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Pz.Kpfw. III Ausf. E

Pz.Kpfw. III Ausf. E

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Pz.Kpfw. III Ausf. E

AnnoG102_Pz_III.png
Battle Tier
1234567891011
Overview
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Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
35,000  Credits Cost
200240 HP Hit Points
14.65/15.4516.81/19.35 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
320440 hp Engine Power
68/20 km/h Speed Limit
4044 deg/s Traverse
21.8426.17 hp/t Power/Wt Ratio
NoNo Pivot
Armor
30/30/20 mm Hull Armor
16/14.5/14.530/30/30 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















0/800/6




















30/2000/18
Shell Cost
36/36/4270/70/90 HP Damage
40/74/1860/96/25 mm Penetration



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26.09 r/m 

Standard Gun

Reload Times
Nominal: 2.3 s
50% Crew: 2.85 s
75% Crew: 2.49 s
100% Crew: 2.21 s
Rammer: 1.99 s
Vents: 2.16 s
Both: 1.95 s
Both and BiA: 1.9 s
Both and Max Crew %: 1.82 s

See Crew, Consumables, or Equipment for more information.



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24 r/m 

Standard Gun

Reload Times
Nominal: 2.5 s
50% Crew: 3.1 s
75% Crew: 2.7 s
100% Crew: 2.4 s
Rammer: 2.16 s
Vents: 2.35 s
Both: 2.11 s
Both and BiA: 2.07 s
Both and Max Crew %: 1.98 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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945

Standard Gun

Using Shell Type 1 (36 Damage):


Theoretical Damage Per Minute
Nominal DPM: 945
50% Crew: 762.84
75% Crew: 873.72
100% Crew: 985.68
100% Crew
Vents: 1008
Rammer: 1095.12
Both: 1119.96
Both and BiA: 1144.8
Both and Max Crew %: 1194.12

Advantageous Damage Per Minute
First-shot DPM: 981
50% Crew: 798.84
75% Crew: 909.72
100% Crew: 1021.68
100% Crew
Rammer: 1131.12
Vents: 1044
Both: 1155.96
Both and BiA: 1180.8
Both and Max Crew %: 1230.12

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (36 Damage):


Theoretical Damage Per Minute
Nominal DPM: 945
50% Crew: 762.84
75% Crew: 873.72
100% Crew: 985.68
100% Crew
Vents: 1008
Rammer: 1095.12
Both: 1119.96
Both and BiA: 1144.8
Both and Max Crew %: 1194.12

Advantageous Damage Per Minute
First-shot DPM: 981
50% Crew: 798.84
75% Crew: 909.72
100% Crew: 1021.68
100% Crew
Rammer: 1131.12
Vents: 1044
Both: 1155.96
Both and BiA: 1180.8
Both and Max Crew %: 1230.12

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (42 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1102.5
50% Crew: 889.98
75% Crew: 1019.34
100% Crew: 1149.96
100% Crew
Vents: 1176
Rammer: 1277.64
Both: 1306.62
Both and BiA: 1335.6
Both and Max Crew %: 1393.14

Advantageous Damage Per Minute
First-shot DPM: 1144.5
50% Crew: 931.98
75% Crew: 1061.34
100% Crew: 1191.96
100% Crew
Rammer: 1319.64
Vents: 1218
Both: 1348.62
Both and BiA: 1377.6
Both and Max Crew %: 1435.14

See here, here, or here for more information.






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1680

Standard Gun

Using Shell Type 1 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1680
50% Crew: 1355.9
75% Crew: 1553.3
100% Crew: 1752.1
100% Crew
Vents: 1791.3
Rammer: 1946.7
Both: 1990.8
Both and BiA: 2034.9
Both and Max Crew %: 2123.1

Advantageous Damage Per Minute
First-shot DPM: 1750
50% Crew: 1425.9
75% Crew: 1623.3
100% Crew: 1822.1
100% Crew
Rammer: 2016.7
Vents: 1861.3
Both: 2060.8
Both and BiA: 2104.9
Both and Max Crew %: 2193.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (70 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1680
50% Crew: 1355.9
75% Crew: 1553.3
100% Crew: 1752.1
100% Crew
Vents: 1791.3
Rammer: 1946.7
Both: 1990.8
Both and BiA: 2034.9
Both and Max Crew %: 2123.1

