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Gneisenau

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Legends_Gneisenau_splash.png
Tier 7 | Type: Battleship
Preceded bySucceeded by
BayernBismarck
Cost
XP Required155.000
Stock Stats
Upgraded Stats
Legends_Gneisenau.png

Gneisenau — Tech Tree Tier 7 Battleship.

Gneisenau is a German Battelship.


Ship Traits
:
:


Modules

Legends_Hull.png Hit Points Min Armor (mm) Max Armor (mm) Torpedo Damage Reduction (%) Main Battery Turrets Secondary Armament Rudder Shift (s) Purchase Price
Stock 50,900 22% 3x2 7x2 105mm

4x1 150mm

4x2 150mm
20.6
Hull B 58,200 11x2 128mm 14,7 1,800,000
Legends_Artillery.png Turret Arrangement Reload Time (s) 180° Turn Time (s) Max HE Damage HE Fire Chance (%) Max AP Damage
380mm L/52 SK C/34 3x2 26 36 4400 34 11600
Legends_Fire_Control.png Main Battery Firing Range
Stock km
Legends_Torpedo.png Launcher Arrangement Reload Time (s) 180° Turn Time (s) Max Damage Range Speed Detection
533mm Drilling 2x3 68s 8.2s 13700 6 60 1.3
Legends_Engine.png Maximum Speed
Stock 28.8 kn

Modifications

SLOT 0
Legends_Aiming_System_Mod_0.png
Aiming Systems Mod 0
  • Dispersion of Main Battery -40%
  • Main Battery Traverse Speed +20%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +20%
  • Dispersion of Secondary Battery -40%
Legends_Steering_Gears_Mod_1.png
Steering Gears Mod 1
  • Steering gear impairment chance -20%
  • Steering gear repair time
Legends_Propulsion_Mod_1.png
Propulsion Mod 1
  • Risk of engine becoming incapicitated -20%
  • Engine repair time -20%
SLOT 1
Legends_Main_Battery_Mod_2.png
Main Battery Mod 2
  • Main Battery traverse speed +20%
Legends_Aiming_System_Mod_1.png
Aiming Systems Mod 1
  • Dispersion of Main Battery -7%
  • Torpedo tubes traverse speed +20%
  • Secondary Battery firing range +5%
  • Dispersion of secondary batter -5%
Legends_Secondary_Battery_Mod_2.png
Secondary Battery Mod 2
  • Secondary Battery firing +20%
  • Dispersion of Secondary Battery -20%
SLOT 2
Legends_Damage_Control_System_Mod_2.png
Damage Control System Mod 2
  • Fire duration -15%
  • Flood duration -15%
Legends_Steering_Gears_Mod_2.png
Steering Gears Mod 2
  • Rudder shift time -20%
Legends_Propulsion_Mod_2.png
Propulsion Mod 2
  • Time taken to reach full power when accelerating -50%
SLOT 3
Legends_Concealment_System_Mod_1.png
Concealment System Mod 1
  • Detectability range -10%
  • Incoming fire dispersion +5%
Legends_Target_Acquisition_System_Mod_1.png
Target Acquisition System Mod 1
  • Spotting Range +20%
  • Torpedo visibility range +20%
  • Range of Guaranteed Acquisition of ships +50%
Legends_Steering_Gears_Mod_3.png
Steering Gears Mod 3
  • Rudder shift time -40%
  • Steering gear repair time -80%
SLOT 4
Legends_Main_Battery_Mod_3.png
Main Battery Mod 3
  • Main battery reload time -10%
  • Main battery traverse speed -15%
Legends_Torpedo_Tube_Mod_3.png
Torpedo Tube Mod 3
  • Torpedo tubes reload -15%
  • Risk of torpedo tubes becoming incapacitated +50%
Legends_Secondary_Battery_Mod_3.png
Secondary Battery Mod 3
  • Secondary battery reload time -20%
Legends_Artillery_Plotting_Room_Mod_2.png
Artillery Plotting Room Mod 2
  • Dispersion of Main Battery -10%
Legends_Gun_Fire_Control_System_Mod_2.png
Gun Fire Control System Mod 2
  • Dispersion of Main Battery -3%
  • Range of main guns +5%

Consumables

Legends_Damage_Control_Party.png
Damage Control Party
Legends_dpadleft.png
Accelerates repairs to damage modules, firefighting efforts and recovery from flooding.
Legends_Repair_Party.png
Repair Party
Legends_dpadup.png
Partially restores the ship's HP by repairing light damage.

Player Opinion


Pros:

  • Point 1
  • Point 2
  • Point 3



Cons:

  • Point 1
  • Point 2
  • Point 3


Performance

A good or a bad ship?

History

Some historical things.

Gallery


WoWsLIconWhite.png  Legends Ship Map  WoWsLIconWhite.png

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