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Object 430 Version II

Object 430 Version II

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Object 430 Version II

AnnoR104_Object_430_II.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
3,450,000  Credits Cost
16001700 HP Hit Points
35.46/36.536.45/40 t Weight Limit
Crew
  1. Commander (Radio Operator)
  2. Gunner
  3. Driver
  4. Loader
Mobility
550580 hp Engine Power
55/20 km/h Speed Limit
4448 deg/s Traverse
15.5115.91 hp/t Power/Wt Ratio
YesYes Pivot
Armor
120/80/40 mm Hull Armor
223/166/63248/185/63 mm Turret Armor
Armament







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE







{{#ifeq:HOLLOW_CHARGE|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/HEAT/HE
Shells




















1230/4800/1170




















1230/4800/1170
Shell Cost
320/320/420320/320/420 HP Damage
201/330/50219/330/50 mm Penetration



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7.89 r/m 

Standard Gun

Reload Times
Nominal: 7.6 s
50% Crew: 9.41 s
75% Crew: 8.22 s
100% Crew: 7.29 s
Rammer: 6.56 s
Vents: 7.13 s
Both: 6.42 s
Both and BiA: 6.28 s
Both and Max Crew %: 6.02 s

See Crew, Consumables, or Equipment for more information.



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7.5 r/m 

Standard Gun

Reload Times
Nominal: 8 s
50% Crew: 9.91 s
75% Crew: 8.65 s
100% Crew: 7.67 s
Rammer: 6.9 s
Vents: 7.5 s
Both: 6.75 s
Both and BiA: 6.6 s
Both and Max Crew %: 6.33 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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2800

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2800
50% Crew: 2259.2
75% Crew: 2588.8
100% Crew: 2921.6
100% Crew
Vents: 2988.8
Rammer: 3244.8
Both: 3318.4
Both and BiA: 3392
Both and Max Crew %: 3539.2

Advantageous Damage Per Minute
First-shot DPM: 3120
50% Crew: 2579.2
75% Crew: 2908.8
100% Crew: 3241.6
100% Crew
Rammer: 3564.8
Vents: 3308.8
Both: 3638.4
Both and BiA: 3712
Both and Max Crew %: 3859.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2800
50% Crew: 2259.2
75% Crew: 2588.8
100% Crew: 2921.6
100% Crew
Vents: 2988.8
Rammer: 3244.8
Both: 3318.4
Both and BiA: 3392
Both and Max Crew %: 3539.2

Advantageous Damage Per Minute
First-shot DPM: 3120
50% Crew: 2579.2
75% Crew: 2908.8
100% Crew: 3241.6
100% Crew
Rammer: 3564.8
Vents: 3308.8
Both: 3638.4
Both and BiA: 3712
Both and Max Crew %: 3859.2

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3675
50% Crew: 2965.2
75% Crew: 3397.8
100% Crew: 3834.6
100% Crew
Vents: 3922.8
Rammer: 4258.8
Both: 4355.4
Both and BiA: 4452
Both and Max Crew %: 4645.2

Advantageous Damage Per Minute
First-shot DPM: 4095
50% Crew: 3385.2
75% Crew: 3817.8
100% Crew: 4254.6
100% Crew
Rammer: 4678.8
Vents: 4342.8
Both: 4775.4
Both and BiA: 4872
Both and Max Crew %: 5065.2

See here, here, or here for more information.






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2400

Standard Gun

Using Shell Type 1 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1936
75% Crew: 2217.6
100% Crew: 2502.4
100% Crew
Vents: 2560
Rammer: 2780.8
Both: 2841.6
Both and BiA: 2905.6
Both and Max Crew %: 3030.4

Advantageous Damage Per Minute
First-shot DPM: 2720
50% Crew: 2256
75% Crew: 2537.6
100% Crew: 2822.4
100% Crew
Rammer: 3100.8
Vents: 2880
Both: 3161.6
Both and BiA: 3225.6
Both and Max Crew %: 3350.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (320 Damage):


Theoretical Damage Per Minute
Nominal DPM: 2400
50% Crew: 1936
75% Crew: 2217.6
100% Crew: 2502.4
100% Crew
Vents: 2560
Rammer: 2780.8
Both: 2841.6
Both and BiA: 2905.6
Both and Max Crew %: 3030.4

Advantageous Damage Per Minute
First-shot DPM: 2720
50% Crew: 2256
75% Crew: 2537.6
100% Crew: 2822.4
100% Crew
Rammer: 3100.8
Vents: 2880
Both: 3161.6
Both and BiA: 3225.6
Both and Max Crew %: 3350.4

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (420 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 3150
50% Crew: 2541
75% Crew: 2910.6
100% Crew: 3284.4
100% Crew
Vents: 3360
Rammer: 3649.8
Both: 3729.6
Both and BiA: 3813.6
Both and Max Crew %: 3977.4

Advantageous Damage Per Minute
First-shot DPM: 3570
50% Crew: 2961
75% Crew: 3330.6
100% Crew: 3704.4
100% Crew
Rammer: 4069.8
Vents: 3780
Both: 4149.6
Both and BiA: 4233.6
Both and Max Crew %: 4397.4

See here, here, or here for more information.
Damage Per Minute


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0.36 m 

With 50% Crew: 0.446 m
With 75% Crew: 0.389 m
With 100% Crew: 0.345 m
With BiA: 0.338 m
With BiA and Vents: 0.33 m
Maximum possible: 0.317 m

For more details, see Crew


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0.38 m 

With 50% Crew: 0.471 m
With 75% Crew: 0.411 m
With 100% Crew: 0.364 m
With BiA: 0.356 m
With BiA and Vents: 0.349 m
Maximum possible: 0.334 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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2.9 s 

With 50% Crew: 3.592 s
With 75% Crew: 3.137 s
With 100% Crew: 2.781 s
With GLD: 2.528 s
With BiA: 2.719 s
With BiA and Vents: 2.66 s
With both and GLD: 2.418 s
Maximum possible: 2.318 s

For more details, see Crew or Equipment
Aim time
4040 deg/s Turret Traverse
180° Gun Arc
-4°/+16°-4°/+16° Elevation Arc
5050 rounds Ammo Capacity
General
1210 % Chance of Fire






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment






390 m 

With 50% Crew: 306.4 m
With 75% Crew: 348.2 m
With 100% Crew: 390 m
With Recon and Situational Awareness: 409.7 m
With Coated Optics: 429 m
With Binocular Telescope: 487.5 m
Maximum possible: 558.3 m

For more details, see Skills or Equipment
View Range


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525 m 

With 50% Crew: 412.5 m
With 75% Crew: 468.8 m
With 100% Crew: 525 m
With 100% Signal Boost: 630 m
When affected by 100% Relaying: 577.5 m
Maximum possible: 755.4 m

For more details, see Skills or Equipment


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760 m 

With 50% Crew: 597.1 m
With 75% Crew: 678.6 m
With 100% Crew: 760 m
With 100% Signal Boost: 912 m
When affected by 100% Relaying: 836 m
Maximum possible: 1093.6 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top
Object 430 Version II

Additional Statistics
(Top Configuration)

When using the 100mm M-63 gun:

Camouflage

  • Stationary: 16.6%
  • When Moving: 12.4%
  • When Firing: 2.6%


Terrain Resistance

  • On Hard Ground: 0.67
  • On Medium Ground: 0.77
  • On Soft Ground: 1.53


Dispersion Change Values

  • Turret Contribution
  • Rotation: 0.12
  • Shot Recoil: 3.36
  • Suspension Contribution
  • Acceleration: 0.13
  • Turning: 0.13


With 100% Crew

IX

annoR104_Object_430_II.png

3450000

The Object 430 Version II is a Soviet tier 9 medium tank.

Developed at the Construction Bureau of Factory No. 73 in early 1953. From March 8 through March 10, 1953, the Ministry of Transport and Heavy Engineering considered the project, along with an alternate version of the tank with a more conventional configuration. However, the development was eventually discontinued.

