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AMX 50 Foch

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AMX 50 Foch

AMX_50_Foch_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,670,000  Credits Cost
15501550 HP Hit Points
50.2/59.5650.18/62.56 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
8501000 hp Engine Power
50/13 km/h Speed Limit
2628 deg/s Traverse
16.9319.93 hp/t Power/Wt Ratio
YesYes Pivot
Armor
180/70/40 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















1060/4800/900




















1060/4800/900
Shell Cost
400/400/515400/400/515 HP Damage
257/325/65257/325/65 mm Penetration



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5.83 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 4 rounds
Cycle Time: 2.4 s
Magazine Reload Times
Nominal: 34 s
50% Crew: 42.12 s
75% Crew: 36.78 s
100% Crew: 32.6 s
With Vents: 31.88 s
With Vents and BiA: 31.19 s

Click here for more information.



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5.83 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 4 rounds
Cycle Time: 2.4 s
Magazine Reload Times
Nominal: 34 s
50% Crew: 42.12 s
75% Crew: 36.78 s
100% Crew: 32.6 s
With Vents: 31.88 s
With Vents and BiA: 31.19 s

Click here for more information.
Rate of Fire






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2824

Magazine-fed Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal: 2824
50% Crew: 2700
75% Crew: 2780
100% Crew: 2848
With Vents: 2836
With Vents and BiA: 2848

Advantageous Damage Per Minute
Loaded-mag DPM: 3132
50% Crew: 3068
75% Crew: 3112
100% Crew: 3148
With Vents: 3140
With Vents and BiA: 3148

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal: 2824
50% Crew: 2700
75% Crew: 2780
100% Crew: 2848
With Vents: 2836
With Vents and BiA: 2848

Advantageous Damage Per Minute
Loaded-mag DPM: 3132
50% Crew: 3068
75% Crew: 3112
100% Crew: 3148
With Vents: 3140
With Vents and BiA: 3148

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (515 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 3635.9
50% Crew: 3476.25
75% Crew: 3579.25
100% Crew: 3666.8
With Vents: 3651.35
With Vents and BiA: 3666.8

Advantageous Damage Per Minute
Loaded-mag DPM: 4032.45
50% Crew: 3950.05
75% Crew: 4006.7
100% Crew: 4053.05
With Vents: 4042.75
With Vents and BiA: 4053.05

Click here for more information.






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2824

Magazine-fed Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal: 2824
50% Crew: 2700
75% Crew: 2780
100% Crew: 2848
With Vents: 2836
With Vents and BiA: 2848

Advantageous Damage Per Minute
Loaded-mag DPM: 3132
50% Crew: 3068
75% Crew: 3112
100% Crew: 3148
With Vents: 3140
With Vents and BiA: 3148

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal: 2824
50% Crew: 2700
75% Crew: 2780
100% Crew: 2848
With Vents: 2836
With Vents and BiA: 2848

Advantageous Damage Per Minute
Loaded-mag DPM: 3132
50% Crew: 3068
75% Crew: 3112
100% Crew: 3148
With Vents: 3140
With Vents and BiA: 3148

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (515 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 3635.9
50% Crew: 3476.25
75% Crew: 3579.25
100% Crew: 3666.8
With Vents: 3651.35
With Vents and BiA: 3666.8

Advantageous Damage Per Minute
Loaded-mag DPM: 4032.45
50% Crew: 3950.05
75% Crew: 4006.7
100% Crew: 4053.05
With Vents: 4042.75
With Vents and BiA: 4053.05

Click here for more information.
Damage Per Minute


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew
Accuracy


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment
Aim time
2626 deg/s Gun Traverse Speed
20° Gun Arc
-6°/+18°-6°/+18° Elevation Arc
6868 rounds Ammo Capacity
General
2015 % Chance of Fire






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 575.6 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top

Additional Statistics
(Top Configuration)

Camouflage

  • Stationary: 14%
  • When Moving: 8.6%
  • When Firing: 4%


Terrain Resistance

  • On Hard Ground: 1.25
  • On Medium Ground: 1.34
  • On Soft Ground: 2.3


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.19
  • Shot Recoil: 3.84
  • Suspension Contribution
  • Acceleration: 0.19
  • Turning: 0.19


With 100% Crew

IX

AnnoF37_AMX50_Foch.png

3670000

The AMX 50 Foch is a French tier 9 tank destroyer.

From the late 1940s to the early 1950s, France was developing heavy tank destroyers. This project was developed under the influence of German tank destroyers of WWII. The vehicle featured a 120-mm gun. At least one prototype was built, which took part in the military parade in Paris on July 14, 1950. Never saw mass production.

A progressive update of the AC Mle 46 and 48, the 50 Foch continues to follow the 'all-or-nothing' trend by focusing all its effective armor and firepower into a narrow frontal arc. It has thicker frontal armor than the AC 48, and is also rid of the useless anti-aircraft turret that the AC 48 is cursed with. The aim time of the 120 mm gun is also much improved with a somewhat higher rate of fire. Unfortunately, it still shares many of the same weaknesses that the AC 48 had, and the 120 mm gun is underwhelming at Tier 9, especially since many heavy tanks at that tier get similar guns. In general, the Foch has suffered from power-creep at the higher tiers, to the point where it can be considered the worst Tier 9 tank destroyer in the game.

The AMX 50 Foch leads to the AMX 50 Foch B.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 120 mm AC SA46 257/325/65 400/400/515 5.83 0.35 2.5 3580 339000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IX Maybach HL 295 850 20 750 78000
IX Saurer 1000 15 750 99800

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VIII AMX 50 Foch 59.56 26 0 11000 27650
IX AMX 50 Foch bis 62.56 28 0 11000 64000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SCR-528 Fr 750 80 54000
VI SCR 508 400 100 21600


Compatible Equipment

Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Longitudinal Torsion Bars Improved Ventilation Class 3 Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Strong Coffee Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Very strong frontal hull plate that is immune to most regular AP rounds at normal angles
  • Accurate gun with significantly improved handling compared to the AC 48
  • Good maximum straight-line speed with good acceleration
  • Low profile with fairly decent camouflage values


Cons:


  • Non-existent side/rear/top armor, large weakspots that negate the frontal protection
  • Lowest damage per shell of any Tier 9 tank destroyer (tied with the Tortoise)
  • Lowest damage-per-minute of any turretless Tier 9 tank destroyer
  • Mediocre gun depression and poor gun placement
  • Worst gun dispersion change values of any turretless Tier 9 tank destroyer


Performance

The Foch is heavily dependent on being able to snipe from medium to long distances or flanking unsuspecting enemies. It is an extremely difficult tank to play at close ranges due to its length, middling traverse speed, and prominent weakspots that negate its otherwise excellent armor: the ever-present rangefinder and turret on top of the French tank destroyers. These must be exposed whenever the Foch has to open fire at an enemy, and the only real thing a player can do to counter this is to wiggle the tank and hope for a lucky miss or ricochet. For similar reasons, fighting on hilly terrain is highly not recommended in the Foch unless there is no other option. The low HP pool does not help in this respect either. The absolutely horrible armor on the sides, rear, and top make it very vulnerable to flanking attacks and artillery hits are devastating to the Foch.

The firepower of the Foch is by far its greatest weakness, the 120 mm SA 46 being the only gun option. While a very powerful gun at Tier 8 on the AC 48, the gun is very weak for a tank destroyer at Tier 9. It has by far the lowest damage per shell of any Tier 9 tank destroyer gun, tied only with the Tortoise. However, while the Tortoise has a phenomenal rate-of-fire to compensate for this (among the best damage-per-minute values of any tank in the game), the Foch has no such consolation. With barely over half the shell damage of the T30 or Object 704, the Foch must expose itself to repeatedly shoot an enemy, while the disappointing damage output means it will almost certainly lose any slugging match against most opponents that can hit its weakspots reliably. The terrible gun dispersion values make it absolutely hopeless at snapshotting enemies, although the aim time is significantly better than on the AC 48. The penetration is acceptable enough under most circumstances, but can be frustrating when combined with the Foch's horrible dispersion values.

That said, the Foch does boast good speed and acceleration, which does allow it to reach aggressive forward positions or keep up with medium tanks, if one prefers to live dangerously. However, it has only slightly better hull traverse than the Object 704, and if a fast medium or light tank gets on the side or behind a Foch, it is game over. It absolutely requires support to cover its flanks if played aggressively.

