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Clan Wars

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Revision as of 16:54, 18 March 2013
Fixed layout and typos.
Revision as of 16:56, 18 March 2013
Added new maps and details.
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 == Role and Variety of Provinces == == Role and Variety of Provinces ==
  
?# The playing field of Clan Wars consists of a map of modern Europe, divided by provinces.+# The playing field of Clan Wars consists of maps of modern Europe, North-Africa and North America, divided by provinces.
 # Provinces are intended for deployment and movement of clan troops, practically, they play the role of a square on a chess board. # Provinces are intended for deployment and movement of clan troops, practically, they play the role of a square on a chess board.
 # A province can be neutral or belong to one of the participating clans. # A province can be neutral or belong to one of the participating clans.
?# Provinces, belonging to a clan, bring a regular income in the form of game gold to that clan.+# Provinces, belonging to a clan, bring a regular income in the form of game gold to that clan as long it is connected to the headquarters.
 # Three types of provinces exist: # Three types of provinces exist:
 ::*[[image:ClanWars-Province1.png|link=|]]Ordinary - These provinces comprise the majority of the map. They bring their owners a small amount of gold. ::*[[image:ClanWars-Province1.png|link=|]]Ordinary - These provinces comprise the majority of the map. They bring their owners a small amount of gold.

Revision as of 16:56, 18 March 2013

Development_logo.png This feature is currently in development.
As such it is either not fully, or not at all, implemented in the game.
All information on this page may be incorrect and is subject to large changes before being released.
Marked as under development by --SiberianExpress 22:36, 2 February 2011 (UTC)
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