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FV215b

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Premium  FV215b

FV215b_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
5  Gold Cost
25002500 HP Hit Points
70/7370/73 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Loader (Radio Operator)
Mobility
950950 hp Engine Power
34.3/12 km/h Speed Limit
3838 deg/s Traverse
13.5713.57 hp/t Power/Wt Ratio
YesYes Pivot
Armor
152.4/101.6/76.2 mm Hull Armor
254/152.4/101.6254/152.4/101.6 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















1060/4400/1200




















1060/4400/1200
Shell Cost
400/400/515400/400/515 HP Damage
259/326/120259/326/120 mm Penetration



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6.9 r/m 

Standard Gun

Reload Times
Nominal: 8.7 s
50% Crew: 10.78 s
75% Crew: 9.41 s
100% Crew: 8.34 s
Rammer: 7.51 s
Vents: 8.16 s
Both: 7.34 s
Both and BiA: 7.18 s
Both and Max Crew %: 6.88 s

See Crew, Consumables, or Equipment for more information.



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6.9 r/m 

Standard Gun

Reload Times
Nominal: 8.7 s
50% Crew: 10.78 s
75% Crew: 9.41 s
100% Crew: 8.34 s
Rammer: 7.51 s
Vents: 8.16 s
Both: 7.34 s
Both and BiA: 7.18 s
Both and Max Crew %: 6.88 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2408

Standard Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2408
50% Crew: 1944
75% Crew: 2228
100% Crew: 2512
100% Crew
Vents: 2568
Rammer: 2792
Both: 2852
Both and BiA: 2916
Both and Max Crew %: 3044

Advantageous Damage Per Minute
First-shot DPM: 2808
50% Crew: 2344
75% Crew: 2628
100% Crew: 2912
100% Crew
Rammer: 3192
Vents: 2968
Both: 3252
Both and BiA: 3316
Both and Max Crew %: 3444

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2408
50% Crew: 1944
75% Crew: 2228
100% Crew: 2512
100% Crew
Vents: 2568
Rammer: 2792
Both: 2852
Both and BiA: 2916
Both and Max Crew %: 3044

Advantageous Damage Per Minute
First-shot DPM: 2808
50% Crew: 2344
75% Crew: 2628
100% Crew: 2912
100% Crew
Rammer: 3192
Vents: 2968
Both: 3252
Both and BiA: 3316
Both and Max Crew %: 3444

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (515 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3100.3
50% Crew: 2502.9
75% Crew: 2868.55
100% Crew: 3234.2
100% Crew
Vents: 3306.3
Rammer: 3594.7
Both: 3671.95
Both and BiA: 3754.35
Both and Max Crew %: 3919.15

Advantageous Damage Per Minute
First-shot DPM: 3615.3
50% Crew: 3017.9
75% Crew: 3383.55
100% Crew: 3749.2
100% Crew
Rammer: 4109.7
Vents: 3821.3
Both: 4186.95
Both and BiA: 4269.35
Both and Max Crew %: 4434.15

See here, here, or here for more information.






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2408

Standard Gun

Using Shell Type 1 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2408
50% Crew: 1944
75% Crew: 2228
100% Crew: 2512
100% Crew
Vents: 2568
Rammer: 2792
Both: 2852
Both and BiA: 2916
Both and Max Crew %: 3044

Advantageous Damage Per Minute
First-shot DPM: 2808
50% Crew: 2344
75% Crew: 2628
100% Crew: 2912
100% Crew
Rammer: 3192
Vents: 2968
Both: 3252
Both and BiA: 3316
Both and Max Crew %: 3444

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (400 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2408
50% Crew: 1944
75% Crew: 2228
100% Crew: 2512
100% Crew
Vents: 2568
Rammer: 2792
Both: 2852
Both and BiA: 2916
Both and Max Crew %: 3044

Advantageous Damage Per Minute
First-shot DPM: 2808
50% Crew: 2344
75% Crew: 2628
100% Crew: 2912
100% Crew
Rammer: 3192
Vents: 2968
Both: 3252
Both and BiA: 3316
Both and Max Crew %: 3444

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (515 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3100.3
50% Crew: 2502.9
75% Crew: 2868.55
100% Crew: 3234.2
100% Crew
Vents: 3306.3
Rammer: 3594.7
Both: 3671.95
Both and BiA: 3754.35
Both and Max Crew %: 3919.15

Advantageous Damage Per Minute
First-shot DPM: 3615.3
50% Crew: 3017.9
75% Crew: 3383.55
100% Crew: 3749.2
100% Crew
Rammer: 4109.7
Vents: 3821.3
Both: 4186.95
Both and BiA: 4269.35
Both and Max Crew %: 4434.15

See here, here, or here for more information.
Damage Per Minute


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0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew


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0.33 m 

With 50% Crew: 0.409 m
With 75% Crew: 0.357 m
With 100% Crew: 0.316 m
With BiA: 0.309 m
With BiA and Vents: 0.303 m
Maximum possible: 0.29 m

For more details, see Crew
Accuracy


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment


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1.7 s 

With 50% Crew: 2.106 s
With 75% Crew: 1.839 s
With 100% Crew: 1.63 s
With GLD: 1.482 s
With BiA: 1.594 s
With BiA and Vents: 1.559 s
With both and GLD: 1.418 s
Maximum possible: 1.359 s

For more details, see Crew or Equipment
Aim time
3434 deg/s Turret Traverse
360° Gun Arc
-7°/+15°-7°/+15° Elevation Arc
3535 rounds Ammo Capacity
General
2020 % Chance of Fire






410 m 

With 50% Crew: 322.1 m
With 75% Crew: 366.1 m
With 100% Crew: 410 m
With Recon and Situational Awareness: 430.7 m
With Coated Optics: 451 m
With Binocular Telescope: 512.5 m
Maximum possible: 586.9 m

For more details, see Skills or Equipment






410 m 

With 50% Crew: 322.1 m
With 75% Crew: 366.1 m
With 100% Crew: 410 m
With Recon and Situational Awareness: 430.7 m
With Coated Optics: 451 m
With Binocular Telescope: 512.5 m
Maximum possible: 586.9 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
FV215b


X

AnnoGB13_FV215b.png

5

The FV215b is a British tier 10 premium heavy tank.

Proposed plan for a heavy tank on the basis of the Conqueror Mk. II. Unlike the production model, this modification featured rear placement of the fighting compartment. No prototypes were manufactured.

Most easily likened to the American T110E5, the 215b is outfitted with a marginally better hull than the Caernarvon and Conqueror. Nevertheless, the tank makes some spectacular leaps from its predecessor in terms of turret thickness, gun performance, general stats, and not the least agility as it receives roughly a 65% increase in traverse speed. Also, its rear mounted turret enables gameplay slightly similar to that of the Maus and may take a bit of time to adjust to when coming off of the traditional layout of the Conqueror. The FV215b enjoys a low vertical profile and can effectively take cover behind most terrain irregularities. As a sniping tank, few other heavy tanks excel at unleashing as devastating a barrage of gunfire as the FV215b. Combine that with it's superb maneuverability, the fact that this tank can re-position effectively and cover an area with confidence, and the FV215b becomes a lovable machine which handles effortlessly and rewards daring players with great results.

The FV215b was replaced with the more historical Super Conqueror and turned into Special vehicle in 9.20.1 patch.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 120 mm Gun L1A1 A 259/326/120 400/400/515 6.9 0.33 1.7 2850 300000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X FV215 254/152.4/101.6 34 410 16500 66000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Rolls-Royce Griffon A 950 20 952 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X FV215 73 38 0 12000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SR C45 750 40 45600


Compatible Equipment

Vertical Stabilizer Mk 2 Superheavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Coil Springs Class 3 Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Gun is very accurate, aims very quickly and has amazing rate of fire/DPM, best in its class.
  • Very high health pool, joined 4th highest in the game (other is Is-4)
  • Good UFP and turret armour(the turret however has 2 weakspots)
  • Best hull traverse speed of all tier 10 HT´s,including the french one.


Cons:


  • Ammo rack is weak.
  • Rear mounted turret negates the gun depression
  • Incredibly soft to artillery.
  • Fuel tanks at the front, fire extinguisher is a must.
  • Lower plate is only 70mm thick, increadibly easy to pen even by tier 8 Lights.


Performance

The FV215b shares a few similarities with the American tier 10 heavy, the T57 Heavy Tank. Both have above average gun depression, both have 400 alpha with amazing guns stats and both have very high penetration (258 and 259) however the FV is just that bit more accurate, bit more faster to reload and has that little bit better gun handling.

More often than not, the trick to playing the 215b is to play it as a low tier German heavy tank. It cannot perform on the front lines due to the low alpha (for a heavy) gun, low LFP armor, and significant vulnerability to artillery. It performs much better as a sniper where its quick aim time, high accuracy, and DPM to cut down opponents without mercy. Should the opportunity present itself, the 215b can also hull down successfully due to the moderate (7 degrees) gun depression and tough turret.

If you for example get a city map like Ruinberg and you can't hull down or snipe, your can still side scrape. Wait to receive a shot, then peek out and fire back at the enemy once or twice depending on how fast your reload is compared to theirs; although your reload is the fastest in your class. No tier 9 or 10 heavy tank will be able to beat your reload. For example for every time an E-100 shoots you can fire twice with enough time to get back into cover afterwards. The armor and hull traverse speed will protect you against flankers.

The 215b is amazing at sidescraping as of its rear mounted turret and high side armor values. If you side scrape at a high angle (70 degrees) most guns will not be able to over match your armor, unless their gun calibire is 210 mm +. However in this position there is one weak point in your side that is flat, but it is very hard to hit and not many people know about it. (When you sidescrape it is just under the turret)

The gun is an absolute beast, especially if equipped properly. If you have 100% crew with BIA, Vents, Gun Rammer and puddding and tea. You can get your reload down to 6.88 seconds which is absolutely insane. You can win straight up DPM wars (expect against russian tier 10 meds). The gun can also be used as an insane sniper, again with all the equipment mentioned above you can get your accuracy down to 0.3 and aim time to 1.5, plus the gun handeling is all round really good. This gun on this tank is what sells this. If you're willing to pay the cost I highly recommend putting all of the above mention equipment plus pudding and tea and the gun on this tank will never let you down.

Plus A fire extinguisher is a MUST!!!


Suggested Equipment


Coated Optics Vertical Stabilizer Tank Gun Rammer Improved Ventilation


External Reviews and Opinions

Gallery

Historical Info

No history exists for this tank as it was made up by Wargaming


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The FV215b as it is ingame is a complete Wargaming fabrication. The rear mounted turret Conqueror, known only as the FV215, was only planned to be armed with a 183mm gun, which exists ingame as the FV215b (183). Wargaming took the original tank destroyer, replaced the 183mm with a 120mm, thickened the armor and called it a heavy tank.


UK
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Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
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USA VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VITiger 131 VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XPz.Kpfw. VII XMaus XVK 72.01 (K)
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
China VIIIS-2 VIIIWZ-111 VIII110 VIII112 IXWZ-111 model 1-4 X113 XWZ-111 model 5A
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I IXEmil II XKranvagn
Poland
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UK IILight Mk. VIC IIISexton I IVAC 1 Sentinel VExcelsior VMatilda Black Prince VIAC 4 Experimental VITOG II* VICromwell B VIIFV201 (A45) VIIAT 15A VIIIFV4202 VIIIChieftain/T95 XFV215b
Germany IIPz.Kpfw. II Ausf. D IIPz.Kpfw. 38H 735 (f) IIIGroßtraktor - Krupp III43 M. Toldi III IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. S35 739 (f) IIIPz.Kpfw. T 15 IVPz.Kpfw. B2 740 (f) VStuG IV VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. T 25 VIDicker Max VITiger 131 VIPz.Kpfw. IV Schmalturm VIIE 25 VIIVK 45.03 VIIPanther/M10 VIIIPanther mit 8,8 cm L/71 VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIPanzer 58 Mutz VIIIleKpz M 41 90 mm GF VIII8,8 cm Pak 43 Jagdtiger VIIILöwe IXT 55A XVK 72.01 (K)
France IIIFCM 36 Pak 40 V105 leFH18B2 VIIAMX 13 57 GF VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé VIIIAMX M4 mle. 49 VIIIAMX Canon d'assaut 105 VIIIFCM 50 t XAMX 50 Foch (155)
USSR IIT-45 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIISU-76I IIIT-127 IVA-32 IVT-28E with F-30 IVValentine II VChurchill III VKV-220-2 VKV-220-2 Beta Test VMatilda IV VSU-85I VIT-34-85M VIT-34-85 Rudy VISU-100Y VIIISU-122S VIIKV-122 VIIIS-2 VIISU-122-44 VIIT-44-122 VIIIIS-6 VIIIKV-5 VIIIISU-130 VIIIT-54 first prototype VIIIIS-5 (Object 730) VIIIIS-3A VIIIT-44-100 (R) VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U VIIISTG VIIISTG Guard XObject 907 XObject 260 XT-22 medium
China VIType 64 VIIType 62 VIIIType 59 VIIIWZ-111 VIIIT-34-3 VIII112 VIII59-Patton VIIIWZ-120-1G FT X121B
Japan IIType 97 Te-Ke VType 3 Chi-Nu Kai VIHeavy Tank No. VI VIIISTA-2
Czechoslovakia VIŠkoda T 40
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