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Battle Mechanics

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Revision as of 10:55, 9 May 2012
updated mm chart version, fixed typo
Revision as of 14:53, 25 May 2012
adjusted links to renamed game modes page
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?{{wip|3=[[User:Snib|Snib]] |5=10:55, 9 May 2012 (UTC) }}+{{wip|3=[[User:Snib|Snib]] |5=14:53, 25 May 2012 (UTC) }}
 <div style="font-size:+1;font-weight:bold;text-align:center;">WiP Status: Sections 1-9 and 16 have been reviewed/rewritten so far. Remaining sections may still contain outdated information.</div> <div style="font-size:+1;font-weight:bold;text-align:center;">WiP Status: Sections 1-9 and 16 have been reviewed/rewritten so far. Remaining sections may still contain outdated information.</div>
  
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 {{panel content toc|title=Matchmaking|content= {{panel content toc|title=Matchmaking|content=
  
?Team selection for random battles is done according to several parameters. Each battle takes place in a so-called battle tier, and team balancing within this battle tier takes place according to vehicle specific weighting and additional restrictions.+Team selection for [[Game_Modes#Standard_Battle|random battles]] is done according to several parameters. Each battle takes place in a so-called battle tier, and team balancing within this battle tier takes place according to vehicle specific weighting and additional restrictions.
  
  
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 === Platoons === === Platoons ===
?'''IMPORTANT:''' If you are in a [[Battle_Types#Platoons|platoon]], the entire platoon is placed into battles according to the platoon member in the vehicle with the highest [[#Battle_Tiers|battle tier]]. This can produce unwanted results in particular for new players at the lower tiers. For example, a tier 3 SPG can join battles up to battle tier 8, where you will meet up to tier 7 tanks, whereas a tier 3 medium tank on its own can only join battles up to battle tier 6, which includes at most tier 5 tanks. If those two platoon together the SPG will pull the medium tank up into its battle tier, where the tier 3 medium will be hopelessly outclassed. Please take this into account when forming platoons.+'''IMPORTANT:''' If you are in a platoon, the entire platoon is placed into battles according to the platoon member in the vehicle with the highest [[#Battle_Tiers|battle tier]]. This can produce unwanted results in particular for new players at the lower tiers. For example, a tier 3 SPG can join battles up to battle tier 8, where you will meet up to tier 7 tanks, whereas a tier 3 medium tank on its own can only join battles up to battle tier 6, which includes at most tier 5 tanks. If those two platoon together the SPG will pull the medium tank up into its battle tier, where the tier 3 medium will be hopelessly outclassed. Please take this into account when forming platoons.
  
 A special case of this is when you see a top tier tank platooned with one or two tier 1 tank. This is sometimes done on purpose. If you look above, a tier 10 heavy tank weighs 145 points, whereas a tier 1 tank weighs only 2. Thus the platoon's team a priori has a massive point deficit, which the match-maker will balance out by either dragging more lower tier tanks into the enemy team or by dragging more high tier tanks into the platoon's team. The tactic is frowned upon but permissible. It has become rare these days, likely because the success chances are mediocre. With two tier 1 tanks the team is missing 13.3% of its team that could play a useful role during the battle, whereas the only useful contribution the tier 1 tanks can make is sneak into the enemy cap. A special case of this is when you see a top tier tank platooned with one or two tier 1 tank. This is sometimes done on purpose. If you look above, a tier 10 heavy tank weighs 145 points, whereas a tier 1 tank weighs only 2. Thus the platoon's team a priori has a massive point deficit, which the match-maker will balance out by either dragging more lower tier tanks into the enemy team or by dragging more high tier tanks into the platoon's team. The tactic is frowned upon but permissible. It has become rare these days, likely because the success chances are mediocre. With two tier 1 tanks the team is missing 13.3% of its team that could play a useful role during the battle, whereas the only useful contribution the tier 1 tanks can make is sneak into the enemy cap.
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 === Tank Experience and Credits === === Tank Experience and Credits ===
?Experience and credits are gained in all [[Battle_Types|battle types]] except training battles for the following actions: +Experience and credits are gained in all [[Game_Modes|game modes]] except training battles for the following actions:
  
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Revision as of 14:53, 25 May 2012

Warning_sign.png This page is a work in progress, Snib was editing it and left halfway through so please do not edit it until it is marked as complete before you contact the user or enough time as passed for the page to be considered abandoned. Use the Discussion page for any relevant input you might have please.

This warning was posted at: 14:53, 25 May 2012 (UTC)

WiP Status: Sections 1-9 and 16 have been reviewed/rewritten so far. Remaining sections may still contain outdated information.
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This page is to provide you with as many details as possible of the core game mechanics, so that you need not search through the forums for this valuable information. The details of some game mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about game mechanics.

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