When allowed to play as a medium/long range sniper, the Foch can also perform decently, as it becomes much harder to hit the weakspots and the armor becomes more effective. The gun is also quite accurate once fully aimed, and it can hit fairly reliably at long distances. It also has decent camouflage values and view range, making it harder to spot. In this respect, it plays similarly to the SU-122-54, which has a far greater damage output and agility, while the Foch has much better frontal armor and a more accurate gun at long ranges.

Overall, the Foch is a difficult tank destroyer to play aggressively, and can be a frustrating experience, especially to a less experienced player. But, then again, if you have made it this far up the French tank destroyer tree, you should not be surprised by this, right?


Early Research

  • Nothing much to research except for the upgrade suspension and upgrade engine (which is shared with the AMX 50 120)
  • Stock suspension can handle a lot of weight, therefore engine > track.


Suggested Equipment


Large-caliber Tank Gun Rammer Binocular Telescope Enhanced Gun Laying Drive Improved Ventilation Class 3


Gallery

Historical Info

Canon Automoteur AMX 50 Foch
After the war the French Army possessed no modern tanks with a heavy armament. The ARL 44 was being developed, but this vehicle, though to be armed with a powerful 90 mm gun, could hardly be called modern, as its suspension system was obsolete. Therefore already in March 1945 the French industry had been invited to design a more satisfactory vehicle. The same year the AMX company (Atelier de Construction d'Issy-les-Moulineaux) presented its projet 141, a project to build the so-called M 4 prototype, armed with a 90 mm Schneider gun.

The M 4 closely resembled the German King Tiger in general form, though the turret was to be made of welded sections; but to limit the weight to a desired thirty metric tonnes the proportions were rather smaller and the armor had a maximum of just thirty millimeters. Like the later German tanks of the war it had, in this case eight, overlapping road wheels. Part of the project was to study whether a modern torsion bar suspension should be used or the height lowered by ten centimeters through a fitting of leaf or coil springs.

Two prototypes of the M 4 were ordered. The Army soon indicated that a protection level of thirty millimeters was unacceptably low. In response armor was increased. To save weight it was decided to install a novel oscillating turret, designed by FAMH. Nevertheless, when the first prototype, now named the AMX 50 after its intended weight class, was delivered in 1949, it weighed 53.7 metric tonnes. In the winter of 1950 instead of the 90 mm, a 100 mm gun was fitted, designed by the Arsenal de Tarbes. The second prototype with a slightly different turret, but also with a 100 mm gun, was ready soon after. The prototypes had a length, with gun, of 10.43, a width of 3.40 and a height of 3.41 meters. It was intended to fit a 1200 hp engine to attain a speed much superior to all existing medium tank types. The Maybach HL 295 (a redesigned German gas engine in 1945 captured at Friedrichshafen by Engineer-General Joseph Molinié) and a Saurer diesel engine were tested. Both failed to deliver the required output and maximum speed was in fact no higher than 51 km/h. The prototypes were tested between 1950 and 1952.

AMX 50 Foch

Based on the M 4 chassis in 1950, AMX presented a prototype of a heavy tank destroyer in the form of a 120 mm self-propelled gun, the Canon Automoteur AMX 50 Foch, named after Marshal Ferdinand Foch. It was intended to give long range fire support to the medium/heavy AMX 50 100 mm model. The design had a lot of similarities with German Jagdpanther tank destroyer. It had a long bareled 120 mm gun with a muzzle break attached to a well sloped and heavily armored flat profile vehicle. Remotely controlled anti-aircraft machinegun was placed on the right side of the roof, while commander’s cupola with the range finder was pushed to the left.

Unlike previous post war concepts like the Mle. 1948, several AMX 50 TDs were built, the first in 1950. Field tests were promising, and army started to prepare to adopt AMX 50 Foch in small numbers. When AMX engineers managed to install a 120 mm gun into an oscillating turret of the AMX 50 120 tank, Foch immediately become obsolete and all further development and production were stopped.


Historical Gallery


France
Light Tanks IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
Medium Tanks IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
Heavy Tanks IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
Tank Destroyers IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
Self-Propelled Artillery IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland