Benson
Revision as of 03:40, 31 January 2017 | Revision as of 03:57, 19 February 2019 AA Guns Modification 1 acts differently now. | |||
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<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) | <!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) | |||
? | -->{{WoWs_Ship|Promo=<!-- in case of gift or promo ship write conditions to get it. --> | + | -->{{WoWs_Ship | |
+ | |Promo=<!-- in case of gift or promo ship write conditions to get it. --> | |||
|Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |Anno=<!-- you can write below short description for the ship. it will replace default once. --> | |||
+ | A rather large ship for her type. As compared to her predecessors, the ship was much better armed owing to more efficient artillery mounts and a successful arrangement of novel quintuple torpedo tubes.<br><br>{{Model3DViewer|f630fda47d394facb44970819c84aa32}} | |||
|Performance=<!-- write text about performance in battles below --> | |Performance=<!-- write text about performance in battles below --> | |||
? | Tier VIII's ''Benson'' is where the American destroyer line finally comes together with the complete package that makes them the most flexible destroyers in the game. The key to this transformation is access to [[Ship:Upgrades#Tier_VIII.2B_Equipment_. | + | Tier VIII's ''Benson'' is where the American destroyer line finally comes together with the complete package that makes them the most flexible destroyers in the game. The key to this transformation is access to [[Ship:Upgrades#Tier_VIII.2B_Equipment_.28Slot_5.29|Upgrade Slot 5]] and {{Concealment System Modification 1}}, allowing ''Benson'' and subsequent American destroyers to have concealment values that rival that of those found in the Japanese destroyer line. When their newfound stealth is combined with a potent torpedo armament and fast-firing main battery guns, ''Benson'', ''[[Fletcher]]'', and ''[[Gearing]]'' become true jack-of-all-trades ships with an incredibly high ceiling in the hands of a skilled captain. | |
? | For ''Benson'', it all starts with her main battery. When built for maximum stealth, her detection radius of 5.8 km combined with 18 rounds per minute from each of the five guns in her main battery make her a terror to enemy destroyers. She can work in close, then cut opposing destroyers down very quickly with her high rate of fire. | + | For ''Benson'', it all starts with her main battery. When built for maximum stealth, her detection radius of 5.8 km combined with 18 rounds per minute from each of the five guns in her main battery make her a terror to enemy destroyers. She can work in close, then cut opposing destroyers down very quickly with her high rate of fire. Beyond her main battery, ''Benson'' is the first American destroyer whose stock torpedo armament range exceeds her detection radius. She has a very long reload time for her torpedo tubes, but the torpedoes themselves are harder to detect than their Japanese counterparts and give her targets less reaction time to dodge out of the way. | |
? | + | Even a ship as good as ''Benson'' has drawbacks. Her anti-aircraft suite might generously be called mediocre, though captains who wish to sacrifice one of her main battery guns can equip Hull (C) and have access to {{Defensive AA Fire}} to help drive off enemy planes. As a destroyer she has no real armor to speak of, and most shells that hit her will disable at least one module of some kind. Her shell arcs become challenging to use past the 7-8 km range, and require excessive lead in order to land hits. | ||
? | + | |||
? | Even a ship as good as ''Benson'' has drawbacks. Her anti-aircraft suite might generously be called | + | ||
Despite the negatives, though, ''Benson'' is one of the best-balanced destroyers in World of Warships, capable of providing a valuable contribution to any team she finds herself on in the hands of a skilled captain. | Despite the negatives, though, ''Benson'' is one of the best-balanced destroyers in World of Warships, capable of providing a valuable contribution to any team she finds herself on in the hands of a skilled captain. | |||