A peer of the T-54, the Object 430 II is a flexible multipurpose medium. Sporting sturdy armor, respectable firepower, and good mobility on a small, well camouflaged chassis, this is balanced by the clumsiness that comes with the limited turret and poor gun depression.

The Object 430 Version II leads to the Object 430.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

IX 100 mm D-54 219/330/50 320/320/420 7.5 0.38 2.9 2557 221000
IX 100 mm M-63 201/330/50 320/320/420 7.89 0.36 2.3 2000 210000

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

VIII Object 430 Version II 223/166/63 40 390 7200 30000
IX Object 430 Version II enhanced 248/185/63 40 390 7700 61000

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

X 5TD 580 10 1050 132000
IX 4TD 550 12 1050 80000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

VIII Object 430 Version II 36.5 44 0 12000 30000
IX Object 430 Version II enhanced 40 48 0 12000 62000

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

VIII 9RM 525 100 24240
X R-113 730 80 52200
X 10RT-26 760 30 56500


Compatible Equipment

Vertical Stabilizer Mk 1 Medium Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Enhanced Gun Laying Drive Enhanced Torsion Bars 3 t Class Cyclone Filter Improved Ventilation Class 2 Medium-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 1 

Compatible Consumables

Automatic Fire Extinguisher Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Lend-Lease Oil Extra Combat Rations Removed Speed Governor Small First Aid Kit Small Repair Kit 


Player Opinion

Pros and Cons

Pros:


  • High damage-per-minute with the 100mm M-63
  • Thick, well sloped frontal hull armour and massive frontal turret armour
  • Reasonable agility
  • Small stature and high camouflage
  • Tank is very capable stock, especially compared to the T-54 and other tier 9 mediums


Cons:


  • Choice between the bad gun handling of the 100mm D-54 or the low AP penetration of the 100mm M-63 (similar to T-54)
  • Weaker lower front hull plate than the T-54
  • Slow shell velocity
  • Rear-mounted turret with only 180 degrees of traverse
  • Bad (4 degrees) gun depression


Performance

The Object 430 Version II is in some ways similar to the T-54, but distinguishes itself in more than a few ways as well. It is armed with effectively the same guns as the T-54. Both have rather lackluster penetration for a Tier IX medium tank (201 for the M-63, 219 for the D-54) which can be offset to a lesser extent by their premium HEAT rounds, which boost the penetration to a ridiculous 330 mm. This is, however, very expensive to run, and HEAT rounds are not without their own limitations. The M-63 has vastly superior gun handling to the D-54, and is usually the better choice, especially since both guns have the same HEAT round. The D-54's higher base penetration is sometimes useful, as is its much higher shell velocity, but the poor aim time and worse accuracy can be a big dealbreaker.

Unlike the relatively fragile Object 416, the 430 II is blessed with some of the strongest armor of any Tier IX medium tank. The 430 II's turret is almost impenetrable to standard AP rounds from all but the most powerful tank destroyer guns. It does not have any real weakspots, although it can occasionally be penetrated if the enemy is lucky enough to hit a flat spot and get a high penetration roll. The upper front plate of the hull is also very strong, better angled than that of the T-54 while having the same thickness. However, the lower plate is not well-angled, and can be penetrated by even Tier 8s, and should be hidden whenever possible. The side armor is also very good, which makes reverse-angling a very viable tactic. The 430 II is also blessed with a small silhouette and great camouflage values, giving a very tough and survivable package altogether.

The 430 II has a lower power/weight ratio than the T-54, but this is partially compensated for with better terrain resistance values. Its mobility is mostly comparable to the T-54's, although it will struggle somewhat more when climbing hills. The agility also helps compensate for the limited traverse of the turret.

Overall, the 430 II plays similarly to the T-54, but with two very important limitations in mind. Firstly, the poorer gun depression requires excellent knowledge of terrain in order to offset this weakness. Locations that a T-54 may be able to use to go hulldown may not be suitable for the 430 II. The weaker lower plate also means that the 430 II has to pay more attention to hiding it than the T-54 does. However, the 430 II is uniquely suited to reverse-angling thanks to its rear turret configuration and strong armor. If the hull can be hidden, it presents one of the strongest armor profiles in its tier. The low AP penetration and good mobility also means that it is best suited to the flanking playstyle of the T-54, unless using the very expensive HEAT round.


Early Research

  • Research the Object 430 II Enhanced turret.
  • Next, the 5TD engine should be equipped.
  • The upgraded 430 II Enhanced tracks should be your next target.
  • If desired, research the 100mm D-54.
  • If you have not already done so, finalize the grind by researching the 10RT-26 radio.


Suggested Equipment


Improved VentilationTank Gun Rammer Vertical Stabilizer Coated Optics 


Gallery

History for this tank not found


USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-80 IVValentine II VT-50 VIMT-25 VIILTG VIIILTTB IXT-54 ltwt. XT-100 LT
Medium Tanks IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Medium Tanks
USA IIT2 Medium Tank IIIM2 Medium Tank IVM3 Lee VM4 Improved VM4A2E4 Sherman VM4 Sherman VRam II VIM4A3E8 Fury VIM4A3E8 Sherman VIM4A3E2 Sherman Jumbo VIIT20 VIIT23E3 VIIIT25 Pilot Number 1 VIIIM46 Patton KR VIIIM26 Pershing VIIIT26E4 SuperPershing VIIIT69 VIIIT95E2 IXM46 Patton IXT54E1 XM48A1 Patton XM60 XT95E6
UK IVickers Medium Mk. I IIVickers Medium Mk. II IIIVickers Medium Mk. III IVMatilda IVGrant IVAC 1 Sentinel VCrusader VSherman III VMatilda Black Prince VISherman Firefly VICromwell VIAC 4 Experimental VICromwell B VIIComet VIIICenturion Mk. I VIIIFV4202 VIIIChieftain/T95 IXCenturion Mk. 7/1 XCenturion Action X
Germany IIIGroßtraktor - Krupp IIIPz.Kpfw. IV Ausf. A IIIPz.Kpfw. S35 739 (f) IVPz.Kpfw. III Ausf. J IVPz.Kpfw. IV Ausf. D IVVK 20.01 (D) VPz.Kpfw. III Ausf. K VTurán III prototípus VPz.Kpfw. III/IV VPz.Kpfw. IV hydrostat. VPz.Kpfw. V/IV VPz.Kpfw. V/IV Alpha VPz.Kpfw. IV Ausf. H VPz.Kpfw. T 25 VIPz.Kpfw. IV Schmalturm VIVK 30.01 (P) VIVK 30.01 (D) VIVK 30.02 (M) VIIPanther/M10 VIIPanther VIIVK 30.02 (D) VIIIPanther mit 8,8 cm L/71 VIIIPanzer 58 Mutz VIIIIndien-Panzer VIIIPanther II IXE 50 IXT 55A IXLeopard Prototyp A XE 50 Ausf. M XLeopard 1
France IIID2 IIISomua S35 IVSARL 42 VRenault G1 VIIILorraine 40 t VIIIAMX Chasseur de chars VIIIM4A1 Revalorisé IXAMX 30 1er prototype IXBat.-Châtillon 25 t AP XBat.-Châtillon 25 t XAMX 30 B
USSR IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
China VType T-34 VIType 58 VIIT-34-1 VIIIType 59 VIIIT-34-2 VIIIT-34-3 VIII59-Patton IXWZ-120 X121 X121B
Japan IIChi-Ni IIType 89 I-Go/Chi-Ro IIIType 97 Chi-Ha IVType 1 Chi-He VType 3 Chi-Nu VType 3 Chi-Nu Kai VIType 4 Chi-To VIIType 5 Chi-Ri VIIISTA-1 VIIISTA-2 IXType 61 XSTB-1
Czechoslovakia IVST vz. 39 VŠkoda T 24 VIŠkoda T 40 VIŠkoda T 25 VIIKonštrukta T-34/100 VIIITVP VTU Koncept IXŠkoda T 50 XTVP T 50/51
Sweden IVLago VStrv m/42 VIStrv m/42-57 Alt A.2 VIStrv 74 VIILeo