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Bat.-Châtillon 25 t

Bat.-Châtillon 25 t

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Bat.-Châtillon 25 t

Bat.-Châtillon_25_t_render_1.jpg
Battle Tier
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Overview
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
18001800 HP Hit Points
24.48/2825.28/28 t Weight Limit
Crew
  1. Commander (Radio Operator, Loader)
  2. Gunner (Loader)
  3. Driver
Mobility
720720 hp Engine Power
65/23 km/h Speed Limit
4242 deg/s Traverse
29.4128.48 hp/t Power/Wt Ratio
YesYes Pivot
Armor
60/40/30 mm Hull Armor
50/30/1550/30/15 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


APCR/HEAT/HE
Shells




















255/4800/255




















1200/4800/680
Shell Cost
240/240/320390/390/480 HP Damage
170/248/45259/330/53 mm Penetration



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10.26 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 6 rounds
Cycle Time: 2.22 s
Magazine Reload Times
Nominal: 24 s
50% Crew: 30.55 s
75% Crew: 26.88 s
100% Crew: 24 s
With Vents: 23.45 s
With Vents and BiA: 23.01 s

Click here for more information.



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5.89 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 5 rounds
Cycle Time: 2.73 s
Magazine Reload Times
Nominal: 40 s
50% Crew: 50.91 s
75% Crew: 44.8 s
100% Crew: 40 s
With Vents: 39.09 s
With Vents and BiA: 38.35 s

Click here for more information.
Rate of Fire






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1819.2

Magazine-fed Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal: 1819.2
50% Crew: 1744.8
75% Crew: 1785.6
100% Crew: 1819.2
With Vents: 1826.4
With Vents and BiA: 1831.2

Advantageous Damage Per Minute
Loaded-mag DPM: 2047.2
50% Crew: 2020.8
75% Crew: 2035.2
100% Crew: 2047.2
With Vents: 2049.6
With Vents and BiA: 2049.6

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal: 1819.2
50% Crew: 1744.8
75% Crew: 1785.6
100% Crew: 1819.2
With Vents: 1826.4
With Vents and BiA: 1831.2

Advantageous Damage Per Minute
Loaded-mag DPM: 2047.2
50% Crew: 2020.8
75% Crew: 2035.2
100% Crew: 2047.2
With Vents: 2049.6
With Vents and BiA: 2049.6

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 2425.6
50% Crew: 2326.4
75% Crew: 2380.8
100% Crew: 2425.6
With Vents: 2435.2
With Vents and BiA: 2441.6

Advantageous Damage Per Minute
Loaded-mag DPM: 2729.6
50% Crew: 2694.4
75% Crew: 2713.6
100% Crew: 2729.6
With Vents: 2732.8
With Vents and BiA: 2732.8

Click here for more information.






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2511.6

Magazine-fed Gun

Using Shell Type 1 (390 Damage):


Theoretical Damage Per Minute
Nominal: 2511.6
50% Crew: 2425.8
75% Crew: 2472.6
100% Crew: 2511.6
With Vents: 2515.5
With Vents and BiA: 2523.3

Advantageous Damage Per Minute
Loaded-mag DPM: 2757.3
50% Crew: 2730
75% Crew: 2745.6
100% Crew: 2757.3
With Vents: 2757.3
With Vents and BiA: 2761.2

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (390 Damage):


Theoretical Damage Per Minute
Nominal: 2511.6
50% Crew: 2425.8
75% Crew: 2472.6
100% Crew: 2511.6
With Vents: 2515.5
With Vents and BiA: 2523.3

Advantageous Damage Per Minute
Loaded-mag DPM: 2757.3
50% Crew: 2730
75% Crew: 2745.6
100% Crew: 2757.3
With Vents: 2757.3
With Vents and BiA: 2761.2

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (480 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 3091.2
50% Crew: 2985.6
75% Crew: 3043.2
100% Crew: 3091.2
With Vents: 3096
With Vents and BiA: 3105.6

Advantageous Damage Per Minute
Loaded-mag DPM: 3393.6
50% Crew: 3360
75% Crew: 3379.2
100% Crew: 3393.6
With Vents: 3393.6
With Vents and BiA: 3398.4

