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Revision as of 18:22, 23 February 2018
Overall polish.
Latest revision as of 16:31, 28 February 2018
Redirected to new ship name.
 
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?<!-- DO NOT EDIT OR DELETE LINES WITH COMMENTS (it's look like as this or next line) -->+#REDIRECT [[Ship:République]]
?<!-- Add |Ship=code for manual override -->+
?{{WoWs_Ship+
?|Promo=<!-- in case of gift or promo ship write conditions to get it. (optional)-->+
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?|Anno=<!-- you can write below short description for the ship. it will replace default once. -->+
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?|Performance=<!-- write text about performance in battles below -->+
?The ultimate goal of captains working up the French battleship line, ''{{#var:ship_name}}'' has a fairly unique play style compared to that of other Tier X battleships. Luckily, veterans of the French battleship branch will find the time invested in previous ships time well-spent, as lessons learned in her predecessors suit ''{{#var:ship_name}}'' well: she is primarily a "flanker", relying on her mobility and good accuracy to punish enemy broadsides from unexpected positions. +
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?''{{#var:ship_name}}'' has an excellent mobility advantage over her same-tier counterparts, and combined with her mediocre concealment, her play style becomes fairly similar to that of Tier X German cruiser ''[[Hindenburg]]'' or Tier X American battleship ''[[Montana]]''. Captains who use her mobility to reach opportunistic positions and flanks will be well-rewarded: her amazing guns and gun handling handily demolish enemy ships that expose their vulnerable broadsides. Her mobility can also be used to close within brawling range of isolated battleships, allowing ''{{#var:ship_name}}'' to make use of her above-average secondary battery. Her mobility also allows her to disengage at need, although her concealment leaves something to be desired in such situations. +
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?The biggest flaw with ''{{#var:ship_name}}'' is the 32mm plating that covers every non-superstructure surface of the ship. This makes her overly vulnerable to HE shells from enemy heavy cruisers (or [[Ship:Commander#Inertia_Fuse_for_HE_Shells|IFHE]]-equipped light cruisers). Ships such as ''[[Des Moines]]'' and ''Hindenburg'' are extreme threats to ''{{#var:ship_name}}'', even more so than most battleships. Her armor scheme also leaves her vulnerable to overmatch hits from ''[[Yamato]]'' and ''[[Musashi]]''. Luckily, her actual belt armor and citadel protection are quite thick, so most battleships won't be able to do massive damage to her broadside.+
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?Overall, ''{{#var:ship_name}}'' possesses a unique play style for a battleship: her mobility, guns, reload time, and below average protection make her play more similarly to a high-tier cruiser than a battleship; while her poor concealment, hit points, consumables, and belt armor are still those of a battleship. ''{{#var:ship_name}}'' can be a very fun ship to play, even if her competitive potential is almost non-existent.+
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?|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. -->+
?* Fastest firing main battery battleship guns at Tier X with a 24 second reload.+
?* Strong, long ranged secondary battery suite.+
?* Strong AA armament, with a large concentration of strength in dual-purpose mounts and no short range aura.+
?* Fastest battleship in the game when Speed Boost is active.+
?* Great shell ballistics make for easy long-range engagements.+
?* High penetration and the ability to overmatch 30 mm armor allows it to do damage to both battleships and cruisers with consistency.+
?* Good accuracy makes landing consistent salvos quite easy.+
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?|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. -->+
?* 32mm armor covers the majority of the ship above the waterline, making her incredibly vulnerable to HE shells from cruisers and overmatch from the 460mm guns of ''[[Yamato]]'' and ''[[Musashi]]''.+
?* Large size makes her an easy target.+
?* Only eight guns in a poor turret arrangement greatly limits her flexibility.+
?* Secondary/AA guns are easily destroyed.+
?* Poor maneuverability.+
?* Poor concealment.+
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?|Research=<!-- write text about priority sequence of research below -->+
?As a Tier X ship, ''{{#var:ship_name}}'' doesn't have any upgrades to research.+
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?|OptimalConfiguration=<!-- write some general text about selection of optimal configuration below (optional)-->+
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?|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable -->+
?The recommended upgrades for ''{{#var:ship_name}}'' are as follows:+
?* '''Slot 1''': Slot 1 is a toss up between {{Main Armaments Modification 1}} and {{Auxiliary Armaments Modification 1}}. Keeping your two main batteries operational is important, but with how easy it is to spec into secondaries and AA, Auxiliary Armaments is also viable. +
?* '''Slot 2''': {{Damage Control System Modification 1}} is the best option, as it is improves your resistance to fires and floods.+
?* '''Slot 3''': {{AA Guns Modification 2}} and {{Secondary Battery Modification 2}} are both good options here, depending on whether or not a secondary or AA build is wanted. {{Aiming Systems Modification 1}} is also a very good option.+
?* '''Slot 4''': {{Steering Gears Modification 2}} is recommended to improve her poor maneuverability, although {{Damage Control System Modification 2}} is also an option if fire is a repeated problem. +
?* '''Slot 5''': {{Concealment System Modification 1}} is the best option for the fifth slot, as improved stealth will greatly assist in flanking maneuvers. +
?* '''Slot 6''': Finally, {{Main Battery Modification 3}} is the recommended choice for Slot 6, as with it, her reload is decreased to 21 seconds.+
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?|CommanderSkills=<!-- write text about best set of Commander Skills below -->+
?''{{#var:ship_name}}'' can make use of a variety of builds, and it's the captains choice on what they want to specialize in. Both secondaries and AA can be specialized in simultaneously, but captains can also opt for a standard "survival build". +
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?{{Commander Skills+
?| Priority Target = 2+
?| Preventative Maintenance = 2+
?| Expert Loader = 1+
?| Aircraft Servicing Expert = +
?| Direction Center for Catapult Aircraft = +
?| Dogfighting Expert = +
?| Incoming Fire Alert = +
?| Evasive Maneuver = +
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?| High Alert = 2+
?| Jack of All Trades = 2+
?| Expert Marksman = 2+
?| Torpedo Acceleration = +
?| Smoke Screen Expert = +
?| Expert Rear Gunner = +
?| Adrenaline Rush = 2+
?| Last Stand = +
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?| Basics of Survivability = 2+
?| Survivability Expert = +
?| Torpedo Armament Expertise = +
?| Emergency Takeoff = +
?| Basic Firing Training = 1+
?| Superintendent = 3+
?| Demolition Expert = +
?| Vigilance = 1+
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?| Manual Fire Control for Secondary Armament = 2+
?| Fire Prevention = 2+
?| Inertia Fuse for HE Shells = +
?| Air Supremacy = +
?| Advanced Firing Training = 3+
?| Manual Fire Control for AA Armament = 2+
?| Radio Position Finding = 1+
?| Concealment Expert = 3+
?}}+
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?|Consumables=<!-- write text about selection of Consumables below -->+
?''{{#var:ship_name}}'' can equip the following consumables:+
?* '''Slot 1:''' {{Damage Control Party}}+
?* '''Slot 2:''' {{Repair Party}}+
?* '''Slot 3:''' {{Engine Boost}}+
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?Captains should opt for the premium versions of all consumables if they have the credits to do so.+
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?|Camouflage=<!-- write text about useful camouflage below -->+
?[[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.+
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?Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 20 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, reduces her repair costs, and increases the amount of experience she earns.+
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?|Signals=<!-- write text about best set of signals below -->+
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?{{Signal Flags+
?| November Echo Setteseven = 2+
?| Mike Yankee Soxisix = 3+
?| India X-Ray = +
?| Juliet Whiskey Unaone = +
?| Victor Lima = +
?| Hotel Yankee = +
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?| November Foxtrot = 2+
?| Sierra Mike = 1+
?| India Delta = 3+
?| Juliet Yankee Bissotwo = 1+
?| India Yankee = 3+
?| Juliet Charlie = 1+
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?| Zulu = 1+
?| India Bravo Terrathree = 1+
?| Equal Speed Charlie London = 1+
?| Zulu Hotel = 1+
?| Papa Papa = 1+
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?| Wyvern = 2+
?| Red Dragon = 2+
?| Dragon Flag = 2+
?| Ouroboros = 2+
?| Hydra = 2+
?}}+
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?|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery>+
?File:FranceStart.jpg+
?File:FranceBench.jpg+
?File:FranceBench2.jpg+
?File:FranceSecondary.jpg+
?File:FranceSecondaries.jpg+
?File:FranceBroadside.jpg+
?</gallery>+
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?|History=<!-- write text below -->+
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?====Design====+
?''{{#var:ship_name}}'' is a fabricated design by Wargaming, but many elements of her design have roots in actual French battleship design and post-war armament designs.+
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?All of her secondary and anti-aircraft armaments were guns that were mounted on various post-war ships. Her 127 mm/54 Mle 1948 guns were mounted on the ''[[De Grasse]]'' and ''Colbert''-class cruisers, as well as the T47 and T53-class destroyers. The dual 57 mm/60 ACAD Mle 1951 AA guns were also mounted on the same classes, as well as on battleship ''Jean Bart'' and a few Swedish and Dutch ships.+
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?|Video=<!-- put below video clips with using template VideoYT. You can use html-tags for formatting. -->+
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?|Ref= <!-- write below -->+
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?}}<!-- DO NOT DELETE THIS LINE. DO NOT INSERT ANYTHING BELOW THIS LINE -->+

Latest revision as of 16:31, 28 February 2018