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Comet

Comet_render_1.jpg
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
1,350,500  Credits Cost
10501150 HP Hit Points
30.52/3232.7/34 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
600650 hp Engine Power
51.5/18 km/h Speed Limit
3436 deg/s Traverse
19.6619.88 hp/t Power/Wt Ratio
NoNo Pivot
Armor
76.2/42.9/31.8 mm Hull Armor
76.2/63.5/57.2101.6/63.5/57.2 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















56/2800/56




















150/2800/75
Shell Cost
110/110/175140/140/190 HP Damage
91/144/38148/208/38 mm Penetration



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20 r/m 

Standard Gun

Reload Times
Nominal: 3 s
50% Crew: 3.72 s
75% Crew: 3.24 s
100% Crew: 2.88 s
Rammer: 2.59 s
Vents: 2.82 s
Both: 2.53 s
Both and BiA: 2.48 s
Both and Max Crew %: 2.38 s

See Crew, Consumables, or Equipment for more information.



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15.38 r/m 

Standard Gun

Reload Times
Nominal: 3.9 s
50% Crew: 4.83 s
75% Crew: 4.22 s
100% Crew: 3.74 s
Rammer: 3.37 s
Vents: 3.66 s
Both: 3.29 s
Both and BiA: 3.22 s
Both and Max Crew %: 3.09 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1734.7

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1734.7
50% Crew: 1400.3
75% Crew: 1603.8
100% Crew: 1809.5
100% Crew
Vents: 1850.2
Rammer: 2010.8
Both: 2055.9
Both and BiA: 2101
Both and Max Crew %: 2192.3

Advantageous Damage Per Minute
First-shot DPM: 1844.7
50% Crew: 1510.3
75% Crew: 1713.8
100% Crew: 1919.5
100% Crew
Rammer: 2120.8
Vents: 1960.2
Both: 2165.9
Both and BiA: 2211
Both and Max Crew %: 2302.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1734.7
50% Crew: 1400.3
75% Crew: 1603.8
100% Crew: 1809.5
100% Crew
Vents: 1850.2
Rammer: 2010.8
Both: 2055.9
Both and BiA: 2101
Both and Max Crew %: 2192.3

Advantageous Damage Per Minute
First-shot DPM: 1844.7
50% Crew: 1510.3
75% Crew: 1713.8
100% Crew: 1919.5
100% Crew
Rammer: 2120.8
Vents: 1960.2
Both: 2165.9
Both and BiA: 2211
Both and Max Crew %: 2302.3

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2759.75
50% Crew: 2227.75
75% Crew: 2551.5
100% Crew: 2878.75
100% Crew
Vents: 2943.5
Rammer: 3199
Both: 3270.75
Both and BiA: 3342.5
Both and Max Crew %: 3487.75

Advantageous Damage Per Minute
First-shot DPM: 2934.75
50% Crew: 2402.75
75% Crew: 2726.5
100% Crew: 3053.75
100% Crew
Rammer: 3374
Vents: 3118.5
Both: 3445.75
Both and BiA: 3517.5
Both and Max Crew %: 3662.75

See here, here, or here for more information.






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2153.2

Standard Gun

Using Shell Type 1 (140 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2153.2
50% Crew: 1738.8
75% Crew: 1990.8
100% Crew: 2245.6
100% Crew
Vents: 2296
Rammer: 2494.8
Both: 2550.8
Both and BiA: 2608.2
Both and Max Crew %: 2720.2

Advantageous Damage Per Minute
First-shot DPM: 2293.2
50% Crew: 1878.8
75% Crew: 2130.8
100% Crew: 2385.6
100% Crew
Rammer: 2634.8
Vents: 2436
Both: 2690.8
Both and BiA: 2748.2
Both and Max Crew %: 2860.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (140 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2153.2
50% Crew: 1738.8
75% Crew: 1990.8
100% Crew: 2245.6
100% Crew
Vents: 2296
Rammer: 2494.8
Both: 2550.8
Both and BiA: 2608.2
Both and Max Crew %: 2720.2

Advantageous Damage Per Minute
First-shot DPM: 2293.2
50% Crew: 1878.8
75% Crew: 2130.8
100% Crew: 2385.6
100% Crew
Rammer: 2634.8
Vents: 2436
Both: 2690.8
Both and BiA: 2748.2
Both and Max Crew %: 2860.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2922.2
50% Crew: 2359.8
75% Crew: 2701.8
100% Crew: 3047.6
100% Crew
Vents: 3116
Rammer: 3385.8
Both: 3461.8
Both and BiA: 3539.7
Both and Max Crew %: 3691.7

Advantageous Damage Per Minute
First-shot DPM: 3112.2
50% Crew: 2549.8
75% Crew: 2891.8
100% Crew: 3237.6
100% Crew
Rammer: 3575.8
Vents: 3306
Both: 3651.8
Both and BiA: 3729.7
Both and Max Crew %: 3881.7