Click here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.7 s 

With 50% Crew: 3.345 s
With 75% Crew: 2.92 s
With 100% Crew: 2.589 s
With GLD: 2.354 s
With BiA: 2.532 s
With BiA and Vents: 2.477 s
With both and GLD: 2.252 s
Maximum possible: 2.158 s

For more details, see Crew or Equipment
Aim time
3838 deg/s Turret Traverse
360° Gun Arc
-6°/+11°-6°/+11° Elevation Arc
3630 rounds Ammo Capacity
General
1010 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Bat.-Châtillon 25 t

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 17.1%
  • When Moving: 12.9%
  • When Firing: 3.4%


Terrain Resistance

  • On Hard Ground: 0.86
  • On Medium Ground: 0.96
  • On Soft Ground: 1.53


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.15
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.16
  • Turning: 0.16


With 100% Crew

X

AnnoF18_Bat_Chatillon25t.png

6100000

The Bat.-Châtillon 25 t is a French tier 10 medium tank.

A medium tank with an oscillating turret and a 90 mm gun. Developed by Batignolles-Châtillon in the mid-1950s. Two prototypes were manufactured. The vehicle never entered mass production.

Built by Batignolles-Châtillon society at Nantes, the Batignolles-Châtillon 25t, often known in-game as the "Batmobile" or "Batchat", lives up to its reputation as one of the game's best assassin tanks, fit for many roles which include but are not limited to Scout, Sniper (when using the 100 mm SA 47 gun), Flanker, Brawler and Artillery hunter, with a high mobility and powerful gun it's capable of devastating any tank that it encounters.

Keep in mind that once your shell drum is depleted (5 or 6 shells, depending on the gun), the gruesome reloading time will make you a very easy prey, and the very thin armor will not save you from any kind of shell as it relies on its mobility as a sort of protection. It also has rather poor aim time so you need to get close while moving or stay hidden to fully utilize its awesome cannon. While it can hold ground on its own, it is best used on high-risk high-gain encounters in the mid-late part of the round, preferably with another medium tank as support.

The Bat.-Châtillon 25 t marks the end of its French medium line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 90 mm F3 170/248/45 240/240/320 10.25 0.38 2.3 2200 87000
VIII 100 mm SA47 232/263/50 300/300/400 7.25 0.36 2.5 3000 127550
X 105 mm mle. 57 (D. 1504) 259/330/53 390/390/480 5.89 0.38 2.7 3000 325000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X Batignolles-Châtillon 25 t 50/30/15 38 400 5700 37000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Hispano-Suiza HS 110 720 10 1426 94250

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X Batignolles-Châtillon 25 t 28 42 0 4100 68200

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SCR-528 Fr 750 80 54000


Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Strong Coffee Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • High burst damage
  • Amazing acceleration and top speed.
  • Amazing p/w ratio; will stay close to 60kph even going uphill
  • Low profile and excellent camouflage.
  • Has great penetration on shells.


Cons:


  • Poor armor, bounces are very rare.
  • Slow drum reload time; very low ammo stock.
  • Low weight, prone to ramming damage.
  • Tied with Strv 103B, FV4005, and TVP 50/51 for lowest HP among Tier 10 non-SPGs (1800).
  • Only has 3 crew members placed close together, all of them can often get knocked out and leave this tank empty.


Performance

The Batchat is as unique as it is capable of delivering incredible burst damage with its 105 mm gun, combined with high speed. With this gun the tank can, on average, deliver 1950 hp damage in less than 14 seconds. Putting this firepower to use, though, requires a skilled player; as while the Bat may be capable of doing immense damage, it is not very capable of taking it. It has the lowest HP of any tier X tank, and its armor is virtually nonexistent. It can survive two or three hits on average. Another thing to note is that the Batchat is the lightest tier X weighing in at only 25 tons, so avoid ramming enemies. Its standard ammunition is APCR for the top gun.

Like other autoloaders, the batchat is a favorite target due to its combination of high burst damage and soft armor. A batchat should use its combination of speed burst to find vulnerable opponents and avoid unfavorable encounters. Skilled opponents are able to count the number of shots a Batchat has fired in close engagements, so it is important to reload whenever the opportunity presents itself and have an escape route planned at all times.

