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Chung Mu

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 Players familiar with Tier IX American destroyer ''[[Fletcher]]'' will be at home in ''Chung Mu'' as most characteristics of both ships are extremely similar.  Players familiar with Tier IX American destroyer ''[[Fletcher]]'' will be at home in ''Chung Mu'' as most characteristics of both ships are extremely similar.
  
?While ''Chung Mu'' retains the excellent close range firepower of ''[[Fletcher]]'', she has the Pan-Asian line signature weapon — deep water torpedoes — as well as access to {{Surveillance Radar}}. Consequently, ''Chung Mu'' is uniquely dangerous to both cruisers, battleships, and the occasional aircraft carrier. While ''Chung Mu'' is entirely capable of contesting capture points just like her American sister, her inability to damage destroyers with her torpedoes hampers her ability to control enemy destroyer access to those capture points. Rather, ''Chung Mu'' excels at cooperative flanking, where she can easily destroy distracted cruisers and battleships.+While ''Chung Mu'' retains the excellent close range firepower of ''[[Fletcher]]'', she has the Pan-Asian line signature weapon — deep water torpedoes — and has access to the unique Pan-Asian {{Smoke Generator}} and {{Surveillance Radar}}. Consequently, ''Chung Mu'' is uniquely dangerous to both cruisers, battleships, and the occasional aircraft carrier. While ''Chung Mu'' is entirely capable of contesting capture points just like her American sister, her inability to damage destroyers with her torpedoes hampers her ability to control enemy destroyer access to those capture points. Rather, ''Chung Mu'' excels at cooperative flanking, where she can easily destroy distracted cruisers and battleships.
 Her most important upgrade from ''[[Hsienyang]]'' is gaining access to [[Ship:Upgrades#Tier_IX.2B_Equipment_.28Slot_6.29|Upgrade Slot 6]], allowing captains to customize their ''Chung Mu'' into builds that befit their preferred play style for the ship.  Her most important upgrade from ''[[Hsienyang]]'' is gaining access to [[Ship:Upgrades#Tier_IX.2B_Equipment_.28Slot_6.29|Upgrade Slot 6]], allowing captains to customize their ''Chung Mu'' into builds that befit their preferred play style for the ship.
  

Revision as of 22:52, 7 December 2017

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General
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<span class="b-description-img_type b-description-img_type__<mark_unset_error>-premium"></span>
Special

[[Ship:|]] — N/A special premium Tier  N/A.

A former U.S. Navy Fletcher-class destroyer, USS Erben (DD-631). The ship carried good armament and had enhanced AA capabilities.

Modules

Compatible Upgrades

 Slot 1 
Air Groups Modification 1
Main Armaments Modification 1
Auxiliary Armaments Modification 1
Magazine Modification 1
Aiming Systems Modification 0
Spotting Aircraft Modification 1
Damage Control Party Modification 1
Sonar Modification 1
 Slot 2 
Damage Control System Modification 1
Engine Boost Modification 1
Defensive AA Fire Modification 1
Hydroacoustic Search Modification 1
Surveillance Radar Modification 1
Aircraft Engines Modification 1
Engine Room Protection
Sonar Modification 2
Damage Control System Modification 3
 Slot 3 
Main Battery Modification 2
Secondary Battery Modification 1
AA Guns Modification 1
Artillery Plotting Room Modification 1
Aiming Systems Modification 1
Smoke Generator Modification 1
Torpedo Bombers Modification 1
Attack Aircraft Modification 1
Torpedo Tubes Modification 1
Aerial Torpedoes Modification 1
Dive Capacity Modification 1
Skip Bomber Modification 1
 Slot 4 
Damage Control System Modification 2
Propulsion Modification 1
Steering Gears Modification 1
Attack Aircraft Modification 2
Torpedo Bombers Modification 2
Bombers Modification 1
Skip Bomber Modification 2
Airstrike Modification 1
Depth Charges Modification 1
Submarine Steering Gears
Air Groups Modification 3
 Slot 5 
Flight Control Modification 1
Torpedo Lookout System
Concealment System Modification 1
Steering Gears Modification 2
Enhanced Engineering Systems
Reinforced Emergency Response
Upgraded Damage Control Equipment
Improved Main Battery Loading Mechanisms
Aerosol Smoke Curtain System
Master Fire Control Director
Torpedo Fire Control System
Improved Hull Concealment
Improved Main Artillery
Ship Consumables Modification 1
Squadron Consumables Modification 1
Heavier Torpedo Warheads
Additional Smoke Generators
Augmented Smoke Generators
Torpedo Tubes Modification 3
Reinforced Bulkheads
 Slot 6 
Main Battery Modification 3
Torpedo Tubes Modification 2
Gun Fire Control System Modification 2
Flight Control Modification 2
Air Groups Modification 2
Artillery Plotting Room Modification 2
Main Battery Fire Control Station
Improved Ammunition Hoists
Main Battery Director System
Improved Bridge
Enhanced Propulsion Plant
Enhanced Countermeasures
Extended Main Battery Effective Range
Torpedo Quick Reload System
Main Gun Automatic Loader
Modified External Hardpoints
Fuel Injection System
Auxiliary Armaments Modification 2
Improved Camouflage Patterns
Automated Main Battery Loading Mechanism
Forced Takeoff and Landing Equipment
ARP Main Battery Director System
Dive Capacity Modification 2
Advanced Mechanical Maintenance
Ballistic Capped Armor-Piercing Shells
Aerodynamic Torpedo Fin Stabilizers
Automated Gun and Fuel Systems
Ship-to-Shore Radio

Player Opinion

Performance

Players familiar with Tier IX American destroyer Fletcher will be at home in Chung Mu as most characteristics of both ships are extremely similar.

While Chung Mu retains the excellent close range firepower of Fletcher, she has the Pan-Asian line signature weapon — deep water torpedoes — and has access to the unique Pan-Asian Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. and Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain.. Consequently, Chung Mu is uniquely dangerous to both cruisers, battleships, and the occasional aircraft carrier. While Chung Mu is entirely capable of contesting capture points just like her American sister, her inability to damage destroyers with her torpedoes hampers her ability to control enemy destroyer access to those capture points. Rather, Chung Mu excels at cooperative flanking, where she can easily destroy distracted cruisers and battleships. Her most important upgrade from Hsienyang is gaining access to Upgrade Slot 6, allowing captains to customize their Chung Mu into builds that befit their preferred play style for the ship.

Players will be tempted to exchange the Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. for Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain., but the radar's modest range and duration makes it difficult to employ effectively in the absence of smoke. As such, the radar consumable is best used by experienced players or those working in a division, as the consumable requires the close cooperation of allies to take advantage of the targets thus spotted.

Pros:

  • Excellent close range main battery firepower.
  • Good AA capabilities.
  • Good maneuver profile, especially when in top configuration.
  • Good concealment values.
  • Powerful torpedoes with excellent detection values.
  • Access to radar consumable.
  • Smoke screen can be made to operate nearly continuously with proper captain skills, signal flags, and the premium smoke generator consumable.

Cons:

  • Poor main battery muzzle velocity.
  • Incapable of damaging destroyers with torpedoes.
  • Radar is short-ranged and short-lived.

Research

Availability of researchable upgrades for ' is as follows:

  • Hull: Upgrade to Hull (B) for a bump in AA, more health, and a faster rudder shift time. Research of this module unlocks progression to Yueyang.
  • Torpedoes: '’s upgraded torpedo module is one of the best investments out there, as it provides a moderate bump up damage but a 20% increase in speed.
  • Gun Fire Control System: Upgrade to Mk9 mod. 2 for an extra 10% range on the main battery.
Captains will want to prioritize Hull (B) first, as the extra range provided by the fire control module is far less important than the extra hit points and better rudder shift of the B hull. The improved torpedoes should come next; the increase to main battery range should be saved for last or skipped entirely.

Optimal Configuration

Upgrades

The recommended upgrades for ' are as follows:


Upgrade recommendations for Slots 1, 3, 4, and 5 are fairly easy to make; captains who equip Surveillance RadarWhile active, detects all enemy ships within the specified radius, disregarding obstacles such as smoke and terrain. instead of Smoke GeneratorWhile active, generates a smoke screen that blocks line-of-sight for both enemies and teammates. are encouraged to equip special upgrade Surveillance Radar Modification 1 :  +20% action time. in Upgrade Slot 2. The upgrade chosen for Upgrade Slot 6 — and the corresponding commander skills — will separate one ' from another.

Torpedo Build: Captains wishing to focus their ' as a torpedo boat will opt for Torpedo Tubes Modification 2 (: -15% reload time. / +50% risk of incapacitation.)

in Upgrade Slot 6.  This lowers her torpedo reload to only 90 seconds.  If her commander invests in the Level 3 commander skill Torpedo Armament Expertise, the reload time drops to a scant 81 seconds.  Given how hard her torpedoes hit and how fast they travel, this configuration of ' can give even the vaunted Japanese destroyers a run for their money in the torpedo damage category.  

Main Battery (Maximum Rate of Fire) Build: Another solid choice for ' in Upgrade Slot 6 is Main Battery Modification 3 : -12% main battery loading time. / -13% main battery traverse speed.. When coupled with Level 3 commander skill Basic Firing Training, her rate of fire increases significantly. In this configuration, the reload time on her main battery guns drops to 2.6 seconds (from a base of 3.3 seconds).

Main Battery (Maximum Range) Build: Some captains prefer to maximize the range of '’s main battery guns utilizing Gun Fire Control System Modification 2 : +16% firing range. in the final upgrade slot. While this pushes her main battery range out to 15.0 km, landing shells on all but the slowest, largest ships at such range is incredibly difficult.

Commander Skills

The following captain skills are useful for Chung Mu. Skills with a single star are objectively useful, but two and three star options are far superior.

Regardless of other choices, ' commanders are strongly encouraged invest in either Priority Target or Preventative Maintenance at Level 1, Last Stand at Level 2, Survivability Expert at Level 3, and Concealment Expert at Level 4. Where points go after that depends on how captains wish to play the ship.

A Torpedo Build ' will want to invest in Torpedo Armament Expertise at Level 3, whereas a Main Battery Build ' will want to pick up Basic Firing Training — and probably Demolition Expert — instead. Captains concerned about enemy aircraft could opt for Advanced Firing Training or Manual Fire Control for AA Armament. The latter is the better option, as ' will run most of the time with her anti-aircraft guns disabled in order to avoid detection (making the additional AA range less valuable).

Consumables

' can equip the following consumables:

As far as premium consumables are concerned, Damage Control Party II (When activated, instantly repairs fires, floods, and incapacitations, and prevents more for the duration.) is worth the credits (or doubloons) for the shortened cooldown on repairing broken modules.

Camouflage

Type 1, 2, or 5 camouflage can be equipped for credits; Types 2 or 5 are recommended at a minimum to reduce the accuracy of incoming shells.

Players who wish to spend doubloons can equip ' with Type 19 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.

Signals

Captains who have opted for a Torpedo Build ' will want to equip a Juliet Whiskey Unaone (+15% chance of causing flooding. / +5% to the risk of your ship's magazine detonating.) signal in order to maximize potential damage from torpedo hits. Throwing on a Sierra Mike (+5% to the ship's maximum speed.) signal will further boost her excellent speed and allow her to move around the map more quickly as needed. November Foxtrot (-5% reload time on all consumables.) and Juliet Charlie (-100% to the risk of your ship's magazine detonating.) are also highly recommended, if available. Main Battery Build ' captains should also consider Victor Lima (+1% chance of causing a fire for bombs and shells with a caliber above 160mm / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +4% chance of causing flooding.) and India X-Ray (+1% chance of causing a fire for bombs and shells with a caliber above 160mm. / +0.5% chance of causing a fire for bombs and shells with a caliber below 160mm. / +5% to the risk of your ship's magazine detonating.) signals to maximize the fire chance of her main battery shells.


Note: Use of the Juliet Charlie signal makes detonation impossible.

Gallery

Historical Gallery


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