Welcome to Wargaming.net Wiki!
Variants
/
/
Spähpanzer SP I C

Spähpanzer SP I C

Jump to: navigation, search











































































Spähpanzer SP I C

AnnoG113_SP_I_C.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,360,000  Credits Cost
810880 HP Hit Points
8.92/9.339.47/10.9 t Weight Limit
Crew
  1. Commander (Radio Operator, Loader)
  2. Driver
  3. Gunner (Loader)
Mobility
190230 hp Engine Power
58/22 km/h Speed Limit
4044 deg/s Traverse
21.324.29 hp/t Power/Wt Ratio
NoNo Pivot
Armor
10/10/10 mm Hull Armor
15/10/1015/10/10 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















280/4000/190




















295/4000/195
Shell Cost
220/220/270220/220/270 HP Damage
145/210/45158/210/45 mm Penetration



|


|}}

|


|}}















6 r/m 

Standard Gun

Reload Times
Nominal: 10 s
50% Crew: 12.73 s
75% Crew: 11.2 s
100% Crew: 10 s
Rammer: 9 s
Vents: 9.77 s
Both: 8.79 s
Both and BiA: 8.63 s
Both and Max Crew %: 8.27 s

See Crew, Consumables, or Equipment for more information.



|


|}}

|


|}}















6.67 r/m 

Standard Gun

Reload Times
Nominal: 9 s
50% Crew: 11.45 s
75% Crew: 10.08 s
100% Crew: 9 s
Rammer: 8.1 s
Vents: 8.79 s
Both: 7.91 s
Both and BiA: 7.77 s
Both and Max Crew %: 7.45 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






|


|}}

|


|}}





























1320

Standard Gun

Using Shell Type 1 (220 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1320
50% Crew: 1036.2
75% Crew: 1179.2
100% Crew: 1320
100% Crew
Vents: 1350.8
Rammer: 1467.4
Both: 1500.4
Both and BiA: 1529
Both and Max Crew %: 1595

Advantageous Damage Per Minute
First-shot DPM: 1540
50% Crew: 1256.2
75% Crew: 1399.2
100% Crew: 1540
100% Crew
Rammer: 1687.4
Vents: 1570.8
Both: 1720.4
Both and BiA: 1749
Both and Max Crew %: 1815

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (220 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1320
50% Crew: 1036.2
75% Crew: 1179.2
100% Crew: 1320
100% Crew
Vents: 1350.8
Rammer: 1467.4
Both: 1500.4
Both and BiA: 1529
Both and Max Crew %: 1595

Advantageous Damage Per Minute
First-shot DPM: 1540
50% Crew: 1256.2
75% Crew: 1399.2
100% Crew: 1540
100% Crew
Rammer: 1687.4
Vents: 1570.8
Both: 1720.4
Both and BiA: 1749
Both and Max Crew %: 1815

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (270 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1620
50% Crew: 1271.7
75% Crew: 1447.2
100% Crew: 1620
100% Crew
Vents: 1657.8
Rammer: 1800.9
Both: 1841.4
Both and BiA: 1876.5
Both and Max Crew %: 1957.5

Advantageous Damage Per Minute
First-shot DPM: 1890
50% Crew: 1541.7
75% Crew: 1717.2
100% Crew: 1890
100% Crew
Rammer: 2070.9
Vents: 1927.8
Both: 2111.4
Both and BiA: 2146.5
Both and Max Crew %: 2227.5

See here, here, or here for more information.






|


|}}

|


|}}





























1467.4

Standard Gun

Using Shell Type 1 (220 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1467.4
50% Crew: 1152.8
75% Crew: 1311.2
100% Crew: 1467.4
100% Crew
Vents: 1502.6
Rammer: 1630.2
Both: 1667.6
Both and BiA: 1700.6
Both and Max Crew %: 1773.2

Advantageous Damage Per Minute
First-shot DPM: 1687.4
50% Crew: 1372.8
75% Crew: 1531.2
100% Crew: 1687.4
100% Crew
Rammer: 1850.2
Vents: 1722.6
Both: 1887.6
Both and BiA: 1920.6
Both and Max Crew %: 1993.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (220 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1467.4
50% Crew: 1152.8
75% Crew: 1311.2
100% Crew: 1467.4
100% Crew
Vents: 1502.6
Rammer: 1630.2
Both: 1667.6
Both and BiA: 1700.6
Both and Max Crew %: 1773.2