See here, here, or here for more information.
Damage Per Minute


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0.41 m 

With 50% Crew: 0.508 m
With 75% Crew: 0.443 m
With 100% Crew: 0.393 m
With BiA: 0.384 m
With BiA and Vents: 0.376 m
Maximum possible: 0.361 m

For more details, see Crew


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0.34 m 

With 50% Crew: 0.421 m
With 75% Crew: 0.368 m
With 100% Crew: 0.326 m
With BiA: 0.319 m
With BiA and Vents: 0.312 m
Maximum possible: 0.299 m

For more details, see Crew
Accuracy


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
4846 deg/s Turret Traverse
360° Gun Arc
-13°/+20°-12°/+20° Elevation Arc
6161 rounds Ammo Capacity
General
2020 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






380 m 

With 50% Crew: 298.6 m
With 75% Crew: 339.3 m
With 100% Crew: 380 m
With Recon and Situational Awareness: 399.2 m
With Coated Optics: 418 m
With Binocular Telescope: 475 m
Maximum possible: 544 m

For more details, see Skills or Equipment
View Range


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450 m 

With 50% Crew: 363.3 m
With 75% Crew: 416 m
With 100% Crew: 469.3 m
With 100% Signal Boost: 540 m
When affected by 100% Relaying: 495 m
Maximum possible: 675.5 m

For more details, see Skills or Equipment


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700 m 

With 50% Crew: 565.1 m
With 75% Crew: 647.2 m
With 100% Crew: 730.1 m
With 100% Signal Boost: 840 m
When affected by 100% Relaying: 770 m
Maximum possible: 1050.8 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VII

AnnoGB22_Comet.png

1350500

The Comet is a British tier 7 medium tank.

A further development of the Cromwell cruiser tank, this British tank saw service in World War II. A total of 1,186 vehicles were manufactured from September 1944 through to late 1945.

The Comet is a tank well suited for flanking, as its armor is neither good nor bad for its class; it won't survive brawls for long periods of time. It sports a couple of advantages over the Cromwell, such as a gun mantlet and lowered profile on the upgraded turret. However, it gets an "almost" inadequate top gun, barely an upgrade over the 75mm HV. What is more, in the footsteps of its predecessor, its handling and speed are somewhat slower, being barely better than those of the Panther and not quite as good as those of the T20. Clever use of flanking tactics and gun depression are necessary to successfully play this tank.

The Comet leads to the Centurion Mk. I.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 3.7-inch Howitzer 47/110/38 370/280/175 8.57 0.51 2.3 393 35000
V 75 mm Gun Mk. V 91/144/38 110/110/175 20 0.39 1.5 500 45000
VII OQF 77 mm Gun Mk. II 148/208/38 140/140/190 15.38 0.34 2.3 681 63000
VI 75 mm Vickers HV 145/202/38 135/135/175 15.38 0.34 2.3 591 50000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VI Cromwell Mk. IV 76.2/63.5/57.2 48 360 5000 12840
VII Comet Mk. I 101.6/63.5/57.2 46 380 7000 20000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

V Rolls-Royce Meteor 600 20 744 14000
V Rolls-Royce Meteor Mk. IVB 650 20 744 16000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VI A34 32 34 B/2 7000 11690
VII A34A 34 36 B/2 7000 18000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VII WS No. 19 Mk. II 450 40 21000
VIII WS No. 22 700 40 25000
VIII WS No. 19 Mk. III 550 40 22000


Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Stabilizing Equipment System Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Christie Suspension Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good power to weight ratio
  • Decent top speed, nice acceleration. Easily reaches its top speed on flat ground
  • Great gun depression
  • Good accuracy and rate of fire
  • Better gun dispersion values than the Cromwell, as the Comet can use a Vertical Stabilizer.


Cons:


  • Weak armour everywhere other than the mantlet
  • Inadequate gun damage and penetration
  • Sluggish traverse for a medium tank
  • Low ammo capacity for its RoF; will run out of ammo in a hard carry game


Performance

The Comet has a nearly similar playing technique to the Cromwell, although it is not as nimble. It is a mobile medium tank with nearly decent traverse and a good ratio of horsepower per Ton which allow you to reach high speeds to assist allies. With the new turret with better view range, excellent gun depression, and ability to mount a vertical stabilizer the Comet takes and adapts the good features from the M4A3E8 and the Cromwell into a single tank. However, the gun itself is mediocre for its tier; with only 148mm of penetration, it is outclassed by most other mediums. The OQF 77mm should be used in flanking manoeuvres against heavily armored opponents. This is where the Comet's manoeuvrability, size and speed come in, allowing it to get to enemy flanks easily. Once in position, its DPM will tear through all but the most durable targets.

Stock, the Comet starts off better than the other Tier 7 mediums, and your upgraded turret allows you to use gun depression tactics with impunity, much like the better American tanks, thanks to your gun mantlet and low profile. It doesn't get much in the way of upgrades though, and ends up significantly weaker in armament for its tier than e.g. the Panther. Still, it is maneuverable, and appears to have fairly good camouflage characteristics. This tank also excels at supporting heavy tanks with its rate of fire. Use this to your advantage at all times.

If you can manage to succeed in - and indeed, actually like - the Comet, the upcoming Centurion tank will feel like a whole different world. That world won't be a bad one, mind you - Very much the opposite! It will be a world where you not only dominate hills, but are able to shoot and penetrate most tanks you face from across the map.


Early Research

  • The engine, second radio and the 75 mm Vickers HV carries from the Cromwell should be mounted immediately. The top radio and the top gun QQF 77 mm MK.II can be carried from the heavy tank line.
  • The second research should be the suspension, the tank is too heavy for any upgrade.
  • Then research the second turret and the QQF 77 mm gun.
  • Last should be the top radio.


Suggested Equipment


Tank Gun Rammer Vertical Stabilizer Coated Optics Toolbox 


Gallery

Historical Info

Comet Prototype

Combat experience against the Germans in the Western Desert Campaign demonstrated to the British many shortcomings with their cruiser tanks. Hence a request was made in 1941 to the Nuffield Organisation and Leyland Motors Ltd for a new heavy cruiser tank that could achieve battle superiority over German models. For reasons of economy and efficiency, it had to use as many components as possible from the current A15 Cruiser tank Mk VI Crusader tank.

The initial designs submitted were the A24 Cruiser Tank Mk VII Cavalier tank from Nuffield powered by a Nuffield-Liberty L-12 engine and the A27L Cruiser tank Mk VII Centaur tank from Leyland, which was also powered by the Liberty L-12 but would be able to use the more powerful Rolls-Royce Meteor when it became available.

The Cruiser tank Mk VII A27M Cromwell was the third parallel development to the Cavalier and Centaur. The Cromwell's Meteor engine proved to be very reliable and gave the Cromwell good mobility, but some problems did appear. The tank was prone to throwing its tracks if track tension was not maintained properly or if it turned at too high a speed or too sharply. There were also some problems with suspension breakage, partly due to the Cromwell's high speed.

A 17 pounder version of the Cromwell, the A30 Cruiser Mk VIII Challenger tank, was under development. To handle the large gun, the Cromwell hull had to be lengthened and a large turret set on top. Due to the slow production of Challengers, the Sherman Firefly (a Sherman tank fitted with the 17 pounder gun) conversion received official support. Until the Challenger was available, one Firefly would be issued to each Cromwell troop (giving three Cromwells and one Sherman Firefly); but this was unsatisfactory due to the different maintenance requirements and associated supply complication of two tank models, as well as the performance difference between Cromwell and Sherman.


A34

Comet tank advancing towards Lubeck, May 1945

With the A34 (the General Staff specification), later named Comet, the tank designers opted to correct some of the Cromwell's flaws (the track shedding and broken suspension problems) and enhance the Cromwell's main strengths, low height and high speed. Originally, it had been expected that the tank would use a new gun from Vickers: the "High Velocity 75mm". However, as designed, the gun would not fit into the turret size available. So the gun was changed to a different gun, the "77mm HV". This gun used the same calibre (76.2 mm) projectile as the 17-pounder but the shell casing was from the older QF 3 inch 20 cwt gun loaded to higher pressures. The resulting round was completely different to 17-pounder ammunition. It had a lower muzzle velocity than the 17-pounder but the ammunition was much more compact and more easily stored and handled within the tank. This made it possible to mount the gun on a smaller turret ring - the Challenger turret had been so large to allow space for two loaders - without making the hull wider. Several other improvements were made: armour protection was increased, the hull and turret were welded[2] with a cast gun mantlet, ammunition was stored in armoured bins, the suspension was strengthened, return rollers were added and the turret was electrically traversed (a design feature taken from the Churchill tank), with a generator powered by the main engine rather than the hydraulic system of the Cromwell.

Armour on the Comet ranged from 32 mm to 74 mm on the hull, while the turret was from 57 to 102 mm. The Comet tank's top speed was limited from the Cromwell's 40+ mph to a slower, but respectable 32 mph (51 km/h) to preserve suspension and engine components and to reduce track wear. The mild steel prototype was ready in February 1944 and entered trials. Although concerns about the hull gunner and belly armour were put to one side (to avoid redesign), there was still sufficient delay caused by minor modifications and changes that production models did not begin to be delivered until September 1944. Intended to be in service by December 1944, crew training was delayed by the German Ardennes Offensive. By the end of the war, 1,200 had been produced. Comet was fitted with two radio sets: a No. 19 Wireless, for communication with the regiment and the troop, and a No. 38 Wireless for communication with infantry units. Like many British tanks, it also had a telephone handset mounted on the rear so that accompanying infantry could talk to the crew.


Historical Gallery

Sources and External Links

UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b XSuper Conqueror
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Poland VIPudel