Giulio Cesare
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|Signals=<!-- write text about best set of signals below --> | |Signals=<!-- write text about best set of signals below --> | |||
+ | The ''Giulio Cesare'', as a premium battleship, should focus on survival as its primary signal loadout. Credit and experience signals may also be taken, but as the ''Giulio Cesare'' is a mid-tier ship she does not see as much experience and credit gains compared to her higher tiered counterparts. For boosting survivability, November Foxtrot ({{November Foxtrot|Size=18px}}), India Delta ({{India Delta|Size=18px}}), and India Yankee ({{India Yankee|Size=18px}}) are all important signals to take. November Echo Setteseven ({{November Echo Setteseven|Size=18px}}) may also help survivability by increasing the damage per second of the anti-aircraft guns, while mounting Sierra Mike ({{Sierra Mike|Size=18px}}) will aid in maneuverability. The economic and special flags may also be used on the ''Giulio Cesare'', however if low on these signal flags they are best saved for higher tiered premium ships as they provide more gains in experience and credits. | |||
? | + | {{Signal Flags | ||
? | | November Echo Setteseven = | + | | November Echo Setteseven = 2 | |
| Mike Yankee Soxisix = | | Mike Yankee Soxisix = | |||
| India X-Ray = | | India X-Ray = | |||
| Juliet Whiskey Unaone = | | Juliet Whiskey Unaone = | |||
| Victor Lima = | | Victor Lima = | |||
? | | Hotel Yankee = | + | | Hotel Yankee = 1 | |
? | | November Foxtrot = | + | | November Foxtrot = 3 | |
? | | Sierra Mike = | + | | Sierra Mike = 2 | |
? | | India Delta = | + | | India Delta = 3 | |
? | | Juliet Yankee Bissotwo = | + | | Juliet Yankee Bissotwo = 1 | |
? | | India Yankee = | + | | India Yankee = 3 | |
? | | Juliet Charlie = | + | | Juliet Charlie = 1 | |
? | | Zulu = | + | | Zulu = 2 | |
? | | India Bravo Terrathree = | + | | India Bravo Terrathree = 1 | |
| Equal Speed Charlie London = | | Equal Speed Charlie London = | |||
? | | Zulu Hotel = | + | | Zulu Hotel = 2 | |
? | | Papa Papa = | + | | Papa Papa = 1 | |
| Wyvern = | | Wyvern = | |||
? | | Red Dragon = | + | | Red Dragon = 1 | |
? | | Dragon Flag = | + | | Dragon Flag = 1 | |
? | | Ouroboros = | + | | Ouroboros = 1 | |
? | | Hydra = | + | | Hydra = 1 | |
? | }} | + | }} | |
|Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> | |Gallery=<!-- write below list of files with description (if necessary) separated with | --><gallery> |
Revision as of 21:51, 15 October 2017
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[[Ship:|]] — N/A special premium Tier N/A.
IDS__descr
Modules
Compatible Upgrades
Slot 1 |
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Slot 2 |
Damage Control System Modification 3 | |||||||||||||||||||||||||||
Slot 3 |
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Slot 4 |
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Slot 5 |
Torpedo Tubes Modification 3 |
Reinforced Bulkheads | ||||||||||||||||||||||||||
Slot 6 |
Player Opinion
Performance
Pros:
- The armor belt covers most of the hull and extends across the stern of the ship, offering extra protection.
- The ship's citadel is small and well armored, making it difficult to reliably hit.
- Second fastest Tier V battleship at 27 knots.
- Lowest detection range of the Tier V battleships at 13.3km.
- Quick turret traverse time for a battleship.
Cons:
- Lower amount of hit points than most Tier V battleships.
- Low torpedo damage reduction for her tier.
- Armor piercing shells may struggle to damage distant or angled targets.
- The rear turrets require the ship to expose a large portion of her side to fire.
Research
Optimal Configuration
Upgrades
The recommended upgrades for ' are as follows:
- Slot 1: Auxiliary Armaments Modification 1
- Slot 2: AA Guns Modification 2*
- Slot 4: Damage Control System Modification 1
Upgrade Slot 2 allows players to mount AA Guns Modification 2, which extends the firing range of anti-aircraft mounts to defend against attacking planes. Players may also choose to mount Secondary Battery Modification 2 to increase the firing range and accuracy of the secondary battery. Although this option is viable for players who enjoy brawling or wish to defend against a destroyer at close range, enemy aircraft will prove to be a more common threat.
Consumables
' can equip the following consumables:
Damage Control Party II or Repair Party II is recommended for players who find the ship easily set afire.
Camouflage
As a premium ship, ' comes included with Type 9 camouflage that lowers her detection radius, reduces the accuracy of incoming shells, and increases the amount of experience she earns.
Signals
The Giulio Cesare, as a premium battleship, should focus on survival as its primary signal loadout. Credit and experience signals may also be taken, but as the Giulio Cesare is a mid-tier ship she does not see as much experience and credit gains compared to her higher tiered counterparts. For boosting survivability, November Foxtrot (), India Delta (), and India Yankee () are all important signals to take. November Echo Setteseven () may also help survivability by increasing the damage per second of the anti-aircraft guns, while mounting Sierra Mike () will aid in maneuverability. The economic and special flags may also be used on the Giulio Cesare, however if low on these signal flags they are best saved for higher tiered premium ships as they provide more gains in experience and credits.
Recommended Signal Flags | |||||
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Combat | |||||
★ |
★ |
★★★ |
★ |
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|
|
|
★★ |
★★ |
★★★ |
★★★ |
|
|
Note: Use of the Juliet Charlie signal makes detonation impossible.
Gallery
Giulio Cesare engages in a close range duel with an enemy New York.
Historical Info
Historical Gallery
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