Fuso
Revision as of 11:54, 17 August 2016 by
Fusō
Battleship | Japan | Tier VI
Tech Tree Position
stock
top
Main Battery
356 mm/45 41st Year Type in a twin turret6 х 2 pcs. |
Rate of Fire2.14 shots/min. |
Reload Time28 sec. |
Rotation Speed3.2 deg./sec. |
180 Degree Turn Time56.25 sec. |
Firing Range19.83 km. |
Maximum Dispersion226 m. |
HE Shell356 mm HE Type0 |
Maximum HE Shell Damage5,700 |
Chance of Fire on Target Caused by HE Shell25 % |
Initial HE Shell Velocity805 m./s. |
HE Shell Weight625 kg. |
AP Shell356 mm AP Type91 |
Maximum AP Shell Damage10,200 |
Initial AP Shell Velocity775 m./s. |
AP Shell Weight673.5 kg. |
Secondary Armament #1
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs. |
Firing Range4.96 km. |
Rate of Fire12 shots/min. |
Reload Time5 sec. |
HE Shell127 mm HE Type0 |
Maximum HE Shell Damage2,100 |
Initial HE Shell Velocity725 m./s. |
Chance of Fire on Target Caused by HE Shell8 % |
Secondary Armament #2
152 mm/50 41st Year Type on a casemate mount14 х 1 pcs. |
Firing Range4.96 km. |
Rate of Fire6 shots/min. |
Reload Time10 sec. |
HE Shell152 mm HE Type4 |
Maximum HE Shell Damage2,500 |
Initial HE Shell Velocity825 m./s. |
Chance of Fire on Target Caused by HE Shell9 % |
AA Defense
127 mm/40 Type 89 on a Model A1 mount4 х 2 pcs. |
. . . Average Damage per Second40.4 |
. . . Firing Range5.01 km. |
13 mm/76 Type 93 on a twin mount10 х 2 pcs. |
. . . Average Damage per Second20 |
. . . Firing Range1.2 km. |
25 mm/60 Type 96 on a single mount8 х 1 pcs. |
. . . Average Damage per Second14.4 |
. . . Firing Range2.49 km. |
Maneuverability
Maximum Speed21.56 knot |
Turning Circle Radius740 m. |
Rudder Shift Time17.1 sec. |
Concealment
Surface Detectability Range18.33 km. |
Air Detectability Range9.74 km. |
Battle Levels
12345678910
Fusō — Japanese Tier VI battleship.
Battlecruiser Kongō was used as the basis for the design of a new battleship. To surpass the New York-class dreadnoughts being built in the U.S., Japanese shipbuilders raised the number of 356 mm guns to 12 in six turrets, preferring twin-gun turrets to triple-gun ones to boost survivability. During World War II, the ship covered the Pearl Harbor raid, as well as participated in the Aleutian Islands campaign and the Battle of Surigao Strait. On October 25, 1944, the battleship was hit by torpedoes from U.S. destroyers and sank, breaking into several pieces.
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
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Slot 3 |
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Slot 4 |
Player Opinion
Performance
The Fuso is a solid-performing tier 6 battleship, once the time and effort has dedicated to her. Featuring a powerful armament of six turrets with each packing a pair of 14 inch guns, the battleship can theoretically wipe out anything below and a tier higher than her due to her broadside that's practically unrivaled by any fellow Japanese battleship she will face. At her stock hull which is her 1914 build, she might look unimpressive, clunky and her range being very low which does not help matters of her hull being fairly easy to punch through, but once she has her final 1944 hull and the researchable fire control module with it, she can be a force to be reckoned with as she can now reach targets at about 21+km which will make her one of the battleships that you can both love to be in and a ship to prioritize sinking due to her potential. The Fuso also gains a large mobility increase when it is upgraded, with a speed increase of almost three knots, allowing you to outrun US dreadnoughts and outranging them.
Pros:
- Unrivaled battery at her tier of twelve 14 inch guns in six dual mount turrets
- A faster rate of fire as compared to the Kongo
- Torpedo bulge is nearly similar to US dreadnoughts
- Impressive range at 21.8 km when upgraded
- Broadside can potentially destroy anything in a single salvo provided if all shots connected and they penetrated.
Cons:
- Questionable ergonomics.
- Very high detection range (19km surface).
- Abysmal or no AA even when upgraded.
- Poor deck and bulkhead armor don't allow for immune positioning; extremely vulnerable to fires.
- Engine seems to be broken with even the smallest torpedoes.
- Having two midship turrets limits forward and rear firepower; turning broadside to use them invites serious damage from any battleship it faces
- Abysmal gun range in stock configuration at 13.2 km, gets outranged by any cruisers at the same tier. Upgraded gun fire control system is only available with the (C) hull researched and mounted, takes a total of 27500 XP and 2200000 credits for it
- Terrible gun dispersion
- Lousy AP penetration, uses the same gun as the Kongo's, but more firepower
- A Hull gets citadeled easily and has questionable 44900 HP
Research
Initially the Fuso is painful, and you might think about getting the propulsion upgrade first. However, the Fuso is significantly benefited first by the improved addition on the AA suite, the 5 second reduction in rudder shift time, the addition of survivability, and the additional gun range provided by the Fuso (B) hull upgrade (Upgraded hull increases the range from 13.2 to 19.8). After the hull upgrade the next most important is probably the propulsion as it will allow you to get somewhere faster. Plus for most situations, the near 20km gun range is good enough. Once you've got the propulsion you can choose to get the firing range increase from the Fire Control module or you can skip the 2km boost in favor of saving more for the Nagato (although that 2km can be handy at times).
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