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Battle Mechanics

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Revision as of 07:32, 22 October 2012Revision as of 08:28, 25 October 2012
Added note on Purchasable Camouflage Patterns, feel free to edit to pieces
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 ''Second example:'' 400 - (400 - 50) * 0.1387875 = 351.42m spotting range. ''Second example:'' 400 - (400 - 50) * 0.1387875 = 351.42m spotting range.
  
 +==== Purchasable Camouflage Patterns ====
 +One can equip their tank with purchasable camouflage patterns by pressing the service icon in the garage. These skins will add a 5% bonus to the camouflage factor of the tank they are equipped on. They can be purchased either permanently for gold or temporarily for credits. These skins have 3 types corresponding to the different map types: Winter, Summer, and Dessert. The skin chosen for the tank will be used on the maps corresponding to that type. For best results it is recommended that one buy a camouflage pattern for each type allowing the tank to get a 5% camouflage bonus on every map.
  
 ==== Tips ==== ==== Tips ====

Revision as of 08:28, 25 October 2012

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This page is to provide you with as many details as possible of the core game mechanics, so that you need not search through the forums for this valuable information. The details of some game mechanics are being held "close to the vest" over at Wargaming.net. To the maximum extent possible, we have provided all the data we know about game mechanics.

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