|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * Excellent main battery; stellar rate of fire and fast turret traverse speed. | + | * Excellent main battery; stellar rate of fire and fast turret traverse speed (even faster than ''[[Mahan]]''). | |
* Two centerline-mounted quintuple-tube torpedo launchers give her a solid torpedo armament. | * Two centerline-mounted quintuple-tube torpedo launchers give her a solid torpedo armament. | |||
* Capable of delivering torpedoes from beyond her detection range. | * Capable of delivering torpedoes from beyond her detection range. | |||
? | * First American destroyer capable of lowering her detection range below 6.0 km by combining | + | * First American destroyer capable of lowering her detection range below 6.0 km by combining [[Ship:Commander#Concealment Expert|Concealment Expert]] and {{Concealment System Modification 1}}. | |
? | * Can equip the | + | * Can equip the {{Defensive AA Fire}} consumable when Hull (C) is mounted. | |
* Good speed, responsive rudder, and excellent handling; ''Benson'' has the tightest turning circle of all Tier VIII destroyers. | * Good speed, responsive rudder, and excellent handling; ''Benson'' has the tightest turning circle of all Tier VIII destroyers. | |||
|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
* Weak armor; stealth and maneuverability are her best defenses. | * Weak armor; stealth and maneuverability are her best defenses. | |||
? | * Anti-aircraft suite is mainly for show and will rarely shoot anything down (even with | + | * Anti-aircraft suite is mainly for show and will rarely shoot anything down (even with {{Defensive AA Fire}} active) unless captains invest heavily in the right mix of commander skills, upgrades, and consumables. | |
* Very long torpedo reload time. | * Very long torpedo reload time. | |||
* High shell arcs make it hard to hit fast moving ships, especially if they are maneuvering to avoid incoming fire. | * High shell arcs make it hard to hit fast moving ships, especially if they are maneuvering to avoid incoming fire. | |||
? | * Hull (C) reduces main battery | + | * Hull (C) reduces number of main battery guns to four when equipped. | |
|Research=<!-- write text about priority sequence of research below --> | |Research=<!-- write text about priority sequence of research below --> | |||
? | + | Availability of researchable upgrades for ''{{#var:ship_name}}'' is as follows: | ||
+ | * '''Hull:''' Upgrade to Hull (B) to add extra health, fractionally more AA, and improved rudder shift time. Research of Hull (B) unlocks progression to ''[[Fletcher]]''. Unlocking Hull (C) removes one main battery gun (and comes with a corresponding reduction in long-range anti-aircraft firepower), but allows ''{{#var:ship_name}}'' to equip {{Defensive AA Fire}}. | |||
+ | * '''Torpedoes:''' The Mk15 mod. 3 torpedoes hit harder, but reload 13 seconds slower; Hull (B) must be equipped before they can be installed. | |||
+ | * '''Gun Fire Control System:''' Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery. | |||
? | Hull (C) is an optional upgrade for captains who wish to maximize their defenses against enemy aircraft by gaining access to the | + | Like ''[[Mahan]]'', Hull (B) is the best place to invest early experience gains. After that, captains are encouraged to research the upgraded torpedo module for better reload times and more damage. ''Benson'' is one of the first American destroyers that can be played as a torpedo-centric destroyer if desired. Pick up the Fire Control System upgrade to her main battery range last. | |
+ | ||||
+ | Hull (C) is an optional upgrade for captains who wish to maximize their defenses against enemy aircraft by gaining access to the {{Defensive AA Fire}} consumable. It is probably best skipped entirely or acquired after unlocking ''[[Fletcher]]''. | |||
|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)--> | |||
|Upgrades=<!-- write text about best upgrades below --> | |Upgrades=<!-- write text about best upgrades below --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
+ | *'''Slot 1''': {{Main Armaments Modification 1}} | |||
+ | *'''Slot 2''': {{Propulsion Modification 1}}<nowiki>*</nowiki> | |||
+ | *'''Slot 3''': {{Aiming Systems Modification 1}}<nowiki>*</nowiki> | |||
+ | *'''Slot 4''': {{Propulsion Modification 2}} | |||
+ | *'''Slot 5''': {{Concealment System Modification 1}} | |||
+ | ||||
+ | '''Slot 3''' is most commonly filled with Aiming Systems Modification 1, but captains who have equipped Hull (C) may wish to use {{AA Guns Modification 1}} in order to increase the intensity of medium- and long-range AA Fire. Similarly, captains looking to maximize their anti-aircraft capabilities may wish to install the special {{Defensive AA Fire Modification 1}} upgrade into '''Slot 2'''. | |||
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
''Benson'' isn't quite as flexible as her Tier IX cousin ''[[Fletcher]]'', but she's close. | ''Benson'' isn't quite as flexible as her Tier IX cousin ''[[Fletcher]]'', but she's close. | |||
? | Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at | + | Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4 are all must-have skills for ''Benson'' commanders. Once those four basic skills have been covered, captains can begin to customize their ''Benson'' commander further. Captains wishing to focus on maximizing their main battery should sink points into Demolition Expert and Basic Firing Training at Level 3; more torpedo-minded captains should invest in Torpedo Armament Expertise instead. Level 2's Adrenaline Rush is a good buy regardless of which armament is chosen for a focus. Captains wishing to invest in a full-on anti-aircraft build should invest in Basic Firing Training and Manual Fire Control for AA Armament; ''Benson'' is capable of shooting down surprising numbers of enemy aircraft when configured properly, but it requires a heavy investment in commander skill points and upgrades. | |
{{Commander Skills | {{Commander Skills | |||
? | | Priority Target = | + | | Priority Target = 2 | |
| Preventative Maintenance = 3 | | Preventative Maintenance = 3 | |||
| Expert Loader = | | Expert Loader = | |||
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| Emergency Takeoff = | | Emergency Takeoff = | |||
| Basic Firing Training = 2 | | Basic Firing Training = 2 | |||
? | | Superintendent = | + | | Superintendent = 1 | |
| Demolition Expert = 2 | | Demolition Expert = 2 | |||
| Vigilance = 2 | | Vigilance = 2 | |||
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|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | A gunboat destroyer such as ''Benson'' is inevitably going to come under heavy fire; the abbreviated cooldown on | + | ''{{#var:ship_name}}'' can equip the following consumables: | |
+ | * '''Slot 1:''' {{Damage Control Party}} | |||
+ | * '''Slot 2:''' {{Smoke Generator}} | |||
+ | * '''Slot 3:''' {{Engine Boost}} ('''or''' {{Defensive AA Fire}} '''[Hull (C) Only]''') | |||
+ | ||||
+ | A gunboat destroyer such as ''Benson'' is inevitably going to come under heavy fire; the abbreviated cooldown on {{Damage Control Party II}} will eventually pay for itself. Shelling out the doubloons or credits here is highly recommended. Paying for {{Smoke Generator II}} is captain's choice, but there are times that the shortened cooldown on smoke is the difference between sneaking away and going to the bottom. | |||
|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
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Players who wish to spend doubloons can equip ''Benson'' with [[Ship:Camouflage#Permanent_Camouflage|Type 18 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | Players who wish to spend doubloons can equip ''Benson'' with [[Ship:Camouflage#Permanent_Camouflage|Type 18 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns. | |||
+ | ||||
+ | "Benson" also has an alternate premium camouflage called "Ghoul", in which she appears as she does during the Halloween scenario "[[Sunray in the Darkness]]". | |||
|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | ||||
+ | {{Signal Flags | |||
+ | | November Echo Setteseven = 1 | |||
+ | | Mike Yankee Soxisix = | |||
+ | | India X-Ray = 3 | |||
+ | | Juliet Whiskey Unaone = 2 | |||
