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Renault UE 57

Renault UE 57

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Renault UE 57

Renault_UE_57_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
42,500  Credits Cost
150150 HP Hit Points
2.29/7.82.79/7.8 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
3848 hp Engine Power
36/12 km/h Speed Limit
2830 deg/s Traverse
16.5917.2 hp/t Power/Wt Ratio
YesYes Pivot
Armor
9/6/6 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:|ARMOR_PIERCING||


AP/APCR
Shells




















20/1200/13




















45/2400/13
Shell Cost
55/55/7075/75/70 HP Damage
66/98/24110/180/24 mm Penetration



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27.27 r/m 

Standard Gun

Reload Times
Nominal: 2.2 s
50% Crew: 2.73 s
75% Crew: 2.38 s
100% Crew: 2.11 s
Rammer: 1.9 s
Vents: 2.06 s
Both: 1.86 s
Both and BiA: 1.82 s
Both and Max Crew %: 1.74 s

See Crew, Consumables, or Equipment for more information.



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21.43 r/m 

Standard Gun

Reload Times
Nominal: 2.8 s
50% Crew: 3.47 s
75% Crew: 3.03 s
100% Crew: 2.68 s
Rammer: 2.41 s
Vents: 2.62 s
Both: 2.36 s
Both and BiA: 2.31 s
Both and Max Crew %: 2.21 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1519.65

Standard Gun

Using Shell Type 1 (55 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1519.65
50% Crew: 1226.5
75% Crew: 1404.7
100% Crew: 1585.1
100% Crew
Vents: 1620.85
Rammer: 1761.1
Both: 1800.7
Both and BiA: 1840.85
Both and Max Crew %: 1920.6

Advantageous Damage Per Minute
First-shot DPM: 1574.65
50% Crew: 1281.5
75% Crew: 1459.7
100% Crew: 1640.1
100% Crew
Rammer: 1816.1
Vents: 1675.85
Both: 1855.7
Both and BiA: 1895.85
Both and Max Crew %: 1975.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (55 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1519.65
50% Crew: 1226.5
75% Crew: 1404.7
100% Crew: 1585.1
100% Crew
Vents: 1620.85
Rammer: 1761.1
Both: 1800.7
Both and BiA: 1840.85
Both and Max Crew %: 1920.6

Advantageous Damage Per Minute
First-shot DPM: 1574.65
50% Crew: 1281.5
75% Crew: 1459.7
100% Crew: 1640.1
100% Crew
Rammer: 1816.1
Vents: 1675.85
Both: 1855.7
Both and BiA: 1895.85
Both and Max Crew %: 1975.6

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (70 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1934.1
50% Crew: 1561
75% Crew: 1787.8
100% Crew: 2017.4
100% Crew
Vents: 2062.9
Rammer: 2241.4
Both: 2291.8
Both and BiA: 2342.9
Both and Max Crew %: 2444.4

Advantageous Damage Per Minute
First-shot DPM: 2004.1
50% Crew: 1631
75% Crew: 1857.8
100% Crew: 2087.4
100% Crew
Rammer: 2311.4
Vents: 2132.9
Both: 2361.8
Both and BiA: 2412.9
Both and Max Crew %: 2514.4

See here, here, or here for more information.






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1607.25

Standard Gun

Using Shell Type 1 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1607.25
50% Crew: 1297.5
75% Crew: 1485.75
100% Crew: 1676.25
100% Crew
Vents: 1713.75
Rammer: 1862.25
Both: 1904.25
Both and BiA: 1947
Both and Max Crew %: 2031

Advantageous Damage Per Minute
First-shot DPM: 1682.25
50% Crew: 1372.5
75% Crew: 1560.75
100% Crew: 1751.25
100% Crew
Rammer: 1937.25
Vents: 1788.75
Both: 1979.25
Both and BiA: 2022
Both and Max Crew %: 2106

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1607.25
50% Crew: 1297.5
75% Crew: 1485.75
100% Crew: 1676.25
100% Crew
Vents: 1713.75
Rammer: 1862.25
Both: 1904.25
Both and BiA: 1947
Both and Max Crew %: 2031

Advantageous Damage Per Minute
First-shot DPM: 1682.25
50% Crew: 1372.5
75% Crew: 1560.75
100% Crew: 1751.25
100% Crew
Rammer: 1937.25
Vents: 1788.75
Both: 1979.25
Both and BiA: 2022
Both and Max Crew %: 2106

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1500.1
50% Crew: 1211
75% Crew: 1386.7
100% Crew: 1564.5
100% Crew
Vents: 1599.5
Rammer: 1738.1
Both: 1777.3
Both and BiA: 1817.2
Both and Max Crew %: 1895.6

Advantageous Damage Per Minute
First-shot DPM: 1570.1
50% Crew: 1281
75% Crew: 1456.7
100% Crew: 1634.5
100% Crew
Rammer: 1808.1
Vents: 1669.5
Both: 1847.3
Both and BiA: 1887.2
Both and Max Crew %: 1965.6

See here, here, or here for more information.
Damage Per Minute


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0.35 m 

With 50% Crew: 0.434 m
With 75% Crew: 0.379 m
With 100% Crew: 0.336 m
With BiA: 0.328 m
With BiA and Vents: 0.321 m
Maximum possible: 0.308 m

For more details, see Crew


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0.39 m 

With 50% Crew: 0.483 m
With 75% Crew: 0.422 m
With 100% Crew: 0.374 m
With BiA: 0.366 m
With BiA and Vents: 0.358 m
Maximum possible: 0.343 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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2 s 

With 50% Crew: 2.478 s
With 75% Crew: 2.163 s
With 100% Crew: 1.918 s
With GLD: 1.743 s
With BiA: 1.875 s
With BiA and Vents: 1.835 s
With both and GLD: 1.668 s
Maximum possible: 1.599 s

For more details, see Crew or Equipment
Aim time
4444 deg/s Gun Traverse Speed
14° Gun Arc
-2°/+20°-2°/+20° Elevation Arc
11070 rounds Ammo Capacity
General
1520 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment
View Range


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300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With 100% Signal Boost: 360 m
When affected by 100% Relaying: 330 m
Maximum possible: 431.7 m

For more details, see Skills or Equipment


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455 m 

With 50% Crew: 357.5 m
With 75% Crew: 406.3 m
With 100% Crew: 455 m
With 100% Signal Boost: 546 m
When affected by 100% Relaying: 500.5 m
Maximum possible: 654.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


III

AnnoF52_RenaultUE57.png

42500

The Renault UE 57 is a French tier 3 tank destroyer.

Developed in 1943 in Great Britain by mounting the 57-mm British Ordnance QF 6-pounder anti-tank gun on the chassis of the French tankette UE2. The gun featured a muzzle brake designed specifically for this gun. One prototype was manufactured.

Often nicknamed "The Rat", the Renault UE 57 is The Smallest "Tank" in the game. Its most obvious features are its great gun choices, starting with the same gun from the FT AC. Its next 57mm is an excellent gun for its tier and can penetrate almost anything it comes across. However, its armor can't bounce anything, but if you get shots off on your enemy before they do they'll most likely be dead. It has a great rate of fire, though the elevation, traverse and depression of the gun are very limited. It's also a relatively fast tank, which is negated by its terrible traverse speed. In all it's best used to snipe from afar using its highly accurate and great gun, as you won't last long if you get very close to the front line.

This tank is quite hard to play and is not at all rewarding, most of the time. If you have a good game then you have a great game, but these are few and far between. This tank will be a very, very hard grind, especially since you have to research the tier 4 through a second gun, which adds and extra 3,600 exp onto your grind.

The Renault UE 57 leads to the Somua SAu 40.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

III 47 mm SA-L mle. 1937 66/98/24 55/55/70 27.27 0.35 1.7 100 8400
IV 6-pdr AT Gun Mk. IV 110/180/24 75/75/70 21.43 0.39 2 450 25000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

I Renault 85 38 15 300 1500
II Renault ACL 48 20 400 5000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

III Renault UE bis 7.8 30 0 500 1800
II Renault UE 7.8 28 0 500 440

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

II ER 52 300 100 0
V ER 53 360 100 3650
VII ER 56 455 150 21600


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Springs Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Strong Coffee Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Best camouflage values in the game when stationary, as well as when firing and a very small silhouette.
  • Fast rate of fire. Extremely fast-firing, accurate stock weapon
  • Good speed and acceleration for a Tier 3 TD, similar to the SU-76
  • Very small size makes it hard to hit
  • Contrary to its typically sluggish traverse speed, it can perform tight handbrake turns from high speed on a dime.