Advantageous Damage Per Minute
First-shot DPM: 1687.4
50% Crew: 1372.8
75% Crew: 1531.2
100% Crew: 1687.4
100% Crew
Rammer: 1850.2
Vents: 1722.6
Both: 1887.6
Both and BiA: 1920.6
Both and Max Crew %: 1993.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (270 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1800.9
50% Crew: 1414.8
75% Crew: 1609.2
100% Crew: 1800.9
100% Crew
Vents: 1844.1
Rammer: 2000.7
Both: 2046.6
Both and BiA: 2087.1
Both and Max Crew %: 2176.2

Advantageous Damage Per Minute
First-shot DPM: 2070.9
50% Crew: 1684.8
75% Crew: 1879.2
100% Crew: 2070.9
100% Crew
Rammer: 2270.7
Vents: 2114.1
Both: 2316.6
Both and BiA: 2357.1
Both and Max Crew %: 2446.2

See here, here, or here for more information.
Damage Per Minute


|


|}}



0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


|


|}}



0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Accuracy


|


|}}



2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


|


|}}



2.2 s 

With 50% Crew: 2.725 s
With 75% Crew: 2.38 s
With 100% Crew: 2.109 s
With GLD: 1.918 s
With BiA: 2.063 s
With BiA and Vents: 2.018 s
With both and GLD: 1.835 s
Maximum possible: 1.759 s

For more details, see Crew or Equipment
Aim time
4444 deg/s Turret Traverse
360° Gun Arc
-8°/+15°-10°/+15° Elevation Arc
4040 rounds Ammo Capacity
General
2015 % Chance of Fire






370 m 

With 50% Crew: 290.7 m
With 75% Crew: 330.4 m
With 100% Crew: 370 m
With Recon and Situational Awareness: 388.7 m
With Coated Optics: 407 m
With Binocular Telescope: 462.5 m
Maximum possible: 529.7 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


|


|}}



720 m 

With 50% Crew: 565.7 m
With 75% Crew: 642.9 m
With 100% Crew: 720 m
With 100% Signal Boost: 864 m
When affected by 100% Relaying: 792 m
Maximum possible: 1036 m

For more details, see Skills or Equipment


|


|}}



745 m 

With 50% Crew: 585.3 m
With 75% Crew: 665.2 m
With 100% Crew: 745 m
With 100% Signal Boost: 894 m
When affected by 100% Relaying: 819.5 m
Maximum possible: 1072 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Spähpanzer SP I C


VII

AnnoG113_SP_I_C.png

1360000

The Spähpanzer SP I C is a German tier 7 light tank.

The reconnaissance tank destroyer was being developed by Hotchkiss and Klöckner-Humboldt-Deutz companies from 1956 through 1962 in order to increase the anti-tank capability of recon tank battalions. A 90-mm anti-tank gun was planned to be mounted on the new vehicle. The project was eventually declined. The number of prototypes built is unknown.

The SP 1. C is very slow compared to its counterparts and has trouble reaching its low top speed of 58 km/h, but with its great forward gun depression of -10 degrees it can make good use of terrain to hide its hull while firing. Flanking can be done, but one should equip 105-Octane if one intends to flank in this tank frequently. If you want a good active scout or a tier 7 ELC, then you should be looking at getting something else. After learning to adapt to it's unique playstlye, one will really enjoy the grind.

The Spähpanzer SP I C leads to the HWK 12, and the Indien-Panzer.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VI 90 mm D921 F1 145/210/45 220/220/270 6.32 0.38 2.5 390 68000
VII 90 mm Mecar 158/210/45 220/220/270 6.67 0.36 2.2 400 76500

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VI Spähpanzer SP I C PT I 15/10/10 44 370 1500 13000
VII Spähpanzer SP I C PT II Rh.-Nr. WK-G2 15/10/10 44 390 2000 17500

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI Hotchkiss 6-Zyl. Benzin 190 PS 190 20 436 23500
VII Hotchkiss 6-Zyl. Benzin 230 PS 230 15 436 31800

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VI Spähpanzer SP I C PT I 9.33 40 B/2 2500 14000
VII Spähpanzer SP I C PT II 10.9 44 B/2 2500 18200

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

IX AN/GRC-4 720 80 45500
X AN/GRC-7 745 120 54500


Compatible Equipment

Vertical Stabilizer Mk 1 Light Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 1 t Class Improved Ventilation Class 1 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Chocolate Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Excellent penetration and damage per shot.
  • Good camo rating and high view range aid in scouting.
  • Good gun depression.
  • Turret profile is very small when poking from ridges.


Cons:


  • Slow and fairly sluggish for a light tank, will be often beaten to scouting positions by faster LTs.
  • Lightweight and thinly armored, very vulnerable to HE penetrations and ramming.
  • Poor shell velocity and subpar gun handling.
  • Vulnerable to losing crews (in which there are only 3) and engine.


Performance

The 90mm Mecar is a straight upgrade.

Passive spot at first, if able. Half Court spotting is possible on maps such as Prokhorovka and Sand River but full-fledged Active spotting is a no-no. The SP 1. C is lackluster in mobility compared to all other tier 7 scouts, and while many see it (especially the weight and 90mm guns) and think, "Tier 7 German ELC", that is not how it plays at all. Full fledged scouting is the fastest way to get to the garage in this tank. It cannot compete with other lights at the same tiers in brawls, as the Mecar gun doesn't reload fast enough. Too often the SP 1. C will get in a situation when scouting that it can't retreat from.

The SP 1. C was designed as a light TD meant to support recon units and it plays best as a light TD in game. After the initial spotting period is over, play as a light support tank as the battle progresses. Use your gun's good forward depression, small size, and good camo rating to your advantage. As a mini TD/flanker/ambusher you can deal a lot of damage, with proper positing. Much like the Leo 1 it is wise to get your gun in the game as soon as possible. The drawback of this light TD design is that the gun has to give low recoil, resulting in a low shell speed.

Be alert for flanking opportunities, especially Flank-a-Boom attacks working in conjunction with team mates. Be extremely judicious when making Delayed Rushes or 1 on 1 attacks as you lack the mobility needed to escape bad situations.


Early Research

If the first thing you want is the gun: Tracks, Turret, Gun, Engine, Radio. If you want more mobility to scout and flank: Engine, Tracks, Turret, Gun, Radio. The second engine gives 10 more horsepower, giving the tank 1 extra hp per ton. This upgrade does not give much extra speed, so research both engine at once and not buy it if you want to save a bit (23500) of credits. If you have researched 7,5/5,5 cm Waffe 0725 Gun before the update, you can have 90 mm Mecar and 90 mm Mecar mit Mehrladeeinrichtung without researching. The top radio is also available if you researched Afk Panther's top radio before the update.


Suggested Equipment


Vertical Stabilizer Mk 1 Improved Ventilation Class 1Coated Optics Medium-Caliber Tank Gun Rammer 


Gallery

Historical Info

The Spähpanzer (German for Scout Tank) SP I.C. was the experimental model of a reconnaissance scout light tank with anti-tank components. It was developed in order to increase the anti-tank capabilities of recon tank battalions, but the project was eventually declined. There are two blueprint prototype versions of the SP I.C. The single tank built can be seen in the Wehrtechnische Studiensammlung Koblenz.

Description and Development

In early 50′s, Bundeswehr was shortly considering to arm itself with newly produced modernized Panther tank with upgraded armament and electronics – American tanks however “won the contract” in the end.

After its reformation, the West-German armored forces (the Bundeswehr) were looking for potential recon vehicles. One of these proposals was to actually build a light tank on the Schützenpanzer chassis. The basic idea was that vehicles like the wartime Puma armored car, equipped with powerful weaponry, were quite successful – in order to be successful, a scout tank has to be very small, but capable at the same time of dealing with enemy armor. The SP I.C was the result of the abovementioned concept – in order to mount a turret with a short-recoil 90mm MECAR gun, changes had to be made to the chassis and the suspension. The gun, although sufficiently powerful, was however considered insufficient as a whole, because for all its capabilities, it was no longer possible to upgrade it even further. An autoloading mechanism was also tested in the turret (but rejected). The armor was extremely thin (15mm), but the vehicle was quite light (6,5 tons) and its engine (195hp Hotchkiss-Brandt) gave it quite a good power-to-weight ratio.

The vehicle was developed from 1956 to 1962 (the prototype was built in 1961). After 1962, it was discontinued for the abovementioned reasons, mainly the fact it couldn’t be upgraded further, but also due to some technical problems with the prototype. The prototype is currently located in Koblenz.


Historical Gallery

Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIIAMX 13 75 VIIAMX 13 57 VIIAMX 13 57 GF VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
China IRenault NC-31 IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP