Fushun
Revision as of 20:32, 27 November 2017 | Revision as of 23:21, 30 November 2017 | |||
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|Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |Pros=<!-- write list of positive points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Excellent guns with good ballistics make shooting at range simple. | |
* | * | |||
* | * | |||
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|Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |Cons=<!-- write list of negative points below. use * as in ordinary wiki-list. --> | |||
? | * | + | * Deep Water Torpedoes that are incapable of damaging destroyers. | |
? | * | + | * Slow turret traverse almost necessitating the Expert Marksman [[Ship:Commander|captain skill]]. | |
* | * | |||
* | * | |||
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|Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |Upgrades=<!-- write text about best upgrades below, add * after upgrade link to designate that another upgrade may be viable --> | |||
? | + | The recommended upgrades for ''{{#var:ship_name}}'' are as follows: | ||
? | *'''Slot 1''': | + | *'''Slot 1''': {{Main Armaments Modification 1}} keeps the guns and torpedo tubes active and firing. | |
? | *'''Slot 2''': | + | *'''Slot 2''': {{Propulsion Modification 1}} destroyers need their engines, this keeps it going longer. | |
? | *'''Slot 3''': | + | *'''Slot 3''': {{Aiming Systems Modification 1}} decreases the dispersion and speeds up the torpedo tube traverse. | |
? | *'''Slot 4''': | + | *'''Slot 4''': {{Steering Gears Modification 2}} speeds up the rudder shift allowing faster zig-zags. '''OR''' {{Propulsion Modification 2}} for a quicker acceleration from a stop. | |
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|CommanderSkills=<!-- write text about best set of Commander Skills below --> | |CommanderSkills=<!-- write text about best set of Commander Skills below --> | |||
? | + | Key skills for ''{{#var:ship_name}}'' commanders include a standard destroyer core build with Priority Target, Last Stand, Demolition Expert, and Concealment Expert. From there the captains best option in skills to take a full gunnery focused build of Basic Firing Training, Advanced Firing Training, and Expert Marksman considering her close resemblance to the ''[[Ship:Gnevny|Gnevny]]'' or ''[[Ship:Anshan|Anshan]]''. | ||
{{Commander Skills | {{Commander Skills | |||
? | | Priority Target = | + | | Priority Target = 3 | |
? | | Preventative Maintenance = | + | | Preventative Maintenance = 3 | |
| Expert Loader = | | Expert Loader = | |||
| Aircraft Servicing Expert = | | Aircraft Servicing Expert = | |||
| Direction Center for Catapult Aircraft = | | Direction Center for Catapult Aircraft = | |||
| Dogfighting Expert = | | Dogfighting Expert = | |||
? | | Incoming Fire Alert = | + | | Incoming Fire Alert = 1 | |
| Evasive Maneuver = | | Evasive Maneuver = | |||
| High Alert = | | High Alert = | |||
| Jack of All Trades = | | Jack of All Trades = | |||
? | | Expert Marksman = | + | | Expert Marksman = 3 | |
? | | Torpedo Acceleration = | + | | Torpedo Acceleration = 1 | |
? | | Smoke Screen Expert = | + | | Smoke Screen Expert = 2 | |
| Expert Rear Gunner = | | Expert Rear Gunner = | |||
? | | Adrenaline Rush = | + | | Adrenaline Rush = 3 | |
? | | Last Stand = | + | | Last Stand = 3 | |
| Basics of Survivability = | | Basics of Survivability = | |||
? | | Survivability Expert = | + | | Survivability Expert = 2 | |
| Torpedo Armament Expertise = | | Torpedo Armament Expertise = | |||
| Emergency Takeoff = | | Emergency Takeoff = | |||
? | | Basic Firing Training = | + | | Basic Firing Training = 3 | |
? | | Superintendent = | + | | Superintendent = 1 | |
? | | Demolition Expert = | + | | Demolition Expert = 3 | |
| Vigilance = | | Vigilance = | |||
| Manual Fire Control for Secondary Armament = | | Manual Fire Control for Secondary Armament = | |||
| Fire Prevention = | | Fire Prevention = | |||
? | | Inertia Fuse for HE Shells = | + | | Inertia Fuse for HE Shells = 2 | |
| Air Supremacy = | | Air Supremacy = | |||
? | | Advanced Firing Training = | + | | Advanced Firing Training = 3 | |
| Manual Fire Control for AA Armament = | | Manual Fire Control for AA Armament = | |||
| Radio Position Finding = | | Radio Position Finding = | |||
? | | Concealment Expert = | + | | Concealment Expert = 3 | |
? | }} | + | }} | |
|Consumables=<!-- write text about selection of Consumables below --> | |Consumables=<!-- write text about selection of Consumables below --> | |||
? | + | ''{{#var:ship_name}}'' can equip the following consumables: | ||
