated Optics Vertical Stabilizer Tank Gun Rammer 


Gallery

Historical Info


Historical Gallery


China
Light Tanks IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Medium Tanks VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Heavy Tanks VIIIS-2 VIIIWZ-111 VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Tank Destroyers IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Self-Propelled Artillery
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland
Premium tanks
USA IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust VM4 Improved VM4A2E4 Sherman VRam II VT14 VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIIM56 Scorpion VIIT28 Concept VIIT23E3 VIIIT25 Pilot Number 1 VIIIChrysler K GF VIIIT26E5 VIIIM46 Patton KR VIIIT92 VIIIM6A2E1 VIIIT26E4 SuperPershing VIIIT34 VIIIT34 B VIIIT95E2 XM60 XT95E6
UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95 XFV215b
Germany IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIE 25 VIIKrupp-Steyr Waffenträger VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm GF VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A XVK 72.01 (K)
France IIIFCM 36 Pak 40 V105 leFH18B2 VIIAMX 13 57 GF VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX Canon d'assaut 105 VIIIFCM 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VSU-85I VIT-34-85M VIT-34-85 Rudy VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (R) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIISTG VIIISTG Guard XObject 907 XObject 260 XT-22 medium
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40
Sweden IIL-60 VIStrv m/42-57 Alt A.2 VIIIStrv S1 VIIIPrimo Victoria
Poland VIPudel