ARP Kongō
Revision as of 17:15, 30 October 2018 | Revision as of 19:04, 12 December 2018 | |||
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* Visible to other players who have enabled the "Arpeggio" filter in their ship carousel. | * Visible to other players who have enabled the "Arpeggio" filter in their ship carousel. | |||
* Comes with a number of free Commander Skill points (varies by region and event). | * Comes with a number of free Commander Skill points (varies by region and event). | |||
? | ||||
* Special unique announcer (voiced by her voice actor from the ''Ars Nova'' series). | * Special unique announcer (voiced by her voice actor from the ''Ars Nova'' series). | |||
* Captains can be transferred to and from other ships of IJN. | * Captains can be transferred to and from other ships of IJN. |
Revision as of 19:04, 12 December 2018
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[[Ship:|]] — N/A special premium Tier N/A.
A Battleship of the "Fleet of Fog". Modeled after the lead ship of the Imperial Japanese Navy's Kongo-class, Kongo. As the flagship of the "First Oriental Fleet", her Mental Model "Kongō" honors the Admiralty Code above all else. She seeks to eliminate the submarine I-401, who chose to deviate from the Code. This warship has been specially designed for World of Warships, and is modeled after Kongo as she appears in "ARPEGGIO OF BLUE STEEL -ARS NOVA-".
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
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Slot 4 |
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Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Player Opinion
Performance
While ARP Kongo is a great reproduction of Kongo as she appears in the anime series Arpeggio of Blue Steel -Ars Nova-, she unfortunately (and fortunately for every-ship else) does not come with the overwhelming firepower, blistering speed, submergence ability, matter destroying corrosive warheads, annihilating super-graviton cannon, and impenetrable wave force armor of Kongo in Ars Nova. In other words, in the game she is a standard Kongo, and will have to resort to intelligent tactics like any other warship to gain an upper hand.
As she performs exactly like standard Kongo(C), see the article on Kongo for her performance appraisal.Pros:
- All the pros of the standard Kongo.
- Visible to other players who have enabled the "Arpeggio" filter in their ship carousel.
- Comes with a number of free Commander Skill points (varies by region and event).
- Special unique announcer (voiced by her voice actor from the Ars Nova series).
- Captains can be transferred to and from other ships of IJN.
Cons:
- All the cons of the standard Kongo.
- Cannot mount functional camouflage.
- Voice notifications are in Japanese.
Research
Optimal Configuration
Upgrades
As this ship is basically a copy of the tech tree Kongo, the following recommended upgrades are the same:
- Slot 1: Main Armaments Modification 1 *
- Slot 2: Damage Control System Modification 1
- Slot 3: Aiming Systems Modification 1 *
Slot 1 provides players with the first option in choosing a desired role. Typically, Main Armaments Modification 1 is recommended to provide additional survivability to the main battery, but players who desire to specialize in the secondary or anti-aircraft armament should choose Auxiliary Armaments Modification 1 .
Slot 3 allows for further specialization. Generally, Aiming Systems Modification 1 is recommended because it reduces shell dispersion of the main and secondary armaments. To increase the effectiveness of the anti-aircraft armament, mount AA Guns Modification 2 (). Players wishing to specialize for secondaries should mount Secondary Battery Modification 1 ().
However, as it is a copy, players can experiment with different upgrade combinations.
Commander Skills
As this ship is basically a copy of the tech tree Kongo, the following recommended commander skills for maximum effectiveness are the same. However, as it is a copy, players can experiment with different commander skill builds.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★ |
★★ |
|
|
|
|
★ |
|
2 |
★★ |
★★ |
★★★ |
|
|
|
★ |
|
3 |
★★ |
|
|
|
★★ |
★★★ |
|
★★ |
4 |
★ |
★★★ |
★ |
|
★★ |
|
★ |
|
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Just like the tech tree Kongo, players have access to the following consumables on ARP Kongo:
Again, premium Damage Control Party II and Repair Party II are recommended to maximize survivability.
Camouflage
As this is an ARP ship, ARP Kongo cannot mount camouflage.
Signals
As this ship is basically a copy of the tech tree Kongo, the following recommended signals for maximum effectiveness are the same. However, as it is a copy, players can experiment with different signals combinations.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
|
★★★ |
★★★ |
★ |
|
|
|
★★ |
★★ |
★★ |
★ |
★★★ |
|
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
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Pan-America |