Duke of York
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? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * {{Repair Party}} | + | * '''Slot 2:''' {{Repair Party}} | |
? | * | + | * '''Slot 3:''' {{Hydroacoustic Search}} | |
? | + | Premium consumables, notably {{Damage Control Party II}}, and {{Repair Party II}}, are recommended. | ||
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Revision as of 03:40, 14 December 2017
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[[Ship:|]] — N/A special premium Tier N/A.
A King George V-class battleship that carried 356 mm main guns, and could run at quite a high speed for a ship of her type. Numerous dual-purpose artillery served as a basis for the ship's AA defenses. A very successful gun fire control system provided for high accuracy of fire of the ship's main battery.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
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Slot 4 |
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Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Player Opinion
Performance
HMS Duke of York is the third Tier 7 premium British battleship in World of Warships', coming in alongside the previously released Hood and Nelson. Unlike the other two which are quite unique, Duke of York is literally the sister ship of the regular tech tree Tier 7 battleship, King George V. Many of Duke of York’s statistics are similar, if not identical, to that of her sister; as such, her play style is also very similar.
Duke of York is armed with ten 356 mm guns in a unique setup; two quad turrets, one for and one aft, and a single dual turret in a forward super firing position. This gives her unrivaled firepower to the front and rear of her ship in comparison to all other Tier 7 battleships. This good forward and backwards firepower comes at the cost of atrocious turret angles, requiring her to show almost complete flat broadside to fire all ten rifles at a target. Her guns themselves are nearly identical to that of her sister, with the exception of a longer reload. Like all British battleships, her guns have lackluster AP, but phenomenal HE shell characteristics, including the ¼ HE penetration rule, allowing her to do massive damage and light fires to all targets with HE.
Duke of York features an identical armor scheme to that of her sister; 25 mm plating around the entire ship, and a hefty main belt with a thickness of 356-381 mm. Her belt armor is very capable of bouncing large caliber shells when properly angled, while her 25 mm plating makes her extremely susceptible to HE shells from enemy cruisers, even without the use of IFHE. Like all battleships below Tier 8, she features a 25 mm bow, allowing her to be overmatched by gun sizes over 380 mm. Taking citadel penetrations through the bow is very common, so proper angling is a must.
Duke of York's biggest difference between her and King George V comes in the form of Anti-Aircraft firepower and consumables. Duke of York features a greatly enhanced AA suite; 65 and 32 DPS on her two long range batteries, 235 on her mid-range, and 189 on her short range (in comparison to KGV’s 65, 145, and 74 on her long, mid, and short range, respectively). With the proper AA skills, her AA can be very powerful. The raw DPS comes at the cost of a short AA range on all of her mounts, and the lack of the Defensive AA Fire consumable. Because she is a large and easy target, significant amounts of her AA will also be lost throughout the course of a battle as you take hits.
Overall, Duke of York is essentially a King George V that sacrifices main battery reload and additional Repair Party consumables for increased Anti-Aircraft firepower, Hydroacoustic Search and premium bonuses.Pros:
Cons:
Research
Optimal Configuration
Commander Skills
Key skills for ' commanders include Priority Target for level 1, Expert Marksman for level 2, Superintendent at level 3, and Concealment Expert at level 4. Many other useful skills such as Jack of All Trades, Basic Firing Training, and Fire Prevention highlight the versatile selection of skills the ship can take strengthening its guns, anti-air capabilities, or survivability.
Recommended Commander Skills | ||||||||
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Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★ |
★ |
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|
|
|
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2 |
★ |
★★ |
★★★ |
|
|
|
★★ |
★ |
3 |
★★ |
|
|
|
★★ |
★★★ |
|
★ |
4 |
★ |
★★ |
|
|
★★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
' can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Repair Party
- Slot 3: Hydroacoustic Search
Premium consumables, notably Damage Control Party II (), and Repair Party II (), are recommended.
Camouflage
As a premium ship, ' comes included with Type 10 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Signals
As a ship with a good AA battery, November Echo Setteseven ()is the best option for the ship. After that signals helping the survivability of the ship, such as India Delta (), India Yankee (), or Juliet Yankee Bissotwo () are always helpful. To increase her offensive capabilities, signals such as Sierra Mike (), and November Foxtrot () will be useful. As she is a premium ship, XP/captain XP boosting flags such as Zulu Hotel (🚫), Equal Speed Charlie London (🚫), or the Dragon Flag (🚫) will see great gains with this ship. Juliet Charlie () is always handy to prevent a quick trip back to port.
Recommended Signal Flags | |||||
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Combat | |||||
★★★ |
★★★ |
★★★ |
|
★★ |
★★ |
|
★ |
★★★ |
★★ |
★★★ |
★★★ |
|
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Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Info
Historical Gallery
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Cruisers | |
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Aircraft Carriers |
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U.S.S.R. | |
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Pan-Asia | |
Spain | |
Europe | |
Netherlands | |
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Commonwealth | |
Pan-America |