* '''Slot 1:''' {{Damage Control Party}} | * '''Slot 1:''' {{Damage Control Party}} | |||
? | * | + | * '''Slot 2:''' {{Smoke Generator}} | |
? | + | * '''Slot 3:''' {{Engine Boost}} | ||
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? | * | + | ||
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|Camouflage=<!-- write text about useful camouflage below --> | |Camouflage=<!-- write text about useful camouflage below --> | |||
? | ||||
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? | + | [[Ship:Camouflage#Standard Camouflage|Type 1, 2, or 5 camouflage]] can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range. | ||
? | Types 1 or 5 are recommended at a minimum to reduce detectibility range. | + | ||
? | + | Players who wish to spend doubloons can equip ''{{#var:ship_name}}'' with [[Ship:Camouflage#Permanent_Camouflage|Type 16 camouflage]] that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns. | ||
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<!--FOR PREMIUM SHIPS TIER V AND BELOW | <!--FOR PREMIUM SHIPS TIER V AND BELOW | |||
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | A Russian based destroyer with good firepower, ''{{#var:ship_name}}'' makes good use of flags such as India X-Ray ({{India X-Ray|Size=18px}}), Victor Lima ({{Victor Lima|Size=18px}}) to up the fire chance of the guns, and the ever useful Sierra Mike ({{Sierra Mike|Size=18px}}) to increase the top speed. Other useful signals include Juliet Charlie ({{Juliet Charlie|Size=18px}}), to keep the ship from exploding out from under the captain, and November Foxtrot ({{November Foxtrot|Size=18px}}) for lowering the consumable recharge time. | |||
+ | ||||
+ | Standard economic signals like Equal Speed Charlie London ({{India X-Ray|Size=18px}}) and Zulu Hotel ({{Zulu Hotel|Size=18px}}) help speed up the ship's grind towards the ''[[Ship:Gadjah_Mada|Gadjah Mada]]'' , and earn more XP for the ship's captain. | |||
{{Signal Flags | {{Signal Flags | |||
| November Echo Setteseven = | | November Echo Setteseven = | |||
| Mike Yankee Soxisix = | | Mike Yankee Soxisix = | |||
? | | India X-Ray = | + | | India X-Ray = 3 | |
? | | Juliet Whiskey Unaone = | + | | Juliet Whiskey Unaone = 2 | |
? | | Victor Lima = | + | | Victor Lima = 3 | |
| Hotel Yankee = | | Hotel Yankee = | |||
? | | November Foxtrot = | + | | November Foxtrot = 2 | |
? | | Sierra Mike = | + | | Sierra Mike = 3 | |
| India Delta = | | India Delta = | |||
| Juliet Yankee Bissotwo = | | Juliet Yankee Bissotwo = | |||
| India Yankee = | | India Yankee = | |||
? | | Juliet Charlie = | + | | Juliet Charlie = 3 | |
? | | Zulu = | + | | Zulu = 1 | |
? | | India Bravo Terrathree = | + | | India Bravo Terrathree = 1 | |
? | | Equal Speed Charlie London = | + | | Equal Speed Charlie London = 2 | |
? | | Zulu Hotel = | + | | Zulu Hotel = 2 | |
? | | Papa Papa = | + | | Papa Papa = 1 | |
| Wyvern = | | Wyvern = | |||
| Red Dragon = | | Red Dragon = | |||
? | | Dragon Flag = | + | | Dragon Flag = 1 | |
| Ouroboros = | | Ouroboros = | |||
| Hydra = | | Hydra = | |||
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</gallery> | </gallery> | |||
? | + | <!-- | ||
? | |History= | + | |History= | |
<div class="thumb tright"> | <div class="thumb tright"> | |||
{{AnnoWiki|content= | {{AnnoWiki|content= | |||
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====Service==== | ====Service==== | |||
+ | --> | |||
|HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |HistoricalGallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |
Revision as of 23:21, 30 November 2017
130 mm/50 Model 1936 on a B-13-IIc mount4 х 1 pcs. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
Rotation Speed6 deg./sec. |
180 Degree Turn Time30 sec. |
Firing Range10.81 km. |
Maximum Dispersion104 m. |
HE Shell130 mm HE-46 |
Maximum HE Shell Damage1,900 |
Chance of Fire on Target Caused by HE Shell7 % |
Initial HE Shell Velocity870 m./s. |
HE Shell Weight33.4 kg. |
AP Shell130 mm AP-46 |
Maximum AP Shell Damage2,500 |
Initial AP Shell Velocity870 m./s. |
AP Shell Weight33.5 kg. |
533 mm 1-N2 х 3 pcs. |
Rate of Fire0.82 shots/min. |
Reload Time73 sec. |
Rotation Speed25 deg./sec. |
180 Degree Turn Time7.2 sec. |
TorpedoIDS_PZPT013_533_MKVII_D |
Maximum Damage16,700 |
Torpedo Speed62 knot |
Torpedo Range6.39 km. |
37 mm 70-K mount4 х 1 pcs. |
. . . Average Damage per Second22.8 |
. . . Firing Range2.01 km. |
Maximum Speed38 knot |
Turning Circle Radius610 m. |
Rudder Shift Time4.9 sec. |
Surface Detectability Range6.81 km. |
Air Detectability Range2.86 km. |
Fushun — Pan-Asian Tier VI destroyer.
Soviet Gnevny-class destroyer Rezkiy (Резкий), that was transferred to an east Asian nation in 1954. She was fast and her main battery artillery was powerful enough for a ship of her type.
Modules
Compatible Upgrades
Slot 1 |
|||||
---|---|---|---|---|---|
Slot 2 |
|||||
Slot 3 |
|||||
Slot 4 |
Player Opinion
Pros:
- Excellent guns with good ballistics make shooting at range simple.
Cons:
- Deep Water Torpedoes that are incapable of damaging destroyers.
- Slow turret traverse almost necessitating the Expert Marksman captain skill.
Optimal Configuration
Upgrades
The recommended upgrades for Fushun are as follows:
- Slot 1: Main Armaments Modification 1 keeps the guns and torpedo tubes active and firing.
- Slot 2: Propulsion Modification 1 destroyers need their engines, this keeps it going longer.
- Slot 3: Aiming Systems Modification 1 decreases the dispersion and speeds up the torpedo tube traverse.
- Slot 4: Steering Gears Modification 2 speeds up the rudder shift allowing faster zig-zags. OR Propulsion Modification 1 () for a quicker acceleration from a stop.
Commander Skills
Key skills for Fushun commanders include a standard destroyer core build with Priority Target, Last Stand, Demolition Expert, and Concealment Expert. From there the captains best option in skills to take a full gunnery focused build of Basic Firing Training, Advanced Firing Training, and Expert Marksman considering her close resemblance to the Gnevny or Anshan.
Recommended Commander Skills | ||||||||
---|---|---|---|---|---|---|---|---|
Cost (points) |
Endurance | Attack | Support | Versatility | ||||
1 |
★★★ |
★★★ |
|
|
|
|
★ |
|
2 |
|
|
★★★ |
★ |
★★ |
|
★★★ |
★★★ |
3 |
|
★★ |
|
|
★★★ |
★ |
★★★ |
|
4 |
|
|
★★ |
|
★★★ |
|
|
★★★ |
Key: ★★★ - Extremely Useful ★★ - Frequently Useful ★ - Occasionally Useful No stars - Meh Χ - Not recommended |
Consumables
Fushun can equip the following consumables:
- Slot 1: Damage Control Party
- Slot 2: Smoke Generator
- Slot 3: Engine Boost
Camouflage
Type 1, 2, or 5 camouflage can be equipped for credits; Types 1 or 5 are recommended at a minimum to reduce detectibility range.
Players who wish to spend doubloons can equip Fushun with Type 16 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Signals
A Russian based destroyer with good firepower, Fushun makes good use of flags such as India X-Ray (), Victor Lima () to up the fire chance of the guns, and the ever useful Sierra Mike () to increase the top speed. Other useful signals include Juliet Charlie (), to keep the ship from exploding out from under the captain, and November Foxtrot () for lowering the consumable recharge time.
Standard economic signals like Equal Speed Charlie London () and Zulu Hotel (🚫) help speed up the ship's grind towards the Gadjah Mada , and earn more XP for the ship's captain.
Recommended Signal Flags | |||||
---|---|---|---|---|---|
Combat | |||||
★★★ |
|
|
|
★★★ |
★★★ |
★★ |
|
|
★★★ |
★★ |
|
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Historical Gallery
Destroyers | II Longjiang • III Phra Ruang • IV Shenyang • V Jianwei • VI Fushun • VI Anshan • VII Gadjah Mada • VIII Hsienyang • VIII Siliwangi • VIII Loyang • VIII Fenyang • VIII Loyang B • VIII Ship Smasha • IX Chung Mu • X Yueyang • X Lüshun • ★ Kunming |
Cruisers | I Chengan • III Ning Hai • V Chungking • VI Rahmat • VI Huanghe • VII Chumphon • VIII Harbin • VIII Irian • VIII Wukong • IX Sejong • IX Dalian • IX Mengchong • IX Tianjin • X Jinan |
Battleships | IX Bajie • IX Wujing • IX Sun Yat-Sen • IX Louchuan |
Aircraft Carriers | VIII Sanzang |