The Batchat really comes into its own during the mid-game and late-game, especially if it still has a substantial amount of hitpoints left. By this stage, enemy positions should be known and many tanks will already have taken damage and have spread out across the map. The Bat excels in "pouncing" on these lone and/or wounded enemy tanks, since it has both the speed to chase them down and the firepower to finish them off before they can do much in return. These qualities are also very useful when using the Bat as an artillery hunter: even the artillery piece based on this tank cannot outrun it forever and one drum contains enough firepower to finish off two tier X artillery pieces, or even more lower tier ones. The fun doesn't last forever, though: the Batchat only carries 30 rounds of ammunition and they can run out quickly if you let them go to waste by missing or bouncing shots. Like all other autoloader tanks, it is absolutely critical to make every shot count.


Suggested Equipment


Improved VentilationCoated Optics Vertical Stabilizer Enhanced Gun Laying Drive 


External Reviews and Opinions

Gallery

Historical Info

Batignolles-Chatillon 25t a prototype that almost revived the concept of modern medium tank

In the beginning of the fifties, development of the very effective HEAT ammunition which basically negated the (homogeneous steel) armor of existing heavy tanks, for the moment revived the idea of medium tanks. Batignolles-Châtillon, renowned manufacturer of railway cars and locomotives, started the development of a new medium tank that eventually evolved into an “as light as possible” main battle tank concept. Batignolles-Châtillon's Char 25t had a very flat hull, with 80 mm of highly sloped front armor, hydraulic suspension with six wheels and a oscillating tower.

Oscillating Turret

The oscillating turret design, lacking a conventional gun-mantlet, is in two separate parts, with an upper and lower part connected by two hinge bolts or pivots, the gun being fixed within the upper section. The horizontal movement of the gun (traversing) is conventional, but the vertical movement (elevation) is achieved through the pivoting of the entire upper section with respect to the lower section. This method of elevation has two main advantages. Firstly, it allows for a smaller turret volume, as no internal space is needed for the vertical movement of the gun breech. Secondly, it allows the use of a relatively simple auto-loader fed by multi-round magazines,
Batignolles-Châtillon 25t close up of the oscillating turret
achieving a very high rate of fire as the gun's position was fixed with respect to the auto-loader located in the back of the upper turret in a protruding bustle. The oscillating turret was a very fashionable concept in the fifties, and also applied in some American projects, such as the T57 and T58. Only the French, however, produced operational systems.

Armament And Other Design Features

Main armament consisted of a powerful 90 mm gun, with initial muzzle velocity of 930 m/s. As a secondary armament, the Char 25t had a single 7,5 mm machine gun. With very compact dimensions of only 5.67m in length, 3.16m in width, and 2.37m in height, mass of the vehicle stayed below 25 tones. With such a low weight, the Char 25t could achieve a very high top speed of 65 km/h. The crew consisted of four; a commander and gunner placed in the turret, while the driver and radio operator were placed in the hull.

Batignolles-Châtillon 25t at depot in Saumur tank museum (France) awaiting restoration

Fate

Batignolles-Châtillon Char 25t lost the competition for the next French main battle tank in favor of the AMX 30, mainly because of an unreliable and maintenance intensive hydraulic suspension, as well as fading interest in the oscillating turret concept. It was relatively tall (compared to its size) and it was very difficult to make it gas tight. In the era of cold war with a high risk of nuclear and chemical warfare, this was considered a major flaw. However, some of the technology was used in later vehicles.

Two prototypes were built.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

* None of the Batchat's current armament was intended for the tank. Only the 90mm DCA 45 was equipped on the tank, and it still exists on the prototype today. Additionally, the 75mm SA50 gun was planned for the initial version of the tank in 1948.
  • The tank was intended to have a crew of four, of whom the radio operator is currently missing.
  • The engine that the tank used was a SOFAM 3M.27.1.01 engine with 500 horsepower, not the Hispano-Suiza HS110 engine with 720 horsepower it currently has.


Sources and External Links

France
Light Tanks IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
Medium Tanks IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
Heavy Tanks IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
Tank Destroyers IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
Self-Propelled Artillery IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Poland VIPudel