+ | | Victor Lima = 3 | |||
+ | | Hotel Yankee = 1 | |||
+ | ||||
+ | | November Foxtrot = 1 | |||
+ | | Sierra Mike = 3 | |||
+ | | India Delta = | |||
+ | | Juliet Yankee Bissotwo = | |||
+ | | India Yankee = | |||
+ | | Juliet Charlie = 3 | |||
+ | ||||
+ | | Zulu = 1 | |||
+ | | India Bravo Terrathree = | |||
+ | | Equal Speed Charlie London = 3 | |||
+ | | Zulu Hotel = 2 | |||
+ | | Papa Papa = | |||
+ | ||||
+ | | Wyvern = | |||
+ | | Red Dragon = 2 | |||
+ | | Dragon Flag = 2 | |||
+ | | Ouroboros = | |||
+ | | Hydra = | |||
+ | }} | |||
? | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | |Gallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |
</gallery> | </gallery> | |||
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|History=<!-- write text below --> | |History=<!-- write text below --> | |||
===Construction=== | ===Construction=== | |||
? | :Bethlehem Steel Company; Quincy, Massachusetts | + | :Bethlehem Steel Company; Quincy, Massachusetts | |
? | :Laid down: 16 May 1938 | + | :Laid down: 16 May 1938 | |
? | :Launched: 15 November 1939 | + | :Launched: 15 November 1939 | |
:Commissioned: 25 July 1940 | :Commissioned: 25 July 1940 | |||
===Specifications=== | ===Specifications=== | |||
? | :1,620 tons displacement, standard | + | :1,620 tons displacement, standard | |
? | :106.1m length | + | :106.1m length | |
? | :11m beam | + | :11m beam | |
:3.6m draft | :3.6m draft | |||
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====Performance==== | ====Performance==== | |||
? | :37.5 knots at 50,000 shaft horsepower | + | :37.5 knots at 50,000 shaft horsepower | |
:6,000 nm at 15 knots | :6,000 nm at 15 knots | |||
Line 127: | Line 174: | |||
USS ''Benson'' (DD-421) was the lead ship of her class of destroyers in the United States Navy during World War II. She was named for Admiral William S. Benson (1855–1932). | USS ''Benson'' (DD-421) was the lead ship of her class of destroyers in the United States Navy during World War II. She was named for Admiral William S. Benson (1855–1932). | |||
? | Following World War II, she spent several years in mothballs before being transferred to the Republic of China on 26 February 1954. The ROC Navy re-christened her ''[[ | + | Following World War II, she spent several years in mothballs before being transferred to the Republic of China on 26 February 1954. The ROC Navy re-christened her ''[[Loyang]]''. | |
? | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | + | ===Historical Inaccuracies=== | |
+ | * Permanent camouflage resembles the Measure 32/22D scheme. This camouflage was actually never implemented on ''Benson'' or any ship of the class. | |||
+ | * ''Benson''’s camouflage is actually Measure 32/3D. | |||
+ | * Measure 22 scheme which ''Benson'' wore during her early career is also missing. | |||
+ | ||||
+ | |HistoricalGallery=<!-- write below list of files without tags. description (if necessary) for each should be separated with | --><gallery> | |||
File:USS Benson (1939).jpg|USS ''Benson'' (DD-421), circa 1939. | File:USS Benson (1939).jpg|USS ''Benson'' (DD-421), circa 1939. | |||
File:Dd-421_benson13.jpg|USS ''Benson'' in pre-war paint scheme, 27 June 1941. | File:Dd-421_benson13.jpg|USS ''Benson'' in pre-war paint scheme, 27 June 1941. | |||
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File:Dd-421_benson16.jpg|USS ''Benson'' in Charleston, South Carolina, December 1945. | File:Dd-421_benson16.jpg|USS ''Benson'' in Charleston, South Carolina, December 1945. | |||
File:Dd-421_benson9.jpg|USS ''Benson'' laid up in a reserve yard prior to her transfer to the Republic of China, 1948. | File:Dd-421_benson9.jpg|USS ''Benson'' laid up in a reserve yard prior to her transfer to the Republic of China, 1948. | |||
? | ||||
</gallery> | </gallery> | |||
Revision as of 03:57, 19 February 2019
IDS_PAGM088_5IN38_MK40_MOD335 х 1 pcs. |
Rate of Fire17.96 shots/min. |
Reload Time3.34 sec. |
Rotation Speed34 deg./sec. |
180 Degree Turn Time5.29 sec. |
Firing Range10.54 km. |
Maximum Dispersion101 m. |
HE Shell127 mm HE Mk32 |
Maximum HE Shell Damage1,800 |
Chance of Fire on Target Caused by HE Shell5 % |
