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Bogue

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Revision as of 14:51, 6 July 2017
historical accuracy
Revision as of 15:17, 6 July 2017
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 The Bogue class were a group of escort carriers built in the United States for service with the U.S. Navy and (under lend-lease) the Royal Navy during World War II.<br /> The Bogue class were a group of escort carriers built in the United States for service with the U.S. Navy and (under lend-lease) the Royal Navy during World War II.<br />
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 ==Historical Inaccuracies== ==Historical Inaccuracies==
?Bogue first entered service in 1942, the same year the Douglas TBD was retired from active service.+* ''Bogue'' first entered service in 1942, the same year the Douglas "Devastator" TBD was retired from active service.
?*Bogue also carried F6F Hellcats, F4U-1 Corsairs and Grumman Avengers.+* ''Bogue'' also carried Grumman F6F "Hellcats", Vought F4U-1 "Corsairs" and Grumman TBF "Avengers".
?*Bogue's Measure 32 and Measure 22 camouflage schemes are missing.+* ''Bogue''’s Measure 32 and Measure 22 camouflage schemes are missing.
?*The GM FM-2 is actually an improved version of the Grumman F4F-4 (lighter and more powerful engine), whereas in World of Warships the latter has superior speed and survivability.+* The GM FM-2 is actually an improved version of the Grumman F4F-4 "Wildcat" (lighter and more powerful engine), whereas in World of Warships the latter has superior speed and survivability.
?*The F4F-3 has early 1942 markings (rudder stripes and blue gray scheme), while the TBD has pre-war markings (chrome yellow wings and bare-metal silver fuselage).+* The F4F-3 has early 1942 markings (rudder stripes and blue gray scheme), while the TBD has pre-war markings (chrome yellow wings and bare-metal silver fuselage).
?*The F4F-3's markings is actually an aircraft from VF-41, based on USS Ranger which is at tier VII.+* The F4F-3's markings is actually an aircraft from VF-41, based on USS ''[[Ranger]]'' which is at Tier VII.
?*The Douglas TBD's blue tail surface actually indicates an aircraft from USS Enterprise, a Yorktown-class aircraft carrier.+* The Douglas TBD's blue tail surface actually indicates an aircraft from USS ''[[Enterprise]]'', a ''Yorktown''-class aircraft carrier.
?*The lightning bolt symbols on the GM FM-2 is actually an aircraft from Composite Squadron 99 (VC-99), based on USS Hoggatt Bay, a Casablanca-class escort carrier.+* The lightning bolt symbols on the GM FM-2 is actually an aircraft from Composite Squadron 99 (VC-99), based on USS ''Hoggatt Bay'', a ''Casablanca''-class escort carrier.
?*The F4F-4's markings is actually an aircraft from VF-22, based on USS Independence (CVL-22).+* The F4F-4's markings is actually an aircraft from VF-22, based on USS ''[[Independence]]'' (CVL-22).
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?File:USS Bogue ACV-9.jpg|USS Bogue (CVE-9)+File:USS Bogue ACV-9.jpg|USS ''Bogue'' (CVE-9).
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Revision as of 15:17, 6 July 2017

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General
Research pricelevel;mark_id;mark;shortmark_id;shortMark;description_id;description;price_credit;price_gold;nation;icon;name;aa_caliber_0;aa_caliber_1;aa_caliber_2;aa_caliber_3;aa_damage;aa_defense;aa_maxDist;aaMaxdist;aa_maxDist_0;aaMaxdist0;aa_maxDist_1;aaMaxdist1;aa_maxDist_2;aaMaxdist2;aa_maxDist_3;aaMaxdist3;aa_name_0;aaName0;aa_name_1;aaName1;aa_name_2;aaName2;aa_name_3;aaName3;aa_numBarrels_0;aaNumbarrels0;aa_numBarrels_1;aaNumbarrels1;aa_numBarrels_2;aaNumbarrels2;aa_numBarrels_3;aaNumbarrels3;aa_numGuns_0;aaNumguns0;aa_numGuns_1;aaNumguns1;aa_numGuns_2;aaNumguns2;aa_numGuns_3;aaNumguns3;air_support;air_support_bombDamage_depthcharge;air_support_bombName_depthcharge;air_support_maxDist_depthcharge;air_support_numBombsOnPlane_depthcharge;air_support_numPlanesInCharge_depthcharge;air_support_numSquadrons_depthcharge;air_support_planeMaxHealth_depthcharge;air_support_planeName_depthcharge;air_support_reloadTime_depthcharge;armour_casMax;armourCasmax;armour_casMin;armourCasmin;armour_citMax;armourCitmax;armour_citMin;armourCitmin;armour_deckMax;armourDeckmax;armour_deckMin;armourDeckmin;armour_extremitiesMax;armourExtremitiesmax;armour_extremitiesMin;armourExtremitiesmin;armour_rangeMax;armourRangemax;armour_rangeMin;armourRangemin;artillery_weaponry;atba_bulletMassHE_0;atba_bulletMassHE_1;atba_bulletSpeedHE_0;atba_bulletSpeedHE_1;atba_burnProbHE_0;atba_burnProbHE_1;atba_caliber_0;atba_caliber_1;atba_damageHE_0;atba_damageHE_1;atba_maxDist;atbaMaxdist;atba_nameHE_0;atba_nameHE_1;atba_name_0;atbaName0;atba_name_1;atbaName1;atba_numBarrels_0;atba_numBarrels_1;atba_numGuns_0;atba_numGuns_1;atba_piercingHE_0;atba_piercingHE_1;atba_shotDelay_0;atba_shotDelay_1;atba_shotSpeed;atba_shotSpeed_0;atba_shotSpeed_1;battleLevelRangeMax;battleLevelRangeMin;durability;floodDamage;health;mobility;mobility_maxSpeed;mobilityMaxspeed;mobility_rudderTime;mobilityRuddertime;mobility_turningRadius;mobilityTurningradius;planes_aviation;planes_bomber_forsageRestore;planes_bomber_forsageTime;planes_bomber_hangarVolume;planes_bomber_level;planes_bomber_maxSpeed;planes_bomber_name;planes_bomber_numAttackers;planes_bomber_numInSquadron;planes_bomber_numSquadrons;planesBomberNumsquadrons;planes_bomber_planesRestoreTime;planes_bomber_speed;planes_bomber_torpedo_maxDamage;planes_bomber_torpedo_maxDist;planes_bomber_torpedo_name;planes_bomber_torpedo_speed;planes_bomber_visibility;planes_bomber_vitality;planes_dive_bomb_bulletMassHE_alt;planes_dive_bomb_bulletMass_alt;planes_dive_bomb_bulletSpeedHE_alt;planes_dive_bomb_bulletSpeed_alt;planes_dive_bomb_burnProbHE_alt;planes_dive_bomb_burnProb_alt;planes_dive_bomb_damageHE_alt;planes_dive_bomb_nameHE_alt;planes_dive_bomb_numBombsHE_alt;planes_dive_forsageRestore_alt;planes_dive_forsageTime_alt;planes_dive_hangarVolume_alt;planes_dive_level_alt;planes_dive_maxSpeed_alt;planes_dive_name_alt;planes_dive_numAttackers_alt;planes_dive_numInSquadron_alt;planes_dive_numSquadrons_alt;planes_dive_planesRestoreTime_alt;planes_dive_speed_alt;planes_dive_visibility_alt;planes_dive_vitality_alt;planes_fighter_forsageRestore_alt;planes_fighter_forsageTime_alt;planes_fighter_hangarVolume_alt;planes_fighter_level_alt;planes_fighter_maxSpeed_alt;planes_fighter_name_alt;planes_fighter_numAttackers_alt;planes_fighter_numInSquadron_alt;planes_fighter_numSquadrons_alt;planes_fighter_planesRestoreTime_alt;planes_fighter_rocket_bulletMassHE_alt;planes_fighter_rocket_bulletSpeedHE_alt;planes_fighter_rocket_burnProbHE_alt;planes_fighter_rocket_damageHE_alt;planes_fighter_rocket_nameHE_alt;planes_fighter_rocket_numBombsHE_alt;planes_fighter_speed_alt;planes_fighter_visibility_alt;planes_fighter_vitality_alt;slotsNum;visibility_detection;visibility_distByPlane;visibilityDistbyplane;visibility_distByPlane_fire;visibility_distByPlane_mg;visibility_distByShip;visibilityDistbyship;visibility_distByShip_fire;visibility_distByShip_mg;visibility_distByShip_smoke;visibility_distBySubmarine exp
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Special

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IDS__descr

Modules

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Aiming Systems Modification 0
Spotting Aircraft Modification 1
Damage Control Party Modification 1
Sonar Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Aircraft Engines Modification 1
Engine Room Protection
Sonar Modification 2
Damage Control System Modification 3
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Torpedo Tubes Modification 1
Aerial Torpedoes Modification 1
Dive Capacity Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Skip Bomber Modification 2
Airstrike Modification 1
Depth Charges Modification 1
Submarine Steering Gears
Air Groups Modification 3
 Slot 5 
Flight Control Modification 1
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Enhanced Engineering Systems
Reinforced Emergency Response
Upgraded Damage Control Equipment
Improved Main Battery Loading Mechanisms
Aerosol Smoke Curtain System
Master Fire Control Director
Torpedo Fire Control System
Improved Hull Concealment
Improved Main Artillery
Ship Consumables Modification 1
Squadron Consumables Modification 1
Heavier Torpedo Warheads
Additional Smoke Generators
Augmented Smoke Generators
Torpedo Tubes Modification 3
Reinforced Bulkheads
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Flight Control Modification 2
Air Groups Modification 2
Artillery Plotting Room Modification 2
Main Battery Fire Control Station
Improved Ammunition Hoists
Main Battery Director System
Improved Bridge
Enhanced Propulsion Plant
Enhanced Countermeasures
Extended Main Battery Effective Range
Torpedo Quick Reload System
Main Gun Automatic Loader
Modified External Hardpoints
Fuel Injection System
Auxiliary Armaments Modification 2
Improved Camouflage Patterns
Automated Main Battery Loading Mechanism
Forced Takeoff and Landing Equipment
ARP Main Battery Director System
Dive Capacity Modification 2
Advanced Mechanical Maintenance
Ballistic Capped Armor-Piercing Shells
Aerodynamic Torpedo Fin Stabilizers
Automated Gun and Fuel Systems
Ship-to-Shore Radio

Player Opinion

Performance

Right from the start, the Bogue features a full complement of monoplane aircraft. They are faster, can take more of a beating, and carry heavier ordnance than the aircraft on the Langley. However, her initial air group configuration is inferior to the Langley, with only one fighter and one torpedo squadron, but no dive bomber squadron. Just like the Langley, however, she is very slow and if she gets engaged she will get sunk.

The Bogue offers a choice of two air group configurations: the Mk5 mod. 3, nicknamed "Air Superiority", containing two fighter squadrons and a single dive bomber squadron; and the Mk5 mod. 2, nicknamed "Strike" because of the focus on torpedo and dive bombers, at the expense of all fighters.

One more thing, Bogue doesn't have nearly as many reserve planes compared to Langley, and being reckless will surely get your planes destroyed.

Pros:

  • Very powerful AA for its tier
  • Very good for punishing/bullying inexperienced enemy carrier captains
  • Air Superiority loadout easily crushes aerial threats
  • Strike loadout, when managed correctly, can make quick work of any capital ships and even alpha strike the enemy carrier.

Cons:

  • Glacially slow at 16.5 knots, only being 1.5 knots faster than Langley at the cost of an even slower acceleration
  • Poor rudder-shift time
  • Absolutely pitiful armor
  • Even fewer secondaries than Langley, which also have a bad firing arc and can only defend the stern of the ship.
  • Very few reserve planes - less than the number of aircraft it can deploy for a complete replacement.
  • Planes still lack durability and take a while to travel to their targets.
  • No balanced loadout for aircraft leaving an all of nothing approach to capabilities and preferred role of the captain.

Research

  • Research one of the two flight control upgrades first to gain a third squadron.
  • Research the "B" hull next to greatly improve the carrier's defenses and gain four more reserve aircraft.
  • The rest can be researched in any order.

Optimal Configuration

Upgrades

As a carrier with three upgrade slots (slots 1, 2, and 4), it's best to mount Air Groups Modification 1, Flight Control Modification 1 (for faster servicing time) or Air Groups Modification 2 (for better fighter survivability), and Damage Control System Modification 1 on Bogue.

Commander Skills

Due to Bogue being the next slowest ship in the game at 16kts, it is also unable to outrun any ship that may be chasing it - therefore Emergency Takeoff again over Survivability Expert. Furthermore, due to Zuiho having Tier VI fighters, again, Dogfighting Expert is a very good skill to utilize against Zuiho.

ATTENTION

  • As of Update 0.6.3, this carrier can no longer use manual / Alt function attack.
  • Due to dive bombers having over 100% chance of causing fires, Demolition Expert is not a recommended skill.

Consumables

As a carrier at Tier V, Bogue has access to only Damage Control Party.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce the chance of being detected.

Signals

As a carrier, Bogue can only mount at most four signals at a time and has no risk of detonating. Players should mount Equal Speed Charlie London (for faster XP grinding / increased XP gain per battle), Zulu Hotel (when coupled with Equal Speed Charlie London greatly helps increase commander (re)training), November Echo Setteseven (for better bomber self-defense against fighters and increased AA DPS), and Juliet Whiskey Unaone (to have a better chance at causing flooding and dealing damage via flooding). Players can also choose to equip the Dragon Flag for faster commander (re)training.

Gallery

Historical Info

Historical Gallery


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