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Cruiser Mk. II

Cruiser Mk. II

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Cruiser Mk. II

AnnoGB69_Cruiser_Mk_II.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,100  Credits Cost
34072 HP Hit Points
14.33/14.56.56/16.7 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Driver
  4. Radio Operator
  5. Loader
Mobility
120150 hp Engine Power
40/15 km/h Speed Limit
3538 deg/s Traverse
8.3722.87 hp/t Power/Wt Ratio
NoNo Pivot
Armor
// mm Hull Armor
30/26/3030/26/30 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















0/1200/15




















30/800/15
Shell Cost
45/45/6045/45/60 HP Damage
40/65/2349/71/23 mm Penetration



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20 r/m 

Standard Gun

Reload Times
Nominal: 3 s
50% Crew: 3.72 s
75% Crew: 3.24 s
100% Crew: 2.88 s
Rammer: 2.59 s
Vents: 2.82 s
Both: 2.53 s
Both and BiA: 2.48 s
Both and Max Crew %: 2.38 s

See Crew, Consumables, or Equipment for more information.



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18.62 r/m 

Magazine-fed Gun

Burst Length: 1 rounds
Magazine Size: 4 rounds
Cycle Time: 0.63 s
Magazine Reload Times
Nominal: 11 s
50% Crew: 13.63 s
75% Crew: 11.9 s
100% Crew: 10.55 s
With Vents: 10.32 s
With Vents and BiA: 10.09 s

Click here for more information.
Rate of Fire






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900

Standard Gun

Using Shell Type 1 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 900
50% Crew: 726.3
75% Crew: 832.05
100% Crew: 938.7
100% Crew
Vents: 959.85
Rammer: 1043.1
Both: 1066.5
Both and BiA: 1090.35
Both and Max Crew %: 1137.15

Advantageous Damage Per Minute
First-shot DPM: 945
50% Crew: 771.3
75% Crew: 877.05
100% Crew: 983.7
100% Crew
Rammer: 1088.1
Vents: 1004.85
Both: 1111.5
Both and BiA: 1135.35
Both and Max Crew %: 1182.15

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (45 Damage):


Theoretical Damage Per Minute
Nominal DPM: 900
50% Crew: 726.3
75% Crew: 832.05
100% Crew: 938.7
100% Crew
Vents: 959.85
Rammer: 1043.1
Both: 1066.5
Both and BiA: 1090.35
Both and Max Crew %: 1137.15

Advantageous Damage Per Minute
First-shot DPM: 945
50% Crew: 771.3
75% Crew: 877.05
100% Crew: 983.7
100% Crew
Rammer: 1088.1
Vents: 1004.85
Both: 1111.5
Both and BiA: 1135.35
Both and Max Crew %: 1182.15

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (60 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 1200
50% Crew: 968.4
75% Crew: 1109.4
100% Crew: 1251.6
100% Crew
Vents: 1279.8
Rammer: 1390.8
Both: 1422
Both and BiA: 1453.8
Both and Max Crew %: 1516.2

Advantageous Damage Per Minute
First-shot DPM: 1260
50% Crew: 1028.4
75% Crew: 1169.4
100% Crew: 1311.6
100% Crew
Rammer: 1450.8
Vents: 1339.8
Both: 1482
Both and BiA: 1513.8
Both and Max Crew %: 1576.2

See here, here, or here for more information.






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381.6

Magazine-fed Gun

Using Shell Type 1 (45 Damage):


Theoretical Damage Per Minute
Nominal: 381.6
50% Crew: 329.85
75% Crew: 362.25
100% Crew: 392.4
With Vents: 387.45
With Vents and BiA: 392.85

Advantageous Damage Per Minute
Loaded-mag DPM: 499.95
50% Crew: 456.75
75% Crew: 483.75
100% Crew: 508.95
With Vents: 504.9
With Vents and BiA: 509.4

Click here for more information.

Magazine-fed Gun

Using Shell Type 2 (45 Damage):


Theoretical Damage Per Minute
Nominal: 381.6
50% Crew: 329.85
75% Crew: 362.25
100% Crew: 392.4
With Vents: 387.45
With Vents and BiA: 392.85

Advantageous Damage Per Minute
Loaded-mag DPM: 499.95
50% Crew: 456.75
75% Crew: 483.75
100% Crew: 508.95
With Vents: 504.9
With Vents and BiA: 509.4

Click here for more information.

Magazine-fed Gun

Using Shell Type 3 (60 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal: 508.8
50% Crew: 439.8
75% Crew: 483
100% Crew: 523.2
With Vents: 516.6
With Vents and BiA: 523.8

Advantageous Damage Per Minute
Loaded-mag DPM: 666.6
50% Crew: 609
75% Crew: 645
100% Crew: 678.6
With Vents: 673.2
With Vents and BiA: 679.2

Click here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


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0.45 m 

With 50% Crew: 0.557 m
With 75% Crew: 0.487 m
With 100% Crew: 0.431 m
With BiA: 0.422 m
With BiA and Vents: 0.413 m
Maximum possible: 0.396 m

For more details, see Crew
Accuracy


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1.9 s 

With 50% Crew: 2.354 s
With 75% Crew: 2.055 s
With 100% Crew: 1.822 s
With GLD: 1.656 s
With BiA: 1.782 s
With BiA and Vents: 1.743 s
With both and GLD: 1.584 s
Maximum possible: 1.519 s

For more details, see Crew or Equipment


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2.4 s 

With 50% Crew: 2.973 s
With 75% Crew: 2.596 s
With 100% Crew: 2.301 s
With GLD: 2.092 s
With BiA: 2.25 s
With BiA and Vents: 2.202 s
With both and GLD: 2.001 s
Maximum possible: 1.918 s

For more details, see Crew or Equipment
Aim time
3436 deg/s Turret Traverse
360° Gun Arc
-15°/+20°-15°/+20° Elevation Arc
200240 rounds Ammo Capacity
General
2020 % Chance of Fire






290 m 

With 50% Crew: 227.8 m
With 75% Crew: 259 m
With 100% Crew: 290 m
With Recon and Situational Awareness: 304.7 m
With Coated Optics: 319 m
With Binocular Telescope: 362.5 m
Maximum possible: 415.2 m

For more details, see Skills or Equipment






300 m 

With 50% Crew: 235.7 m
With 75% Crew: 267.9 m
With 100% Crew: 300 m
With Recon and Situational Awareness: 315.2 m
With Coated Optics: 330 m
With Binocular Telescope: 375 m
Maximum possible: 429.5 m

For more details, see Skills or Equipment
View Range


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350 m 

With 50% Crew: 282.5 m
With 75% Crew: 323.6 m
With 100% Crew: 365 m
With 100% Signal Boost: 420 m
When affected by 100% Relaying: 385 m
Maximum possible: 525.4 m

For more details, see Skills or Equipment


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350 m 

With 50% Crew: 282.5 m
With 75% Crew: 323.6 m
With 100% Crew: 365 m
With 100% Signal Boost: 420 m
When affected by 100% Relaying: 385 m
Maximum possible: 525.4 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


II

AnnoGB69_Cruiser_Mk_II.png

3100

The Cruiser Mk. II is a British tier 2 light tank.

The A10 Cruiser Mk. II was a further development of the A9 modification designed by John Carden. The A10 had enhanced armor and no machinegun turrets. A prototype was built in July 1937 and adopted for service as a heavy cruiser tank. A total of 175 vehicles were ordered between 1938–1939, which were manufactured by September 1940. The vehicles saw combat in France (1940), Greece (1941) and North Africa (1941).

The drop to Tier II removed the Cruiser II's defining gun, the 3.7-inch Howitzer, and left it quite a bit weaker than before. However it still plays and feels like an up-armed and -armored version of the Cruiser I, with similar mobility to its pre-1.9 version.

The Cruiser Mk. II leads to the Cruiser Mk. III, and the Valentine.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IV 40 mm Pom-Pom 49/71/23 45/45/60 18.64 0.45 2.4 160 20000
I QF 2-pdr Mk. IX prototype 40/65/23 45/45/60 23.08 0.4 1.7 130 0

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

I Rolls-Royce Phantom 120 20 340 0
II AEC Type 179 150 20 360 1200

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(gr/sec)
Rmin Weight
(kg)
Price
(Credits)

I A10 Mk. I 14.5 35 B/2 3000 330
II A10 Mk. II 16.7 38 B/2 3000 610

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(m)
Weight
(kg)
Price
(Credits)

III WS No. 11 350 40 600

Compatible Equipment

Low Noise Exhaust System Class 3 Camouflage Net Class 3 Coated Optics Class 3 Experimental Optics Wear-Resistant Gun Laying Drive Venting System Enhanced Gun Laying Drive Class 3 Improved Hardening Class 3 Additional Grousers Class 3 Improved Ventilation Class 3 Binocular Telescope Class 3 Turbocharger Class 3 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Combat Course 


Player Opinion

Pros and Cons

Pros:

- 15 degrees of gun depression with both guns

- Massive ammo capacity, you'll never run out on either gun

- Decent armor can bounce many auto-cannons; very easy to angle

- Surprisingly good turning values on both hull and turret


Cons:

- Below average speed

- Armor doesn't hold up against most other guns

- No longer has the 3.7-inch Howitzer


Performance

Moved down to Tier II in Update 1.9, the Cruiser Mk. II no longer has the dreaded 3.7-inch Howitzer. It instead plays more or less identically to how the Cruiser Mk. I did at Tier II, with reduced DPM and gun handling but improved armor.