Advantageous Damage Per Minute
First-shot DPM: 1750
50% Crew: 1425.9
75% Crew: 1623.3
100% Crew: 1822.1
100% Crew
Rammer: 2016.7
Vents: 1861.3
Both: 2060.8
Both and BiA: 2104.9
Both and Max Crew %: 2193.1

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (90 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2160
50% Crew: 1743.3
75% Crew: 1997.1
100% Crew: 2252.7
100% Crew
Vents: 2303.1
Rammer: 2502.9
Both: 2559.6
Both and BiA: 2616.3
Both and Max Crew %: 2729.7

Advantageous Damage Per Minute
First-shot DPM: 2250
50% Crew: 1833.3
75% Crew: 2087.1
100% Crew: 2342.7
100% Crew
Rammer: 2592.9
Vents: 2393.1
Both: 2649.6
Both and BiA: 2706.3
Both and Max Crew %: 2819.7

See here, here, or here for more information.
Damage Per Minute


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0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


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0.48 m 

With 50% Crew: 0.595 m
With 75% Crew: 0.519 m
With 100% Crew: 0.46 m
With BiA: 0.45 m
With BiA and Vents: 0.44 m
Maximum possible: 0.422 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4435 deg/s Turret Traverse
360° Gun Arc
-10°/+20°-10°/+20° Elevation Arc
15676 rounds Ammo Capacity
General
2020 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment
View Range


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310 m 

With 50% Crew: 250.2 m
With 75% Crew: 286.6 m
With 100% Crew: 323.3 m
With 100% Signal Boost: 372 m
When affected by 100% Relaying: 341 m
Maximum possible: 465.4 m

For more details, see Skills or Equipment


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455 m 

With 50% Crew: 367.3 m
With 75% Crew: 420.7 m
With 100% Crew: 474.5 m
With 100% Signal Boost: 546 m
When affected by 100% Relaying: 500.5 m
Maximum possible: 683 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


III

AnnoG102_Pz_III.png

35000

The Pz.Kpfw. III Ausf. E is a German tier 3 light tank.

An order for designing a 15-ton tracked vehicle with a gun armament was placed in 1935. Despite the weight of the Pz. Kpfw. III Ausf. E, the first large-scale vehicle, reached 19.5 tons, its configuration was deemed successful, and the number of vehicles eventually grew to 96. Further modifications became even more popular, and the Pz. Kpfw. III became the most mass-produced vehicle of the Wehrmacht.

The Pz.Kpfw. III Ausf. E leads to the Durchbruchswagen 2, the Pz.Kpfw. III Ausf. J, and the Pz.Kpfw. IV Ausf. A.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

II 2 cm Flak 38 39/51/18 11/11/42 130.43 0.45 1.4 110 3160
I 2 cm Kw.K. 38 23/46/18 11/11/42 130.43 0.57 1.4 70 1920
I 3,7 cm Kw.K. 36 L/46.5 40/74/18 36/36/42 26.09 0.46 1.7 100 0
III 5 cm Kw.K. 38 L/42 60/96/25 70/70/90 24 0.48 2.3 700 8570

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

II Pz.Kpfw. III Ausf. A 16/14.5/14.5 44 320 800 720
III Pz.Kpfw. III Ausf. E 30/30/30 35 320 2200 2000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

IV Maybach HL 108 TR 320 20 450 9460
IV Maybach HL 120 TR 350 20 510 10430
IV Maybach HL 120 TRM 440 20 510 19900

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

II Pz.Kpfw. III Ausf. D 15.45 40 B/2 7000 660
III Pz.Kpfw. III Ausf. E 19.35 44 B/2 7000 2050

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

III FuG 5 310 50 630
VI FuG 7 415 70 8160
VII FuG Spr. 1 455 150 21600


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Extended Spare Parts Kit Enhanced Gun Laying Drive Additional Grousers Improved Ventilation Class 1 Binocular Telescope Toolbox 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Chocolate Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good Power/Weight ratio means good acceleration
  • Good hull traverse speed
  • Very good top speed
  • Good penetration, damage and rate of fire
  • Good all-round armor


Cons:


  • Very inaccurate guns
  • Higher chance of engine fire
  • Low maneuverability at speed
  • Upgraded turret slows the tank down


Performance

The Pz.Kpfw. III Ausf. E boasts an excellent top speed and maneuverability. It excels in the scout role, and after learning the ropes in tiers 1 and 2, players should find this to be an enjoyable next step. After receiving a HD model in patch 9.16, the Pz.Kpfw. III Ausf. E (formerly Ausf. A) is now slightly taller, but with better hull armor. It's hull and turret armor is 30mm all-round (except for the rear of the hull), which is effective against machine guns and low tier opponents. It does have drawbacks, like the stock gun which is not much more powerful than those found on the previous two tiers. However, once fully upgraded, it is more than a match for the equivalent Soviet and American tanks. It also excels in an anti-scout role such as taking down faster tanks such as the BT-7 that it can penetrate consistently. To make up for the longer aim time, it can take up a "scout-sniper" role in that it can first rush ahead to spot the enemies, and as soon as it makes first contact with the enemy it can then escape with its good speed and then take up a better sniping position to take out the arriving enemies. The gun can and will absolutely decimate hordes of enemies unaware of the tanks position and will rarely need to be well aimed considering the 5cm gun used.


Early Research

  • The 2cm Flak 38L/112 gun and the FuG-7 and FuG Spr.1 radios carry over from the Pz.II and should be mounted if already researched.
  • Prioritize the 2nd turret which must be mounted before next mounting the 5cm top gun.
  • Tracks next followed by the 2nd and 3rd engines.
  • Last, but not least, research and mount the Tier-8 radio for great signal range if not carried over from the Pz.II.


Suggested Equipment


Improved Ventilation Class 1Additional Grousers 


Gallery

Historical Info

During the mid-1930s, and after gaining an experienced taste from the Spanish Civil War of how warfare would be fought in the coming decades, the Wehrmacht began developing a new armored doctrine based on the lightning fast application of force in combined arms operations.

Under General Heinz Guderian, a project was commenced to solicit designs for two new types of tank. One would be a support tank and would be armed with a large caliber gun. The other would be mounting an anti-tank gun and 2 machine guns. The former would become the Pz.Kpfw. IV. The latter would become the Pz.Kpfw. III.

Late in 1935, development proposals were requested from MAN (Nurnberg), Daimler-Benz AG (Berlin-Marienfelde), Rheinmetall-Borsig (Berlin), and Krupp AG (Essen) for a 15-ton fully-tracked vehicle, and in the interest of security to be named Zugfuhrerwagen (ZW): platoon commander’s vehicle.

The vehicle's development began with a series of arguments between the Waffenamt (the Ordnance Department) and the Inspector for Mechanized Troops over its armament. The Waffenamt had chosen the 3.7cm cannon while the Inspector for Mechanized Troops demanded 5cm gun. Ultimately, the 3.7cm was chosen as the vehicle's main armament because the infantry was already equipped with the standard 37mm Pak 35/36 L/45 anti-tank gun. This meant that only one type of gun and ammunition needed to be produced, although the turret and turret ring were capable of mounting the heavier 5cm gun.

Since this new vehicle was to be used in the forward echelons of assault tank formations, it was decided to require heavier armor in the front than in the rear. Top speed was specified to be 40km with a crew of 5 men, with a new turret based on an enlarged version of that found on the Pz.Kpfw. II. The Pz.Kpfw. III Ausf. A was the first German Tank to use a new intercom system for in-tank communications, which was fitted to all later Panzer tanks, and was highly successful.

Eventually, the Daimler-Benz design was selected and ten prototypes were constructed in 1937. Some sources state that as many as fifteen were constructed, but only eight were armed. These eight equipped units of the 1st, 2nd, and 3rd Panzer Divisions and took part in Anschluss, the take-over of Sudetenland and the Polish Campaign.

The Pz.Kpfw. III Ausf. E was the first dramatic change to the tank's design. The tank's suspension was redesigned from leaf-springs to torsion-bars, and now had six roadwheels per side instead of five. The armor was also upgraded from 15mm of armor on all sides to 30mm of armor on all sides.


Historical Gallery

Sources and External Links

Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Poland