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Archer

Archer_render_1.jpg
Battle Tier
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Overview
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Well, the ones further down, of course.
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[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
395,000  Credits Cost
360360 HP Hit Points
15.88/1616.26/17.5 t Weight Limit
Crew
  1. Commander
  2. Driver
  3. Gunner
  4. Loader (Radio Operator)
Mobility
165192 hp Engine Power
12/32 km/h Speed Limit
4046 deg/s Traverse
10.3911.81 hp/t Power/Wt Ratio
YesYes Pivot
Armor
20/20/20 mm Hull Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















45/2400/32




















175/3200/75
Shell Cost
75/75/100150/150/190 HP Damage
110/180/30171/239/38 mm Penetration



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24 r/m 

Standard Gun

Reload Times
Nominal: 2.5 s
50% Crew: 3.1 s
75% Crew: 2.7 s
100% Crew: 2.4 s
Rammer: 2.16 s
Vents: 2.35 s
Both: 2.11 s
Both and BiA: 2.07 s
Both and Max Crew %: 1.98 s

See Crew, Consumables, or Equipment for more information.



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12.77 r/m 

Standard Gun

Reload Times
Nominal: 4.7 s
50% Crew: 5.82 s
75% Crew: 5.08 s
100% Crew: 4.51 s
Rammer: 4.06 s
Vents: 4.41 s
Both: 3.97 s
Both and BiA: 3.88 s
Both and Max Crew %: 3.72 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1968.75

Standard Gun

Using Shell Type 1 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1968.75
50% Crew: 1589.25
75% Crew: 1820.25
100% Crew: 2053.5
100% Crew
Vents: 2100
Rammer: 2281.5
Both: 2333.25
Both and BiA: 2385
Both and Max Crew %: 2487.75

Advantageous Damage Per Minute
First-shot DPM: 2043.75
50% Crew: 1664.25
75% Crew: 1895.25
100% Crew: 2128.5
100% Crew
Rammer: 2356.5
Vents: 2175
Both: 2408.25
Both and BiA: 2460
Both and Max Crew %: 2562.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (75 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1968.75
50% Crew: 1589.25
75% Crew: 1820.25
100% Crew: 2053.5
100% Crew
Vents: 2100
Rammer: 2281.5
Both: 2333.25
Both and BiA: 2385
Both and Max Crew %: 2487.75

Advantageous Damage Per Minute
First-shot DPM: 2043.75
50% Crew: 1664.25
75% Crew: 1895.25
100% Crew: 2128.5
100% Crew
Rammer: 2356.5
Vents: 2175
Both: 2408.25
Both and BiA: 2460
Both and Max Crew %: 2562.75

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (100 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2625
50% Crew: 2119
75% Crew: 2427
100% Crew: 2738
100% Crew
Vents: 2800
Rammer: 3042
Both: 3111
Both and BiA: 3180
Both and Max Crew %: 3317

Advantageous Damage Per Minute
First-shot DPM: 2725
50% Crew: 2219
75% Crew: 2527
100% Crew: 2838
100% Crew
Rammer: 3142
Vents: 2900
Both: 3211
Both and BiA: 3280
Both and Max Crew %: 3417

See here, here, or here for more information.






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1915.5

Standard Gun

Using Shell Type 1 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1915.5
50% Crew: 1546.5
75% Crew: 1771.5
100% Crew: 1998
100% Crew
Vents: 2043
Rammer: 2220
Both: 2269.5
Both and BiA: 2320.5
Both and Max Crew %: 2421

Advantageous Damage Per Minute
First-shot DPM: 2065.5
50% Crew: 1696.5
75% Crew: 1921.5
100% Crew: 2148
100% Crew
Rammer: 2370
Vents: 2193
Both: 2419.5
Both and BiA: 2470.5
Both and Max Crew %: 2571

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1915.5
50% Crew: 1546.5
75% Crew: 1771.5
100% Crew: 1998
100% Crew
Vents: 2043
Rammer: 2220
Both: 2269.5
Both and BiA: 2320.5
Both and Max Crew %: 2421

Advantageous Damage Per Minute
First-shot DPM: 2065.5
50% Crew: 1696.5
75% Crew: 1921.5
100% Crew: 2148
100% Crew
Rammer: 2370
Vents: 2193
Both: 2419.5
Both and BiA: 2470.5
Both and Max Crew %: 2571

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (190 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2426.3
50% Crew: 1958.9
75% Crew: 2243.9
100% Crew: 2530.8
100% Crew
Vents: 2587.8
Rammer: 2812
Both: 2874.7
Both and BiA: 2939.3
Both and Max Crew %: 3066.6

Advantageous Damage Per Minute
First-shot DPM: 2616.3
50% Crew: 2148.9
75% Crew: 2433.9
100% Crew: 2720.8
100% Crew
Rammer: 3002
Vents: 2777.8
Both: 3064.7
Both and BiA: 3129.3
Both and Max Crew %: 3256.6

See here, here, or here for more information.
Damage Per Minute


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0.37 m 

With 50% Crew: 0.458 m
With 75% Crew: 0.4 m
With 100% Crew: 0.355 m
With BiA: 0.347 m
With BiA and Vents: 0.339 m
Maximum possible: 0.325 m

For more details, see Crew


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew
Accuracy


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment
Aim time
3232 deg/s Gun Traverse Speed
46° Gun Arc
-7°/+15°-7°/+15° Elevation Arc
5239 rounds Ammo Capacity
General
1515 % Chance of Fire






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
View Range


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400 m 

With 50% Crew: 314.3 m
With 75% Crew: 357.2 m
With 100% Crew: 400 m
With 100% Signal Boost: 480 m
When affected by 100% Relaying: 440 m
Maximum possible: 575.6 m

For more details, see Skills or Equipment


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550 m 

With 50% Crew: 432.1 m
With 75% Crew: 491.1 m
With 100% Crew: 550 m
With 100% Signal Boost: 660 m
When affected by 100% Relaying: 605 m
Maximum possible: 791.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


V

AnnoGB44_Archer.png

395000

The Archer is a British tier 5 tank destroyer.

This powerful, lightly-armored tank destroyer was capable of engaging enemy tanks of any type at distances up to 1,000 meters. Top speed was relatively low because of the underpowered engine and weak suspension. Nonetheless, the Archer was a successful reuse of the outdated Valentine chassis. A total of 665 vehicles were built from 1943 through 1945.

The unique tank that shares traits with Crusader SP for mounting the gun backwards on a Valentine chassis. That makes its reverse speed much higher than forward speed (12/35 KM). This means that for travelling, you must drive backwards. However, this awkward gun placement can save your life from flanking (Especially because it's thinly armored). It can mount a deadly 17 pdr gun that a nightmare in Tier 5.

The Archer leads to the Achilles.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII OQF 17-pdr AT Gun Mk. VII 171/239/38 150/150/190 12.77 0.36 2.3 826 65000
IV QF 6-pdr AT Gun Mk. IV 110/180/30 75/75/100 24 0.37 1.9 450 27000
VI OQF 17-pdr AT Gun Mk. II 143/171/38 150/150/190 12.24 0.37 2.7 826 52000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

V GMC 6004 6-71A 165 15 991 11000
V GM 6062 6-71M 192 15 991 12200

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

IV Archer early 16 40 0 3200 4500
V Archer late 17.5 46 0 3200 8700

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VII WS No. 19 Mk. II 450 40 21000
VI WS No. 19 Mk. I 400 40 15000
VIII WS No. 19 Mk. III 550 40 22000


Compatible Equipment

Light Spall Liner Camouflage Net Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Vertical Coil Springs 1 Class Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Stabilizer Greasing Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

- Can mount the 17 pdr gun, boasting phenomenal penetration against all but the toughest of targets.

- Very good traverse; low flanking risk

- Very wide gun arc compared to the AT 2

- Good view range for a tier V

- Very fast reverse speed, allows to reposition quickly and doesnt need to turn in order to retreat into another position

- High rate of fire on top gun plus aforementioned hitting power can tear most enemies to shreds with ease at long ranges.


Cons:

- Stupidly placed gun means you have to go backwards to reach its top speed(32 KM/H)

- Awful forward speed (12 KM/H; even worse than the TOG II!)

- The tank is a glass cannon with virtually no armor; any large calibre howitzer will decimate you

- Loses accuracy very badly when turning.


Performance

The Archer is an unusual vehicle in many respects, while also being rather typical in others. Because the gun was placed backwards on the chassis, the reverse speed is faster than the forward speed. This trait makes it a perfect ambush vehicle; after opponents at range get too close or you are spotted, it will reverse safely back into cover. Practising backwards driving will be of great benefit in this vehicle.

Aside from the unusually high reverse speed relative to the forward speed, it is a fairly typical open-topped thinly-shielded tank destroyer. Do not get shot at at all: while derived from the Valentine chassis, it does not share the armour, and will be destroyed quickly if cover it not sought.

However, the appalling speed driving forwards combined with the good backwards speed means that the Archer should not participate in pushes. The top speed of 12 kph means you are too slow to participate properly (and be very vulnerable if caught in the open), and driving backwards is not recommend if at risk at engaging enemies. This means that when playing the Archer, you should pick a good spot to hide and snipe, and only relocate within a short distance.

The powerful and accurate top gun and fast turning radius make the Archer an excellent artillery guard, as it can engage both heavily armoured targets at a distance as well as fast moving lights relatively close up. But as always with the Archer: don't get into attrition-based firefights.

As a side note, when playing the Archer, be prepared to take the reactions of other players graciously. The Archer seem to attract a lot of ire from team mates, as there seem to be more than a few players which don't understand the limitations and playing style of the Archer, i.e. that you need to camp and can't very well participate in pushes.


Early Research

Stock suspension is very close to load limit and upgraded suspension or Enhanced Coil Springs Class 1 equipment (20 000 credits) is required is mount even both camo-net and binocular telescope. Stock gun is totally inadequate too and should be upgraded immediately.

You may already have the top 17-pounder gun, since it's shared with AT 8 and Challenger. You still have to research first 17-pounder too, since its required to advance to next tank.

Radios are shared with many British tanks and can be installed immediately. Upgraded engine is not used anywhere else and gives only minor buff to mobility, but is very cheap to research.


Suggested Equipment


Camouflage Net Binocular Telescope Medium-Caliber Tank Gun Rammer 


Gallery

Historical Info

The Self Propelled 17pdr, Valentine, Mk I, Archer was a British Tank Destroyer of the Second World War based on the Valentine infantry tank chassis fitted with an Ordnance QF 17 pounder gun.

Design and development

The 17 pounder anti-tank gun was a very powerful gun but also very large, heavy, and could only be moved about the battlefield by a vehicle, which made the gun more effective in defence than in the attack. A version of the Churchill tank had been tested as a self-propelled gun; the "3-inch Gun Carrier" and the US was expected to be able to provide the M10 Wolverine through Lend-lease. Other projects were considered using obsolete tank chassis; possible vehicles included the Valentine for its reliability and low profile; and the Crusader for its good power-to-weight ratio. In development were tank designs using the 17-pdr, which led to the Challenger (and its post-war variant the Avenger) derived from the Cromwell cruiser tank, and the Sherman Firefly conversion of Sherman tanks.

The Valentine chassis was soon chosen, as it was in production but obsolescent as a tank in British use and was also one of the few chassis that could accommodate such a large gun.Template:Citation neededThe engine in the Archer had a higher power rating than in the Valentine.[1] The Valentine had a small hull and it was not possible to use a turret, the gun was mounted in a simple, low, open-topped armoured box, very much like the early Panzerjäger German self-propelled guns in appearance, with the gun facing to the rear which kept the length of the Archer short. The mounting allowed for 11 degrees of traverse to either side with elevation from -7.5 to +15 degrees.[2]

On firing, the gun breech recoiled into the driver's space, with the driver staying in position, in case the vehicle needed to move quickly. The rear mounting had the advantage that combined with its low silhouette, the Archer made an excellent ambush weapon, allowing its crew to fire, then drive away without turning round.

The first prototype was completed in 1943, with firing trials carried out in April 1943. Vickers were given orders for 800 vehicles.

Service

File:Abandoned Egyptian Archer.jpg
This Archer tank destroyer was abandoned by the Egyptian Army during the Suez Crisis, 1956.

Production started in mid-1943 and the Archer entered service in October 1944. It was used in North-West Europe and (in 1945[3]) in Italy. By the end of the war, 655 of them had been produced. The Archer was classified as a self-propelled anti-tank gun and as such was operated by the Royal Artillery (RA) rather than by Royal Armoured Corps units - as were British 3in SP, Wolverine and 17pdr SP. Achilles - during the war.

Post-war the Archer served with the Egyptian Army. Surviving vehicles are preserved at the Yad La-Shiryon museum in Latrun, National War and Resistance Museum, Overloon in the Netherlands, and the Bovington Tank Museum in the UK. The Archer served with some units of the Royal Armoured Corps in the British Army of the Rhine (BAOR) in the early 1950s.


Historical Gallery


UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIKrupp-Steyr Waffenträger VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Poland


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