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Battle Mechanics

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Revision as of 17:48, 7 February 2012Revision as of 13:31, 8 February 2012
Line 235:Line 235:
  <td><b>Win</b></td>  <td><b>Win</b></td>
  <td><div align="left">Coefficient of 1.5</div></td>  <td><div align="left">Coefficient of 1.5</div></td>
? <td><div align="left">+ <td><div align="left">Basic &quot;joining a battle&quot; reward multiplied by 1.85.</div></td>
? <p>Basic &quot;joining a battle&quot; reward multiplied by 1.85.</p>+
? <p> If in a tank company or clan wars battle, 50% of the credit income of the loser as a bonus</p>+
? </div></td>+
  </tr>  </tr>
  <tr>  <tr>

Revision as of 13:31, 8 February 2012

Warning_sign.png This page is a work in progress, Snib was editing it and left halfway through so please do not edit it until it is marked as complete before you contact the user or enough time as passed for the page to be considered abandoned. Use the Discussion page for any relevant input you might have please.

This warning was posted at: 17:02, 7 February 2012 (UTC)


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This WIKI page is to provide you, the player, with as many details as possible of the core Game Mechanics, so that you need not search through the forums for this valuable information. The details of some Game Mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about Game Mechanics.