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40TP Habicha

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40TP Habicha

AnnoPl10_40TP_Habicha.png
Battle Tier
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Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
925,000  Credits Cost
630750 HP Hit Points
38.82/4040.18/41.35 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
400450 hp Engine Power
50/18 km/h Speed Limit
3640 deg/s Traverse
10.311.2 hp/t Power/Wt Ratio
NoNo Pivot
Armor
90/40/35 mm Hull Armor
75/50/35130/60/40 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















82/2800/70




















290/4000/240
Shell Cost
110/110/175240/240/320 HP Damage
108/124/38156/198/45 mm Penetration



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13.33 r/m 

Standard Gun

Reload Times
Nominal: 4.5 s
50% Crew: 5.57 s
75% Crew: 4.87 s
100% Crew: 4.31 s
Rammer: 3.88 s
Vents: 4.22 s
Both: 3.79 s
Both and BiA: 3.71 s
Both and Max Crew %: 3.56 s

See Crew, Consumables, or Equipment for more information.



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7.06 r/m 

Standard Gun

Reload Times
Nominal: 8.5 s
50% Crew: 10.53 s
75% Crew: 9.19 s
100% Crew: 8.15 s
Rammer: 7.34 s
Vents: 7.97 s
Both: 7.17 s
Both and BiA: 7.02 s
Both and Max Crew %: 6.73 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1466.3

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1466.3
50% Crew: 1183.6
75% Crew: 1355.2
100% Crew: 1529
100% Crew
Vents: 1563.1
Rammer: 1698.4
Both: 1736.9
Both and BiA: 1775.4
Both and Max Crew %: 1852.4

Advantageous Damage Per Minute
First-shot DPM: 1576.3
50% Crew: 1293.6
75% Crew: 1465.2
100% Crew: 1639
100% Crew
Rammer: 1808.4
Vents: 1673.1
Both: 1846.9
Both and BiA: 1885.4
Both and Max Crew %: 1962.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1466.3
50% Crew: 1183.6
75% Crew: 1355.2
100% Crew: 1529
100% Crew
Vents: 1563.1
Rammer: 1698.4
Both: 1736.9
Both and BiA: 1775.4
Both and Max Crew %: 1852.4

Advantageous Damage Per Minute
First-shot DPM: 1576.3
50% Crew: 1293.6
75% Crew: 1465.2
100% Crew: 1639
100% Crew
Rammer: 1808.4
Vents: 1673.1
Both: 1846.9
Both and BiA: 1885.4
Both and Max Crew %: 1962.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (175 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2332.75
50% Crew: 1883
75% Crew: 2156
100% Crew: 2432.5
100% Crew
Vents: 2486.75
Rammer: 2702
Both: 2763.25
Both and BiA: 2824.5
Both and Max Crew %: 2947

Advantageous Damage Per Minute
First-shot DPM: 2507.75
50% Crew: 2058
75% Crew: 2331
100% Crew: 2607.5
100% Crew
Rammer: 2877
Vents: 2661.75
Both: 2938.25
Both and BiA: 2999.5
Both and Max Crew %: 3122

See here, here, or here for more information.






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1694.4

Standard Gun

Using Shell Type 1 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1694.4
50% Crew: 1368
75% Crew: 1567.2
100% Crew: 1766.4
100% Crew
Vents: 1807.2
Rammer: 1963.2
Both: 2006.4
Both and BiA: 2052
Both and Max Crew %: 2140.8

Advantageous Damage Per Minute
First-shot DPM: 1934.4
50% Crew: 1608
75% Crew: 1807.2
100% Crew: 2006.4
100% Crew
Rammer: 2203.2
Vents: 2047.2
Both: 2246.4
Both and BiA: 2292
Both and Max Crew %: 2380.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (240 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1694.4
50% Crew: 1368
75% Crew: 1567.2
100% Crew: 1766.4
100% Crew
Vents: 1807.2
Rammer: 1963.2
Both: 2006.4
Both and BiA: 2052
Both and Max Crew %: 2140.8