The Cruiser II now has two gun choices: the QF 2-pdr Mk. IX prototype and the 40mm Pom-Pom, both of which have their benefits and disadvantages. Armed with the 2-pdr gun the Cruiser II possesses a high rate of fire and decent shell penetration that can pen most same-tier tanks, though it will struggle with more heavily-armored vehicles such as the H35 and many Tier III's. The 2-pdr also boasts better accuracy and aiming speed than the 40mm Pom-Pom.

When armed with the 40mm Pom-Pom the Cruiser II is capable of dealing high burst damage in a short period of time at the expense of less accuracy, somewhat longer aiming time, and a lengthy magazine reload. The gun fires two bursts of two shells each, average total burst damage is 180. It is advised to accompany, or be accompanied by, a teammate who can prevent enemies from flanking you during your reload.

The tank has a top speed of 40kph -- just 3.2 lower than the average for Tier II lights, and comparable to the Ha-Go, MKA, and Panzers I and II. It struggles just a bit to climb hills but it can get to where it needs to go.

There is no premium UK light tank that can serve as a perfect crew trainer for the Cruiser II.


Early Research

- First, research the 40 mm Pom-Pom for a nice boost to penetration and DPM.

- Research the AEC Type 179 engine next.

- Research the second turret for a slight boost to aim time, DPM, and view range.

- Finally, research the A10 Mk. II suspension.


Suggested Equipment


Improved VentilationCamouflage Net Enhanced Gun Laying Drive Binocular Telescope 


Gallery

Historical Info

Cruiser, Mk II (A10), was developed alongside the A9, and was intended to be a heavier, infantry tank version of that type. In practice it was not deemed suitable for the infantry tank role and was classified as a "heavy cruiser".



Development history

The A10 was developed by Sir John Carden of Vickers in 1934 by adaptation of his A9 design. The A10 specification called for armor of up to one inch standard (the A9 was 14mm); a speed of 10 mph was acceptable. The two sub-turrets present on the A9 were removed, and extra armor bolted onto that already present on the front and sides of the hull, along with all faces of the turret, providing approximately twice the armor in most areas. The A10 was two tonnes heavier than the A9, but used the same 150 bhp engine, and as a consequence the tank's top speed was cut from 25 to 16 mph.

The turret armament consisted of a QF 2-pounder (40mm) gun and a coaxial .303 Vickers machine gun. For the production version there was a 7.92mm BESA machine gun mounted in the hull in a barbette to the right of the driver. This was added to give extra firepower but at the expense of simplicity -- the Vickers and the BESA using different ammunition. The tank had a total crew of five (commander, gunner, loader, driver, and hull machine gunner), and there was no separation between the driver's compartment and the fighting compartments.

The prototype ("Tank, Experimental A10E1") was completed in 1936, a few months after the A9 prototype. Carden had died in an air crash in 1935 and development was slower than expected. In 1937 the A10 was dropped as an infantry support tank but in 1938 it was decided to produce it as a "heavy cruiser". The A10 was accepted for service -- initially as "Tank, Cruiser, Heavy Mk I" and then "Tank, Cruiser A10 Mk 1" and finally "Tank, Cruiser Mk II". Production was ordered in July 1938. Total production was 175 vehicles including the 30 CS versions (see below), 45 were built by Birmingham Railway Carriage and Wagon Company, 45 by Metropolitan-Cammell, and 10 by Vickers. In late 1939 another order was placed with Birmingham Railway Carriage and Wagon Company, this time it was a larger order of 75 vehicles. It entered service in December 1939, but was something of an oddity -- it had been intended to sacrifice speed for armor like an Infantry tank, but was still relatively poorly armored, and was, as a result, not effective.


Combat history

A number of Mark II's were part of the British Expeditionary Force (BEF) sent to France in the early stages of World War II. Their cross country performance was recorded as poor, but they were still used later in North Africa at the defense of Tobruk in 1941, where reliability and suspension performance in the desert conditions was praised. Sixty worn out examples were taken to Greece by the 3rd Royal Tank Regiment and, although they performed well against the German tanks, over 90% were lost due to mechanical breakdowns as opposed to enemy action (mainly tracks).

Variants

Cruiser Mk II (A10 Mk I)

Classified as a 'heavy cruiser' and 31 were sent to France with the 1st Armored Division, but performed poorly in the following campaign. Also served in the North African Campaign until late in 1941.

Tank, Cruiser, Mk IIA (A10 Mk IA)

The coaxial Vickers machine guns were replaced with BESA machine guns. Armored radio housing added.

Tank, Cruiser, Mk IIA CS (A10 Mk IA CS)

Had a 3.7" (94mm) howitzer in the turret instead of the 2-pdr. The standard ammunition load was 40 rounds smoke and a few HE shells. The CS denotes Close Support. This weapon was derived from a World War I field howitzer. It was not related to the 3-inch howitzer used in later British tanks in World War II, which was itself replaced by a 95mm howitzer in the later versions of the Churchill infantry tanks and all CS versions of the Centaur and Cromwell cruiser tanks. British doctrine was that the CS tank was to provide smoke cover in advances or retreats and hence many more smoke rounds were carried than HE.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

- The 40mm Pom-Pom gun configuration is fake. The Pom-Pom was an anti-aircraft naval gun

- Historical smoke shells for the 3.7-inch howitzer are missing

- Smoke dischargers are visible on the turret's right side but there is no option to use them


UK
Light Tanks ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVMatilda LVT IVGrant IVAC 1 Sentinel VCavalier VValiant VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCobra IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICharlemagne VIIICaliban VIIIGonsalo VIIICaernarvon VIIICaernarvon Action X IXFV4201 Chieftain Proto IXConqueror XFV215b XSuper Conqueror XT95/FV4201 Chieftain
Tank Destroyers IIUniversal Carrier 2-pdr IVValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIGSOR 1008 VIIIAT 15 VIIICharioteer VIIITurtle Mk. I IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Light Tanks
USA IT1 Cunningham IIM2 Light Tank IIT1E6 IIT2 Light Tank IIT7 Combat Car IIIM22 Locust IIIM3 Stuart IIIMTLS-1G14 IVM5 Stuart VM24 Chaffee VM7 VIM24E2 Super Chaffee VIT21 VIT37 VIIT71 CMCD VIIT71 DA VIIIT92 VIIIM41 Walker Bulldog IXT49 XXM551 Sheridan
UK ICruiser Mk. I IIM2 IICruiser Mk. II IILight Mk. VIC IIIValentine IIIStuart I-IV IIICruiser Mk. III IVCruiser Mk. IV VCovenanter VIA46 VICrusader VIIGSR 3301 Setter VIIIFV1066 Senlac VIIILHMTV IXGSOR3301 AVR FS XManticore
Germany ILeichttraktor IIPz.Kpfw. II Ausf. D IIMKA IIPz.Kpfw. 35 R IIPz.Kpfw. 38H 735 (f) IIPz.Kpfw. 35 (t) IIPz.Kpfw. I IIPz.Kpfw. II III43 M. Toldi III IIIPz.Kpfw. M 15 IIIPz.Kpfw. 38 (t) IIIPz.Kpfw. III Ausf. E IIIPz.Kpfw. II Ausf. J IIIPz.Kpfw. I Ausf. C IIIPz.Kpfw. II Ausf. G IIIPz.Kpfw. T 15 IVPz.Kpfw. 38 (t) n.A. IVPz.Kpfw. II Luchs VVK 16.02 Leopard VIVK 28.01 mit 10,5 cm L/28 VIVK 28.01 VIIAufklärungspanzer Panther VIISpähpanzer SP I C VIIIleKpz M 41 90 mm VIIIleKpz M 41 90 mm GF VIIIHWK 12 VIIIHWK 30 IXSpähpanzer Ru 251 XRheinmetall Panzerwagen
France IRenault FT IID1 IIAM 39 Gendron-Somua IIAMR 35 IIFCM 36 IIRenault R35 IIHotchkiss H35 IIIAMX 38 IVAMX 40 VAMX ELC bis VIAMX 12 t VIPanhard AMD 178B VIIAMX 13 75 VIIHotchkiss EBR VIIAMX 13 57 VIIAMX 13 57 GF VIIIPanhard EBR 75 (FL 10) VIIIPanhard AML Lynx 6x6 VIIIBat.-Châtillon 12 t VIIIELC EVEN 90 IXAMX 13 90 IXPanhard EBR 90 XPanhard EBR 105 XAMX 13 105
USSR IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-116 IIIBT-5 IIIT-127 IIIT-46 IIIT-70 IVBT-7 IVT-80 IVValentine II VA-20 VT-50 VIMT-25 VIT-50-2 VIILTG VIIILTTB VIIILT-432 IXT-54 ltwt. XT-100 LT
China IIVickers Mk. E Type B IIIType 2597 Chi-Ha IVM5A1 Stuart VI59-16 VIType 64 VIIType 62 VIIWZ-131 VIIIWZ-132 VIIIM41D IXWZ-132A XWZ-132-1
Japan IRenault Otsu IIType 95 Ha-Go IIType 97 Te-Ke IIIType 97 Chi-Ha IIIType 98 Ke-Ni IVType 5 Ke-Ho
Czechoslovakia IKolohousenka IILT vz. 35 IIILT vz. 38
Sweden IStrv fm/21 IIStrv m/38 IIL-60 IIIStrv m/40L IIILago M38
Italy IFiat 3000 IIL6/40
Poland I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
ja:Tank:GB69 Cruiser Mk II