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Revision as of 00:03, 3 February 2011Revision as of 00:04, 3 February 2011
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 #To participate in Clan Wars, you must first create your clan and acquire at least 15 members, that give you playing tokens for the Global map. #To participate in Clan Wars, you must first create your clan and acquire at least 15 members, that give you playing tokens for the Global map.
 #If you already have such a clan, enter the game portal in the Clan Wars section. There you will see a Global Map, which is the playing field for Clan Wars. #If you already have such a clan, enter the game portal in the Clan Wars section. There you will see a Global Map, which is the playing field for Clan Wars.
?#Under the Global Map you will see a line showing reserves, in which tokens are displayed in a row.+#Under the Global Map you will see a line showing reserves, in which tokens are displayed in a row.[[image:ClanWars-reserves.png|center|link=|]]
?[[image:ClanWars-accept.png|center|link=|]]+#:This is the active reserve of your clan. Up until a request for a landing on one of the starting provinces it will display all of your troops, that is; all of the available tokens for your clan.
?This is the active reserve of your clan. Up until a request for a landing on one of the starting provinces it will display all of your troops, that is; all of the available tokens for your clan.+
 #To enter the war to divide the world, first you must capture at least one of the starting provinces. #To enter the war to divide the world, first you must capture at least one of the starting provinces.
 #Clicking, on the map, on any arrow of a starting province[[image:ClanWars-landingArrow.png|40|link=|]] with a left mouse button you will open the window for a request: #Clicking, on the map, on any arrow of a starting province[[image:ClanWars-landingArrow.png|40|link=|]] with a left mouse button you will open the window for a request:

Revision as of 00:04, 3 February 2011

Development_logo.png This feature is currently in development.
As such it is either not fully, or not at all, implemented in the game.
All information on this page may be incorrect and is subject to large changes before being released.
Marked as under development by --SiberianExpress 22:36, 2 February 2011 (UTC)
Development_logo.png
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