Advantageous Damage Per Minute
First-shot DPM: 1934.4
50% Crew: 1608
75% Crew: 1807.2
100% Crew: 2006.4
100% Crew
Rammer: 2203.2
Vents: 2047.2
Both: 2246.4
Both and BiA: 2292
Both and Max Crew %: 2380.8

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (320 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2259.2
50% Crew: 1824
75% Crew: 2089.6
100% Crew: 2355.2
100% Crew
Vents: 2409.6
Rammer: 2617.6
Both: 2675.2
Both and BiA: 2736
Both and Max Crew %: 2854.4

Advantageous Damage Per Minute
First-shot DPM: 2579.2
50% Crew: 2144
75% Crew: 2409.6
100% Crew: 2675.2
100% Crew
Rammer: 2937.6
Vents: 2729.6
Both: 2995.2
Both and BiA: 3056
Both and Max Crew %: 3174.4

See here, here, or here for more information.
Damage Per Minute


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew


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0.4 m 

With 50% Crew: 0.496 m
With 75% Crew: 0.433 m
With 100% Crew: 0.384 m
With BiA: 0.375 m
With BiA and Vents: 0.367 m
Maximum possible: 0.352 m

For more details, see Crew
Accuracy


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2.5 s 

With 50% Crew: 3.097 s
With 75% Crew: 2.704 s
With 100% Crew: 2.397 s
With GLD: 2.179 s
With BiA: 2.344 s
With BiA and Vents: 2.293 s
With both and GLD: 2.085 s
Maximum possible: 1.998 s

For more details, see Crew or Equipment


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2.7 s 

With 50% Crew: 3.345 s
With 75% Crew: 2.92 s
With 100% Crew: 2.589 s
With GLD: 2.354 s
With BiA: 2.532 s
With BiA and Vents: 2.477 s
With both and GLD: 2.252 s
Maximum possible: 2.158 s

For more details, see Crew or Equipment
Aim time
3337 deg/s Turret Traverse
360° Gun Arc
-8°/+15°-8°/+15° Elevation Arc
7474 rounds Ammo Capacity
General
2020 % Chance of Fire






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment






360 m 

With 50% Crew: 282.8 m
With 75% Crew: 321.5 m
With 100% Crew: 360 m
With Recon and Situational Awareness: 378.2 m
With Coated Optics: 396 m
With Binocular Telescope: 450 m
Maximum possible: 515.4 m

For more details, see Skills or Equipment
View Range


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375 m 

With 50% Crew: 294.6 m
With 75% Crew: 334.8 m
With 100% Crew: 375 m
With 100% Signal Boost: 450 m
When affected by 100% Relaying: 412.5 m
Maximum possible: 539.6 m

For more details, see Skills or Equipment


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430 m 

With 50% Crew: 337.8 m
With 75% Crew: 384 m
With 100% Crew: 430 m
With 100% Signal Boost: 516 m
When affected by 100% Relaying: 473 m
Maximum possible: 618.7 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VI

AnnoPl10_40TP_Habicha.png

925000

The 40TP Habicha is a Polish tier 6 medium tank.

In the middle of 1939, Edward Habich designed several projects of vehicles considering the experience of German and Soviet engineers. One of these projects involved the Horstmann suspension, 60 mm sloped armor, a small German turret, and a gun that featured high penetration and low recoil. Thus, Habich developed a vehicle that combined the features of the Pz.Kpfw.IV German medium tank and the T-34 Soviet medium tank. Development was discontinued, as Poland was invaded in 1939.

The 40TP Habicha leads to the 45TP Habicha.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

V 75 mm wz 22/24 108/124/38 110/110/175 13.95 0.4 2.3 1390 31500
VI 75 mm wz.36/37 135/175/38 135/135/175 13.33 0.38 2.1 1450 51000
VII 90 mm wz.39/90 156/198/45 240/240/320 7.06 0.4 2.7 1850 78500

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V 40TP Habicha I 75/50/35 33 330 6250 10500
VI 40TP Habicha II 130/60/40 37 360 7100 16600

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI Maybach HL 120 400 20 750 25000
VII Maybach HL 157 450 20 800 34000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

V 40TP Habicha I 40 36 B/2 7800 9400
VI 40TP Habicha II 41.35 40 B/2 7800 15400

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

IV N2 C 375 80 2200
V RKB C 430 80 3800


Compatible Equipment

Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Experimental Optics Wear-Resistant Gun Laying Drive Venting System Innovative Loading System Extended Spare Parts Kit Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Natural Cover Optical Calibration Aim Tuning Experienced Firefighters 100-octane Gasoline 105-octane Gasoline Manual Fire Extinguisher Vent Purge Large First Aid Kit Large Repair Kit Duty Comes First Shell Organizer Orderly Ammo Rack Focus on Target Bread with Smalec Increased Focus Small First Aid Kit Small Repair Kit Gearbox Intricacy Steady Hand Pre-Battle Maintenance Combat Course 


Player Opinion

Pros and Cons

Pros:


  • Good alpha for it's tier
  • Minus 8 Degrees of gun depression
  • Turret armor can be trollish sometimes and it can bounce some low tier hits
  • Pretty ok reverse speed


Cons:


  • Horrible stock grind
  • Bad accuracy and gun handling
  • Low damage per minute
  • ABYSMAL power/weight ratio (worse than lot of heavy tanks, even with the top engine)
  • Very small radio range


Performance

The 40TP is really hugely slower than the previous 25TP...it´s a medium tank only for his theoretical top speed, pratically is a slow heavy tank (talking about the p/w ratio, not for the armor). It hardly ever reaches it's top speed and only when going down hill it reaches a good speed, because of the bad terrain resistances. It's low speed doesn't get you easily out of trouble, so it is important that you choose wisely at the start of the battle, where to go. You can't rely on it's armor and the gun is not easy to handle, so it should be played as a support tank. Make sure you have allies with you and fire at enemies when they reload or are not looking at you. Try to make use of it's good gun depression angles and the good alpha of the gun, to out-trade lower tier enemies. Watch out for artillery fire, as you are an easy snack for them.


Early Research

You can mount over the RKB C radio from the 25TP straight away as well as the 75 mm wz.36/37 gun. You need the tracks for the larger turret. Go then for the turret, that has increased armor and view range and will help on lowering the reload time for the 90mm top gun. Then research the top gun and in the end the last engine, that will give you some needed power to get on speed faster.


Suggested Equipment


Tank Gun Rammer Enhanced Gun Laying Drive Improved VentilationBinocular Telescope 


Gallery

History for this tank not found


Poland
Light Tanks I4TP IITKS z n.k.m. 20 mm II7TP III10TP IV14TP
Medium Tanks V25TP KSUST II VIPudel VI40TP Habicha
Heavy Tanks VII45TP Habicha VIII50TP prototyp VIII53TP Markowskiego IX50TP Tyszkiewicza X60TP Lewandowskiego
Tank Destroyers
Self-Propelled Artillery
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Thunderbolt VII VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT26E3 Eagle 7 VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A5 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VISherman VC Firefly VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 VIIICenturion Mk. 5/1 RAAC VIIIChimera IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IIIT-29 IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 shielded VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VILoza's M4-A2 Sherman VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (B) VIIIT-44-100 (R) VIIISTG VIIISTG Guard VIIIT-44 IXObject 430 Version II IXObject 430 IXT-54 XObject 140 XObject 907 XT-22 medium XK-91 XObject 430U XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo VIIIPrimo Victoria
Italy IIM14/41 IIIM15/42 IVP26/40 VP.43 VIP.43 bis VIIP.43 ter VIIIProgetto M35 mod. 46 VIIIP.44 Pantera IXPrototipo Standard B XProgetto M40 mod. 65
Poland V25TP KSUST II VIPudel VI40TP Habicha