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WZ-113G FT

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WZ-113G FT

AnnoCh38_WZ113G_FT.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
21002100 HP Hit Points
55/6055/60 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Driver
  3. Gunner
  4. Loader
Mobility
650650 hp Engine Power
38/16 km/h Speed Limit
3030 deg/s Traverse
11.8211.82 hp/t Power/Wt Ratio
YesYes Pivot
Armor
230/80/70 mm Hull Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1740/6800/1190




















1740/6800/1190
Shell Cost
750/750/1100750/750/1100 HP Damage
290/395/90290/395/90 mm Penetration



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3.53 r/m 

Standard Gun

Reload Times
Nominal: 17 s
50% Crew: 21.06 s
75% Crew: 18.39 s
100% Crew: 16.3 s
Rammer: 14.67 s
Vents: 15.94 s
Both: 14.35 s
Both and BiA: 14.04 s
Both and Max Crew %: 13.45 s

See Crew, Consumables, or Equipment for more information.



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3.53 r/m 

Standard Gun

Reload Times
Nominal: 17 s
50% Crew: 21.06 s
75% Crew: 18.39 s
100% Crew: 16.3 s
Rammer: 14.67 s
Vents: 15.94 s
Both: 14.35 s
Both and BiA: 14.04 s
Both and Max Crew %: 13.45 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2730

Standard Gun

Using Shell Type 1 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2730
50% Crew: 2205
75% Crew: 2527.5
100% Crew: 2850
100% Crew
Vents: 2917.5
Rammer: 3165
Both: 3240
Both and BiA: 3307.5
Both and Max Crew %: 3450

Advantageous Damage Per Minute
First-shot DPM: 3480
50% Crew: 2955
75% Crew: 3277.5
100% Crew: 3600
100% Crew
Rammer: 3915
Vents: 3667.5
Both: 3990
Both and BiA: 4057.5
Both and Max Crew %: 4200

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2730
50% Crew: 2205
75% Crew: 2527.5
100% Crew: 2850
100% Crew
Vents: 2917.5
Rammer: 3165
Both: 3240
Both and BiA: 3307.5
Both and Max Crew %: 3450

Advantageous Damage Per Minute
First-shot DPM: 3480
50% Crew: 2955
75% Crew: 3277.5
100% Crew: 3600
100% Crew
Rammer: 3915
Vents: 3667.5
Both: 3990
Both and BiA: 4057.5
Both and Max Crew %: 4200

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (1100 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 4004
50% Crew: 3234
75% Crew: 3707
100% Crew: 4180
100% Crew
Vents: 4279
Rammer: 4642
Both: 4752
Both and BiA: 4851
Both and Max Crew %: 5060

Advantageous Damage Per Minute
First-shot DPM: 5104
50% Crew: 4334
75% Crew: 4807
100% Crew: 5280
100% Crew
Rammer: 5742
Vents: 5379
Both: 5852
Both and BiA: 5951
Both and Max Crew %: 6160

See here, here, or here for more information.






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2730

Standard Gun

Using Shell Type 1 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2730
50% Crew: 2205
75% Crew: 2527.5
100% Crew: 2850
100% Crew
Vents: 2917.5
Rammer: 3165
Both: 3240
Both and BiA: 3307.5
Both and Max Crew %: 3450

Advantageous Damage Per Minute
First-shot DPM: 3480
50% Crew: 2955
75% Crew: 3277.5
100% Crew: 3600
100% Crew
Rammer: 3915
Vents: 3667.5
Both: 3990
Both and BiA: 4057.5
Both and Max Crew %: 4200

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (750 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2730
50% Crew: 2205
75% Crew: 2527.5
100% Crew: 2850
100% Crew
Vents: 2917.5
Rammer: 3165
Both: 3240
Both and BiA: 3307.5
Both and Max Crew %: 3450

Advantageous Damage Per Minute
First-shot DPM: 3480
50% Crew: 2955
75% Crew: 3277.5
100% Crew: 3600
100% Crew
Rammer: 3915
Vents: 3667.5
Both: 3990
Both and BiA: 4057.5
Both and Max Crew %: 4200

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (1100 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 4004
50% Crew: 3234
75% Crew: 3707
100% Crew: 4180
100% Crew
Vents: 4279
Rammer: 4642
Both: 4752
Both and BiA: 4851
Both and Max Crew %: 5060

Advantageous Damage Per Minute
First-shot DPM: 5104
50% Crew: 4334
75% Crew: 4807
100% Crew: 5280
100% Crew
Rammer: 5742
Vents: 5379
Both: 5852
Both and BiA: 5951
Both and Max Crew %: 6160

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment
Aim time
2626 deg/s Gun Traverse Speed
24° Gun Arc
-6°/+15°-6°/+15° Elevation Arc
3535 rounds Ammo Capacity
General
1212 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
WZ-113G FT


X

AnnoCh38_WZ113G_FT.png

6100000

The WZ-113G FT is a Chinese tier 10 tank destroyer.

The concept of the WZ-113G FT tank destroyer was based on the design of the 113 tank, the development of which started in 1963. Neither project saw production.

This boxy and bulky adaptation of the 113 heavy tank marks the end of Chinese tank destroyer line. It carries a massive 152mm cannon boasting great penetration and alpha, and also comes with reliable sloped frontal armor and high HP pool. Althought its large profile has inadequate protection everywhere - other than frontal - and also provides subpar camo ratings.

The WZ-113G FT marks the end of its Chinese tank destroyer line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 152 mm 59-152JG FT 290/395/90 750/750/1100 3.53 0.38 2.5 3500 340000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X V-2-54SCG 650 12 1045 120000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X WZ-113G FT 60 30 0 10000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X A-220B 750 40 54000


Compatible Equipment

Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Quality Oil Orderly Ammo Rack Focus on Target Improved Combat Rations Removed Speed Governor Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

- Impressive penetration and alpha damage, its gold ammo penetration even rivals JagdPz E100's HEAT shell

- Reasonably good aim time and gun handling, on par with the T110E3

- Tied with JagdTiger for 2nd highest HP pool of all TDs (2100)

- 230mm thick upper front plate with decent sloping, creating line-of-sight thickness around 300mm: comparable to the JagdPz E100

- Above average view range, handy when coupled with proper equipments and skills setup

- Uncommon sight on the battlefield, many if not most opponents don't know about your weaknesses and simply waste shots head-on


Cons:

- Rather tight gun arc and mediocre gun depression, common trait of Chinese TDs

- Very weak armor and huge profile on the sides, limits effectiveness of angling

- Nowhere as mobile as the original 113, rather resembling that of the FV4005

- Worse camo rating due to its height

- Subpar accuracy and worst shell velocity of all Tier X TDs, making an ineffective sniper

- Big weak roof provides easy target for facehugger or SPGs

- LFP is still weak and not very easy to hide


Performance

Generally speaking, the WZ-113G FT is a vehicle destined for its very unique playstyle unlike any other peers. The very thick and sloped UFP might appear invincible, but there are multiple weakspots head-on like the cupola, or the very sloped yet thin "shoulders" that are vulnerable to most HEAT and HESH ammunition. Protection on other parts simply worth no mention except for occasional ricochets. Its armament, the 152 mm 59-152JG FT previously found on the WZ-111G FT offers improved accuracy, gun handling and rate of fire. Adequate for a Tier X, but nothing spectacular compared to its peers. In terms of mobility, do not get fooled by this "113" name; the additional weight and noticably lower engine power brings down its speed by a large amount, though still superior to the superheavies. Taken into comparison, the WZ-113G FT can not endure punishment as easily as the T110E3 or the JagdPz E100, but enjoys higher initiative on positioning; it has neither the accuracy nor the speed of the Object 263, yet benefits from forward mounted gun, smaller profile and better gun arc. More or less a Jack-of-All-Trades heavy tank destroyer, it could work out well in brawling, in defensive or in performing breakthrough, as long as the player keeps its shortcomings in mind.


Suggested Equipment


Tank Gun Rammer Enhanced Gun Laying Drive Improved VentilationCoated Optics "Wet" Ammo Rack Binocular Telescope 


Gallery

History for this tank not found


China
Light Tanks IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Medium Tanks VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Heavy Tanks VIIIS-2 VIIIWZ-111 VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Tank Destroyers IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Self-Propelled Artillery
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland