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Pz.Kpfw. VII

Pz.Kpfw._VII_render_1.jpg
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
25002500 HP Hit Points
120.03/130120.03/130 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
12001200 hp Engine Power
33/15 km/h Speed Limit
2424 deg/s Traverse
1010 hp/t Power/Wt Ratio
YesYes Pivot
Armor
240/160/120 mm Hull Armor
200/160/120200/160/120 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















1260/4400/1055




















1260/4400/1055
Shell Cost
560/560/700560/560/700 HP Damage
258/315/65258/315/65 mm Penetration



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3.75 r/m 

Standard Gun

Reload Times
Nominal: 16 s
50% Crew: 19.82 s
75% Crew: 17.31 s
100% Crew: 15.34 s
Rammer: 13.81 s
Vents: 15 s
Both: 13.5 s
Both and BiA: 13.21 s
Both and Max Crew %: 12.66 s

See Crew, Consumables, or Equipment for more information.



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3.75 r/m 

Standard Gun

Reload Times
Nominal: 16 s
50% Crew: 19.82 s
75% Crew: 17.31 s
100% Crew: 15.34 s
Rammer: 13.81 s
Vents: 15 s
Both: 13.5 s
Both and BiA: 13.21 s
Both and Max Crew %: 12.66 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2100

Standard Gun

Using Shell Type 1 (560 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1696.8
75% Crew: 1943.2
100% Crew: 2189.6
100% Crew
Vents: 2240
Rammer: 2430.4
Both: 2486.4
Both and BiA: 2542.4
Both and Max Crew %: 2654.4

Advantageous Damage Per Minute
First-shot DPM: 2660
50% Crew: 2256.8
75% Crew: 2503.2
100% Crew: 2749.6
100% Crew
Rammer: 2990.4
Vents: 2800
Both: 3046.4
Both and BiA: 3102.4
Both and Max Crew %: 3214.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (560 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1696.8
75% Crew: 1943.2
100% Crew: 2189.6
100% Crew
Vents: 2240
Rammer: 2430.4
Both: 2486.4
Both and BiA: 2542.4
Both and Max Crew %: 2654.4

Advantageous Damage Per Minute
First-shot DPM: 2660
50% Crew: 2256.8
75% Crew: 2503.2
100% Crew: 2749.6
100% Crew
Rammer: 2990.4
Vents: 2800
Both: 3046.4
Both and BiA: 3102.4
Both and Max Crew %: 3214.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (700 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2625
50% Crew: 2121
75% Crew: 2429
100% Crew: 2737
100% Crew
Vents: 2800
Rammer: 3038
Both: 3108
Both and BiA: 3178
Both and Max Crew %: 3318

Advantageous Damage Per Minute
First-shot DPM: 3325
50% Crew: 2821
75% Crew: 3129
100% Crew: 3437
100% Crew
Rammer: 3738
Vents: 3500
Both: 3808
Both and BiA: 3878
Both and Max Crew %: 4018

See here, here, or here for more information.






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2100

Standard Gun

Using Shell Type 1 (560 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1696.8
75% Crew: 1943.2
100% Crew: 2189.6
100% Crew
Vents: 2240
Rammer: 2430.4
Both: 2486.4
Both and BiA: 2542.4
Both and Max Crew %: 2654.4

Advantageous Damage Per Minute
First-shot DPM: 2660
50% Crew: 2256.8
75% Crew: 2503.2
100% Crew: 2749.6
100% Crew
Rammer: 2990.4
Vents: 2800
Both: 3046.4
Both and BiA: 3102.4
Both and Max Crew %: 3214.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (560 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2100
50% Crew: 1696.8
75% Crew: 1943.2
100% Crew: 2189.6
100% Crew
Vents: 2240
Rammer: 2430.4
Both: 2486.4
Both and BiA: 2542.4
Both and Max Crew %: 2654.4

Advantageous Damage Per Minute
First-shot DPM: 2660
50% Crew: 2256.8
75% Crew: 2503.2
100% Crew: 2749.6
100% Crew
Rammer: 2990.4
Vents: 2800
Both: 3046.4
Both and BiA: 3102.4
Both and Max Crew %: 3214.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (700 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2625
50% Crew: 2121
75% Crew: 2429
100% Crew: 2737
100% Crew
Vents: 2800
Rammer: 3038
Both: 3108
Both and BiA: 3178
Both and Max Crew %: 3318

Advantageous Damage Per Minute
First-shot DPM: 3325
50% Crew: 2821
75% Crew: 3129
100% Crew: 3437
100% Crew
Rammer: 3738
Vents: 3500
Both: 3808
Both and BiA: 3878
Both and Max Crew %: 4018

See here, here, or here for more information.
Damage Per Minute


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0.37 m 

With 50% Crew: 0.458 m
With 75% Crew: 0.4 m
With 100% Crew: 0.355 m
With BiA: 0.347 m
With BiA and Vents: 0.339 m
Maximum possible: 0.325 m

For more details, see Crew


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0.37 m 

With 50% Crew: 0.458 m
With 75% Crew: 0.4 m
With 100% Crew: 0.355 m
With BiA: 0.347 m
With BiA and Vents: 0.339 m
Maximum possible: 0.325 m

For more details, see Crew
Accuracy


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2.6 s 

With 50% Crew: 3.221 s
With 75% Crew: 2.812 s
With 100% Crew: 2.493 s
With GLD: 2.266 s
With BiA: 2.438 s
With BiA and Vents: 2.385 s
With both and GLD: 2.168 s
Maximum possible: 2.078 s

For more details, see Crew or Equipment


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2.6 s 

With 50% Crew: 3.221 s
With 75% Crew: 2.812 s
With 100% Crew: 2.493 s
With GLD: 2.266 s
With BiA: 2.438 s
With BiA and Vents: 2.385 s
With both and GLD: 2.168 s
Maximum possible: 2.078 s

For more details, see Crew or Equipment
Aim time
1818 deg/s Turret Traverse
360° Gun Arc
-7°/+17°-7°/+17° Elevation Arc
4040 rounds Ammo Capacity
General
1212 % Chance of Fire






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment






400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With Recon and Situational Awareness: 420.2 m
With Coated Optics: 440 m
With Binocular Telescope: 500 m
Maximum possible: 572.6 m

For more details, see Skills or Equipment
View Range


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720 m 

With 50% Crew: 581.2 m
With 75% Crew: 665.6 m
With 100% Crew: 750.9 m
With 100% Signal Boost: 864 m
When affected by 100% Relaying: 792 m
Maximum possible: 1080.9 m

For more details, see Skills or Equipment


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720 m 

With 50% Crew: 581.2 m
With 75% Crew: 665.6 m
With 100% Crew: 750.9 m
With 100% Signal Boost: 864 m
When affected by 100% Relaying: 792 m
Maximum possible: 1080.9 m

For more details, see Skills or Equipment
Signal Range


X

AnnoG134_PzKpfw_VII.png

6100000

The Pz.Kpfw. VII is a German tier 10 heavy tank.

A superheavy tank with rear placement of the turret. Developed by the Krupp company in 1942. The project was discontinued in favor of more heavy tanks. No vehicles were ever manufactured.

Simply called the Panzer 7 or Panzer VII, This Replaced the Maus's position as the new end of the Porsche/Krupp tank line in the 9.17.1 patch.

Basically, It's the VK 72.01 (K) with a different gun. It carries a 12.8cm gun with better penetration and rate of fire than E 100's, but with lower alpha damage, This gun is very similar to the top gun of the Jagdtiger, but has lower penetration and rate of fire. Unlike the other German Superheavy tanks, It doesn't have all-around protection. Instead, It provides very tough and sloped frontal hull armor and a tough rounded turret, It doesn't have the lower plate as weakspot, But it has weak and flat side and rear armor that makes this tank very vulnerable to flanking.

The Pz.Kpfw. VII marks the end of its German heavy line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 12,8 cm Kw.K. 46 L/61 258/315/65 560/560/700 3.75 0.37 2.6 3680 340000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X Pz.Kpfw. VII 200/160/120 18 400 40000 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X MB 517 1200 12 920 132000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X Pz.Kpfw. VII 130 24 0 24000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X 10WSc 720 160 51600


Compatible Equipment

Vertical Stabilizer Mk 2 Superheavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Chocolate Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

- Insanely thick and sloped upper plate (400mm effective!) and side armor is thick enough to do sidescraping.

- Unlike most of German tanks its lower glacis, despite lacks of angling, is thick enough to withstand most regular shots (270 mm effective when not angling the tank).

- High HP pool (2500)

- Decent mobility for its weight (33KM/H)

- Great alpha and penetration

- Its "ears" (boxes on the side of the turret) are not included as part of the tank's armor layout, But they may trick enemies into shooting at them, and wasting their ammo


Cons:

- Long reload time (15.3 seconds with 100% crew)

- Side and Rear armor is flat, Very vulnerable to flanking if not angled

- Turret base armor is weak, and can be exposed when peek-a-boom or sidescraping

- Inner gun manlet is weak and can be penetrated often


Performance

Pz.Kpfw.VII is a really hard tank to play. Coming from VK 45.02 (P) Ausf. B, you might think that Pz.VII is a beast on side scraping cause his young tier 9 brother was...well, this is wrong. The side armor is really thick but when you side scrape is almost usless because you will expose your super weak turret ring that also tier 8 can penetrate with regular rounds...and the worse new is that in the turret ring is collocated your ammo rack, ready to be damage so it´s a must to have safe stowage for your loader.

The lower plate is really strong to be German and works perfectly vs regular shells, the problem is when the enemies see you they press istantly 2 key and lower armor doesn´t work against premium rounds.

This tank is a beast when you minimize your total area that's exposed to enemy fire especially on hull down position: your upper plate is almost invicible and the gun depression is enough to do this work (-7°, but remember when the gun is upon the upper plate gun depression decrese to -5°)...the only problem is your inner gun mantlet that is thick only 200 mm (also the cupola is a weak spot, but in hull down it´s almost impossible to hit it). So keep always moving and your enemies will have a really hard game against you. Furthermore Pz.VII has a horrible DPM, so it works best in a defensive capacity or by working in concert with other tanks while pushing down a lane.

In the end the Pz.Kpfw. VII is like Dr Jekyll and Mr Hyde: really strong against inexperienced players and lower tier, but terribly weak against players who know where to hit you.


Suggested Equipment


Improved VentilationTank Gun Rammer Enhanced Gun Laying Drive Vertical Stabilizer Spall Liner 


Gallery

History for this tank not found

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

Since it shared its Pz.Kpfw. VII codename with Löwe, This tank is likely based on "Leicher Löwe", a light weight version of Löwe, But it had higher armour strength that its "Heavy" counterpart.
  • In-game description said that it was upgraded version of Löwe. But, Actually, It was planned to be a cheaper and mass-production variant of Löwe.
  • Its actual weight is only 77 tons.
  • Its actual maximum speed is only 27 KM/H


Germany
Light Tanks ILeichttraktor IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
Medium Tanks IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
Heavy Tanks IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
Tank Destroyers IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
Self-Propelled Artillery IIG.Pz. Mk. VI (e) IIISturmpanzer I Bison IIIWespe IVPz.Sfl. IVb IVSturmpanzer II VGrille VIHummel VIIG.W. Panther VIIIG.W. Tiger (P) IXG.W. Tiger XG.W. E 100
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIChrysler K GF VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIIVK 168.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIAMX 65 t VIIISomua SM VIIIFCM 50 t IXAMX 50 120 IXAMX M4 mle. 51 XAMX 50 B XAMX M4 mle. 54
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-2 (R) VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIIIS-M IXT-10 IXObject 257 IXObject 705 IXST-I XIS-4 XIS-7 XObject 260 XObject 705A XObject 277
China VIIIS-2 VIIIWZ-111 VIIIWZ-111 Alpine Tiger VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I IXEmil II XKranvagn
Italy
Poland VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego