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T-150

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T-150

AnnoR72_T150.png
Battle Tier
1234567891011
Overview
Mouse over "
Well, the ones further down, of course.
" for more information
[Client Values; Actual values in
Specifically, the mismatch in crew values caused by commander's 10% crew skill bonus. Outside of a crew of 1 commander only, 100% crew is a fiction. The client values, given for 100% crew, will normally be taken into battle with 110% crew skill members aside from specific functions, causing their actual performance to deviate from the expected client value. These differences are taken into account in tooltip boxes.
]
880,000  Credits Cost
830880 HP Hit Points
50.21/5154.3/58.8 t Weight Limit
Crew
  1. Commander
  2. Gunner
  3. Radio Operator
  4. Driver
  5. Loader
Mobility
500700 hp Engine Power
35/11 km/h Speed Limit
1618 deg/s Traverse
9.9612.89 hp/t Power/Wt Ratio
NoNo Pivot
Armor
90/90/75 mm Hull Armor
90/90/90100/100/75 mm Turret Armor
Armament







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE







{{#ifeq:ARMOR_PIERCING_CR|ARMOR_PIERCING||



{{#ifeq:HIGH_EXPLOSIVE|ARMOR_PIERCING||


AP/APCR/HE
Shells




















56/2400/56




















270/4400/280
Shell Cost
110/110/156300/300/360 HP Damage
86/102/38167/219/54 mm Penetration



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15 r/m 

Standard Gun

Reload Times
Nominal: 4 s
50% Crew: 4.96 s
75% Crew: 4.33 s
100% Crew: 3.84 s
Rammer: 3.46 s
Vents: 3.76 s
Both: 3.38 s
Both and BiA: 3.31 s
Both and Max Crew %: 3.17 s

See Crew, Consumables, or Equipment for more information.



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5.88 r/m 

Standard Gun

Reload Times
Nominal: 10.2 s
50% Crew: 12.64 s
75% Crew: 11.03 s
100% Crew: 9.78 s
Rammer: 8.8 s
Vents: 9.56 s
Both: 8.61 s
Both and BiA: 8.42 s
Both and Max Crew %: 8.07 s

See Crew, Consumables, or Equipment for more information.
Rate of Fire






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1540

Standard Gun

Using Shell Type 1 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1540
50% Crew: 1243
75% Crew: 1423.4
100% Crew: 1606
100% Crew
Vents: 1642.3
Rammer: 1784.2
Both: 1824.9
Both and BiA: 1865.6
Both and Max Crew %: 1945.9

Advantageous Damage Per Minute
First-shot DPM: 1650
50% Crew: 1353
75% Crew: 1533.4
100% Crew: 1716
100% Crew
Rammer: 1894.2
Vents: 1752.3
Both: 1934.9
Both and BiA: 1975.6
Both and Max Crew %: 2055.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (110 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1540
50% Crew: 1243
75% Crew: 1423.4
100% Crew: 1606
100% Crew
Vents: 1642.3
Rammer: 1784.2
Both: 1824.9
Both and BiA: 1865.6
Both and Max Crew %: 1945.9

Advantageous Damage Per Minute
First-shot DPM: 1650
50% Crew: 1353
75% Crew: 1533.4
100% Crew: 1716
100% Crew
Rammer: 1894.2
Vents: 1752.3
Both: 1934.9
Both and BiA: 1975.6
Both and Max Crew %: 2055.9

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (156 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2184
50% Crew: 1762.8
75% Crew: 2018.64
100% Crew: 2277.6
100% Crew
Vents: 2329.08
Rammer: 2530.32
Both: 2588.04
Both and BiA: 2645.76
Both and Max Crew %: 2759.64

Advantageous Damage Per Minute
First-shot DPM: 2340
50% Crew: 1918.8
75% Crew: 2174.64
100% Crew: 2433.6
100% Crew
Rammer: 2686.32
Vents: 2485.08
Both: 2744.04
Both and BiA: 2801.76
Both and Max Crew %: 2915.64

See here, here, or here for more information.






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1764

Standard Gun

Using Shell Type 1 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1764
50% Crew: 1425
75% Crew: 1632
100% Crew: 1839
100% Crew
Vents: 1881
Rammer: 2043
Both: 2088
Both and BiA: 2136
Both and Max Crew %: 2229

Advantageous Damage Per Minute
First-shot DPM: 2064
50% Crew: 1725
75% Crew: 1932
100% Crew: 2139
100% Crew
Rammer: 2343
Vents: 2181
Both: 2388
Both and BiA: 2436
Both and Max Crew %: 2529

See here, here, or here for more information.

Standard Gun

Using Shell Type 2 (300 Damage):


Theoretical Damage Per Minute
Nominal DPM: 1764
50% Crew: 1425
75% Crew: 1632
100% Crew: 1839
100% Crew
Vents: 1881
Rammer: 2043
Both: 2088
Both and BiA: 2136
Both and Max Crew %: 2229

Advantageous Damage Per Minute
First-shot DPM: 2064
50% Crew: 1725
75% Crew: 1932
100% Crew: 2139
100% Crew
Rammer: 2343
Vents: 2181
Both: 2388
Both and BiA: 2436
Both and Max Crew %: 2529

See here, here, or here for more information.

Standard Gun

Using Shell Type 3 (360 Damage):
With wholly penetrating hits

Theoretical Damage Per Minute
Nominal DPM: 2116.8
50% Crew: 1710
75% Crew: 1958.4
100% Crew: 2206.8
100% Crew
Vents: 2257.2
Rammer: 2451.6
Both: 2505.6
Both and BiA: 2563.2
Both and Max Crew %: 2674.8

Advantageous Damage Per Minute
First-shot DPM: 2476.8
50% Crew: 2070
75% Crew: 2318.4
100% Crew: 2566.8
100% Crew
Rammer: 2811.6
Vents: 2617.2
Both: 2865.6
Both and BiA: 2923.2
Both and Max Crew %: 3034.8

See here, here, or here for more information.
Damage Per Minute


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0.46 m 

With 50% Crew: 0.57 m
With 75% Crew: 0.498 m
With 100% Crew: 0.441 m
With BiA: 0.431 m
With BiA and Vents: 0.422 m
Maximum possible: 0.404 m

For more details, see Crew


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0.45 m 

With 50% Crew: 0.557 m
With 75% Crew: 0.487 m
With 100% Crew: 0.431 m
With BiA: 0.422 m
With BiA and Vents: 0.413 m
Maximum possible: 0.396 m

For more details, see Crew
Accuracy


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2.3 s 

With 50% Crew: 2.849 s
With 75% Crew: 2.488 s
With 100% Crew: 2.205 s
With GLD: 2.005 s
With BiA: 2.157 s
With BiA and Vents: 2.11 s
With both and GLD: 1.918 s
Maximum possible: 1.839 s

For more details, see Crew or Equipment


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3.4 s 

With 50% Crew: 4.212 s
With 75% Crew: 3.678 s
With 100% Crew: 3.26 s
With GLD: 2.964 s
With BiA: 3.188 s
With BiA and Vents: 3.119 s
With both and GLD: 2.835 s
Maximum possible: 2.718 s

For more details, see Crew or Equipment
Aim time
2424 deg/s Turret Traverse
360° Gun Arc
-7°/+25°-7°/+20° Elevation Arc
11154 rounds Ammo Capacity
General
1515 % Chance of Fire






320 m 

With 50% Crew: 251.4 m
With 75% Crew: 285.7 m
With 100% Crew: 320 m
With Recon and Situational Awareness: 336.2 m
With Coated Optics: 352 m
With Binocular Telescope: 400 m
Maximum possible: 458.1 m

For more details, see Skills or Equipment






330 m 

With 50% Crew: 259.3 m
With 75% Crew: 294.7 m
With 100% Crew: 330 m
With Recon and Situational Awareness: 346.7 m
With Coated Optics: 363 m
With Binocular Telescope: 412.5 m
Maximum possible: 472.4 m

For more details, see Skills or Equipment
View Range


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360 m 

With 50% Crew: 290.6 m
With 75% Crew: 332.8 m
With 100% Crew: 375.5 m
With 100% Signal Boost: 432 m
When affected by 100% Relaying: 396 m
Maximum possible: 540.4 m

For more details, see Skills or Equipment


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440 m 

With 50% Crew: 355.2 m
With 75% Crew: 406.8 m
With 100% Crew: 458.9 m
With 100% Signal Boost: 528 m
When affected by 100% Relaying: 484 m
Maximum possible: 660.5 m

For more details, see Skills or Equipment
Signal Range
Values are Stock - click for Top


VI

annoT150.png

880000

The T-150 is a Soviet tier 6 heavy tank.

The T-150 was a further development of the KV-1. The vehicle weighed as much as 50 tons. The T-150 underwent trials in the first half of 1941. A prototype fought in the battles for Leningrad, and became a basis for a modification of the KV-1 with reinforced armor.

Despite its name, the T-150 is an upgraded KV-1. It has the same chassis and turret, with some notable improvements. Additional armor has been added to the hull, a considerably more powerful engine is available, and perhaps most importantly, it can mount the 107 mm ZiS-6 gun. The tank can in fact be frustrating at first, but stick with it, and the improvement of the tank will be extremely noticeable.

The T-150 has an extremely tough grind to its top gun, arguably worse than that of the M3 Lee, because in order to mount the top gun, you need the turret, and for that you need the suspension too (a high grand total of 23,450 XP). The grind can be lessened somewhat by first researching the KV-2, as you will be able to research the V-5 engine and the ZiS-6.

The alternative KV-85 is more mobile in terms of maneuverability and sports a more consistent 100mm as well as a more damaging, but slow-reloading 122mm, but lacks the solid overall armour and respectable alpha and DPM of the T-150.

The T-150 leads to the KV-3.

Modules / Available Equipment and Consumables

Modules

Ico_gun_alpha.png

Guns

Tier Gun Penetration
(mm)
Damage
(HP)
Rate of fire
(rounds/minute)
Dispersion
(m/100m)
Aiming time
(s)
Weight
(kg)
Price
(Credits)

VII 107 mm ZiS-6 167/219/54 300/300/360 5.88 0.45 3.4 2400 68290
V 76 mm ZiS-5 86/102/38 110/110/156 15 0.46 2.3 1155 33400
V 122 mm U-11 61/140/38 450/370/156 5.45 0.57 2.9 1600 45920
V 57 mm project 413 112/189/29 85/85/95 26.09 0.34 2.3 740 38000
VI 85 mm S-31 119/159/43 160/160/280 12.5 0.42 2.9 1500 49200

Ico_turret_alpha.png

Turrets

Tier Turret Turret Armor (front/sides/rear)
(mm)
Turret Traverse Speed
(deg/s)
View Range
(m)
Weight
(kg)
Price
(Credits)

V T-150-KV 90/90/90 24 320 7150 9900
VI T-150-220 100/100/75 24 330 10000 19400

Ico_engine_alpha.png

Engines

Tier Engine Engine Power
(hp)
Chance of Fire on Impact
(%)
Weight
(kg)
Price
(Credits)

VI V-5 600 15 750 27860
VI V-2K 500 15 750 23050
VII V-5F 700 15 750 39000

Ico_suspension_alpha.png

Suspensions

Tier Suspension Load Limit
(т)
Traverse Speed
(гр/сек)
Rmin Weight
(kg)
Price
(Credits)

V T-150 51 16 B/2 10600 10720
VI T-150M 58.8 18 B/2 10600 16400

Ico_radio_alpha.png

Radios

Tier Radio Signal Range
(м)
Weight
(kg)
Price
(Credits)

V 10R 360 100 3660
VII 10RK 440 100 18600


Compatible Equipment

Heavy Spall Liner Camouflage Net Fill Tanks with CO2 Coated Optics Enhanced Gun Laying Drive Enhanced Torsion Bars 5+ t Class Cyclone Filter Improved Ventilation Class 3 Large-Caliber Tank Gun Rammer Binocular Telescope Toolbox "Wet" Ammo Rack Class 2 

Compatible Consumables

Automatic Fire Extinguisher Manual Fire Extinguisher Large First Aid Kit Large Repair Kit Lend-Lease Oil Extra Combat Rations Removed Speed Governor Small First Aid Kit Small Repair Kit 


Player Opinion

Pros and Cons

Pros:


  • Good 90mm all-round hull armor can create 121mm of armor when fully angled and helps protect against flankers
  • Excellent at sidescraping due to side armor thickness and large tracks. Strong turret with small weakspots.
  • Powerful 107mm with good penetration and damage, acceptable rate of fire.
  • Good HP, well suited for spearheading a game with favorable match making, much better gun depression than KV-85 -7° vs -3°
  • Can keep up with the KV-85 in many situations, due to similar p/w ratio and top speed


Cons:


  • Armor, especially the weak gun mantlet, is no match against gold shells
  • Subpar mobility and slower traverse speed than the KV-85
  • Extremely long grind to top gun as it requires the top turret which requires the top suspension
  • Abysmal accuracy on all guns (57mm is an exception)
  • Awful view range


Performance

When stock, the T-150 is slow, well armored, but not enough, sluggish and weakly armed, playing much like low-tier French light tanks. Stock it equips much of the same weapons of the KV-1, like the 57mm Project 413, 122mm U-11, and the KV-1S's 85mm S-31 cannon that has 1mm less penetration than the KV-1's 85mm F-30 and is 10kg lighter, but is otherwise identical. The stock 76mm ZiS-5 gun is an amusing novelty and has no business being in a tier VI heavy tank. The other weapons have good damage and acceptable accuracy, but severely lack penetration. The 122mm U-11 provides the most consistent penetration/damage rate out of all the guns you can mount before the 107mm and is therefore most likely the best choice for your stock grind.

Once upgraded with the 107mm ZiS-6 and engine, this tank is a nice upgrade to the KV-1. In contrast with the KV-2, this tank has better armor, with a turret that's much lower in profile, tougher, with faster traverse and sloped sides. Therefore, a T-150 with the ZiS-6 is quite a bit better than a KV-2 with the ZiS-6, although the reload time is slightly longer and the T-150 naturally can't mount the KV-2's 152 mm M-10.

The 107mm ZiS-6 is a far cry from the 122mm D-2-5T of the KV-85. While the 122m deals 90 more damage per shot, the 107mm fires twice as fast. This means that while you lose out on the large alpha damage and psychological value of the 122mm, you also don't have to worry so much about reload times, allowing one to HOLD, not just defend, a single point. The 107mm is also 0.05m more accurate than the 122mm. The tables are turned, however, when you compare the T-150's 107mm gun with the KV-85's 100mm gun. The 100mm not only reloads faster than the 107mm, it handles better and has slightly better AP penetration at the cost of only 50 damage per shot.

An economical advantage of the 107mm over the D-2-5T and the 100mm S-43 is that its shells have an excellent damage-for-cost value. At 270 credits for 300~ damage, the 107mm definitely outclasses the D-2-5T's 1025 credits for 390~ damage and barely outclasses the S-43's 252 credits for 250~ damage This makes the T-150 a cost-effective credit farmer compared with the KV-85 and both of its main guns.

A very well known mistake when people drive the T-150 is that they think the tank is invincible, and make no attempt to angle or use sidescraping techniques. This results in many times a player dying uselessly in the first few minutes of the game. To do well in this tank, make full use of its armor; when facing tanks out in the open, angle that armor at no more than 45 degrees to give a lesser chance of penetration, when in a city, use sidescraping to bait tanks into shooting at the side and return fire when they are reloading. Used properly, the armor of a T-150 can prove to be a frustrating obstacle even to Tier 8 heavies.

After the introduction of the Japanese Heavy tank line, the T-150 finds itself a victim of the power-creep. It is outclassed by the O-I in terms of firepower and armor. Both the 15cm and the 10cm guns of the O-I are significant threats in close-quarter battles. Ironically, the T-150 must look to its marginally-superior mobility and smaller profile in order to challenge the O-I and subsequent Japanese heavies. Bringing more gold rounds also helps.

Make no mistake, the T-150 is still a potent heavy tank in the hands of a player who understands how to maximize its strengths.


Early Research

  • The 57 mm 413 and 122 mm U-11 guns, and the 10RK radio carry over from the KV-1. Mount whichever gun you prefer immediately.
  • Research and mount the suspension.
  • Research and mount the second turret
  • Now, research the ZiS-6 as soon as possible.
  • Lastly, go for the engines.


Suggested Equipment


Improved VentilationTank Gun Rammer Enhanced Gun Laying Drive Toolbox 


Gallery

Historical Info

Already in the summer of 1940, after the beginning of mass production of the KV tank, the issue arose concerning the strengthening of the tank's armor. On 17 June 1940, the SNK of the USSR and the TsK VKP(b) adopted resolution No. 1288-495ss, which said in part,

"By 1 November 1940, the Kirov Plant is to prepare two KV tanks with 90 mm armor. One of them will have the F-32 76 mm main gun, the other an 85 mm main gun. One hull will be delivered from the Izhorsk Plant at the end of October and the preparation of this tank is to be completed by 5 November. The second hull will be completed in November.

