Charles Martel
Revision as of 03:09, 30 November 2017 | Revision as of 20:24, 30 November 2017 | |||
Line 35: | Line 35: | |||
As a Tier VIII MN cruiser with access to five upgrade slots, the following upgrades are recommended for ''Charles Martel'': | As a Tier VIII MN cruiser with access to five upgrade slots, the following upgrades are recommended for ''Charles Martel'': | |||
====Slot 1==== | ====Slot 1==== | |||
? | * | + | *{{Main Armaments Modification 1}} (if the player focuses solely on the main batteries) '''or''' | |
? | * | + | *{{Auxiliary Armaments Modification 1}} (if the player is on an anti-air build) | |
====Slot 2==== | ====Slot 2==== | |||
? | * | + | *{{Damage Control System Modification 1}} (if the player '''doesn't''' find their rudder easily incapacitated and or has the left Tier II Versatility ([[Ship:Commander#Last_Stand|Last Stand]]) skill) '''or''' | |
? | * | + | *{{Steering Gears Modification 1}} (if the player '''does''' find their rudder easily incapacitated) '''or''' | |
? | *Engine Boost Modification 1 (to capitalize on the cruiser's very good Engine Boost consumable) | + | *{{Engine Boost Modification 1}} (to capitalize on the cruiser's very good Engine Boost consumable) | |
====Slot 3==== | ====Slot 3==== | |||
? | * | + | *{{Aiming Systems Modification 1}} (if the player focuses solely on the main batteries and to increase their accuracy) '''or''' | |
? | * | + | *{{AA Guns Modification 2}} (if the player is on an anti-air build and to boost their anti-air range) | |
====Slot 4==== | ====Slot 4==== | |||
? | * | + | *{{Steering Gears Modification 2}} (to help with the already poor rudder shift time on the cruiser) | |
====Slot 5==== | ====Slot 5==== | |||
? | * | + | *{{Concealment System Modification 1}} (for players looking to go concealment build) '''or''' | |
? | * | + | *{{Steering Gears Modification 3}} (for players that don't care for concealment build and need more "wiggling") | |
|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> |
Revision as of 20:24, 30 November 2017
[[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] [[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] [[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] |
File:icon small.png |
[[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] [[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] [[File:<value_unset_error>_icon_small.png|<value_unset_error>|link=Ship:<value_unset_error>]] |
Maximum SpeedExpression error: Unexpected * operator. knot |
[[Ship:|]] — N/A special premium Tier N/A.
IDS__descr
Modules
Compatible Upgrades
Slot 1 |
||||||||||||||||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
||||||||||||||||||||||||||||
Slot 4 |
||||||||||||||||||||||||||||
Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Player Opinion
Performance
As a Tier VIII cruiser with quick-turning 203mm turrets, fast shells, and good speed, Charles Martel performs much like a quicker-firing and slightly speedier Mogami (due to her access to the Engine Boost consumable) with greater main battery range. Captains familiar with her contemporary in the US cruiser line — New Orleans — will be familiar with her main battery arrangement, but should welcome the addition of torpedoes to their arsenal.
The anti-air and turning capabilities are roughly analogous to Mogami, but Martel is slightly superior in both respects. Her shell penetration and HE fire chance are slightly worse, but Martel makes up for it in faster main battery rate of fire. Overall, Charles Martel is a strong ship at Tier VIII that can simply be described as a better Mogami.Pros:
- Decent Tier VIII cruiser health pool.
- Decently armored.
- Good main battery reload time.
- Decent shells and shell velocity.
- Very good turret traverse for 203mm guns.
- Decent torpedoes for her tier.
- Good turning radius and ship speed when combined with Sierra Mike () signal and Engine Boost consumable.
- Good concealment.
Cons:
- Poor HE shell damage capabilities.
- Poor rudder shift and weak rudder (prone to incapacitation).
- High and somewhat exposed citadel.
- Poor main battery angles for firing all guns.
- Anti-aircraft suite is sufficient for self-defense, but little else.
Research
Optimal Configuration
Upgrades
As a Tier VIII MN cruiser with access to five upgrade slots, the following upgrades are recommended for Charles Martel:
Slot 1
- Main Armaments Modification 1 (if the player focuses solely on the main batteries) or
- Auxiliary Armaments Modification 1 (if the player is on an anti-air build)
Slot 2
- Damage Control System Modification 1 (if the player doesn't find their rudder easily incapacitated and or has the left Tier II Versatility (Last Stand) skill) or
- Steering Gears Modification 1 (if the player does find their rudder easily incapacitated) or
- Engine Boost Modification 1 (to capitalize on the cruiser's very good Engine Boost consumable)
Slot 3
- Aiming Systems Modification 1 (if the player focuses solely on the main batteries and to increase their accuracy) or
- AA Guns Modification 2 () (if the player is on an anti-air build and to boost their anti-air range)
Slot 4
- Steering Gears Modification 2 (to help with the already poor rudder shift time on the cruiser)
Slot 5
- Concealment System Modification 1 (for players looking to go concealment build) or
- Steering Gears Modification 2 () (for players that don't care for concealment build and need more "wiggling")
Commander Skills
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
|
|
|
★★ |
|
2 |
★ |
★★ |
★★ |
★ |
|
|
★★★ |
★★ |
3 |
★ |
★ |
★ |
|
★★ |
★★★ |
★★★ |
★★ |
4 |
|
|
|
|
★★ |
|
★★ |
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
' can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Defensive AA Fire or Hydroacoustic Search
- Slot 3: Catapult Fighter
- Slot 4: Engine Boost
Damage Control Party II () is recommended in case the rudder is incapacitated and or the player does not use the Level 2 commander skill Last Stand. Engine Boost II () is left at the player's discretion, as the ship already has a long Engine Boost duration and has the same cooldown as Damage Control Party . Defensive AA Fire II () is recommended for players with an anti-air build and Hydroacoustic Search for those looking to counter and or hunt enemy destroyers.
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.
Players who wish to spend doubloons can equip Charles Martel with Type 18 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces cost of post-battle service, and increases the amount of experience she earns.
Signals
As with other French cruisers, the most recommended signal flags are Victor Lima (), India X-Ray (), and Juliet Charlie (). Victor Lima & India X-Ray increase the fire chance while also increasing chances Martel getting flooding and being detonated, thus Juliet Charlie is used to counter the debuff effect. Sierra Mike () can also be handy for getting around to places, as this increases Martel’s speed to a good 34.1 knots, which can then be increased another 20% by Engine Boost . Equal Speed Charlie London (🚫), Dragon Flag (🚫), and Zulu Hotel (🚫) can assist the player with increased experience gain per battle and faster commander (re)training.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★★ |
|
|
★ |
★★★ |
★★★ |
|
|
★★ |
★★★ |
★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
References
- French Cruisers: 1922-1956 (By John Jordan, Jean Moulin)
Destroyers | |
Cruisers | |
Battleships | |
Aircraft Carriers |
Japan | |
U.K. | |
France | |
U.S.S.R. | |
U.S.A. | |
Germany | |
Pan-Asia | |
Spain | |
Europe | |
Netherlands | |
Italy | |
Commonwealth | |
Pan-America |