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FV4005 Stage II

FV4005 Stage II

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FV4005 Stage II

FV4005_Stage_II_render_1.jpg
UK | Turreted TD | Tier X
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
6,100,000  Credits Cost
18501850 HP Hit Points
51.01/5451.01/54 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
  5. Loader
Mobility
950950 hp Engine Power
35/12 km/h Speed Limit
3030 deg/s Traverse
18.6218.62 hp/t Power/Wt Ratio
YesYes Pivot
Armor
76.2/50.8/38.1 mm Hull Armor
14/14/1414/14/14 mm Turret Armor
Armament







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HE/HE







{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HE/HE
Shells




















2250/8000/1900




















2250/8000/1900
Shell Cost
1150/1750/17501150/1750/1750 HP Damage
310/230/92310/230/92 mm Penetration



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2 r/m 

Standard Gun

Reload Times
Nominal: 30 s
50% Crew: 37.16 s
75% Crew: 32.45 s
100% Crew: 28.77 s
Rammer: 25.89 s
Vents: 28.14 s
Both: 25.32 s
Both and BiA: 24.77 s
Both and Max Crew %: 23.74 s

See Crew, Consumables, or Equipment for more information.



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2 r/m 

Standard Gun

Reload Times
Nominal: 30 s
50% Crew: 37.16 s
75% Crew: 32.45 s
100% Crew: 28.77 s
Rammer: 25.89 s
Vents: 28.14 s
Both: 25.32 s
Both and BiA: 24.77 s
Both and Max Crew %: 23.74 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2300

Standard Gun

Using Shell Type 1 (1150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2300
50% Crew: 1851.5
75% Crew: 2127.5
100% Crew: 2403.5
100% Crew
Vents: 2461
Rammer: 2668
Both: 2725.5
Both and BiA: 2794.5
Both and Max Crew %: 2909.5

Advantageous Damage Per Minute
First-shot DPM: 3450
50% Crew: 3001.5
75% Crew: 3277.5
100% Crew: 3553.5
100% Crew
Rammer: 3818
Vents: 3611
Both: 3875.5
Both and BiA: 3944.5
Both and Max Crew %: 4059.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3500
50% Crew: 2817.5
75% Crew: 3237.5
100% Crew: 3657.5
100% Crew
Vents: 3745
Rammer: 4060
Both: 4147.5
Both and BiA: 4252.5
Both and Max Crew %: 4427.5

Advantageous Damage Per Minute
First-shot DPM: 5250
50% Crew: 4567.5
75% Crew: 4987.5
100% Crew: 5407.5
100% Crew
Rammer: 5810
Vents: 5495
Both: 5897.5
Both and BiA: 6002.5
Both and Max Crew %: 6177.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (1750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3500
50% Crew: 2817.5
75% Crew: 3237.5
100% Crew: 3657.5
100% Crew
Vents: 3745
Rammer: 4060
Both: 4147.5
Both and BiA: 4252.5
Both and Max Crew %: 4427.5

Advantageous Damage Per Minute
First-shot DPM: 5250
50% Crew: 4567.5
75% Crew: 4987.5
100% Crew: 5407.5
100% Crew
Rammer: 5810
Vents: 5495
Both: 5897.5
Both and BiA: 6002.5
Both and Max Crew %: 6177.5

See here, here, or here for more information.






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2300

Standard Gun

Using Shell Type 1 (1150 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2300
50% Crew: 1851.5
75% Crew: 2127.5
100% Crew: 2403.5
100% Crew
Vents: 2461
Rammer: 2668
Both: 2725.5
Both and BiA: 2794.5
Both and Max Crew %: 2909.5

Advantageous Damage Per Minute
First-shot DPM: 3450
50% Crew: 3001.5
75% Crew: 3277.5
100% Crew: 3553.5
100% Crew
Rammer: 3818
Vents: 3611
Both: 3875.5
Both and BiA: 3944.5
Both and Max Crew %: 4059.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (1750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3500
50% Crew: 2817.5
75% Crew: 3237.5
100% Crew: 3657.5
100% Crew
Vents: 3745
Rammer: 4060
Both: 4147.5
Both and BiA: 4252.5
Both and Max Crew %: 4427.5

Advantageous Damage Per Minute
First-shot DPM: 5250
50% Crew: 4567.5
75% Crew: 4987.5
100% Crew: 5407.5
100% Crew
Rammer: 5810
Vents: 5495
Both: 5897.5
Both and BiA: 6002.5
Both and Max Crew %: 6177.5

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (1750 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3500
50% Crew: 2817.5
75% Crew: 3237.5
100% Crew: 3657.5
100% Crew
Vents: 3745
Rammer: 4060
Both: 4147.5
Both and BiA: 4252.5
Both and Max Crew %: 4427.5

Advantageous Damage Per Minute
First-shot DPM: 5250
50% Crew: 4567.5
75% Crew: 4987.5
100% Crew: 5407.5
100% Crew
Rammer: 5810
Vents: 5495
Both: 5897.5
Both and BiA: 6002.5
Both and Max Crew %: 6177.5

See here, here, or here for more information.
Damage Per Minute


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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3 s 

With 50% Crew: 3.716 s
With 75% Crew: 3.245 s
With 100% Crew: 2.877 s
With GLD: 2.615 s
With BiA: 2.813 s
With BiA and Vents: 2.752 s
With both and GLD: 2.502 s
Maximum possible: 2.398 s

For more details, see Crew or Equipment


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3 s 

With 50% Crew: 3.716 s
With 75% Crew: 3.245 s
With 100% Crew: 2.877 s
With GLD: 2.615 s
With BiA: 2.813 s
With BiA and Vents: 2.752 s
With both and GLD: 2.502 s
Maximum possible: 2.398 s

For more details, see Crew or Equipment
Aim time
1616 deg/s Turret Traverse
180° Gun Arc
-10°/+8°-10°/+8° Elevation Arc
2020 rounds Ammo Capacity
General
2020 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment


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750 m 

With 50% Crew: 589.3 m
With 75% Crew: 669.7 m
With 100% Crew: 750 m
With 100% Signal Boost: 900 m
When affected by 100% Relaying: 825 m
Maximum possible: 1079.2 m

For more details, see Skills or Equipment
Signal Range
FV4005 Stage II


X

AnnoGB83_FV4005.png

6100000

The FV4005 Stage II is a British tier 10 turreted tank destroyer.

This tank destroyer project was developed on the basis of the Centurion Mk3 tank in the early 1950s. The vehicle was initially tested with a mechanized ammo rack. However, the ammo rack did not fit the turret, and it was canceled. One prototype was manufactured and underwent trials, but the vehicle never entered mass production.

Sometimes known as "Sh*tbarn" or "Doombarn", the FV4005 Stage II is the more mobile tier X British TD compared to both the FV217 Badger and the FV215b (183). It has terrible armor and a very large paper-thin turret. At this point one might ask why would anyone get this over the now-replaced FV215b (183) or the FV217 Badger. It can be the deadliest support tank in the game, as it is armed with the same 183mm gun as the FV215b (183) but with better aiming time. Either popping out and shooting heavies while they are reloading or giving heavy fire support to a pack of protecting mediums are the best ways to play this tank. It is a lot less forgiving than the FV215b (183), so you will have to focus more. You will need to keep an eye on the mini-map at all times, if a flank is failing go and lend your massive 183mm gun. If your timing is right you can turn the game around.

The FV4005 Stage II marks the end of its British tank destroyer line.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

X 183 mm L4 310/230/92 1150/1750/1750 2 0.38 3 5400 335000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

X FV4005 Stage II 14/14/14 16 390 4500 100

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X Rolls-Royce Griffon 950 20 952 100000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

X FV4005 Stage II 54 30 0 11000 82500

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

X SR C45 750 40 45600


Compatible Equipment

Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Coil Springs Class 3 Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Pudding and Tea Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:

-Can deal massive damage to enemy and can one-shot tier 9 and below tanks and even some tier 10s with premium HE

-Tied with FV215b (183) for the best basic shell penetration in the game (310 mm)

-Gun handles and has better accuracy than FV215b (183)

-Good acceleration and traverse, especially compared to most of the other Tier 10 TD's

-Although its turret is incapable to fully rotate, it had very wide gun arc (180 degrees) compared to its counterpart or others TD in general

-Fantastic 10 degrees of gun depression


Cons:

-Incredibly weak and massive turret that literally ANY HE shell can penetrate at any angles combined with low HP (1850)

-Absolutely terrible camo values, huge shilouette and its huge paper turret means that it is possibly THE most vulnerable tank to SPGs in the game. Can easily lose most of its HP to just one hit

-Very poor forward and reverse speeds

-While gun handling and accuracy are improved from its counterpart, they still very poor; has slowest reload of all single-shot, non-SPG guns in the game among with its counterpart

-Worst gun elevation in the game (only 8 degrees), shooting at targets at high places or when it's downhill is almost impossible


Performance

Unlike the FV215b 183, FV 4005 Stage II can't afford to take damage. It cannot sit back and snipe like its predecessors as it has terrible camo values and the gun has horrid accuracy. The best way to play it is to stay close to your teammates, and wait to engage when the enemy is reloading. Don't try to be the hero, this tank is not a frontline warrior, this is a peek-a-boo/close support tank. Wait for the enemies to fire, then expose yourself to fire, fall back and wait ~25 seconds to reload! Then repeat.


Early Research

Is tier X tank, no need research.


Suggested Equipment


Large-caliber Tank Gun Rammer Improved Ventilation Class 3Enhanced Gun Laying Drive 


Gallery

Historical Info

The story of Britain's most powerful tank destroyer began in late January of 1951, when it was decided to develop a tank destroyer even more powerful than the FV4004 Conway, armed with a 120 mm L1A1 gun. It was destined to become the most powerful tank destroyer ever built. According to the requirements, it had to confidently penetrate a target with 150 mm of armour at 60 degrees from almost two kilometers away. This target was based on the IS-3. After appearing at the Victory Parade in 1945, this tank was considered the most dangerous opponent of Western tanks for decades.

Anti-IS QF L4 gun and its variants

In order to meet these requirements, the designers had to find a much more powerful gun than the L1A1. The British didn't bother with the small stuff and went right up to a caliber of 7.2 inches (183 mm). Using such a powerful caliber was no accident. This new gun was based on the 183 mm BL 7.2 inch Howitzer, which dates back to WWI. Initially, the howitzer had a barrel length of 22.4 calibers, but this was extended to 33.1 calibers. Unfortunately, even this extension was not enough to fight Soviet tanks.

In 1950, work started on the QF L4 gun, the most powerful tank gun in the world. The gun weighed a little under 4 tons and had nearly 87 tons of recoil force. In order to clear the fighting compartment of propellant fumes, the gun had a fume extractor fitted. Only one type of shell was planned for this gun: HESH (High Explosive Squashed Head). Not only is the caliber of the L4 stunning, but also the weight of the rounds. The propellant was separate from the shell, but this didn't make the loader's job much easier: the mass of the shell was 72 kg, and the mass of the propellant was 32.8 kg.

On November 9th, 1950, the War Office held a meeting to determine what vehicle this super-powerful gun would be placed on. The meeting resulted in four variants:

A fully armoured fighting machine (effectively a tank) with a fully rotating turret. An SPG with powerful front armour, but a limited traverse angle. An SPG with a fully rotating turret, but thin armour. An SPG without armour. Variant 1/2: FV215

The contract to develop the first variant went to Morris and was later transferred to Vickers-Armstrong. The chassis of the heavy FV200 tank was used, with the suspension from the heavy FV214 Conqueror tank. The project had multiple names: Heavy Gun Tank No.2, Heavy Anti-Tank SP No.2, FV215 Heavy Anti-Tank SP No.2 or simply FV215. The index Heavy Gun Tank No.2 was incorrectly interpreted by historians, resulting in a mythical project called FV215B. In reality, all these indices pointed to the same vehicle armed with the 183 mm L4 gun.

This project combined the first and second variants. Theoretically, the turret could rotate fully, but the gun was limited to firing within a 90 degree arc. The turret was placed in the rear in order to prevent the huge barrel from sticking out too far. The ammunition capacity was only 20 shells. The rate of fire of the tank was supposed to reach 6 RPM. but whoever set that requirement was a hopeless optimist. The size of the turret did not allow for a loading mechanism, and loading that quickly by hand was not possible. Aside from the gun, the tank had two machineguns: one coaxial and one AA machinegun on top of the turret.

The 65 ton vehicle was supposed to accelerate to 31.7 kph. In order to achieve this, the tank would have an 810 hp Meteor Mk.12 engine. As for the armour, it kept changing throughout the development process. The thickness of the upper front plate varied between 125 and 152 mm, the sides were 50 mm thick (plus spaced armour). As for the turret, the specification was only for the front, which was 254 mm (10 inches) thick.

The FV215 Heavy Anti-Tank SP No.2 was not meant to be. Morris was supposed to first build a full scale model and then two prototypes: one for mobility trials and one as a target for armour testing. In June of 1954, Vickers-Armstrong, the new owner of the contract, was given the same task. Development of the SPG continued until January of 1957. At that point, the full scale model and 80% of the blueprints were ready. But, the War Office got its own Khrushchev and the development of the FV215 Heavy Anti-Tank SP No.2 was shut down in favour of ATGMs.

Variant 4: FV4005 Stage I

As for the main subject of this article, the FV4005, work on it started a while later. Interestingly enough, the third variant was rejected outright, and designers went to the unarmoured option. This is linked to the fact that the required rate of fire of 6 RPM was unattainable without a loading mechanism. Vickers-Armstrong decided to not reinvent the wheel and use a loading system similar to the one on the 104 mm QF 127/58 SBT X1 AA gun, better known as Green Mace. The SPG with a 183 mm gun and an autoloader was known as FV4005 Stage I. An altered chassis of the Centution Mk.3 served as the base for the design. A huge trail was added to the rear, lowered during firing, and the front plate received a travel lock for the gun.

After trials that primarily tested stability of the vehicle wile firing, this design was rejected. It was decided that an SPG of this size that was completely devoid of armour was excessive, and even an automatic loader doesn't make it worth putting crewmen at such a risk. The fully rotating turret was also rather deceptive, as the powerful recoil limited the firing angle of the gun.

Variant 3: FV4005 Stage II

In July of 1955, specifications for a simpler 183 mm SPG were developed, the FV4005 Stage II. The massive automatic loader was discarded, replaced with two loader crewmen. Since even this variant couldn't carry more than 12 shells, this solution was considered acceptable. The vehicle received a massive turret. The height of the 50 ton SPG was 3.6 meters, making it the tallest vehicle built in Britain.

The turret armour was only 14 mm thick, meaning that it couldn't reliably protect the crew from even a high caliber machinegun. On the other hand, it was better than nothing. The Stage II also had a coaxial machinegun, which improved its chances against enemy infantry. A large turret was added to the rear of the turret to load ammunition. The creators of the FV4005 Stage II designed a system to rapidly supply ammunition from trucks, which somewhat compensated for the small ammunition capacity. The new turret was still installed on the Centurion Mk.3 chassis with a trail and a travel lock for the gun.

In March of 1956, the FV4005 Stage II underwent trials to determine the stability of the vehicle when shooting. 32 shots were made at various elevations in the first round. At an elevation of 0 degrees, the front of the vehicle moved up to 22 cm, and the rear up to 12 cm. The greatest oscillations were reached at an angle of 3 degrees, when the front moved up to 27 cm and the rear up to 19 cm. The trials were performed without a crew, who were replaced by mannequins. The trials showed that shooting does not injure the crew.

As a result of the trials, a list of improvements was composed, futilely. In August of 1957, the FV4005 program was closed. Various theories exist for why the super-powerful tank destroyer program was shut down. In reality, the reason was the same as with the FV215 Heavy Anti-Tank SP No.2. In 1958, the British army received Malkara ATGMs on light Humber Hornet cars. The system was much more compact and mobile, making the 183 mm SPG a relic of the past.

After completion of the trials, both FV4005 prototypes were disassembled. The Centurion Mk.3 hulls were used for other programs and the gun systems ended up in training facilities. The turret of the Stage II spent a lot of time in storage near the Bovington Tank Museum, and was only recently installed on a Centurion Mk.8 chassis. Even in this form, it is of great interest, serving as a epitaph for British tank destroyers. The FV4005 Stage II stands near the eastern entrance to the museum. Perhaps someday there will be funding to move it indoors and restore it.


Historical Gallery

Historical Accuracy Errata

The following are consensus errors or inconsistencies which have been identified with the configuration of the vehicle in question and conflict with information available on the public record. The causes for these divergences in the game are normally not disclosed and may be rooted in game balance.

The FV4005 Stage II's turret could actually rotate 360 degrees. FV4005 Stage I's gun however didnt rotate 360 degrees.
  • The only rounds that the FV4005 Stage II carried were HESH, AP and HE shells were never developed for the 183mm L4.
    • Due to "balancing" reasons; the premium HESH round type was changed into HE in order to make sure it can deal damage to enemy tanks even if it hits spaced armor.


Sources and External Links

UK
Light Tanks IICruiser Mk. I IIM2 IICruiser Mk. III IILight Mk. VIC IIIStuart I-IV IIICruiser Mk. IV IIICruiser Mk. II IVValentine IVCovenanter
Medium Tanks IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Heavy Tanks VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon VIIICaernarvon Action X IXConqueror XFV215b XSuper Conqueror
Tank Destroyers IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Self-Propelled Artillery IILoyd Gun Carriage IIISexton II IIISexton I IVBirch Gun VBishop VIFV304 VIICrusader 5.5-in. SP VIIIFV207 IXFV3805 XConqueror Gun Carriage
Tank Destroyers
USA IIT3 HMC IIIT56 GMC IVM8A1 IVT40 VM10 Wolverine VT67 VIM18 Hellcat VIM36 Jackson VIIM56 Scorpion VIIT28 Concept VIIT25/2 VIIT25 AT VIIIT28 VIIIT28 Prototype IXT30 IXT95 XT110E3 XT110E4
UK IIUniversal Carrier 2-pdr IIIValentine AT IVAlecto VArcher VAT 2 VIChurchill Gun Carrier VIAchilles VIAT 8 VIExcalibur VIIChallenger VIIAT 15A VIIAT 7 VIIIAT 15 VIIICharioteer IXTortoise IXFV4004 Conway XFV215b (183) XFV4005 Stage II XFV217 Badger
Germany IIPanzerjäger I IIIMarder II IVStuG III Ausf. B IVJagdpanzer 38(t) Hetzer IVMarder 38T VStuG IV VPz.Sfl. IVc VStuG III Ausf. G VIDicker Max VIJagdpanzer IV VINashorn VIIE 25 VIIJagdpanther VIISturer Emil VIIIFerdinand VIIIKanonenjagdpanzer VIIIRheinmetall Skorpion G VIIIJagdpanther II VIII8,8 cm Pak 43 Jagdtiger VIIIRhm.-Borsig Waffenträger IXJagdtiger IXWaffenträger auf Pz. IV XGrille 15 XJagdpanzer E 100 XWaffenträger auf E 100
France IIRenault FT AC IIIFCM 36 Pak 40 IIIRenault UE 57 IVSomua SAu 40 VS35 CA VIARL V39 VIIAMX AC mle. 46 VIIIAMX AC mle. 48 VIIIAMX Canon d'assaut 105 IXAMX 50 Foch XAMX 50 Foch (155) XAMX 50 Foch B
USSR IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXObject 263 XObject 268 XObject 268 Version 4
China IIT-26G FT IIIM3G FT IVSU-76G FT V60G FT VIWZ-131G FT VIIT-34-2G FT VIIIWZ-111-1G FT VIIIWZ-120-1G FT IXWZ-111G FT XWZ-113G FT
Japan
Czechoslovakia
Sweden IIPvlvv fm/42 IIIIkv 72 IVSav m/43 VIkv 103 VIIkv 65 Alt II VIIIkv 90 Typ B VIIIUDES 03 VIIIStrv S1 IXStrv 103-0 XStrv 103B
Italy
Poland