Difference between revisions of "Engine"
Revision as of 03:28, 17 September 2011 added T92 new engine | Revision as of 06:52, 17 September 2011 | |||
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}} | }} | |||
+ | {{Engine|nation=china | |||
+ | <!--|name, tier, power, chance of fire, price, weight, compatibility--> | |||
+ | <!--| List Engines by Tier, then by Price (same as the in-game store) --> | |||
+ | |Norinco 12150L7, 9, 520, 12, premium, 700, {{Contour|Type 59}} | |||
+ | }} | |||
[[category:Modules]] | [[category:Modules]] |
Revision as of 06:52, 17 September 2011
A Tank's engine determines the tank's power and ability to accelerate and move up hills and over terrain. The weight to engine power ratio determines the ability to accelerate to the maximum speed. A destroyed engine has a chance of starting a fire inside your tank and destroying other modules and eventually the entire tank, a ruptured fuel tank also increases the chances of a fire. A damaged engine lowers the power of the tank drastically reducing acceleration and maximum speed.
Turret characteristics:
'Last Updated for 6.7
Power - The engine power effecting how quickly the tank accelerates. Measured in Horse Power (h.p.)
Chance of Fire - The chance the engine will start a fire inside the tank if destroyed.American Engines
Tier | Name | Power | Chance of Fire | Type | Price | Weight | Compatibility |
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German Engines
Tier | Name | Power | Chance of Fire | Type | Price | Weight | Compatibility |
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Soviet Engines
Tier | Name | Power | Chance of Fire | Type | Price | Weight | Compatibility |
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Chinese Engines
Tier | Name | Power | Chance of Fire | Type | Price | Weight | Compatibility |
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