Cons:


  • Very narrow arc of fire and poor gun depression. Worthless armor; front-mounted engine is easily knocked out
  • Poor traverse speed, and nearly untraversable on sloped terrain
  • 6-pounder gun can only fire AP and APCR rounds, and borders on inaccurate for a sniping role
  • The lightest tank in game at 2.7 tons, extremely vulnerable to ramming even by light tanks.
  • Because of its light weight, it tends to rock on braking, making aiming difficult when stopping.


Performance

Recently nicknamed the "Rat" as it literally can fit into even the smallest of hiding places without getting spotted and keep hitting the enemy with a very fast firing 6-Pounder Gun. Its low profile greatly helps this tank as even the BT-7 will have to aim down on you once you are spotted.

This tank can be a lot of fun to play, but it has a very steep learning curve and is unforgiving if you try to step outside of its role as a sniper. If you try to fight at close range, you will die very quickly and very painfully. To use this tank to the best of its abilities, keep these things in mind:

  • You have great accuracy, a good rate of fire, and a very good view range. Stay far back and wait for the enemy to expose themselves, then pick them off from long range. In maps where there are large open spaces, your 360m view range and very stealthy characteristics can let you serve as a great sentry, but otherwise, stick to sniping.
  • Never let the enemy get in close. Your armor is paper-thin and you don't have that many hit-points, so you're extremely vulnerable to enemy fire. Also, you're so light in weight that ramming attacks will almost always kill you. Stay in the second line and try to keep some teammates between you and the enemy.
  • DO NOT GO OFF ON YOUR OWN. Your speed and traverse are good enough to let you shift position in a hurry, but not good enough to keep you from being circled with ease if enemy tanks surround you.
  • Your tank is very, very light. Although 100% worth it, equipment like a camouflage net, binoculars, ect. will give a noticeable downgrade in mobility. That said, equipment, especially the camouflage net, helps this tank immensely because it it already has excellent camouflage values; being a tank with one of the lowest profiles in the game.


Early Research

  • Unlike many vehicles in the game, your stock suspension has a very good load limit. Because of this, you don't necessarily need to research the suspension first.
  • Researching the Renault ACL engine is inexpensive and worthwhile.
  • The best strategy for researching might be to keep grinding to unlock the 6-pounder, using any free XP you manage to accumulate along the way to research the suspension and radio upgrades.


Suggested Equipment


Enhanced Gun Laying Drive Coated Optics Binocular Telescope Camouflage Net Enhanced Springs 


Gallery

Historical Info

Renault UE 57 was a prototype vehicle built by the forces of Free French Forces commanded by Charles de Gaulle in exile, while France was under German occupation. Developed in England 1943, the design was very crude, and it can hardly be justified even when taking into consideration the lack of funds and resources Free French Forces were suffering from. Essentially, it was a Renault UE artillery tractor with the small lightly armored superstructure on the rear of the vehicle. Main armament was to be British Six pounder, 57 mm anti tank gun which was at the time already obsolete. Only one prototype was ever built, which was to serve as a demonstrator for the eventual small series manufacture. After the disappointing trials, all further development stopped, and all production plans were cancelled. After cancellation the armament was removed, and the vehicle was converted back to the artillery tractor.


Historical Gallery

France
Light Tanks IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
Medium Tanks IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
Heavy Tanks IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
Tank Destroyers IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
Self-Propelled Artillery IIRenault FT 75 BS IIILorraine 39L AM IVAMX 105 AM mle. 47 VAMX 13 105 AM mle. 50 V105 leFH18B2 VIAMX 13 F3 AM VIILorraine 155 mle. 50 VIIILorraine 155 mle. 51 IXBat.-Châtillon 155 55 XBat.-Châtillon 155 58
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland