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Revision as of 15:32, 5 March 2012Revision as of 15:40, 5 March 2012
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?{{wip|3=[[User:Snib|Snib]] |5=15:32, 5 March 2012 (UTC) }}+{{wip|3=[[User:Snib|Snib]] |5=15:40, 5 March 2012 (UTC) }}
  
  
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 [[image:Equation_camofactor.png|link=]] [[image:Equation_camofactor.png|link=]]
 +
 +The camoFactor cannot exceed a value of 1, so if the equation results in a higher value camoFactor is set to 1.
  
 Let's look at the different elements of that equation in detail: Let's look at the different elements of that equation in detail:
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 Let's look at an example to see how it all comes together. Let's look at an example to see how it all comes together.
  
?Say our spotting target has a baseCamo coefficient of 35% or 0.35 while standing still and 25% or 0.25 while moving the hull. The camoAtShot factor is 25% or 0.25 as well. The entire crew of 5 has 75% camo skill and the commander has 100% primary skill level. Improved Ventilation equipment is installed in addition to a Camouflage Net. Our tank is sitting completely inside of a bush and has not been moving for more than 3 seconds.+Say our spotting target has a baseCamo coefficient of 25% or 0.25 while standing still and 15% or 0.15 while moving the hull. The camoAtShot factor is 25% or 0.25 as well. The entire crew of 5 has 100% camo skill and the commander has 100% primary skill level. Improved Ventilation equipment is installed in addition to a Camouflage Net. Our tank is sitting completely inside of a dense bush and has not been moving for more than 3 seconds.
  
 The camouflage factor is:  The camouflage factor is:
  
?:0.35 * (0.00375 * (75 + 5 + (75 + 5 + 105 * 0.1) * 4) / 5 + 0.5) * 1.25 + 0.62 = 0.9838 (98.38%)+:0.25 * (0.00375 * (100 + 5 + (100 + 5 + 105 * 0.1) * 4) / 5 + 0.5) * 1.25 + 0.64 = 0.9291 (92.91%)
  
 As soon as our tank starts moving out of the bush, the camouflage factor is as follows:  As soon as our tank starts moving out of the bush, the camouflage factor is as follows:
  
?:0.25 * (0.00375 * (75 + 5 + (75 + 5 + 105 * 0.1) * 4) / 5 + 0.5) = 0.2079 (20.79%)+:0.15 * (0.00375 * (100 + 5 + (100 + 5 + 105 * 0.1) * 4) / 5 + 0.5) = 0.2313 (23.13%)
  
 Should the calculation of the [[Crew#Effective_Skill_Level|effective camouflage skill]] be confusing to you, remember that you need to factor in both the bonus from improved ventilation equipment as well as the [[Crew#Bonuses|commander bonus]]. Should the calculation of the [[Crew#Effective_Skill_Level|effective camouflage skill]] be confusing to you, remember that you need to factor in both the bonus from improved ventilation equipment as well as the [[Crew#Bonuses|commander bonus]].
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 Now to get a complete spotting example, let's add an example spotter with an [[#How_tank_stats_are_calculated|effective view range]] of 400m. [[#Spotting_Range|Spotting range]] is calculated as follows: Now to get a complete spotting example, let's add an example spotter with an [[#How_tank_stats_are_calculated|effective view range]] of 400m. [[#Spotting_Range|Spotting range]] is calculated as follows:
  
?First example: 400 - (400 - 50) * 0.9838 = 55.67m spotting range.+First example: 400 - (400 - 50) * 0.9291 = 74.81m spotting range.
  
?Second example: 400 - (400 - 50) * 0.2079 = 327.24m spotting range.+Second example: 400 - (400 - 50) * 0.2079 = 319.04m spotting range.
  
 ==== Tips ==== ==== Tips ====
?*A camoFactor of 1 or more means your tank is invisible up to 50m to any possible spotter.+*A camoFactor of 1 means your tank is invisible up to 50m to any possible spotter.
 *Looking at the equation you can see that everything relating to your tank itself is multiplicative. That means that the higher your vehicle's base camouflage factor, the higher will be the absolute benefits from all other factors, and vice versa. Because of this there is often little use in training camouflage skills or equipping a camouflage net on vehicles with a low base camouflage factors, e.g. high tier artillery pieces. *Looking at the equation you can see that everything relating to your tank itself is multiplicative. That means that the higher your vehicle's base camouflage factor, the higher will be the absolute benefits from all other factors, and vice versa. Because of this there is often little use in training camouflage skills or equipping a camouflage net on vehicles with a low base camouflage factors, e.g. high tier artillery pieces.
 *Bushes or standing trees within the 15m diameter become transparent to your view. This helps you determine your distance from them.  *Bushes or standing trees within the 15m diameter become transparent to your view. This helps you determine your distance from them.

Revision as of 15:40, 5 March 2012

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This warning was posted at: 15:40, 5 March 2012 (UTC)


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This WIKI page is to provide you, the player, with as many details as possible of the core Game Mechanics, so that you need not search through the forums for this valuable information. The details of some Game Mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about Game Mechanics.

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