By 1 December 1940 the Kirov Plant is to prepare two KV tanks with 100mm armor. One will have the F-32 76mm main gun, the other the 85mm main gun. One hull will be delivered at the end of October, the other in November."

However, the deadline was not met. The plant delivered one KV with 90mm armor and the F-32 Main Gun on 5 November (in documents it is referred to as tank T-150 or Object 150), and one KV with 100mm armor and the 85mm main gun on 5 December (in documents it is referred to as "T-220" or "Object 220").

The T-150 was constructed on the base of the production KV and differed from it only in the magnitude of thickness of the hull armor, which had been increased from 75 to 90 mm. Because the thickening of the armor plates was accomplished externally, all the internal dimensions of the vehicle remained unchanged. In addition, the T-150 had modified mounting brackets for the chassis components and a commander's cupola with periscope and three vision blocks. In connection with the increase in the tank's weight, which had reached 50 tons, a V-2 Engine whose output had been boosted to 700 h.p. was installed.

From 15 January to 14 February 1941 the vehicle underwent range testing (199 km total movement), which exposed a number of substantial deficiencies in the functioning of the engine. For example, during movement on a hard-surface road in 3d and 4th gear, at ambient air temperatures of -9° to -12° the lubricant in the engine became overheated. For this reason the tank was withdrawn from testing, and the Kirov Plant and Plant No. 75 in Kharkov were directed to improve the cooling system and increase the temperature drop of the lubricant that passed through the engine.

The KV-220 externally differed from ordinary KVs by the greater length of the hull, an increase of one support roller in the track, and a new turret with the 85 mm F-30 Main Gun. The weapon was specially designed for arming this tank in the design bureau of Plant No. 92, under the supervision of Grabin. It was tested successfully in the T-28 Medium Tank in the fall of 1940. Because of the steep growth in the weight of the tank, which now reached 62 tons, the V-5 engine with 700 h.p. was mounted. Testing of the KV-220 commenced on 30 January 1941 and was halted the very next day because of engine failure.

On 15 March 1941 the SNK and TsK VKP(b) by their resolution No. 548-232ss required the Kirov Plant to transition to mass production of the T-150 tank in June under the designation KV-3.

The following technical specifications were established:

"Combat weight - 51-52 tons, length - 6.76 metres, width - 3.33 metres, height - 3.0 metres, ground clearance - 0.4 metres, armor - 90 mm, armament - one F-34 76 mm main gun, three DT machine-guns, one PPSh submachine-gun, 114 main gun rounds, 2900 machine-gun cartridges, maximum road speed - 35 km/h, cross-country speed - 15-20 km/h, maximum slope gradient - 40 degrees, range - 250 km (10 hours), V-5 engine with 700 h.p., turret with commander's cupola, KRSTB radio set (with mounting of 71-TK-3 possible), and a guaranteed vehicle life of 2,000 km."

"Regarding the KV-3 Tank (T-150).

1. In modification of SNK and TsK VKP(b) Resolution No. 548-232ss of 15 March 1941, I order:

a) the front-slope armor of the KV-3 to be 115-120 mm and the turret armor to be 115 mm;

b) the KV-3 will be armed with the ZIS-6 107 mm Cannon with a muzzle velocity of 800 m/s;

2. The KV-3 turret is to be formed from forgings with slope angles not less than 30 degrees under the mount for the ZIS-6 107 mm Cannon. The director of the Kirov Plant, Comrade Zaltsman will:

a) by 15 April 1941, together with the Izhorsk Plant, prepare and deliver to the Izhorsk Plant drawings (blueprints) for the modified KV-3 turret and hull;

b) by 25 April 1941, together with the Izhorsk Plant, present for approval of the NKO a mockup of the KV-3 turret.

3. The Kirov Plant will establish a plan for production in 1941 of 500 KV-3 tanks with the ZIS-6 107 mm Cannon.

4. The director of the Kirov Plant, Comrade Zaltsman, is to keep in mind and consideration that:

a) the Izhorsk Plant is obligated to deliver to the Kirov Plant by 20 May 1941 the first forged turret and KV-3 tank hull with full mechanical assemblies and artillery system armor protection. Subsequently, the Izhorsk Plant is responsible to ensure the production and assembly of these turrets and hulls in accordance with the schedule for the output of the KV-3 tanks that has been approved by the Government;

b) The NKV (Comrade Vannikov), Plant No. 92 (Comrade Yelyan), and the Chief Designer of Plant No. 92 (Comrade Grabin), along with the Kirov Plant, are required to develop the drawings for the mounting of the ZIS-6 107 mm Cannon in the KV-3 turret and present them to the NKO for approval by 30 May 1941;

c) Plant No. 92 is required to deliver to Kirov Plant by 25 May 1941 a ZIS-6 107 mm Cannon with mounting parts, mount it in a KV-3 turret, and along with Kirov Plant develop the armor protection for this system;

d) Plant No. 92 of the NKV is required to deliver to Kirov Plant ZIS-6 107 mm Cannons for the 1941 program by the following schedule:

July - 45 Cannons

August - 80 Cannons

September - 110 Cannons

October - 110 Cannons

November - 110 Cannons

and by 15 December - 65 Cannons

For more info see the Sources and External Links Section


Historical Gallery

USSR
Light Tanks IMS-1 IIBT-2 IIT-45 IIT-26 IIT-60 IITetrarch IIIBT-7 IIIBT-SV IIILTP IIIM3 Light IIIBT-7 artillery IIIT-127 IIIT-46 IIIT-70 IVA-20 IVT-50 IVT-80 IVValentine II VIMT-25 VIILTTB VIIIT-54 ltwt.
Medium Tanks IVA-32 IVT-28E with F-30 IVT-28 VMatilda IV VT-34 VIA-43 VIT-34-85M VIT-34-85 Rudy VIT-34-85 VIIA-44 VIIKV-13 VIIT-43 VIIT-44-122 VIIIObject 416 VIIIT-54 first prototype VIIIT-44-100 (R) VIIIT-44 IXObject 430 Version II IXT-54 XObject 140 XObject 430 XObject 907 XT-22 medium XT-62A
Heavy Tanks VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
Tank Destroyers IIAT-1 IIISU-76M IIISU-76I IVSU-85B VSU-85 VSU-85I VISU-100 VISU-100Y VIIISU-122S VIISU-152 VIISU-100M1 VIISU-122-44 VIIIISU-152 VIIIISU-130 VIIISU-101 IXObject 704 IXSU-122-54 XObject 263 XObject 268
Self-Propelled Artillery IISU-18 IIISU-26 IVSU-5 VSU-122A VISU-8 VIIS-51 VIISU-14-1 VIIISU-14-2 IX212A XObject 261
Heavy Tanks
USA VT14 VT1 Heavy Tank VIM6 VIIT29 VIIIT26E5 VIIIM6A2E1 VIIIT32 VIIIT34 VIIIT34 B IXM103 XT110E5 XT57 Heavy Tank
UK VChurchill I VExcelsior VIChurchill VII VITOG II* VIIBlack Prince VIIFV201 (A45) VIIICaernarvon IXConqueror XFV215b
Germany IVPz.Kpfw. B2 740 (f) IVDurchbruchswagen 2 VVK 30.01 (H) VIVK 36.01 (H) VIIVK 45.03 VIITiger I VIITiger (P) VIIIVK 100.01 (P) VIIILöwe VIIITiger II VIIIVK 45.02 (P) Ausf. A IXE 75 IXMäuschen IXVK 45.02 (P) Ausf. B XE 100 XMaus XVK 72.01 (K) XPz.Kpfw. VII
France IVB1 VBDR G1 B VIARL 44 VIIAMX M4 mle. 45 VIIIAMX 50 100 VIIIAMX M4 mle. 49 VIIIFCM 50 t IXAMX 50 120 XAMX 50 B
USSR VChurchill III VKV-1S VKV-220-2 VKV-220-2 Beta Test VKV-1 VIKV-2 VIKV-85 VIT-150 VIIIS VIIKV-3 VIIKV-122 VIIIS-2 VIIIIS-3 VIIIIS-6 VIIIKV-5 VIIIKV-4 VIIIIS-5 (Object 730) VIIIIS-3A VIIIKV-4 Kreslavskiy VIIIObject 252U Defender VIIIObject 252U IXT-10 IXST-I XIS-4 XIS-7 XObject 260
China VIIIS-2 VIIIWZ-111 VIII110 VIII112 IXWZ-111 model 1-4 X113
Japan IIIType 91 Heavy IVType 95 Heavy VO-I Experimental VIHeavy Tank No. VI VIO-I VIIO-Ni VIIIO-Ho IXType 4 Heavy XType 5 Heavy
Czechoslovakia
Sweden VIIIEmil I IXEmil II XKranvagn