Initial HE Shell Velocity792 m./s. |
HE Shell Weight24.5 kg. |
AP Shell127 mm AP/SC Mk38 |
Maximum AP Shell Damage2,100 |
Initial AP Shell Velocity792 m./s. |
AP Shell Weight25 kg. |
533 mm Mk152 х 5 pcs. |
Rate of Fire0.55 shots/min. |
Reload Time109 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoMk15 mod. 0 |
Maximum Damage11,600 |
Torpedo Speed55 knot |
Torpedo Range9.15 km. |
127 mm/38 Mk.12 on a Mk.30 mod.0 mount2 х 1 pcs. |
. . . Average Damage per Second21.4 |
. . . Firing Range5.01 km. |
IDS_PAGM088_5IN38_MK40_MOD332 х 1 pcs. |
. . . Average Damage per Second6.4 |
. . . Firing Range5.01 km. |
IDS_PAGM135_5IN38_MK30_MOD11 х 1 pcs. |
. . . Average Damage per Second10.7 |
. . . Firing Range5.01 km. |
12.7 mm Browning on a single mount6 х 1 pcs. |
. . . Average Damage per Second22.8 |
. . . Firing Range1.2 km. |
127 mm/38 Mk.12 on a Mk.30 mod.0 mount2 х 1 pcs. |
. . . Average Damage per Second21.4 |
. . . Firing Range5.01 km. |
IDS_PAGM137_5IN38_MK30_MOD12 х 1 pcs. |
. . . Average Damage per Second21.4 |
. . . Firing Range5.01 km. |
IDS_PAGM135_5IN38_MK30_MOD11 х 1 pcs. |
. . . Average Damage per Second10.7 |
. . . Firing Range5.01 km. |
Maximum Speed38 knot |
Turning Circle Radius570 m. |
Rudder Shift Time4 sec. |
Surface Detectability Range7.16 km. |
Air Detectability Range2.88 km. |
Benson — American Tier VIII destroyer.
A rather large ship for her type. As compared to her predecessors, the ship was much better armed owing to more efficient artillery mounts and a successful arrangement of novel quintuple torpedo tubes.
Modules
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
|||||
Slot 5 |
Player Opinion
Performance
Tier VIII's Benson is where the American destroyer line finally comes together with the complete package that makes them the most flexible destroyers in the game. The key to this transformation is access to Upgrade Slot 5 and Concealment System Modification 1 , allowing Benson and subsequent American destroyers to have concealment values that rival that of those found in the Japanese destroyer line. When their newfound stealth is combined with a potent torpedo armament and fast-firing main battery guns, Benson, Fletcher, and Gearing become true jack-of-all-trades ships with an incredibly high ceiling in the hands of a skilled captain.
For Benson, it all starts with her main battery. When built for maximum stealth, her detection radius of 5.8 km combined with 18 rounds per minute from each of the five guns in her main battery make her a terror to enemy destroyers. She can work in close, then cut opposing destroyers down very quickly with her high rate of fire. Beyond her main battery, Benson is the first American destroyer whose stock torpedo armament range exceeds her detection radius. She has a very long reload time for her torpedo tubes, but the torpedoes themselves are harder to detect than their Japanese counterparts and give her targets less reaction time to dodge out of the way.
Even a ship as good as Benson has drawbacks. Her anti-aircraft suite might generously be called mediocre, though captains who wish to sacrifice one of her main battery guns can equip Hull (C) and have access to Defensive AA Fire to help drive off enemy planes. As a destroyer she has no real armor to speak of, and most shells that hit her will disable at least one module of some kind. Her shell arcs become challenging to use past the 7-8 km range, and require excessive lead in order to land hits.
Despite the negatives, though, Benson is one of the best-balanced destroyers in World of Warships, capable of providing a valuable contribution to any team she finds herself on in the hands of a skilled captain.Pros:
- Excellent main battery; stellar rate of fire and fast turret traverse speed (even faster than Mahan).
- Two centerline-mounted quintuple-tube torpedo launchers give her a solid torpedo armament.
- Capable of delivering torpedoes from beyond her detection range.
- First American destroyer capable of lowering her detection range below 6.0 km by combining Concealment Expert and Concealment System Modification 1 .
- Can equip the Defensive AA Fire consumable when Hull (C) is mounted.
- Good speed, responsive rudder, and excellent handling; Benson has the tightest turning circle of all Tier VIII destroyers.
Cons:
- Weak armor; stealth and maneuverability are her best defenses.
- Anti-aircraft suite is mainly for show and will rarely shoot anything down (even with Defensive AA Fire active) unless captains invest heavily in the right mix of commander skills, upgrades, and consumables.
- Very long torpedo reload time.
- High shell arcs make it hard to hit fast moving ships, especially if they are maneuvering to avoid incoming fire.
- Hull (C) reduces number of main battery guns to four when equipped.
Research
Availability of researchable upgrades for Benson is as follows:
- Hull: Upgrade to Hull (B) to add extra health, fractionally more AA, and improved rudder shift time. Research of Hull (B) unlocks progression to Fletcher. Unlocking Hull (C) removes one main battery gun (and comes with a corresponding reduction in long-range anti-aircraft firepower), but allows Benson to equip Defensive AA Fire .
- Torpedoes: The Mk15 mod. 3 torpedoes hit harder, but reload 13 seconds slower; Hull (B) must be equipped before they can be installed.
- Gun Fire Control System: Upgrade to Mk8 mod. 2 for an extra 10% range on the main battery.
Like Mahan, Hull (B) is the best place to invest early experience gains. After that, captains are encouraged to research the upgraded torpedo module for better reload times and more damage. Benson is one of the first American destroyers that can be played as a torpedo-centric destroyer if desired. Pick up the Fire Control System upgrade to her main battery range last.
Hull (C) is an optional upgrade for captains who wish to maximize their defenses against enemy aircraft by gaining access to the Defensive AA Fire consumable. It is probably best skipped entirely or acquired after unlocking Fletcher.Optimal Configuration
Upgrades
The recommended upgrades for Benson are as follows:
- Slot 1: Main Armaments Modification 1
- Slot 2: Propulsion Modification 1 *
- Slot 3: Aiming Systems Modification 1 *
- Slot 4: Propulsion Modification 1 ()
- Slot 5: Concealment System Modification 1
Slot 3 is most commonly filled with Aiming Systems Modification 1, but captains who have equipped Hull (C) may wish to use AA Guns Modification 1 in order to increase the intensity of medium- and long-range AA Fire. Similarly, captains looking to maximize their anti-aircraft capabilities may wish to install the special Defensive AA Fire Modification 1 upgrade into Slot 2.
Commander Skills
Benson isn't quite as flexible as her Tier IX cousin Fletcher, but she's close.
Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4 are all must-have skills for Benson commanders. Once those four basic skills have been covered, captains can begin to customize their Benson commander further. Captains wishing to focus on maximizing their main battery should sink points into Demolition Expert and Basic Firing Training at Level 3; more torpedo-minded captains should invest in Torpedo Armament Expertise instead. Level 2's Adrenaline Rush is a good buy regardless of which armament is chosen for a focus. Captains wishing to invest in a full-on anti-aircraft build should invest in Basic Firing Training and Manual Fire Control for AA Armament; Benson is capable of shooting down surprising numbers of enemy aircraft when configured properly, but it requires a heavy investment in commander skill points and upgrades.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★ |
★★★ |
|
|
|
|
|
|
2 |
★★ |
★ |
|
|
★ |
|
★★ |
★★★ |
3 |
|
★★★ |
★★ |
|
★★ |
★ |
★★ |
★★ |
4 |
|
|
★ |
|
★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Benson can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost (or Defensive AA Fire [Hull (C) Only])
A gunboat destroyer such as Benson is inevitably going to come under heavy fire; the abbreviated cooldown on Damage Control Party II () will eventually pay for itself. Shelling out the doubloons or credits here is highly recommended. Paying for Smoke Generator II () is captain's choice, but there are times that the shortened cooldown on smoke is the difference between sneaking away and going to the bottom.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Benson with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.
"Benson" also has an alternate premium camouflage called "Ghoul", in which she appears as she does during the Halloween scenario "Sunray in the Darkness".
Signals
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★★ |
|
|
★ |
★★★ |
★★★ |
★★ |
|
★ |
★★★ |
★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery